Stan Sorc have been off the chart a while now. Personally U13 wrecked my Sorc build as it was heavily Overload focused / dual wield.
I dont get the huge FOTM push on MagSorc now. Pets survive more, scamp gets another couple of pulses and the 8% single target all Magika Classes get from staff and people go wild.
My field is Sorc may have the maths gain against a dummy full offensive skills only. But as a solo build with wards / defense slotted I dunno if so much.
Don't get me wrong I'm loyal to MagSorc from.launch but I find the Forum surge to crown them OP weird.
Bad Heavy armour users HATE shields, they think it makes Sorc hard to kill lol.
White wabbit wrote: »Easiest way to see if something is op ! Go into PvP and if you see a shed load of them then there's your answer , and yes it seems every Tom , *** and Harry are playing them
rosendoichinoveb17_ESO wrote: »It is not that they are more powerful, its the fact that their rotation is a lot easier with less abilities that need to be executed compared to lets say a dragon knight.
Magsorcs are extremely strong if you don't counter them. But they become very mortal if you dodge the frag, purge the curse and cc the shields.
Stamsorcs have that OP Dark Deal. You can't remove it, it would break them. So you gotta fine-tune it, which is difficult. No ETA on that.
IzakiBrotherSs wrote: »Magsorcs are extremely strong if you don't counter them. But they become very mortal if you dodge the frag, purge the curse and cc the shields.
Stamsorcs have that OP Dark Deal. You can't remove it, it would break them. So you gotta fine-tune it, which is difficult. No ETA on that.
I've never had trouble with bashing or crushing shocking dark deal... I just don't get how so many people find that hard.
ScooberSteve wrote: »Magicka sorcs best dps atm. Magika sorcs in pvp are good but hard play
Waffennacht wrote: »In PvE mSorc is easy to use because of the simple rotation and strong abilities. The computer doesn't counter anything making the 3 potentially hard hitting abilities do very well.
In PvP this is a very different story, the 3 abilities (Frag, Curse, and Wrath) are easily countered. A good player has to be able to time, CC, and survive while trying to get all 3 to line up.
If an opponent has enough mitigation and/or enough counters (such as purging and heals) the sorcerer's only chance to win is with an ultimate. And if this is not enough to win, the sorc cannot win unless their opponent makes a mistake.
That is the standard mSorc. In PvE strong AoEs and Healing from damage, high mobility and strong wards can make you feel like a god... but you're facing a freakin paperweight (sometimes I think paperweights would fair better than some mobs)
In PvP a very good player can make it look like a sorc is invincible, but same can be said of DKs and Temps.
thankyourat wrote: »IzakiBrotherSs wrote: »Magsorcs are extremely strong if you don't counter them. But they become very mortal if you dodge the frag, purge the curse and cc the shields.
Stamsorcs have that OP Dark Deal. You can't remove it, it would break them. So you gotta fine-tune it, which is difficult. No ETA on that.
I've never had trouble with bashing or crushing shocking dark deal... I just don't get how so many people find that hard.
Because smart Stam sorcs don't dark deal in your face they'll use los and then dark deal so they can't be bashed. Not to mention if you are a magicka player trying to bash you'll just run out of stamina and die
Dk_needs_a_buff wrote: »Waffennacht wrote: »In PvE mSorc is easy to use because of the simple rotation and strong abilities. The computer doesn't counter anything making the 3 potentially hard hitting abilities do very well.
In PvP this is a very different story, the 3 abilities (Frag, Curse, and Wrath) are easily countered. A good player has to be able to time, CC, and survive while trying to get all 3 to line up.
If an opponent has enough mitigation and/or enough counters (such as purging and heals) the sorcerer's only chance to win is with an ultimate. And if this is not enough to win, the sorc cannot win unless their opponent makes a mistake.
That is the standard mSorc. In PvE strong AoEs and Healing from damage, high mobility and strong wards can make you feel like a god... but you're facing a freakin paperweight (sometimes I think paperweights would fair better than some mobs)
In PvP a very good player can make it look like a sorc is invincible, but same can be said of DKs and Temps.
Templars and dks are op. But its not theyr class. Its just heavy gear
Dk_needs_a_buff wrote: »Waffennacht wrote: »In PvE mSorc is easy to use because of the simple rotation and strong abilities. The computer doesn't counter anything making the 3 potentially hard hitting abilities do very well.
In PvP this is a very different story, the 3 abilities (Frag, Curse, and Wrath) are easily countered. A good player has to be able to time, CC, and survive while trying to get all 3 to line up.
If an opponent has enough mitigation and/or enough counters (such as purging and heals) the sorcerer's only chance to win is with an ultimate. And if this is not enough to win, the sorc cannot win unless their opponent makes a mistake.
That is the standard mSorc. In PvE strong AoEs and Healing from damage, high mobility and strong wards can make you feel like a god... but you're facing a freakin paperweight (sometimes I think paperweights would fair better than some mobs)
In PvP a very good player can make it look like a sorc is invincible, but same can be said of DKs and Temps.
Templars and dks are op. But its not theyr class. Its just heavy gear
It's definitely the class, they have major buffs sorcs/nightblades don't.
Why do you think every mag sorc is using skeleton face, and every stam blade is crying mommy the DK is in my safe space.
And sure, CP and armor may stack substantially defensively, but those are universally available. The fundamentally different piece is class buffs and passives, etc.
thankyourat wrote: »IzakiBrotherSs wrote: »Magsorcs are extremely strong if you don't counter them. But they become very mortal if you dodge the frag, purge the curse and cc the shields.
Stamsorcs have that OP Dark Deal. You can't remove it, it would break them. So you gotta fine-tune it, which is difficult. No ETA on that.
I've never had trouble with bashing or crushing shocking dark deal... I just don't get how so many people find that hard.
Because smart Stam sorcs don't dark deal in your face they'll use los and then dark deal so they can't be bashed. Not to mention if you are a magicka player trying to bash you'll just run out of stamina and die
Dk_needs_a_buff wrote: »ScooberSteve wrote: »Magicka sorcs best dps atm. Magika sorcs in pvp are good but hard play
Mag sorc is not the beat dps class by any means. Stam sorc is good for dot damage because they can double stack theyr champion points but ao could any other stamina class. Stam sorc os just more affective with it. Magic sorcs have shields yes but theyr easy to take down. Magic sorc is at a point were they dont need a nurf or they dont need a buff. Id say magic nightblades could do with a small buff anf magic templars need a big nurf. Actually templars dont need a nurf. Just nurf heavy gear and game will be alot more balanced
Yea and that better option is a magsorc.IzakiBrotherSs wrote: »thankyourat wrote: »IzakiBrotherSs wrote: »Magsorcs are extremely strong if you don't counter them. But they become very mortal if you dodge the frag, purge the curse and cc the shields.
Stamsorcs have that OP Dark Deal. You can't remove it, it would break them. So you gotta fine-tune it, which is difficult. No ETA on that.
I've never had trouble with bashing or crushing shocking dark deal... I just don't get how so many people find that hard.
Because smart Stam sorcs don't dark deal in your face they'll use los and then dark deal so they can't be bashed. Not to mention if you are a magicka player trying to bash you'll just run out of stamina and die
Yeah, how many good stam sorcs are out there exactly? Everyone has stopped playing them because there are better options
IzakiBrotherSs wrote: »Magsorcs are extremely strong if you don't counter them. But they become very mortal if you dodge the frag, purge the curse and cc the shields.
Stamsorcs have that OP Dark Deal. You can't remove it, it would break them. So you gotta fine-tune it, which is difficult. No ETA on that.
I've never had trouble with bashing or crushing shocking dark deal... I just don't get how so many people find that hard.
Stan Sorc have been off the chart a while now. Personally U13 wrecked my Sorc build as it was heavily Overload focused / dual wield.
I dont get the huge FOTM push on MagSorc now. Pets survive more, scamp gets another couple of pulses and the 8% single target all Magika Classes get from staff and people go wild.
My field is Sorc may have the maths gain against a dummy full offensive skills only. But as a solo build with wards / defense slotted I dunno if so much.
Don't get me wrong I'm loyal to MagSorc from.launch but I find the Forum surge to crown them OP weird.
Bad Heavy armour users HATE shields, they think it makes Sorc hard to kill lol.
I don't get it either.. I can only really speak from a PVP perspective, but if we look at what magsorcs got..:
- Extra tic on haunting curse... - very limited PVP impact
- Nerf to overload (ie ulti storage)
- Pet improvements - mainly impacting volatile familiar which is VERY rarely used in open world
- Destro changes - but this is across the board and impacts ALL classes. it makes ALL staff users a tad stronger - so I can't see how it suddenly makes class X suddenly better than class Y.
There isn't anything here that suddenly makes magsorcs stronger than other mag classes..
I'm like you, my build was destroyed by homestead - I used trainee/DW. I've come up with a very similar alternative now - but it meant a LOT of farming and constant tri-stat food use.. But I think its just a case of people finally getting used to the new 1T sets/build combinations and making good use of them. So more a case of Sorcs getting a boost with 1T but people only jus noticing..
Stan Sorc have been off the chart a while now. Personally U13 wrecked my Sorc build as it was heavily Overload focused / dual wield.
I dont get the huge FOTM push on MagSorc now. Pets survive more, scamp gets another couple of pulses and the 8% single target all Magika Classes get from staff and people go wild.
My field is Sorc may have the maths gain against a dummy full offensive skills only. But as a solo build with wards / defense slotted I dunno if so much.
Don't get me wrong I'm loyal to MagSorc from.launch but I find the Forum surge to crown them OP weird.
Bad Heavy armour users HATE shields, they think it makes Sorc hard to kill lol.
I don't get it either.. I can only really speak from a PVP perspective, but if we look at what magsorcs got..:
- Extra tic on haunting curse... - very limited PVP impact
- Nerf to overload (ie ulti storage)
- Pet improvements - mainly impacting volatile familiar which is VERY rarely used in open world
- Destro changes - but this is across the board and impacts ALL classes. it makes ALL staff users a tad stronger - so I can't see how it suddenly makes class X suddenly better than class Y.
There isn't anything here that suddenly makes magsorcs stronger than other mag classes..
I'm like you, my build was destroyed by homestead - I used trainee/DW. I've come up with a very similar alternative now - but it meant a LOT of farming and constant tri-stat food use.. But I think its just a case of people finally getting used to the new 1T sets/build combinations and making good use of them. So more a case of Sorcs getting a boost with 1T but people only jus noticing..
The destro changes pretty much buffed sorcs solely in PvP. Nobody else really runs a destro skill.
When the heavy armor meta goes, sorcs will need some serious balancing. Otherwise they will be God mode when everyone else is back in light or medium.
Stan Sorc have been off the chart a while now. Personally U13 wrecked my Sorc build as it was heavily Overload focused / dual wield.
I dont get the huge FOTM push on MagSorc now. Pets survive more, scamp gets another couple of pulses and the 8% single target all Magika Classes get from staff and people go wild.
My field is Sorc may have the maths gain against a dummy full offensive skills only. But as a solo build with wards / defense slotted I dunno if so much.
Don't get me wrong I'm loyal to MagSorc from.launch but I find the Forum surge to crown them OP weird.
Bad Heavy armour users HATE shields, they think it makes Sorc hard to kill lol.
I don't get it either.. I can only really speak from a PVP perspective, but if we look at what magsorcs got..:
- Extra tic on haunting curse... - very limited PVP impact
- Nerf to overload (ie ulti storage)
- Pet improvements - mainly impacting volatile familiar which is VERY rarely used in open world
- Destro changes - but this is across the board and impacts ALL classes. it makes ALL staff users a tad stronger - so I can't see how it suddenly makes class X suddenly better than class Y.
There isn't anything here that suddenly makes magsorcs stronger than other mag classes..
I'm like you, my build was destroyed by homestead - I used trainee/DW. I've come up with a very similar alternative now - but it meant a LOT of farming and constant tri-stat food use.. But I think its just a case of people finally getting used to the new 1T sets/build combinations and making good use of them. So more a case of Sorcs getting a boost with 1T but people only jus noticing..
The destro changes pretty much buffed sorcs solely in PvP. Nobody else really runs a destro skill.
When the heavy armor meta goes, sorcs will need some serious balancing. Otherwise they will be God mode when everyone else is back in light or medium.
Magblades use Destro skills. Effectively. Especially when once catches you out of stealth with heavy/destructive reach/execute. Not to mention Destro ult bombers.
Templar turtle groups use the Destro ult, they run around light attacking and healing in huge balls, and then all activate EoTS at once.
I don't think the heavy armor meta is going anywhere anytime soon. It's everywhere.
Stan Sorc have been off the chart a while now. Personally U13 wrecked my Sorc build as it was heavily Overload focused / dual wield.
I dont get the huge FOTM push on MagSorc now. Pets survive more, scamp gets another couple of pulses and the 8% single target all Magika Classes get from staff and people go wild.
My field is Sorc may have the maths gain against a dummy full offensive skills only. But as a solo build with wards / defense slotted I dunno if so much.
Don't get me wrong I'm loyal to MagSorc from.launch but I find the Forum surge to crown them OP weird.
Bad Heavy armour users HATE shields, they think it makes Sorc hard to kill lol.
I don't get it either.. I can only really speak from a PVP perspective, but if we look at what magsorcs got..:
- Extra tic on haunting curse... - very limited PVP impact
- Nerf to overload (ie ulti storage)
- Pet improvements - mainly impacting volatile familiar which is VERY rarely used in open world
- Destro changes - but this is across the board and impacts ALL classes. it makes ALL staff users a tad stronger - so I can't see how it suddenly makes class X suddenly better than class Y.
There isn't anything here that suddenly makes magsorcs stronger than other mag classes..
I'm like you, my build was destroyed by homestead - I used trainee/DW. I've come up with a very similar alternative now - but it meant a LOT of farming and constant tri-stat food use.. But I think its just a case of people finally getting used to the new 1T sets/build combinations and making good use of them. So more a case of Sorcs getting a boost with 1T but people only jus noticing..
The destro changes pretty much buffed sorcs solely in PvP. Nobody else really runs a destro skill.
When the heavy armor meta goes, sorcs will need some serious balancing. Otherwise they will be God mode when everyone else is back in light or medium.
IzakiBrotherSs wrote: »Magsorcs are extremely strong if you don't counter them. But they become very mortal if you dodge the frag, purge the curse and cc the shields.
Stamsorcs have that OP Dark Deal. You can't remove it, it would break them. So you gotta fine-tune it, which is difficult. No ETA on that.
I've never had trouble with bashing or crushing shocking dark deal... I just don't get how so many people find that hard.
Because line of sight.
Clever stamsorcs, the ones you should be worried about, just jump behind a tree to Dark Deal. Ranged mag builds are completely helpless against that, as we lack the mobility.
I imagine stam builds with gap closers have it slightly easier with bash. But even they have windows where LoS is involved or Tremorscale creates enough distance.