Shadesofkin wrote: »So, I know theres a fair few players still somehow struggling to get to cap, but when i look at all my guilds, even trade guilds, most players are already champ 531 in the game.
So I will continue to sit on being about 200 over cap I guess? Am I ever gonna be able to use these? Sometime this decade?
For real though zos, 30 a patch is ridiculously slow, even just PvPing i still manage 2-3 a day despite them costs 900kish XP each.
60-90 a patch would be much more realistic.
More than a few.
You really don't understand just how many aren't at cap yet if you think it's just a few.
501's are the minority.
Shadesofkin wrote: »So, I know theres a fair few players still somehow struggling to get to cap, but when i look at all my guilds, even trade guilds, most players are already champ 531 in the game.
So I will continue to sit on being about 200 over cap I guess? Am I ever gonna be able to use these? Sometime this decade?
For real though zos, 30 a patch is ridiculously slow, even just PvPing i still manage 2-3 a day despite them costs 900kish XP each.
60-90 a patch would be much more realistic.
More than a few.
You really don't understand just how many aren't at cap yet if you think it's just a few.
501's are the minority.
not 100% true, only way someone who has played at least 6 months is not 501 is if they earn only 50k -75k xp a day or less. you wont see a lot of 501s in random dungeons as most 501s run dungeons with guilds or friends if at all. also i think you will find players at the 501 stage are also quitting the game. the general concensus among many top end players is that the game is broken and zos either doesnt care to fix at all, or rather create new dlc's rather then take care of content already in game. personally i think its both. a prime example is the fact out of the 15 original 4 man dungeons 7 have yet to have thier vet dungeons released (these are part of the original game that were delayed because zos hadnt finished them by games release) and i doubt we will because as i have just mentioned they are part of original content thus zos cannot charge dlc fee for them thus work on them would not generate any dlc fees for them.
In fact i will go so far to challange zos if they believe i am wrong and they are working on them, to finish the last 7 original dungeons vet modes and release by end of 2016. dont see whats so challenging to write a story such as helping selene's friends and family from the evil mage who trapped selene's soul. heck its one of the things i look forward to doing someday.
Source on data. Specifically this "ZoS Data" because as someone who follows everything they do pretty damn religiously, they have never posted hard figures on their metrics, not even once. Practically everything you see quoted as coming from ZoS is either speculation or linked from another speculator.
Why is it possible to accumulate points over the cap anyway?
So, I know theres a fair few players still somehow struggling to get to cap, but when i look at all my guilds, even trade guilds, most players are already champ 531 in the game.
So I will continue to sit on being about 200 over cap I guess? Am I ever gonna be able to use these? Sometime this decade?
For real though zos, 30 a patch is ridiculously slow, even just PvPing i still manage 2-3 a day despite them costs 900kish XP each.
60-90 a patch would be much more realistic.
They cannot fix what is currently broken so please do not encourage them to rush out more broken content.In fact i will go so far to challange zos if they believe i am wrong and they are working on them, to finish the last 7 original dungeons vet modes and release by end of 2016. dont see whats so challenging to write a story such as helping selene's friends and family from the evil mage who trapped selene's soul. heck its one of the things i look forward to doing someday.
Lucius_Aelius wrote: »
Shadesofkin wrote: »So, I know theres a fair few players still somehow struggling to get to cap, but when i look at all my guilds, even trade guilds, most players are already champ 531 in the game.
So I will continue to sit on being about 200 over cap I guess? Am I ever gonna be able to use these? Sometime this decade?
For real though zos, 30 a patch is ridiculously slow, even just PvPing i still manage 2-3 a day despite them costs 900kish XP each.
60-90 a patch would be much more realistic.
More than a few.
You really don't understand just how many aren't at cap yet if you think it's just a few.
501's are the minority.
Lucius_Aelius wrote: »
Technically, the whole game is a waste of time...
Maybe I'm doing it wrong, but I wouldn't stop playing at 501 CP, and think to myself, "Well, that's it! I've won and there's no point in playing again until they raise the cap".
Surely it could be argued that allowing the accumulation of CP over the cap just trivializes the new maximum? "Oh, new cap! Let me just log in aaaaaaand I'm max level again. Yay."