Update 50 is now available for testing on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/categories/pts
Maintenance for the week of April 20:
• [COMPLETE] NA megaservers for patch maintenance – April 20, 3:00AM EDT (7:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] EU megaservers for patch maintenance – April 20, 7:00 UTC (3:00AM EDT) - 17:00 UTC (12:00PM EDT)

Remove/Re-design Alessia bridge?

  • Tommy_The_Gun
    Tommy_The_Gun
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    I would just suggest to remove slaughter-fish from an area below the bridge, so people could simply "ignore" that bridge.
    btw. If you are solo and want to cross there is a safer route below the bridge (a gap that you can safely cross without the risk of being murdered by slaughter-fish).
  • andreasranasen
    andreasranasen
    ✭✭✭✭✭
    ✭✭✭
    Yes
    Vaoh wrote: »
    Redesign the mechanics of Cyrodiil.

    Right now the "giant" map of Cyrodiil is extremely tiny. Fights occur in the lanes between the inner six keeps while the vast majority of the map is totally empty.

    If ZOS provided incentive to do something else besides zerg the lands between the inner six keep those Alessia bridge fights would not be nearly as frequent. The issue has to do with both the large population reductions due to bad game performance (only 1-2 major fights happening at a time these days) as well as lack of incentive to do anything besides AP farm at places like Alessia Bridge.

    Also Alessia Bridge is a place I have awesome memories of. I could never imagine Cyrodiil without my bridge! :)

    :triumph: lol
    #VMATOKENSYSTEM #WEAPONDYE #TRAITCHANGE #CROWNCRATELOVER
    • Alliance/Platform: Aldemerii - PS4/NA - CP 800+
    • Mag Sorc: Arya Rosendahl - Altmer - Highelf
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    The problem is.....
    Cyrodil by design is all wrong.

    Players behaviors have given ZOS more than enough feedback to what the PvP crowds want. They want PvP so while battlegrounds are coming, it's not an AP focus, so things like the bridge will continue.

    Cyrodil should be broken into small campaigns where ppl can have death match that resets every 30 mins.
    -Dueling should be in the activity finder and send participants to locations...this being one of them for at least 1 vs 1
    -taking a keep could be a 12 vs 12 vs 12 or 24 vs 24 vs 24 activities using each keep that changes weekly for 30 min to 1 hour battles that reset
    -scroll runs should exist but done as only half of 2/3rds of the map for 1-2 hour battles which reset
    -then you have the towns that would be in the activity finder and take...and reset in 4, 12 man groups
    Finally the larger Cyrodil would have a campaigns that resets once every 20 hours or considered as daily for one of each existing campaign types

    That's my opinion at least....the current design doesn't make sense to me....I'm even wanting them to add PvE versions of taking keeps, scroll runs and just 1/3 map for quests only.

    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • DurzoBlint13
    DurzoBlint13
    ✭✭✭✭
    No
    those bridge fights remind me of the glory days of IC where we had 50 vs 50 vs 50 mega-battles in the Arena.
  • Enodoc
    Enodoc
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Because then I'd have to go and take another picture. Getting there the first time was hard enough!
    ON-place-Alessia_Bridge.jpg
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Granted, there are probably some that use the bridge to farm AP but it's a great tactical location, especially during an Emp push. There are places far less tactical that are used to farm AP.

    In the end the bridge offers good PvP and that's the main reason for Cyrodiil.
  • Sausage
    Sausage
    ✭✭✭✭✭
    Yes
    Overhaul the entire Cyrodil. Turn it into standalone F2P game. Profit.
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Sausage wrote: »
    Overhaul the entire Cyrodil. Turn it into standalone F2P game. Profit.

    Lol. probably not a good suggestion for Zos to follow. Probably a severe drop in revenue, not exactly a help to profit.
  • FluffyReachWitch
    FluffyReachWitch
    ✭✭✭✭✭
    No
    It's not an Alessia defense without first losing, taking, and losing the bridge all over again. Also, messing around with AoE in the gatehouse/tower is way too much fun.
  • luen79rwb17_ESO
    luen79rwb17_ESO
    ✭✭✭✭✭
    No
    Choke points are a nice feature, they shouldn't remove them.
    PC/DC/NAserver

    V16 sorc - V16 temp - V16 dk - V1 nb - V1 temp - V1 dk
  • AhPook_Is_Here
    AhPook_Is_Here
    ✭✭✭✭✭
    No
    I'd rather they removed the rest of Cyrodiil and just left the bridge. However, there is still room enough in my heart for the rest of Cyrodiil to exist; but I wish it was smaller to match the lower population caps we've seen over the years.
    “Whatever.”
    -Unknown American
  • LadyLavina
    LadyLavina
    ✭✭✭✭✭
    No
    LOL...."Remove Alessia"

    troll post identified.
    PC - NA @LadyLavina 1800+ CP PvP Tank and PvP Healer
  • Sausage
    Sausage
    ✭✭✭✭✭
    Yes
    Sausage wrote: »
    Overhaul the entire Cyrodil. Turn it into standalone F2P game. Profit.

    Lol. probably not a good suggestion for Zos to follow. Probably a severe drop in revenue, not exactly a help to profit.

    Fine, I think people would easily pay 20 bucks for standalone Cyrodil game if it was good. Theres literally tons of pure PVPers out there.
    Edited by Sausage on 27 March 2017 15:36
  • MusekininKanchou
    MusekininKanchou
    ✭✭✭
    No
    Bridge fights are fun. It's not like you can't cross somewhere else.
  • stevesherpa
    stevesherpa
    ✭✭✭
    Actually - why not make the bridge "capturable" like a keep. Make it to where it can be "destroyed" by seig equipment and repaired of course. It gives incentive to capture a bridge and hold it rather than just use it to farm.
  • Ackwalan
    Ackwalan
    ✭✭✭✭✭
    ✭✭✭✭✭
    People that like the bridge fight, will soon have Battlegrounds. There will still be fights on the bridge, but it won't be such a thing.
  • Enodoc
    Enodoc
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Actually - why not make the bridge "capturable" like a keep. Make it to where it can be "destroyed" by seig equipment and repaired of course. It gives incentive to capture a bridge and hold it rather than just use it to farm.
    This has been suggested before, but if the bridges and gates were capturable, you could get stuck in one part of Cyrodiil if all the exits from that area were destroyed.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • t3hdubzy
    t3hdubzy
    ✭✭✭✭
    Are you asking if i enjoy the fight or if it should be re designed. Dont ask multiple questions with different answers.
  • Kerioko
    Kerioko
    ✭✭✭✭
    No
    Actually - why not make the bridge "capturable" like a keep. Make it to where it can be "destroyed" by seig equipment and repaired of course. It gives incentive to capture a bridge and hold it rather than just use it to farm.

    Nice Idea!

    Would be cool to do the same for Ash and Chal mile gates!
    Dinosaur Chicken Nuggets - Argonian mNB Tank/Heals (PVP)
    Strawberry Semifreddo - Dunmer mSorc DPS // Sunny D-Light - Breton mTemp Heals
    Peanut Butter Sandwich - Orc sDK DPS // Kellogg's Frosted Flakes - Argonian mWard Tank/Heals (PVE)
    Cor-Leonis
    friendship - integrity - perseverance
  • Kodrac
    Kodrac
    ✭✭✭✭✭
    ✭✭
    Actually - why not make the bridge "capturable" like a keep. Make it to where it can be "destroyed" by seig equipment and repaired of course. It gives incentive to capture a bridge and hold it rather than just use it to farm.

    I like this idea. In warfare bridges are considered a commodity,
  • JD2013
    JD2013
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    No. I would like more stuff like Alessia Bridge and the Milegates. More objectives and things like this for Cyro please ZOS!
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • Danksta
    Danksta
    ✭✭✭✭✭
    ✭✭✭
    No
    Not only should they leave it, but they should implement it as a battleground.
    BawKinTackWarDs PS4/NA

  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    Sausage wrote: »
    Sausage wrote: »
    Overhaul the entire Cyrodil. Turn it into standalone F2P game. Profit.

    Lol. probably not a good suggestion for Zos to follow. Probably a severe drop in revenue, not exactly a help to profit.

    Fine, I think people would easily pay 20 bucks for standalone Cyrodil game if it was good. Theres literally tons of pure PVPers out there.

    @Sausage
    No....people wouldn't as they already paid for Imperial City which was suppose to complete Cyrodil and over a year later a new complaint on PvP thread exists


    Seems like people are asking for drastic change and not requesting new dlc at a cost....considering the Morrowind feedback threads on battlegrounds as that's a different type of PvP but doesn't address Cyrodil and IC
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
    ✭✭✭✭✭
    ✭✭✭✭✭
    Remove the bridge???


    Then what would all the 1vX Multi-faction tryhards that only farm AP and do nothing to help the campaign do for fun?
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Sausage wrote: »
    Sausage wrote: »
    Overhaul the entire Cyrodil. Turn it into standalone F2P game. Profit.

    Lol. probably not a good suggestion for Zos to follow. Probably a severe drop in revenue, not exactly a help to profit.

    Fine, I think people would easily pay 20 bucks for standalone Cyrodil game if it was good. Theres literally tons of pure PVPers out there.

    You has said F2P. Charging $20 is not F2P by any means and offers zero revenue source to keep the serves powered.

    Besides, with your second idea it sounds a lot like ESO. Charge a one time fee and able to play in Cyrodiil all day long. It's been on sale for $20 multiple times.
  • stevesherpa
    stevesherpa
    ✭✭✭
    Enodoc wrote: »
    Actually - why not make the bridge "capturable" like a keep. Make it to where it can be "destroyed" by seig equipment and repaired of course. It gives incentive to capture a bridge and hold it rather than just use it to farm.
    This has been suggested before, but if the bridges and gates were capturable, you could get stuck in one part of Cyrodiil if all the exits from that area were destroyed.

    I omitted the suggestion for factions to have an option to buy "temp bridges" to lay down near the destroyed bridge so they could cross...again, incentives, for a faction to capture a bridge, in order for them to hold it, they need to repair it "not leave it cut off" - they may get double AP for successfully defending it. after a repair. Just some suggestions to add a different element to bridge fights and to bring more tactics to the open field battles.
  • Tasear
    Tasear
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    A poll to remove something in PvP >:)
  • Hallothiel
    Hallothiel
    ✭✭✭✭✭
    ✭✭
    Yes
    Remove the bridge???


    Then what would all the 1vX Multi-faction tryhards that only farm AP and do nothing to help the campaign do for fun?

    As much as I quite enjoy the utterly idiotic (but not pointless - ha!) back-and-forth fights that can happen at the bridge, it does get quickly tedious.

    And there is nowt more depressing than being one of a stalwart few trying to defend a keep & looking at the map to see what's happening & the chances of help coming and realising that most of your bloody alliance is farming AP at the bridge and you are on your own.........
  • Kodrac
    Kodrac
    ✭✭✭✭✭
    ✭✭
    Is this where I go to get Vigor?
  • Hallothiel
    Hallothiel
    ✭✭✭✭✭
    ✭✭
    Yes
    Kodrac wrote: »
    Is this where I go to get Vigor?

    Yes. Enjoy.
Sign In or Register to comment.