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Do people actually believe sorcerer is op?

  • rosendoichinoveb17_ESO
    rosendoichinoveb17_ESO
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    It is not that they are more powerful, its the fact that their rotation is a lot easier with less abilities that need to be executed compared to lets say a dragon knight.
  • Chilly-McFreeze
    Chilly-McFreeze
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    Hard to fit more abilities on that bars with all the toggles. But at least for PvP I wouldn't say that the rotation is easier since you need to time the burst. For PvE you're probably right.
  • Biro123
    Biro123
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    Beardimus wrote: »
    Stan Sorc have been off the chart a while now. Personally U13 wrecked my Sorc build as it was heavily Overload focused / dual wield.

    I dont get the huge FOTM push on MagSorc now. Pets survive more, scamp gets another couple of pulses and the 8% single target all Magika Classes get from staff and people go wild.

    My field is Sorc may have the maths gain against a dummy full offensive skills only. But as a solo build with wards / defense slotted I dunno if so much.

    Don't get me wrong I'm loyal to MagSorc from.launch but I find the Forum surge to crown them OP weird.

    Bad Heavy armour users HATE shields, they think it makes Sorc hard to kill lol.

    I don't get it either.. I can only really speak from a PVP perspective, but if we look at what magsorcs got..:
    • Extra tic on haunting curse... - very limited PVP impact
    • Nerf to overload (ie ulti storage)
    • Pet improvements - mainly impacting volatile familiar which is VERY rarely used in open world
    • Destro changes - but this is across the board and impacts ALL classes. it makes ALL staff users a tad stronger - so I can't see how it suddenly makes class X suddenly better than class Y.

    There isn't anything here that suddenly makes magsorcs stronger than other mag classes..

    I'm like you, my build was destroyed by homestead - I used trainee/DW. I've come up with a very similar alternative now - but it meant a LOT of farming and constant tri-stat food use.. But I think its just a case of people finally getting used to the new 1T sets/build combinations and making good use of them. So more a case of Sorcs getting a boost with 1T but people only jus noticing..
    Minalan owes me a beer.

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  • White wabbit
    White wabbit
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    Easiest way to see if something is op ! Go into PvP and if you see a shed load of them then there's your answer , and yes it seems every Tom , *** and Harry are playing them
  • technohic
    technohic
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    Easiest way to see if something is op ! Go into PvP and if you see a shed load of them then there's your answer , and yes it seems every Tom , *** and Harry are playing them

    If I were a DK I would be super excited. Just using spell wall is a bunch of fun right now as I am amazed how many players near kill themselves. I suppose the animation of the flappy wings gives DKs away though.
  • Soris
    Soris
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    Magsorc particularly it's hard to deal with.
    Op? Nope.
    Welkynd [Templar/AD/EU]
  • Cathexis
    Cathexis
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    It is not that they are more powerful, its the fact that their rotation is a lot easier with less abilities that need to be executed compared to lets say a dragon knight.

    This is something I've recently been realizing.

    People have continuously told me that sorcs are "easier" recently, as though I am ever making the point that a Sorc is hard to play. Sorcs aren't hard to play. They've been dumbed down quite a bit. That's never been an issue I ever had with sorcs. I quite enjoyed playing them when they were harder to play, because they were capable of actually doing something impactful outside of a team/support role. This issue is not ever their ease of playability, it has always been that they are essentially a nightblade with no cloak and a broken arm when it comes to melee - why bother. It doesn't matter how easy you make something to play if it lacks meaningful functional capacity (you will get a better idea what I mean here if you keep reading).

    I get these dks and Temps since db dropped now who are like "come at me bro" as if they think I dont understand that the math on a straight up stam sorc v tank in a 1v1 isnt there and I'm like either "why so I can watch you healspam tank all my damage with your outrageously disproportionate tanking buffs?" Or blow a stack of poisons to win a pissing contest. Or opt out of real combat for slot machine RNGzus procstack Wrobels Revenge (No offence to feng, he designs nice builds, I can empathize on the level that he is working with what is available).

    The problem is not that sorcs are complex to fight with.
    The problem is the math is a *** joke.
    I wish Wrobel and the people responsible for pvp balance would stop feeding the combat dynamics for stam sorcs into these *** situations where we have gaping holes in class abilities and dependencies on manufactured assets like poisons or preying to RNGzus.

    I have no problem calling a spade a spade and saying these are manufactured deficits.
    Edited by Cathexis on 5 April 2017 08:51
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  • Izaki
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    Lord-Otto wrote: »
    Magsorcs are extremely strong if you don't counter them. But they become very mortal if you dodge the frag, purge the curse and cc the shields.
    Stamsorcs have that OP Dark Deal. You can't remove it, it would break them. So you gotta fine-tune it, which is difficult. No ETA on that.

    I've never had trouble with bashing or crushing shocking dark deal... I just don't get how so many people find that hard.
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  • thankyourat
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    Lord-Otto wrote: »
    Magsorcs are extremely strong if you don't counter them. But they become very mortal if you dodge the frag, purge the curse and cc the shields.
    Stamsorcs have that OP Dark Deal. You can't remove it, it would break them. So you gotta fine-tune it, which is difficult. No ETA on that.

    I've never had trouble with bashing or crushing shocking dark deal... I just don't get how so many people find that hard.

    Because smart Stam sorcs don't dark deal in your face they'll use los and then dark deal so they can't be bashed. Not to mention if you are a magicka player trying to bash you'll just run out of stamina and die
  • Dk_needs_a_buff
    Dk_needs_a_buff
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    Magicka sorcs best dps atm. Magika sorcs in pvp are good but hard play

    Mag sorc is not the beat dps class by any means. Stam sorc is good for dot damage because they can double stack theyr champion points but ao could any other stamina class. Stam sorc os just more affective with it. Magic sorcs have shields yes but theyr easy to take down. Magic sorc is at a point were they dont need a nurf or they dont need a buff. Id say magic nightblades could do with a small buff anf magic templars need a big nurf. Actually templars dont need a nurf. Just nurf heavy gear and game will be alot more balanced
  • Dk_needs_a_buff
    Dk_needs_a_buff
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    In PvE mSorc is easy to use because of the simple rotation and strong abilities. The computer doesn't counter anything making the 3 potentially hard hitting abilities do very well.

    In PvP this is a very different story, the 3 abilities (Frag, Curse, and Wrath) are easily countered. A good player has to be able to time, CC, and survive while trying to get all 3 to line up.

    If an opponent has enough mitigation and/or enough counters (such as purging and heals) the sorcerer's only chance to win is with an ultimate. And if this is not enough to win, the sorc cannot win unless their opponent makes a mistake.

    That is the standard mSorc. In PvE strong AoEs and Healing from damage, high mobility and strong wards can make you feel like a god... but you're facing a freakin paperweight (sometimes I think paperweights would fair better than some mobs)

    In PvP a very good player can make it look like a sorc is invincible, but same can be said of DKs and Temps.

    Templars and dks are op. But its not theyr class. Its just heavy gear
  • Cathexis
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    Lord-Otto wrote: »
    Magsorcs are extremely strong if you don't counter them. But they become very mortal if you dodge the frag, purge the curse and cc the shields.
    Stamsorcs have that OP Dark Deal. You can't remove it, it would break them. So you gotta fine-tune it, which is difficult. No ETA on that.

    I've never had trouble with bashing or crushing shocking dark deal... I just don't get how so many people find that hard.

    Because smart Stam sorcs don't dark deal in your face they'll use los and then dark deal so they can't be bashed. Not to mention if you are a magicka player trying to bash you'll just run out of stamina and die

    Yeah so just root spam before bash/cs

    That's the new secret built in auto-win.

    People still make these arguments like it's not a gaping hole to melee combat.
    Either bring it on par with every other class by making it a short HoT or make all instant heals have an interruptable equivalent.

    Stop pusswussyfooting around it like it's a player ability issue and not a skill function issue.
    Edited by Cathexis on 6 April 2017 02:36
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  • Cathexis
    Cathexis
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    In PvE mSorc is easy to use because of the simple rotation and strong abilities. The computer doesn't counter anything making the 3 potentially hard hitting abilities do very well.

    In PvP this is a very different story, the 3 abilities (Frag, Curse, and Wrath) are easily countered. A good player has to be able to time, CC, and survive while trying to get all 3 to line up.

    If an opponent has enough mitigation and/or enough counters (such as purging and heals) the sorcerer's only chance to win is with an ultimate. And if this is not enough to win, the sorc cannot win unless their opponent makes a mistake.

    That is the standard mSorc. In PvE strong AoEs and Healing from damage, high mobility and strong wards can make you feel like a god... but you're facing a freakin paperweight (sometimes I think paperweights would fair better than some mobs)

    In PvP a very good player can make it look like a sorc is invincible, but same can be said of DKs and Temps.

    Templars and dks are op. But its not theyr class. Its just heavy gear

    It's definitely the class, they have major buffs sorcs/nightblades don't.
    Why do you think every mag sorc is using skeleton face, and every stam blade is crying mommy the DK is in my safe space.



    And sure, CP and armor may stack substantially defensively, but those are universally available. The fundamentally different piece is class buffs and passives, etc.
    Edited by Cathexis on 5 April 2017 22:59
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  • BloodMagicLord
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    I play stam sorc, and yes it's OP in some regards.
    It's basically easy mode for vMA with surge heals, and that skill helps loads in pvp too.
    Then we got dark deal which is just a joke, you don't have to worry about sustain at all (an all too common theme at the moment) and then there is the passive execute that sorcs have. Every time I win a duel because of that passive I feel bad.
    PC EU | Tank | Immortal Redeemer | Gryphon Heart
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  • CatchMeTrolling
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    Cathexis wrote: »
    In PvE mSorc is easy to use because of the simple rotation and strong abilities. The computer doesn't counter anything making the 3 potentially hard hitting abilities do very well.

    In PvP this is a very different story, the 3 abilities (Frag, Curse, and Wrath) are easily countered. A good player has to be able to time, CC, and survive while trying to get all 3 to line up.

    If an opponent has enough mitigation and/or enough counters (such as purging and heals) the sorcerer's only chance to win is with an ultimate. And if this is not enough to win, the sorc cannot win unless their opponent makes a mistake.

    That is the standard mSorc. In PvE strong AoEs and Healing from damage, high mobility and strong wards can make you feel like a god... but you're facing a freakin paperweight (sometimes I think paperweights would fair better than some mobs)

    In PvP a very good player can make it look like a sorc is invincible, but same can be said of DKs and Temps.

    Templars and dks are op. But its not theyr class. Its just heavy gear

    It's definitely the class, they have major buffs sorcs/nightblades don't.
    Why do you think every mag sorc is using skeleton face, and every stam blade is crying mommy the DK is in my safe space.



    And sure, CP and armor may stack substantially defensively, but those are universally available. The fundamentally different piece is class buffs and passives, etc.

    You take a Templar out of heavy and they'll be reduced to what they were before everyone started playing them. You know, like the time you could barely fill up a Templar bounty. And unless you played a Templar before everyone jumped on the bandwagon you'd never understand why so many are in heavy right now.

  • Izaki
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    Lord-Otto wrote: »
    Magsorcs are extremely strong if you don't counter them. But they become very mortal if you dodge the frag, purge the curse and cc the shields.
    Stamsorcs have that OP Dark Deal. You can't remove it, it would break them. So you gotta fine-tune it, which is difficult. No ETA on that.

    I've never had trouble with bashing or crushing shocking dark deal... I just don't get how so many people find that hard.

    Because smart Stam sorcs don't dark deal in your face they'll use los and then dark deal so they can't be bashed. Not to mention if you are a magicka player trying to bash you'll just run out of stamina and die

    Yeah, how many good stam sorcs are out there exactly? Everyone has stopped playing them because there are better options
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  • Izaki
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    Magicka sorcs best dps atm. Magika sorcs in pvp are good but hard play

    Mag sorc is not the beat dps class by any means. Stam sorc is good for dot damage because they can double stack theyr champion points but ao could any other stamina class. Stam sorc os just more affective with it. Magic sorcs have shields yes but theyr easy to take down. Magic sorc is at a point were they dont need a nurf or they dont need a buff. Id say magic nightblades could do with a small buff anf magic templars need a big nurf. Actually templars dont need a nurf. Just nurf heavy gear and game will be alot more balanced

    I don't think you PvE much. Magicka Sorcs are by far the strongest DPS class in both single target and AoE. Like literally by far. That is if you don't count stamina DK. But who plays stamina in PvE in 2017? Oh wait... No one does! Why? Cause they suck at survivability and cleave damage, while their single target isn't THAT much higher than magicka builds. So no point in taking a risk of losing vitality in a trial just for a few extra "k" DPS on the boss, and losing vitality also means restarting the trial. So yeah, magicka is king in PvE (like its always been).

    In PvP, Magicka Sorc has pretty brutal burst compared to other classes. The only other classes I can think of that have anything comparable is Stamina Templar and Stamina Nightblade. Sorc is extremely easy to survive on, to dispatch a fight and to kill. So yeah, it is a very good class and for the most part its pretty balanced. Aside from the shield stacking which seriously needs to go because its just absolutely brainless and stupid, @Derra will back me up on this one with some pretty nice suggestions.
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  • KingJ
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    Lord-Otto wrote: »
    Magsorcs are extremely strong if you don't counter them. But they become very mortal if you dodge the frag, purge the curse and cc the shields.
    Stamsorcs have that OP Dark Deal. You can't remove it, it would break them. So you gotta fine-tune it, which is difficult. No ETA on that.

    I've never had trouble with bashing or crushing shocking dark deal... I just don't get how so many people find that hard.

    Because smart Stam sorcs don't dark deal in your face they'll use los and then dark deal so they can't be bashed. Not to mention if you are a magicka player trying to bash you'll just run out of stamina and die

    Yeah, how many good stam sorcs are out there exactly? Everyone has stopped playing them because there are better options
    Yea and that better option is a magsorc.
    Edited by KingJ on 5 April 2017 23:58
  • Ocelot9x
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    Today i tried magsorc for the first time. 5spinner 5lich 2pirate skeleton.
    It's so easy compared to other classes once you get to know how to burst people (it's not that hard,and I also tried dawnbreaker,it was AMAZING). I felt really useful for my small scaling group 4-7 people,as the only way to win PvP fights is to pull desto ultis into negates+that cheesy encase spam.I feel like I betrayed my main stam dk but i don't like being a burden for my group.
    Really no reason to not play a magsorc with homestead.
  • Lord-Otto
    Lord-Otto
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    Lord-Otto wrote: »
    Magsorcs are extremely strong if you don't counter them. But they become very mortal if you dodge the frag, purge the curse and cc the shields.
    Stamsorcs have that OP Dark Deal. You can't remove it, it would break them. So you gotta fine-tune it, which is difficult. No ETA on that.

    I've never had trouble with bashing or crushing shocking dark deal... I just don't get how so many people find that hard.

    Because line of sight.
    Clever stamsorcs, the ones you should be worried about, just jump behind a tree to Dark Deal. Ranged mag builds are completely helpless against that, as we lack the mobility.
    I imagine stam builds with gap closers have it slightly easier with bash. But even they have windows where LoS is involved or Tremorscale creates enough distance.
  • Knootewoot
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    RobbaYaga wrote: »
    .... in PvP it's all about player skill and who's set procs the first.....

    ٩(͡๏̯͡๏)۶
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  • Smmokkee
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    Sorcs have huge burst potential, great survivabiltity, and good mobility. What more could you want in a class?

    I wouldnt say it's hard to play either. It's hard to play in comparison to what? If you tell me nb I'm gonna laugh at you.
  • Brrrofski
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    Biro123 wrote: »
    Beardimus wrote: »
    Stan Sorc have been off the chart a while now. Personally U13 wrecked my Sorc build as it was heavily Overload focused / dual wield.

    I dont get the huge FOTM push on MagSorc now. Pets survive more, scamp gets another couple of pulses and the 8% single target all Magika Classes get from staff and people go wild.

    My field is Sorc may have the maths gain against a dummy full offensive skills only. But as a solo build with wards / defense slotted I dunno if so much.

    Don't get me wrong I'm loyal to MagSorc from.launch but I find the Forum surge to crown them OP weird.

    Bad Heavy armour users HATE shields, they think it makes Sorc hard to kill lol.

    I don't get it either.. I can only really speak from a PVP perspective, but if we look at what magsorcs got..:
    • Extra tic on haunting curse... - very limited PVP impact
    • Nerf to overload (ie ulti storage)
    • Pet improvements - mainly impacting volatile familiar which is VERY rarely used in open world
    • Destro changes - but this is across the board and impacts ALL classes. it makes ALL staff users a tad stronger - so I can't see how it suddenly makes class X suddenly better than class Y.

    There isn't anything here that suddenly makes magsorcs stronger than other mag classes..

    I'm like you, my build was destroyed by homestead - I used trainee/DW. I've come up with a very similar alternative now - but it meant a LOT of farming and constant tri-stat food use.. But I think its just a case of people finally getting used to the new 1T sets/build combinations and making good use of them. So more a case of Sorcs getting a boost with 1T but people only jus noticing..

    The destro changes pretty much buffed sorcs solely in PvP. Nobody else really runs a destro skill.

    When the heavy armor meta goes, sorcs will need some serious balancing. Otherwise they will be God mode when everyone else is back in light or medium.
  • Mojmir
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    I don't think it's op,it's just easy mode.
  • Minalan
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    Brrrofski wrote: »
    Biro123 wrote: »
    Beardimus wrote: »
    Stan Sorc have been off the chart a while now. Personally U13 wrecked my Sorc build as it was heavily Overload focused / dual wield.

    I dont get the huge FOTM push on MagSorc now. Pets survive more, scamp gets another couple of pulses and the 8% single target all Magika Classes get from staff and people go wild.

    My field is Sorc may have the maths gain against a dummy full offensive skills only. But as a solo build with wards / defense slotted I dunno if so much.

    Don't get me wrong I'm loyal to MagSorc from.launch but I find the Forum surge to crown them OP weird.

    Bad Heavy armour users HATE shields, they think it makes Sorc hard to kill lol.

    I don't get it either.. I can only really speak from a PVP perspective, but if we look at what magsorcs got..:
    • Extra tic on haunting curse... - very limited PVP impact
    • Nerf to overload (ie ulti storage)
    • Pet improvements - mainly impacting volatile familiar which is VERY rarely used in open world
    • Destro changes - but this is across the board and impacts ALL classes. it makes ALL staff users a tad stronger - so I can't see how it suddenly makes class X suddenly better than class Y.

    There isn't anything here that suddenly makes magsorcs stronger than other mag classes..

    I'm like you, my build was destroyed by homestead - I used trainee/DW. I've come up with a very similar alternative now - but it meant a LOT of farming and constant tri-stat food use.. But I think its just a case of people finally getting used to the new 1T sets/build combinations and making good use of them. So more a case of Sorcs getting a boost with 1T but people only jus noticing..

    The destro changes pretty much buffed sorcs solely in PvP. Nobody else really runs a destro skill.

    When the heavy armor meta goes, sorcs will need some serious balancing. Otherwise they will be God mode when everyone else is back in light or medium.

    Magblades use Destro skills. Effectively. Especially when once catches you out of stealth with heavy/destructive reach/execute. Not to mention Destro ult bombers.

    Templar turtle groups use the Destro ult, they run around light attacking and healing in huge balls, and then all activate EoTS at once.

    I don't think the heavy armor meta is going anywhere anytime soon. It's everywhere.
    Edited by Minalan on 6 April 2017 06:35
  • Ocelot9x
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    Minalan wrote: »
    Brrrofski wrote: »
    Biro123 wrote: »
    Beardimus wrote: »
    Stan Sorc have been off the chart a while now. Personally U13 wrecked my Sorc build as it was heavily Overload focused / dual wield.

    I dont get the huge FOTM push on MagSorc now. Pets survive more, scamp gets another couple of pulses and the 8% single target all Magika Classes get from staff and people go wild.

    My field is Sorc may have the maths gain against a dummy full offensive skills only. But as a solo build with wards / defense slotted I dunno if so much.

    Don't get me wrong I'm loyal to MagSorc from.launch but I find the Forum surge to crown them OP weird.

    Bad Heavy armour users HATE shields, they think it makes Sorc hard to kill lol.

    I don't get it either.. I can only really speak from a PVP perspective, but if we look at what magsorcs got..:
    • Extra tic on haunting curse... - very limited PVP impact
    • Nerf to overload (ie ulti storage)
    • Pet improvements - mainly impacting volatile familiar which is VERY rarely used in open world
    • Destro changes - but this is across the board and impacts ALL classes. it makes ALL staff users a tad stronger - so I can't see how it suddenly makes class X suddenly better than class Y.

    There isn't anything here that suddenly makes magsorcs stronger than other mag classes..

    I'm like you, my build was destroyed by homestead - I used trainee/DW. I've come up with a very similar alternative now - but it meant a LOT of farming and constant tri-stat food use.. But I think its just a case of people finally getting used to the new 1T sets/build combinations and making good use of them. So more a case of Sorcs getting a boost with 1T but people only jus noticing..

    The destro changes pretty much buffed sorcs solely in PvP. Nobody else really runs a destro skill.

    When the heavy armor meta goes, sorcs will need some serious balancing. Otherwise they will be God mode when everyone else is back in light or medium.

    Magblades use Destro skills. Effectively. Especially when once catches you out of stealth with heavy/destructive reach/execute. Not to mention Destro ult bombers.

    Templar turtle groups use the Destro ult, they run around light attacking and healing in huge balls, and then all activate EoTS at once.

    I don't think the heavy armor meta is going anywhere anytime soon. It's everywhere.

    But how many magnb you see around? Sorc is the 2.0 version of it, it can do everything better. Sorc is over the top ATM but I don't think he needs to get nerfed,but a buff to medium/magnb and a nerf to permablocking is needed
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    Brrrofski wrote: »
    Biro123 wrote: »
    Beardimus wrote: »
    Stan Sorc have been off the chart a while now. Personally U13 wrecked my Sorc build as it was heavily Overload focused / dual wield.

    I dont get the huge FOTM push on MagSorc now. Pets survive more, scamp gets another couple of pulses and the 8% single target all Magika Classes get from staff and people go wild.

    My field is Sorc may have the maths gain against a dummy full offensive skills only. But as a solo build with wards / defense slotted I dunno if so much.

    Don't get me wrong I'm loyal to MagSorc from.launch but I find the Forum surge to crown them OP weird.

    Bad Heavy armour users HATE shields, they think it makes Sorc hard to kill lol.

    I don't get it either.. I can only really speak from a PVP perspective, but if we look at what magsorcs got..:
    • Extra tic on haunting curse... - very limited PVP impact
    • Nerf to overload (ie ulti storage)
    • Pet improvements - mainly impacting volatile familiar which is VERY rarely used in open world
    • Destro changes - but this is across the board and impacts ALL classes. it makes ALL staff users a tad stronger - so I can't see how it suddenly makes class X suddenly better than class Y.

    There isn't anything here that suddenly makes magsorcs stronger than other mag classes..

    I'm like you, my build was destroyed by homestead - I used trainee/DW. I've come up with a very similar alternative now - but it meant a LOT of farming and constant tri-stat food use.. But I think its just a case of people finally getting used to the new 1T sets/build combinations and making good use of them. So more a case of Sorcs getting a boost with 1T but people only jus noticing..

    The destro changes pretty much buffed sorcs solely in PvP. Nobody else really runs a destro skill.

    When the heavy armor meta goes, sorcs will need some serious balancing. Otherwise they will be God mode when everyone else is back in light or medium.

    WHAT?

    You´re telling me that people who equip a destro staff in the first place do not slot a skill (destro ult for example) to get the 8% single or aoe dmg bonus?

    Come on...
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • brandishsteel
    brandishsteel
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    sorc is op
    Marco Hacker - the best mageblade in the game
  • Anti_Virus
    Anti_Virus
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    Lord-Otto wrote: »
    Lord-Otto wrote: »
    Magsorcs are extremely strong if you don't counter them. But they become very mortal if you dodge the frag, purge the curse and cc the shields.
    Stamsorcs have that OP Dark Deal. You can't remove it, it would break them. So you gotta fine-tune it, which is difficult. No ETA on that.

    I've never had trouble with bashing or crushing shocking dark deal... I just don't get how so many people find that hard.

    Because line of sight.
    Clever stamsorcs, the ones you should be worried about, just jump behind a tree to Dark Deal. Ranged mag builds are completely helpless against that, as we lack the mobility.
    I imagine stam builds with gap closers have it slightly easier with bash. But even they have windows where LoS is involved or Tremorscale creates enough distance.

    Lol no.
    Power Wealth And Influence.
  • Rowjoh
    Rowjoh
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    in the hands of decent players all classes, skills and gear are OP against lesser players, lol.





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