Update 50 is now available for testing on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/categories/pts
Maintenance for the week of April 20:
• NA megaservers for patch maintenance – April 20, 3:00AM EDT (7:00 UTC) - 12:00PM EDT (16:00 UTC)
• EU megaservers for patch maintenance – April 20, 7:00 UTC (3:00AM EDT) - 17:00 UTC (12:00PM EDT)

Soul assault

neutronenstern
neutronenstern
✭✭✭
Why i died in under 1 sec to soul assault without time to react and why do people have 100k tooltip on it?
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Becausezergers needed another easy mode skill to use.

    It should be interruptable, currently it's just one of these no though't skills people just use.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    You need:
    CPs in magic dmg reduction
    Hot if stam Ward if you're magicka
    Spot Heal
    Armor set reduction such as vampire (that one just an example like reactive)
    or even burst damage

    Heavy armor and Wards have the best chances against SA. Healing Ward is a hard counter.

    If you're medium armor stam...

    Well... you're actually...kinda... SOL
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
    ✭✭✭✭✭
    ✭✭✭✭
    If you died in 1 second to SA it's your build, not the SA. SA is a pretty good test actually. If you can eat one, and many people can, then your build is fine for Cyrodiil. If not, you need to adjust.
  • Rohamad_Ali
    Rohamad_Ali
    ✭✭✭✭✭
    ✭✭✭✭✭
    If you died in 1 second to SA it's your build, not the SA. SA is a pretty good test actually. If you can eat one, and many people can, then your build is fine for Cyrodiil. If not, you need to adjust.

    Yes and anyone wanting a free build test just ride alone accross th bridge to Sej . Anyone that does not like the word Free can tip via mail .
  • Skinzz
    Skinzz
    ✭✭✭✭✭
    Just cast a heal over time and hold block
    Anybody got a group? LFG, anybody? Hello?
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
    ✭✭✭✭✭
    ✭✭✭✭
    xskinzcity wrote: »
    Just cast a heal over time and hold block

    I run the SA morph that does the splash damage. There is a 50:50 split between people who do what you say and survive, and people who just get blown up. It's a great tool against people who think that popping a destro ult makes them unkillable.
  • Izaki
    Izaki
    ✭✭✭✭✭
    ✭✭
    Otherwise known as the bane of stamina nightblades.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    xskinzcity wrote: »
    Just cast a heal over time and hold block

    I run the SA morph that does the splash damage. There is a 50:50 split between people who do what you say and survive, and people who just get blown up. It's a great tool against people who think that popping a destro ult makes them unkillable.

    Does that blow up work with VD now?
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
    ✭✭✭✭✭
    ✭✭✭✭
    xskinzcity wrote: »
    Just cast a heal over time and hold block

    I run the SA morph that does the splash damage. There is a 50:50 split between people who do what you say and survive, and people who just get blown up. It's a great tool against people who think that popping a destro ult makes them unkillable.

    Does that blow up work with VD now?

    Yes. On XBox it does. No idea on other platforms.
  • Nutshotz
    Nutshotz
    ✭✭✭✭
    My soul assault does 104k I love it especially when I'm ganking on my magblade!
  • ScooberSteve
    ScooberSteve
    ✭✭✭✭
    xskinzcity wrote: »
    Just cast a heal over time and hold block

    It cant be blocked
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    xskinzcity wrote: »
    Just cast a heal over time and hold block

    It cant be blocked

    It can be blocked.

    It just drains all your stamina if your not s&b
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • ScooberSteve
    ScooberSteve
    ✭✭✭✭
    Yeah my bad. I went back and checked patch notes
    Edited by ScooberSteve on 6 February 2017 20:36
  • Idinuse
    Idinuse
    ✭✭✭✭✭
    ✭✭
    Why i died in under 1 sec to soul assault without time to react and why do people have 100k tooltip on it?

    As a Templar, I find it refreshing that these have moved on elsewhere.

    jill-greenberg-end-times-photo-2.jpg

    And now to something completely different.

    A larch.

    MNParbolalerce.jpg
    Edited by Idinuse on 6 February 2017 20:41
    Sed ut perspiciatis unde omnis iste natus error sit voluptatem accusantium dolorem que laudantium, totam rem aperiam, eaque ipsa quae ab illo inventore veritatis et quasi architecto beatae vitae dicta sunt explicabo. Nemo enim ipsam voluptatem quia voluptas sit aspernatur aut odit aut fugit, sed quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam eius modi tempora incidunt ut labore et dolore magnam aliquam quaerat voluptatem. Ut enim ad minima veniam, quis nostrum exercitationem ullam corporis suscipit laboriosam, nisi ut aliquid ex ea commodi consequatur? Quis autem vel eum iure reprehenderit qui in ea voluptate velit esse quam nihil molestiae consequatur, vel illum qui dolorem eum fugiat quo voluptas nulla pariatur?
  • Takes-No-Prisoner
    Takes-No-Prisoner
    ✭✭✭✭✭
    Heavy armor and Wards have the best chances against SA. Healing Ward is a hard counter.

    ^^^^^

    Taken one at point blank with 20k HP and it just a waste every time someone does this to me lol
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    Otherwise known as the bane of stamina nightblades.

    Ironically NBs defend best against soulassault as they can cloak it off early after 2s.
    The bane of nonNB medium armor users is not as catchy though.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • tist
    tist
    ✭✭✭
    My new fav thing to do. Soulshine set + purifying light + soul assault.
  • Father_X_Zombie
    Father_X_Zombie
    ✭✭✭✭
    Otherwise known as the bane of stamina nightblades.

    Well the ones that still use medium anyway..........
    GT: AK x Zombie

    Marcurio Avidius - Breton Sorcerer - The Flawless Conquerer - General
    Raven Avidius - Imperial Nightblade - Stormproof
    Cicero Avidius - Imperial Templar - First Sergeant
    Audens Avidius - Breton Templar - Stormproof
    Jimi Hendrix - Redguard Dragonknight - Stormproof
    Leliana Artaine - Breton Nightblade - Stormproof
    Brutus Decinus - Imperial Sorcerer - Stormproof AD
    Wait aren't you DC - Dark elf Nightblade EP
    Achilleus Infernium - Breton Dragonknight
    Claudia Aurella - Imperial Warden
    DC NA XB1


    RIP XB1 NA Chillrend 2015-2017
    Home to emp farmers and roleplayers
    Put out of its misery by Brian Wheeler








  • josh.lackey_ESO
    josh.lackey_ESO
    ✭✭✭✭✭
    It's a blockable, los-able, single-target, channeled ult. Meaning you are totally vulnerable while it's ticking. It should not be interruptable. Imo, interrupts are stupid anyway, and shouldn't work on player abilities, only rezzes. They disproportionately affects one class -- templar -- which for some reason was designed to cast/channel their best abilities. I am sorry if you can't eat a beam, but it's not nearly as broken as the 2h ult, which can literally one-shot you. It has no built-in CC like meteor or dawnbreaker. It has no debuff built in like incap, unless you seriously want to count the 2s reveal as a debuff. I think if anything, the reveal timer should start after the beam ends. If the reveal weren't there, the ult would be totally wasted on any nb who would cloak it off.
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    It's a blockable, los-able, single-target, channeled ult. Meaning you are totally vulnerable while it's ticking. It should not be interruptable. Imo, interrupts are stupid anyway, and shouldn't work on player abilities, only rezzes. They disproportionately affects one class -- templar -- which for some reason was designed to cast/channel their best abilities. I am sorry if you can't eat a beam, but it's not nearly as broken as the 2h ult, which can literally one-shot you. It has no built-in CC like meteor or dawnbreaker. It has no debuff built in like incap, unless you seriously want to count the 2s reveal as a debuff. I think if anything, the reveal timer should start after the beam ends. If the reveal weren't there, the ult would be totally wasted on any nb who would cloak it off.

    It has a 70% snare and hits very very hard.

    Should i carry a tree with me so i can plop it down?

    It should be interruptable this game needs some counter play instead of it's many 'i win' buttons.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    It's a blockable, los-able, single-target, channeled ult. Meaning you are totally vulnerable while it's ticking. It should not be interruptable. Imo, interrupts are stupid anyway, and shouldn't work on player abilities, only rezzes. They disproportionately affects one class -- templar -- which for some reason was designed to cast/channel their best abilities. I am sorry if you can't eat a beam, but it's not nearly as broken as the 2h ult, which can literally one-shot you. It has no built-in CC like meteor or dawnbreaker. It has no debuff built in like incap, unless you seriously want to count the 2s reveal as a debuff. I think if anything, the reveal timer should start after the beam ends. If the reveal weren't there, the ult would be totally wasted on any nb who would cloak it off.

    It has a 70% snare and hits very very hard.

    Should i carry a tree with me so i can plop it down?

    It should be interruptable this game needs some counter play instead of it's many 'i win' buttons.

    Its blockable. Seriously, that's probably the easiest one-button click counterplay in the entire game.
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Minalan wrote: »
    It's a blockable, los-able, single-target, channeled ult. Meaning you are totally vulnerable while it's ticking. It should not be interruptable. Imo, interrupts are stupid anyway, and shouldn't work on player abilities, only rezzes. They disproportionately affects one class -- templar -- which for some reason was designed to cast/channel their best abilities. I am sorry if you can't eat a beam, but it's not nearly as broken as the 2h ult, which can literally one-shot you. It has no built-in CC like meteor or dawnbreaker. It has no debuff built in like incap, unless you seriously want to count the 2s reveal as a debuff. I think if anything, the reveal timer should start after the beam ends. If the reveal weren't there, the ult would be totally wasted on any nb who would cloak it off.

    It has a 70% snare and hits very very hard.

    Should i carry a tree with me so i can plop it down?

    It should be interruptable this game needs some counter play instead of it's many 'i win' buttons.

    Its blockable. Seriously, that's probably the easiest one-button click counterplay in the entire game.

    Sure man i'll just hold block and stand still for 4s when i have 3 people on me.

    Even when blocking the dmg is super high and it's not easy to outheal the dmg, at least on stam builds. Plus it ticks very quickly so it's drains like 6-8k stam off you from blocking.

    They should of removed the snare when they buffed it.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Malamar1229
    Malamar1229
    ✭✭✭✭✭
    SA is a potato laser, thats all.
  • Dredlord
    Dredlord
    ✭✭✭✭✭
    Minalan wrote: »
    It's a blockable, los-able, single-target, channeled ult. Meaning you are totally vulnerable while it's ticking. It should not be interruptable. Imo, interrupts are stupid anyway, and shouldn't work on player abilities, only rezzes. They disproportionately affects one class -- templar -- which for some reason was designed to cast/channel their best abilities. I am sorry if you can't eat a beam, but it's not nearly as broken as the 2h ult, which can literally one-shot you. It has no built-in CC like meteor or dawnbreaker. It has no debuff built in like incap, unless you seriously want to count the 2s reveal as a debuff. I think if anything, the reveal timer should start after the beam ends. If the reveal weren't there, the ult would be totally wasted on any nb who would cloak it off.

    It has a 70% snare and hits very very hard.

    Should i carry a tree with me so i can plop it down?

    It should be interruptable this game needs some counter play instead of it's many 'i win' buttons.

    Its blockable. Seriously, that's probably the easiest one-button click counterplay in the entire game.

    Sure man i'll just hold block and stand still for 4s when i have 3 people on me.

    Even when blocking the dmg is super high and it's not easy to outheal the dmg, at least on stam builds. Plus it ticks very quickly so it's drains like 6-8k stam off you from blocking.

    They should of removed the snare when they buffed it.

    4 people on you then? You were called target nub.

    Is this your first mmo? Called target always goes down...
  • Brutusmax1mus
    Brutusmax1mus
    ✭✭✭✭✭
    Minalan wrote: »
    It's a blockable, los-able, single-target, channeled ult. Meaning you are totally vulnerable while it's ticking. It should not be interruptable. Imo, interrupts are stupid anyway, and shouldn't work on player abilities, only rezzes. They disproportionately affects one class -- templar -- which for some reason was designed to cast/channel their best abilities. I am sorry if you can't eat a beam, but it's not nearly as broken as the 2h ult, which can literally one-shot you. It has no built-in CC like meteor or dawnbreaker. It has no debuff built in like incap, unless you seriously want to count the 2s reveal as a debuff. I think if anything, the reveal timer should start after the beam ends. If the reveal weren't there, the ult would be totally wasted on any nb who would cloak it off.

    It has a 70% snare and hits very very hard.

    Should i carry a tree with me so i can plop it down?

    It should be interruptable this game needs some counter play instead of it's many 'i win' buttons.

    Its blockable. Seriously, that's probably the easiest one-button click counterplay in the entire game.

    Sure man i'll just hold block and stand still for 4s when i have 3 people on me.

    Even when blocking the dmg is super high and it's not easy to outheal the dmg, at least on stam builds. Plus it ticks very quickly so it's drains like 6-8k stam off you from blocking.

    They should of removed the snare when they buffed it.

    There are counters, use them. Don't complain bc you refuse to try. Being in the open field is literally the only advantage this ultimate has.
  • ostrapz
    ostrapz
    ✭✭✭
    @Dredlord is this your first time on eso? Called target does not always just go down, their are videos about this mystical phenomenon called 1vx

    Anyone who thinks the skill is easily counterable is either in denial using it or is not playing a stam class

    Let's imagine you walk face first into someone with full resources and he souls assaults to start fight

    If you are fully prepared on a stamblade and allow the ultimate to hit head on here's what happens:

    You are too snared to get close if they aren't already in melee range
    You cannot gapclose during ult since block will b released and it will burn hard instantly
    You will have to block the 4s and hope Noone else shows up
    After the ult is finished your health will be hurting
    You will have lost 10-15k stam from blocking and Rotating vigor and Rally
    Ult ends snare remains for a few seconds I believe along with cloak becoming non functional for another 2 seconds
    In the event you were midfight the debuffs you applied are gone and their resources have had time to fill


    Imagine if they drop this after their burst, or their cc like a skilled player would
    Imagine a 1v2 and you have to let go of block 1 moment to dodge an incoming frag
    Imagine you just finished a fight and your at a half stamina pool

    It needs to be interruptable, or have no snare, or reduce damage but make unblock able to allow damage to stay high but allowing the targeted player to move and make decisions

    Currently if your in a hectic fight If your hit with soul assault you just block, heal and hope no other dmg comes in... the snare, dmg, and necessity to block it prevent anything except just waitibg
    What i would like is when you are hit by a soul assault you must make quick decision to facetank it, look for Los to break it, or to burst down caster or potential allies
    Xbox 1 NA
    Stamblade: Grand overlord
    Stamsorc: Major
    Magplar: Centurion
    551k vma
  • Dredlord
    Dredlord
    ✭✭✭✭✭
    ostrapz wrote: »
    @Dredlord is this your first time on eso? Called target does not always just go down, their are videos about this mystical phenomenon called 1vx

    Anyone who thinks the skill is easily counterable is either in denial using it or is not playing a stam class

    Let's imagine you walk face first into someone with full resources and he souls assaults to start fight

    If you are fully prepared on a stamblade and allow the ultimate to hit head on here's what happens:

    You are too snared to get close if they aren't already in melee range
    You cannot gapclose during ult since block will b released and it will burn hard instantly
    You will have to block the 4s and hope Noone else shows up
    After the ult is finished your health will be hurting
    You will have lost 10-15k stam from blocking and Rotating vigor and Rally
    Ult ends snare remains for a few seconds I believe along with cloak becoming non functional for another 2 seconds
    In the event you were midfight the debuffs you applied are gone and their resources have had time to fill


    Imagine if they drop this after their burst, or their cc like a skilled player would
    Imagine a 1v2 and you have to let go of block 1 moment to dodge an incoming frag
    Imagine you just finished a fight and your at a half stamina pool

    It needs to be interruptable, or have no snare, or reduce damage but make unblock able to allow damage to stay high but allowing the targeted player to move and make decisions

    Currently if your in a hectic fight If your hit with soul assault you just block, heal and hope no other dmg comes in... the snare, dmg, and necessity to block it prevent anything except just waitibg
    What i would like is when you are hit by a soul assault you must make quick decision to facetank it, look for Los to break it, or to burst down caster or potential allies

    Thats alot of words to waste on such a failhard post.

    My group never has a problem dropping called target unlike "those" videos your talking about.

    If your not invised after the first 2 sec of soul assault then i guess your ass puckered and you froze up, l2p?

    Sorry your credibility just drizzled away after that opening and i didnt ready any more after that...
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    ostrapz wrote: »
    @Dredlord is this your first time on eso? Called target does not always just go down, their are videos about this mystical phenomenon called 1vx

    Anyone who thinks the skill is easily counterable is either in denial using it or is not playing a stam class

    Let's imagine you walk face first into someone with full resources and he souls assaults to start fight

    If you are fully prepared on a stamblade and allow the ultimate to hit head on here's what happens:

    You are too snared to get close if they aren't already in melee range
    You cannot gapclose during ult since block will b released and it will burn hard instantly
    You will have to block the 4s and hope Noone else shows up
    After the ult is finished your health will be hurting
    You will have lost 10-15k stam from blocking and Rotating vigor and Rally
    Ult ends snare remains for a few seconds I believe along with cloak becoming non functional for another 2 seconds
    In the event you were midfight the debuffs you applied are gone and their resources have had time to fill


    Imagine if they drop this after their burst, or their cc like a skilled player would
    Imagine a 1v2 and you have to let go of block 1 moment to dodge an incoming frag
    Imagine you just finished a fight and your at a half stamina pool

    It needs to be interruptable, or have no snare, or reduce damage but make unblock able to allow damage to stay high but allowing the targeted player to move and make decisions

    Currently if your in a hectic fight If your hit with soul assault you just block, heal and hope no other dmg comes in... the snare, dmg, and necessity to block it prevent anything except just waitibg
    What i would like is when you are hit by a soul assault you must make quick decision to facetank it, look for Los to break it, or to burst down caster or potential allies

    You can cloak after 2s of lolassault - which made them loose 50% of their ulti dmg.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • exeeter702
    exeeter702
    ✭✭✭✭✭
    ✭✭
    It's a blockable, los-able, single-target, channeled ult. Meaning you are totally vulnerable while it's ticking. It should not be interruptable. Imo, interrupts are stupid anyway, and shouldn't work on player abilities, only rezzes. They disproportionately affects one class -- templar -- which for some reason was designed to cast/channel their best abilities. I am sorry if you can't eat a beam, but it's not nearly as broken as the 2h ult, which can literally one-shot you. It has no built-in CC like meteor or dawnbreaker. It has no debuff built in like incap, unless you seriously want to count the 2s reveal as a debuff. I think if anything, the reveal timer should start after the beam ends. If the reveal weren't there, the ult would be totally wasted on any nb who would cloak it off.

    It has a 70% snare and hits very very hard.

    Should i carry a tree with me so i can plop it down?

    It should be interruptable this game needs some counter play instead of it's many 'i win' buttons.

    Just stop.. How many people feel themselves when they "skill" someone out of stealth where there is little counter play..

    If you want to go all in with proc sets or a high burst gank setup and be paper thin, then you have to learn to deal with it.

    *** is blockable, los-able, cloakable after 2 seconds, impedes the caster, incredibly obvious in a crowd and requires a certain gear setup to really get it to a powerful point.

    Yeah it blows up 7m stamplars and stam sorcs, sorry?
  • FearlessOne_2014
    FearlessOne_2014
    ✭✭✭✭✭
    If you died in 1 second to SA it's your build, not the SA. SA is a pretty good test actually. If you can eat one, and many people can, then your build is fine for Cyrodiil. If not, you need to adjust.

    Meanwhile I'm sitting in Cyrodiil eating those so called OP AF EoTS for Breakfast, Launch, and Dinner, while running Damage build. Mean while my zergling comrades, about 15 or more of them lay dead on the ground cursing EoTS.

    Not to be sound crazy. However the real test is being able to eat a group of EoTS. If you can do that, your build is Cyrodiil worthy in my eyes. Now if you can also deal damage with the same build as well. Well at that point you get my respects. That is super hard to do. But doable none the less.

    On a side note I didn't even know people still used SA. Thought that got phased out long time ago, after the masses learned how not to die to it. Is it really a thing again? Or is this just a L2P issue?
Sign In or Register to comment.