https://youtu.be/pThtdAaCcWoDepends on the character: magblade and mag dk heavy attack build 36k to 38k, less on magsorc and magplar because you can't sustain without drain. If the cost reduction and regen cp nerf is for real I think those builds will become BiS
DocFrost72 wrote: »Depends on the character: magblade and mag dk heavy attack build 36k to 38k, less on magsorc and magplar because you can't sustain without drain. If the cost reduction and regen cp nerf is for real I think those builds will become BiS
Exactly this. The big thing is (for me) learning to weave better and getting VO. Currently at just 28k on my stamplar.
Ep1kMalware wrote: »DocFrost72 wrote: »Depends on the character: magblade and mag dk heavy attack build 36k to 38k, less on magsorc and magplar because you can't sustain without drain. If the cost reduction and regen cp nerf is for real I think those builds will become BiS
Exactly this. The big thing is (for me) learning to weave better and getting VO. Currently at just 28k on my stamplar.
I can tell you how I do it on mine. I'm on ps4, light attack is r2, I slot jabs on r1. I hit r1 for jabs, double tap r2 while it's channeling and hit r1 right as channel ends. Once you get the rythm down it's pretty simple.


@Floki_Vilgerdarson While I agree with you that the methodology of reporting dps numbers should be stricter, I would disagree with your estimated averages. -20k dps means a character is either pretty under geared and/or doesn't have a good rotation. I don't find that "average" players I meet are that bad. I think a normal end game player with decent gear and a rotation that makes sense will get 20-25k dps without too much effort. 25-30k is more for people with good gear and a good rotation. 30-35k is basically BiS gear and nearly optimal rotation. 35k+ is great and probably is closer to the top 5% of players.
@Floki_Vilgerdarson While I agree with you that the methodology of reporting dps numbers should be stricter, I would disagree with your estimated averages. -20k dps means a character is either pretty under geared and/or doesn't have a good rotation. I don't find that "average" players I meet are that bad. I think a normal end game player with decent gear and a rotation that makes sense will get 20-25k dps without too much effort. 25-30k is more for people with good gear and a good rotation. 30-35k is basically BiS gear and nearly optimal rotation. 35k+ is great and probably is closer to the top 5% of players.
Ummmm I Don't know about that. 1 of the newer guilds I'm in has quite a few people saying it is hard to reach 20k dps. I would say the average casual player has a hard time reaching even decent numbers. It most definitely isn't needed to complete the dungeons. So while most the people you play with in dungeons do fine, that doesn't mean they can keep good dps numbers up
Floki_Vilgerdarson wrote: »@Floki_Vilgerdarson While I agree with you that the methodology of reporting dps numbers should be stricter, I would disagree with your estimated averages. -20k dps means a character is either pretty under geared and/or doesn't have a good rotation. I don't find that "average" players I meet are that bad. I think a normal end game player with decent gear and a rotation that makes sense will get 20-25k dps without too much effort. 25-30k is more for people with good gear and a good rotation. 30-35k is basically BiS gear and nearly optimal rotation. 35k+ is great and probably is closer to the top 5% of players.
Ummmm I Don't know about that. 1 of the newer guilds I'm in has quite a few people saying it is hard to reach 20k dps. I would say the average casual player has a hard time reaching even decent numbers. It most definitely isn't needed to complete the dungeons. So while most the people you play with in dungeons do fine, that doesn't mean they can keep good dps numbers up
Yes, when I said 20k was good dps I meant from the total population. In an average pick up group you will find most dps players do not understand or do not maintain buffs, debuffs, rotations, light attacks, heavy attacks and multiple dots running..(The list goes on.)
7k to 14k dps based on my experience and testing is what your average (Undaunted Daily Role) DPS will score on the standard skeleton.
If you get one dps in the group doing at least 20k dps the difference is huge. 20k dps when in a 4 man group with buffs and specific gear sets will make a 20k target skeleton DPS look like a big time player.
Thank you,
Floki
Bobby_V_Rockit wrote: »Floki_Vilgerdarson wrote: »@Floki_Vilgerdarson While I agree with you that the methodology of reporting dps numbers should be stricter, I would disagree with your estimated averages. -20k dps means a character is either pretty under geared and/or doesn't have a good rotation. I don't find that "average" players I meet are that bad. I think a normal end game player with decent gear and a rotation that makes sense will get 20-25k dps without too much effort. 25-30k is more for people with good gear and a good rotation. 30-35k is basically BiS gear and nearly optimal rotation. 35k+ is great and probably is closer to the top 5% of players.
Ummmm I Don't know about that. 1 of the newer guilds I'm in has quite a few people saying it is hard to reach 20k dps. I would say the average casual player has a hard time reaching even decent numbers. It most definitely isn't needed to complete the dungeons. So while most the people you play with in dungeons do fine, that doesn't mean they can keep good dps numbers up
Yes, when I said 20k was good dps I meant from the total population. In an average pick up group you will find most dps players do not understand or do not maintain buffs, debuffs, rotations, light attacks, heavy attacks and multiple dots running..(The list goes on.)
7k to 14k dps based on my experience and testing is what your average (Undaunted Daily Role) DPS will score on the standard skeleton.
If you get one dps in the group doing at least 20k dps the difference is huge. 20k dps when in a 4 man group with buffs and specific gear sets will make a 20k target skeleton DPS look like a big time player.
Thank you,
Floki
As someone who ONLY does pledges through the group finder tool, I'm curious about what the DPS would be with the gf buffs to weapon damage (i.e. 3248wd when solo or manual group, ~4200wd when using gf).