DreamClown wrote: »Could someone explain the logic behind making these skills obtainable ONLY from PVP? I'm seriously dreading the AP grind (yet again) for one of my PVE characters.
DreamClown wrote: »Could someone explain the logic behind making these skills obtainable ONLY from PVP? I'm seriously dreading the AP grind (yet again) for one of my PVE characters.
Step one. Equip resto staff.
Step two. Get into PvP.
Step three. Spam heals.
Step four. Unlock all you ever wanted in a single day.
Step five. You are welcome.
DreamClown wrote: »Could someone explain the logic behind making these skills obtainable ONLY from PVP? I'm seriously dreading the AP grind (yet again) for one of my PVE characters.
kendellking_chaosb14_ESO wrote: »Vigor was a stamina heal added at a time when PvE was pure magic so you can't retroactively want it in one of the guilds now that pure magic is not standard (ranged magic is still king in PvE).
War Horn was made to help the raid that it's useful in PvE makes no difference it's just a good ultimate for supporting characters to run.
Caltrops have a morph that has zero used outside of PvP. Have you seen that undaunted passives the ones locked behind that PvE wall.
DRXHarbinger wrote: »90k ap for vigor. Please leave it out bro.
You know for vigor it used to be something like 500k AP right? Proxy was like 900k back in the day.
People got it so easy now.
And lol at "grind" do you even grind bruh? You get a minimum of 6.5k for capping one keep and 1500 for one farm or mine...compared to just 25 per resource a few months ago, heck I got a 20k tick fighting over a mine at Alessia last night.
Seriously get out of the age of entitlement and face my wrecking blow spam.
@AsheronRealaidainAsheronRealaidain wrote: »AP is so easy to get, there's really no reason to complain about this anymore. Spend a couple hours in a group and you're good. The real enemy we should be banding together against here is getting Mages Guild 10. Talk about dreading a grind. I just spent daaaays farming books on my new Magicka DK, finally hit 10 today. Took him out in Cyrodiil for the first time tonight and I logged off at Assault/Support 6 after just a few hours.
DreamClown wrote: »Could someone explain the logic behind making these skills obtainable ONLY from PVP? I'm seriously dreading the AP grind (yet again) for one of my PVE characters.
AsheronRealaidain wrote: »AP is so easy to get, there's really no reason to complain about this anymore. Spend a couple hours in a group and you're good. The real enemy we should be banding together against here is getting Mages Guild 10.
AsheronRealaidain wrote: »AP is so easy to get, there's really no reason to complain about this anymore. Spend a couple hours in a group and you're good. The real enemy we should be banding together against here is getting Mages Guild 10.
Gathering books doesn't subject you to toxic smacktalk. It's not about how long it takes but a lot of ppl would rather face the dentist then that environment.
Questioning a stupid design is not the same as feeling entitled to get for free. Forced pvp-pve marriage still causing troubles in both sides, while ZOS is still experimenting with core mechanics after 3 years in order to balance both at the same time. A task that imho was doomed from start.
Vigor shouldn't be in pvp at all, it is an absolute basic skill all around for stamina. If there were no other place to put it should have been the first skill in the line. Very lazy design: stamina needed one heal and it was the least effort to add in pvp.
Caltrops should be a pure utility skill with a tiny dot maybe. Generally pvp skill should add strategic advantage in pvp. There are plenty class and weapon skills for damage dealing.
War Horn should work only in pvp. ZOS is complaining about high damage ceiling and goes into a nerf war while providing this massive booster. It is unnecessary in pve but cannot be ignored in its current form. This slot could have been a pvp exclusive ultimate replacing the need for Meteor.
There are only 10 pvp specific skills yet 3(-4-5-6?) of them are widely used in pve. That's a great loss since pve has plenty of skill anyway. Constantly lowering the requirements to get these is just another lazy solution supporting this bad design.
notimetocare wrote: »AsheronRealaidain wrote: »AP is so easy to get, there's really no reason to complain about this anymore. Spend a couple hours in a group and you're good. The real enemy we should be banding together against here is getting Mages Guild 10.
Gathering books doesn't subject you to toxic smacktalk. It's not about how long it takes but a lot of ppl would rather face the dentist then that environment.
Ignore. Disable zone chat. Offline mode. Grow a pair.
Plenty of options to deal with chat.
DreamClown wrote: »Could someone explain the logic behind making these skills obtainable ONLY from PVP? I'm seriously dreading the AP grind (yet again) for one of my PVE characters.
DreamClown wrote: »Could someone explain the logic behind making these skills obtainable ONLY from PVP? I'm seriously dreading the AP grind (yet again) for one of my PVE characters.
Step one. Equip resto staff.
Step two. Get into PvP.
Step three. Spam heals.
Step four. Unlock all you ever wanted in a single day.
Step five. You are welcome.
raidentenshu_ESO wrote: »DreamClown wrote: »Could someone explain the logic behind making these skills obtainable ONLY from PVP? I'm seriously dreading the AP grind (yet again) for one of my PVE characters.
Because ZOS wants us to painfully enter Cyrodiil and do more stupid grinding despite wanting to do PVE only.
Seriously... I don't know why ZOS couldn't just add these abilities to the undaunted/Mages guild and fighters guild as a skill.
With ZOS in charge of things their is no fun allowed.
DreamClown wrote: »Could someone explain the logic behind making these skills obtainable ONLY from PVP? I'm seriously dreading the AP grind (yet again) for one of my PVE characters.
DreamClown wrote: »DreamClown wrote: »Could someone explain the logic behind making these skills obtainable ONLY from PVP? I'm seriously dreading the AP grind (yet again) for one of my PVE characters.
Step one. Equip resto staff.
Step two. Get into PvP.
Step three. Spam heals.
Step four. Unlock all you ever wanted in a single day.
Step five. You are welcome.
That very well may be my new strategy!
IzakiBrotherSs wrote: »
1. Its not a grind.
2. Because they want to make sure that everyone gives PvP a try.
THEDKEXPERIENCE wrote: »Considering that I could sneeze and make 100k AP, but I just reached level 7 Undaunted on my main character last week after almost 2 years ... well ... I disagree.