I have a stam sorc build idea going and I've decided I need a 5 piece heavy set that increases my damage. There are a ton of options here and I was wondering if anyone could chime in on the practicality and up time of some of these sets in normal PVP conditions. My usual PVP routine is solo and my build will be tanky so you can assume I will be taking a lot of incoming dmg (aka not dodge rolling / LOS). It looks like my options are
1. Armor of Truth - 450 weapon dmg for 10s when you set an enemy off balance.
- I don't think there is a on demand way for a stam sorc to set someone off balance so this set is most likely out.
2. Ravager - 8% chance when you deal MELEE DMG to get 630 weapon dmg for 10s.
- I've used this set before and felt like the buff was not up as often as I'd like. Do DOTS count as melee dmg? I assume bloodcraze does but poison injection does not? I also feel like there is a cooldown in here somewhere... can anyone confirm?
3. Seventh Legion - 10% chance on dmg received to get 500 weapon dmg for 5 seconds.
- I heard there is not a cooldown on this (maybe just 1s) so theoretically in situations against even a single competent enemy there will be multiple opportunities to proc this every second.
4. Warriors Fury - when you take crit dmg, your weapon dmg is increased by 30 for 6s, stacking up to 25 times (750 weapon dmg total at max stack).
- I'd love some opinions on how quickly this stacks. I feel like there are often times where I disengage for 4+ seconds and there would be a high probability to lose my stacks and have to start all over again quite often.
So does anyone out there with experience have an opinion on what kind of "uptime" i'm looking at with these various sets on the weapon dmg bonuses? Again, my build is a heavy armor (but relatively low HP), high sustain, high HP regen build that will use dual wield with sword and board or bow.
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