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Trader Notification Glitches & "Dummy" Guild Exploitation Needs To Stop!

  • Magdalina
    Magdalina
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    Anne13 wrote: »
    They will always been in one of the 4 main towns. Both main and dummy guilds.

    How is it possible that while one of the traders in a main hub cost >5 mil (enough for the main guild to lose the bid), there's at the same time another trader there that literally no one put a bid on, thus enabling the 100K bid from dummy guild to get it? That doesn't make sense.
  • Anne13
    Anne13
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    What's not to get. It means No one placed a bid on that trader for what ever reason making it a win for their dummy guild.
    It happens. To often
  • Magdalina
    Magdalina
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    Anne13 wrote: »
    What's not to get. It means No one placed a bid on that trader for what ever reason making it a win for their dummy guild.
    It happens. To often

    Does that mean that if it wasn't for the dummy guild, that trader would stay completely empty for the following week?
    If that's the case, seems you should be glad it was there to provide you with an actual functioning trader rather than an empty one ;)
  • Anne13
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    A trader for hire for 10k if that trader doesn't get bid at all. Is intended clearly for legit guilds to have a second shot upon a guild losing their bid.

    This is taken away by their dummy guilds.
    Not to mention the gold they save and pocket.
    Plus the bugging of the trader notice.

    At trader switch. Every guild big or small has a chance to hire a trader if it's gone free to hire for 10k
    The guilds that lost a bid, at trader switch. Will run around from area to area to find a trader that's not been bid on. The way it was intended

    Again this is taken away by the funny guilds in the main popular areas
  • Kodrac
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    Sounds like too much work.
  • Egonieser
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    Hyrianeth wrote: »
    This wouldnt happen on a global auction house.

    My body is ready for your salt.

    Yeah, it would be even worse. The richest players would buy out everything worthwhile and relisting for huge prices and cornering the market and dominating the entire economy, instead of just a few guildstores. Think before you talk mate.
    Edited by Egonieser on 16 March 2017 13:25
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  • Anne13
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    Not really, especially when it saves and pockets them millions each week.
  • Chilly-McFreeze
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    Anne13 wrote: »
    What's not to get. It means No one placed a bid on that trader for what ever reason making it a win for their dummy guild.
    It happens. To often

    So you have to know before the bidding which trader kiosk will not get bid on to get them for the risky bid of only 10k. If they know which traders don't usually get bid on, other guilds should/ could know this as well. Seems the root of the problem is that everyone wants exact that and only that one kiosk while the other 5-6 kiosk aren't so attractive to them.

    Or are these dummy kiosk out in the wilds, next to a wayshrine in the fields of Eastmarch etc?
  • Verbalinkontinenz
    Verbalinkontinenz
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    omg i read the main post now. my brain gets cancer, not about you @OpponentSmile66 ;)

    i cant even imagine people doing it. on pc i cant imagine getting 50 people from my guilds to join a dummy guild, since most people need their 5 guilds... it sounds so ridiculous, i cant even imagine people changing guilds each week (taxes, goldsink from listing items) and i wouldnt even ask them to do this, i'd take more care of keeping my spot than making ridiculous dummy guilds and then moving my traders to different guilds each weeks. this is the most stupid *** i ever read about trade guild tactics.

    sounds like some consoleros really go crazy.

    but i really hope, your problem gets solved. technically i can imagine this on every other platform to also happen, but i cant imagine this to happen on pc much.

    Edited by Verbalinkontinenz on 16 March 2017 13:41
  • Anne13
    Anne13
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    So you have to know before the bidding which trader kiosk will not get bid on to get them for the risky bid of only 10k. If they know which traders don't usually get bid on, other guilds should/ could know this as well. Seems the root of the problem is that everyone wants exact that and only that one kiosk while the other 5-6 kiosk aren't so attractive to them.

    Or are these dummy kiosk out in the wilds, next to a wayshrine in the fields of Eastmarch etc?


    No there are 4 main areas that are popular and busy
    Every trader in Deshaan
    Front craglorn
    Elden root
    4 in Wayrest

    They cover each of these with their dummy guilds in hope no one else bids on them.

  • Verbalinkontinenz
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    Anne13 wrote: »
    They cover each of these with their dummy guilds in hope no one else bids on them.

    just wow.... lol.
  • SantieClaws
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    A possible way of curbing this might be for a guild to have to exist for at least a couple of weeks before being able to bid on a trader perhaps. Maybe even a month?

    That amount of time between creation and the eligibility to bid on a trader yes might make the idea of disposable dummy guilds less useful.

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  • TheStealthDude
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    It sounds like this could be fixed by giving the trader to the second place bidder if the dummy guild disband.

    I also think guilds should be able to bid in multiple locations, and get to choose their spot if they win multiple bids. If they don't choose a spot they won, the spot goes to the next guild in line based on bids. A guild trader should NEVER be up for grabs if there were bids on it.
  • Verbalinkontinenz
    Verbalinkontinenz
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    A possible way of curbing this might be for a guild to have to exist for at least a couple of weeks before being able to bid on a trader perhaps. Maybe even a month?

    i wouldnt do that, might prevent a really good and upcoming guild to bid on a deserved spot. and doesnt help with recruitment for a new upcoming guild. even though i dislike also pve guilds as example and other weak (trading inactive) guilds bidding on strong spots just because gm have enough gold to privately fund that stuff - if u do it like that, u also can block the good ones. i saw on pc in the past year 3 guilds rising really fast due to really ambitious gms.

    but blocking the npc for the tradingweek on which guild got deleted would be enough to solve that problem.
    It sounds like this could be fixed by giving the trader to the second place bidder if the dummy guild disband.

    wont work. 1. the guild bid on trader and will lose the gold then, even though they didnt have full week. might get exploited as well to make guilds lose gold as example on the last days. 2. also the second best biddding guild moight have hired another free trader meanwhile.
    Edited by Verbalinkontinenz on 16 March 2017 14:05
  • Anne13
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    Good idea but wouldn't work.
    So they have all ready set up a set amount of dummy guilds.
    Enough to cover the popular trading areas mentioned above.

    They would only ever need to create new dummy guilds is when ever that dummy guild gets disbanded
    Maybe one or two a week

    Which is nothing and very simple to do considering the gain they get from doing this every week
  • NeillMcAttack
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    People don't seem to be getting it.
    If they were simply commited to insuring their preferred spot then why wouldn't they just up the bid by combining the bids from the primary guild and the bid for the dummy guild???

    This is how the system was intended to be utilized. The profit combined with the donations should be self regulating. Always dumping the max amount possible to secure the spot. Instead these guilds are not only getting kiosks cheap as possible, they are also learning the cost of other kiosks (which being in a cartel can also provide), and guaranteeing that they can take cuts of the profit provided by its members and its members only, literally pocketing millions.

    If they were comfortable dumping all the tax and donations into one spot, why would they have the need to use this practice, they wouldn't, simple. Unless of course the guild isn't doing as much business as is required for that spot. Meaning that legitimately more active and profitable guilds are not getting a fair shake.

    It's definitely an exploit as there is no other reason than profiteering to partake in this practice.
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  • gard
    gard
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    LilySix wrote: »
    Maybe I'm the only one that thinks this... it I like having huge guilds in place all over taking up all the spots. Anytime these new guilds take up a spot they have nothing but over priced *** for sale or barely anything. Huge 500 strong trading guilds have plenty to offer and more competition on pricing so better for consumers.
    .

    In fact it does'nt work like that. They buy everything to resell it after with higher prices. They control the whole market on PS4 EU. And that is really annoying !

    An auction house would only serve to make this easier.

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  • Verbalinkontinenz
    Verbalinkontinenz
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    gard wrote: »
    LilySix wrote: »
    Maybe I'm the only one that thinks this... it I like having huge guilds in place all over taking up all the spots. Anytime these new guilds take up a spot they have nothing but over priced *** for sale or barely anything. Huge 500 strong trading guilds have plenty to offer and more competition on pricing so better for consumers.
    .

    In fact it does'nt work like that. They buy everything to resell it after with higher prices. They control the whole market on PS4 EU. And that is really annoying !

    An auction house would only serve to make this easier.

    making an auction house just brings another new problems. as example with bots and and (easier) price manipulation. the best fix for those and other problems would be zos staff to use some brain cells on the game and their epxploitable lecks.
    Edited by Verbalinkontinenz on 16 March 2017 14:14
  • jcaceresw
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    I believe the solution is that the guild trader spot can't be used by another guild until the next rotation. If I am not mistaken, each 7 days the guild trader spot will be given to the highest bidder. Well then, if that dummy trading guild wins a spot and disband during the course of his "rightfully" week of operations such spot becomes unusable. All bids done after such disband goes for the next rotation which is Monday of the next week. That means a spot will be non operational for a whole week when those guild traders resort to such malpractice.
    Edited by jcaceresw on 16 March 2017 15:57
  • TheStealthDude
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    One of the problems I see with the current system, which leads to the issue brought up by the OP, is the huge disruption in trading for a guild that is very active, if it loses a spot for the week.

    The system should be designed to provide relative stability for guilds that are trading at the highest rates. What I mean by this is that the system should not be designed in a way that a guild trading enough to fund a 5 million gold bid per week should all of the sudden not have a trader if another guild bids 5.1 million, assuming they did everything else right.

    The gaming of the system described by the OP is risk managament. ZOS needs to find a way to legitimately allow good trading guilds to limit their risk. It shouldn't be an all or nothing thing with guild traders. The current system of "all or nothing" leads to massive instability in the trading guild market, which leads to the cartels/exploitation as we see now.

    If there was a legitimate way to hedge the risk of not having a trading spot, then we would see less collusion and better competition in this area of the game.
  • nine9six
    nine9six
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    Guild Traders suck.

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  • STEVIL
    STEVIL
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    Ok so help me to understand an innocent question.

    Evil Guild A with player base ABC bids on a mega-buck high volume trader $$$X

    Evil Guild B with the same players bids on a cheap low volume trader $Y.

    If both win the bids, they now have a high volume spot and a low volume spot - which basically does not help them much and they lose a little gold.

    if both lose or if the mega-buck bid is the only one that wins, they are no better off than if they had just bid on the one.

    So far, no exploit.

    If they lose the mega-buck bid and win the crappy bid they now have two options:
    Since their playerbase has overlap, they can just ask their players to post to feed the sucky position.
    But if they want to get the whole orighinal guild involved, they can do this disband and quick-pick to keep their main guild feeding but into the sucky position.

    So what this does for them is gives them a backup emergency if all else fails sucky fall-back plan at the expense of some extra gold spent.

    Is that right?
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  • NeillMcAttack
    NeillMcAttack
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    One of the problems I see with the current system, which leads to the issue brought up by the OP, is the huge disruption in trading for a guild that is very active, if it loses a spot for the week.

    The system should be designed to provide relative stability for guilds that are trading at the highest rates. What I mean by this is that the system should not be designed in a way that a guild trading enough to fund a 5 million gold bid per week should all of the sudden not have a trader if another guild bids 5.1 million, assuming they did everything else right.

    The gaming of the system described by the OP is risk managament. ZOS needs to find a way to legitimately allow good trading guilds to limit their risk. It shouldn't be an all or nothing thing with guild traders. The current system of "all or nothing" leads to massive instability in the trading guild market, which leads to the cartels/exploitation as we see now.

    If there was a legitimate way to hedge the risk of not having a trading spot, then we would see less collusion and better competition in this area of the game.

    How though, does a guild, that is trading at the highest capacity possible, in the top spot, with the most active members, all giving weekly donations lose a position, if all profits are put toward the bid the following week!???
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  • Anne13
    Anne13
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    jcaceresw wrote: »
    I believe the solution is that the guild trader spot can't be used by another guild until the next rotation. If I am not mistaken, each 7 days the guild trader spot will be given to the highest bidder. Well then, if that dummy trading guild wins a spot and disband during the course of his "rightfully" week of operations such spot becomes unusable. All bids done after such disband goes for the next rotation which is Monday of the next week. That means a spot may be non operational for a whole week when those guild traders resort to such malpractice.


    Claps. Exactly this ^^ as I stated before or just stop guilds being able to disband whilst owning a trader.

  • Royaji
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    Ok, I do understand that the OP has a moderate language barrier, but I absolutely can't understand what the hell is he talking about. How in the world is it possible to get one of the prime spots for a "dummy guild" for cheap? The bids on every trader in one of the capitals exceed millions. There is no way you can get them for 100k and "save" money that way...

    I do have a feeling OP doesn't even understands how bids work to be honest. The "dummy guild" trick is a thing, but it is used in an entirely different circumstances.

    1. Guild A bids on a trader in one of the prime spots but they are not sure if they have enough money to get it. Let's say the bid here is 3 millions.
    2. They create a "dummy guild" B to place another bid on one of the traders in cheaper area (like Skywatch or Windhelm) the bid here is only 100k
    3. Guild A looses a bid so they don't have a trader at all.
    4. Guild B wins the bid and takes the cheap trader.
    5. Guild B is then disbanded and the cheap trader is bought for 10k by guild A.
    6. As a result Guild A has a trader for the week even though they lost their bid for a trader in prime spot.

    This is an issue but it has nothing to do with the things OP describes...
  • Anne13
    Anne13
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    Royaji wrote: »
    Ok, I do understand that the OP has a moderate language barrier, but I absolutely can't understand what the hell is he talking about. How in the world is it possible to get one of the prime spots for a "dummy guild" for cheap? The bids on every trader in one of the capitals exceed millions. There is no way you can get them for 100k and "save" money that way...

    I do have a feeling OP doesn't even understands how bids work to be honest. The "dummy guild" trick is a thing, but it is used in an entirely different circumstances.

    1. Guild A bids on a trader in one of the prime spots but they are not sure if they have enough money to get it. Let's say the bid here is 3 millions.
    2. They create a "dummy guild" B to place another bid on one of the traders in cheaper area (like Skywatch or Windhelm) the bid here is only 100k
    3. Guild A looses a bid so they don't have a trader at all.
    4. Guild B wins the bid and takes the cheap trader.
    5. Guild B is then disbanded and the cheap trader is bought for 10k by guild A.
    6. As a result Guild A has a trader for the week even though they lost their bid for a trader in prime spot.

    This is an issue but it has nothing to do with the things OP describes...

    You don't get it.

    What if no one bids on one of the top spots?
    Also forget the lower areas.
    They do not use dummy guilds in the lower areas

  • Junipus
    Junipus
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    STEVIL wrote: »
    Ok so help me to understand an innocent question.

    Evil Guild A with player base ABC bids on a mega-buck high volume trader $$$X

    Evil Guild B with the same players bids on a cheap low volume trader $Y.

    If both win the bids, they now have a high volume spot and a low volume spot - which basically does not help them much and they lose a little gold.

    if both lose or if the mega-buck bid is the only one that wins, they are no better off than if they had just bid on the one.

    So far, no exploit.

    If they lose the mega-buck bid and win the crappy bid they now have two options:
    Since their playerbase has overlap, they can just ask their players to post to feed the sucky position.
    But if they want to get the whole orighinal guild involved, they can do this disband and quick-pick to keep their main guild feeding but into the sucky position.

    So what this does for them is gives them a backup emergency if all else fails sucky fall-back plan at the expense of some extra gold spent.

    Is that right?

    Aside from your skooma-addled post, yes.

    It seems the biggest issues so far are the glitching notifications and that people don't want to bid competitively against this so-called monopoly.
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  • TheStealthDude
    TheStealthDude
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    One of the problems I see with the current system, which leads to the issue brought up by the OP, is the huge disruption in trading for a guild that is very active, if it loses a spot for the week.

    The system should be designed to provide relative stability for guilds that are trading at the highest rates. What I mean by this is that the system should not be designed in a way that a guild trading enough to fund a 5 million gold bid per week should all of the sudden not have a trader if another guild bids 5.1 million, assuming they did everything else right.

    The gaming of the system described by the OP is risk managament. ZOS needs to find a way to legitimately allow good trading guilds to limit their risk. It shouldn't be an all or nothing thing with guild traders. The current system of "all or nothing" leads to massive instability in the trading guild market, which leads to the cartels/exploitation as we see now.

    If there was a legitimate way to hedge the risk of not having a trading spot, then we would see less collusion and better competition in this area of the game.

    How though, does a guild, that is trading at the highest capacity possible, in the top spot, with the most active members, all giving weekly donations lose a position, if all profits are put toward the bid the following week!???

    There are a few reasons.

    First: Trading guild's profits eventually top out, especially when at a high end spot already. The amount of gold a guild has does not keep increasing at the same rate to infiniti, even if guild leaders are honest. Because of this, guilds will only ever have a limited amount of gold to spend on bids.

    Second: Your assumption is that only trading guilds have the money to invest. There are plenty of rich players with the capital to invest in a high end trade spot, if they decided they wanted to try their hand at running a trade guild. If someone with millions of gold (plenty of people in this game) decided to start up a guild and bid on a top spot, it throws the whole system into a loop. If they win, the former guild gets kicked out. Then the former guild has to start bidding against other guilds (because they won't want to risk bidding multiple times against the new guild that beat them, where each week without a trader seriously jeopardizes the guild). Then they kick out another guild, who has to do the same thing.

    It creates a lot of instability when there is a newcomer with capital in the market. With instability, people try to find ways to hedge, thus the current problem.

    The current system provides no means of hedging and that needs to be fixed.

    Also, there seems to be some thought that many guild leaders are skimming gold from their guild treasury for themselves. While this could happen, I think it's wrong to presume that this is the cause of the exploitation of the system.

    We see cartels and dummy guild bids simply because this is the best and ONLY way to hedge risk in a very unstable system.
  • Royaji
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    Anne13 wrote: »
    Royaji wrote: »
    Ok, I do understand that the OP has a moderate language barrier, but I absolutely can't understand what the hell is he talking about. How in the world is it possible to get one of the prime spots for a "dummy guild" for cheap? The bids on every trader in one of the capitals exceed millions. There is no way you can get them for 100k and "save" money that way...

    I do have a feeling OP doesn't even understands how bids work to be honest. The "dummy guild" trick is a thing, but it is used in an entirely different circumstances.

    1. Guild A bids on a trader in one of the prime spots but they are not sure if they have enough money to get it. Let's say the bid here is 3 millions.
    2. They create a "dummy guild" B to place another bid on one of the traders in cheaper area (like Skywatch or Windhelm) the bid here is only 100k
    3. Guild A looses a bid so they don't have a trader at all.
    4. Guild B wins the bid and takes the cheap trader.
    5. Guild B is then disbanded and the cheap trader is bought for 10k by guild A.
    6. As a result Guild A has a trader for the week even though they lost their bid for a trader in prime spot.

    This is an issue but it has nothing to do with the things OP describes...

    You don't get it.

    What if no one bids on one of the top spots?
    Also forget the lower areas.
    They do not use dummy guilds in the lower areas

    I think I have stated in the beginnig of the post that I can't understand the issue you are talikng about, so thanks for pointing that out...

    Noone bids on top spots? Well this is just hilarious, they are not so top in this case.

    The "dummy guild" trick works exactly as I have described. There is no top spots with no bids, they all go for multiple millions.
  • IronCrystal
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    Anne13, either the economy is absolutely *** on PS4 (I'm on PC so I dunno) where no one bids on "top spots", or you don't understand whats actually going on.

    If no one bid on those "top spots", then why is this a problem? Are there even enough trading guilds on PS4 to occupy all the traders?

    If your guild is losing to one of the other traders going for millions....then just bid on the ones you say are supposedly winning with only 100k gold that are "top notch".

    It's not an exploit and you are QQing over nothing.
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