dwemer_paleologist wrote: »
That's not lag, that's a macro/cheat engine.
A macro isn't capable of doing these things. You don't use multiple skills just because you press your keys faster, do you?
Judging by your comments, game doesnt get better/more balanced on max level.I mainly play below lvl 50 campaign, only have one lvl 50 that i have not used yet for PvP, started playing again few days ago and made some new characters.
What i see in below 50 campaign tho is insane, i remember before it was a place where pvp was rather well balanced and fun overall, now, i see guys tanking 10 people for 2-3 minutes, players dishing out ungodly amounts of damage with their health bar not even moving when you hit them etc.
I dont know if its balance, exploits, gear sets, broken skills or something else i am not aware of but this is insane.I am no fan of even playing field like in GW2 but what we have here is ridiculous and unacceptable in my humble opinion.
Or maybe i am just that bad, i sincerely doubt it tho this is by far not my first MMORPG.
Well I dont think that is all players in BWB, newer players learning the game and such are in green with maybe some blues and uncomplete sets trying to learn in leveling builds and gear.
Then there are some in BWB in purple and/or gold gear with set bonus jewelry that keep their gear up to date and builds meant specifically for BWB. Those are the ones that are there just stomping new players that dont really have a chance. These players are the ones I would assume you ran across.
That said level 50 AvA is a *** show. Those that do trials and have farmed proc set gear and run stam meta builds are creaming people. King Richard talked about this last night and the cheese one can do when abusing these setups and that with the gear, pots and poisons most dont stand a chance of countering them. As he pointed out that isnt skill, it is low on the totem pole for PvP atm.
dwemer_paleologist wrote: »
That's not lag, that's a macro/cheat engine.
A macro isn't capable of doing these things. You don't use multiple skills just because you press your keys faster, do you?
Pressing keys faster isan't a macro, a macro is a program you set that when you hit 1 key, it executes a multitude of skills simultaneously, completely bypassing all animation.
Wrong. A macro simulates multiple keystrokes, so you only have to press one key yourself. You would typically time the macro to simulate the keystrokes as fast as the server allows. It is physically impossible for a 'macro' to execute skills 'simultaneously', as the server does not allow that.dwemer_paleologist wrote: »
That's not lag, that's a macro/cheat engine.
A macro isn't capable of doing these things. You don't use multiple skills just because you press your keys faster, do you?
Pressing keys faster isan't a macro, a macro is a program you set that when you hit 1 key, it executes a multitude of skills simultaneously, completely bypassing all animation.
HoloYoitsu wrote: »Wrong. A macro simulates multiple keystrokes, so you only have to press one key yourself. You would typically time the macro to simulate the keystrokes as fast as the server allows. It is physically impossible for a 'macro' to execute skills 'simultaneously', as the server does not allow that.dwemer_paleologist wrote: »
That's not lag, that's a macro/cheat engine.
A macro isn't capable of doing these things. You don't use multiple skills just because you press your keys faster, do you?
Pressing keys faster isan't a macro, a macro is a program you set that when you hit 1 key, it executes a multitude of skills simultaneously, completely bypassing all animation.
The only conceivable way to produce 'simultaineous' skills beyond the GCD limits is with a hack that tells the server '[x] skill used at [x] sec'. That could be used in combination with a macro for activating the hack input, but it is not itself a macro.
Shhhhhh, ZOS is bery bery pwotective of them, best not to call them out.HoloYoitsu wrote: »Wrong. A macro simulates multiple keystrokes, so you only have to press one key yourself. You would typically time the macro to simulate the keystrokes as fast as the server allows. It is physically impossible for a 'macro' to execute skills 'simultaneously', as the server does not allow that.dwemer_paleologist wrote: »
That's not lag, that's a macro/cheat engine.
A macro isn't capable of doing these things. You don't use multiple skills just because you press your keys faster, do you?
Pressing keys faster isan't a macro, a macro is a program you set that when you hit 1 key, it executes a multitude of skills simultaneously, completely bypassing all animation.
The only conceivable way to produce 'simultaineous' skills beyond the GCD limits is with a hack that tells the server '[x] skill used at [x] sec'. That could be used in combination with a macro for activating the hack input, but it is not itself a macro.
And that sir, is what's widely known as Cheat Engine.