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https://forums.elderscrollsonline.com/en/discussion/668861

The champion cap raise wasnt enough, seriously

Rylana
Rylana
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So, I know theres a fair few players still somehow struggling to get to cap, but when i look at all my guilds, even trade guilds, most players are already champ 531 in the game.

So I will continue to sit on being about 200 over cap I guess? Am I ever gonna be able to use these? Sometime this decade?

For real though zos, 30 a patch is ridiculously slow, even just PvPing i still manage 2-3 a day despite them costs 900kish XP each.

60-90 a patch would be much more realistic.
Edited by Rylana on 1 August 2016 21:01
@rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Shadesofkin
    Shadesofkin
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    Rylana wrote: »
    So, I know theres a fair few players still somehow struggling to get to cap, but when i look at all my guilds, even trade guilds, most players are already champ 531 in the game.

    So I will continue to sit on being about 200 over cap I guess? Am I ever gonna be able to use these? Sometime this decade?

    For real though zos, 30 a patch is ridiculously slow, even just PvPing i still manage 2-3 a day despite them costs 900kish XP each.

    60-90 a patch would be much more realistic.

    More than a few.

    You really don't understand just how many aren't at cap yet if you think it's just a few.

    501's are the minority.
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • UltimaJoe777
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    You also have to consider this game STILL has brand new player traffic.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Rylana
    Rylana
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    Rylana wrote: »
    So, I know theres a fair few players still somehow struggling to get to cap, but when i look at all my guilds, even trade guilds, most players are already champ 531 in the game.

    So I will continue to sit on being about 200 over cap I guess? Am I ever gonna be able to use these? Sometime this decade?

    For real though zos, 30 a patch is ridiculously slow, even just PvPing i still manage 2-3 a day despite them costs 900kish XP each.

    60-90 a patch would be much more realistic.

    More than a few.

    You really don't understand just how many aren't at cap yet if you think it's just a few.

    501's are the minority.

    You sure about that mate? A full half of my 500 member trade guild are 531+ and another quarter are 501+

    Only the bottom 25-33 percent are under cap, and most of those are well over 400.
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • RazielSR
    RazielSR
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    Rylana wrote: »
    So, I know theres a fair few players still somehow struggling to get to cap, but when i look at all my guilds, even trade guilds, most players are already champ 531 in the game.

    So I will continue to sit on being about 200 over cap I guess? Am I ever gonna be able to use these? Sometime this decade?

    For real though zos, 30 a patch is ridiculously slow, even just PvPing i still manage 2-3 a day despite them costs 900kish XP each.

    60-90 a patch would be much more realistic.

    OK, then ZOS can close the whole thing. You manage 2-3 cp a day just doing pvp....ok...THAT IS YOU.

    Not the other 80% of people paying for this game in one way or another.


    THIS IS BUSINESS after all.

    Im far beyond the cap too, but I think its SILLY to add more than 30 cp for this patch, or more than 30 for the next.

    It will even cause more imbalance than now.

    And why in the world would you want to be able to use more CP with the current content??
    Wanna solo vWGT?

    o_O
    Edited by RazielSR on 1 August 2016 21:07
  • Rohamad_Ali
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    Keep in consideration new gear levels coming as well . They probably wanted to avoid making people regear two new levels . While people maybe we'll over CP cap mainly because of old grinding bugs in the past , those same people are just now getting fully geared . To do that twice over would be great for crafters but tough on costumers .
  • Erock25
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    The people who play eso multiple hours every day really think that's the standard player. It's not.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • UltimaJoe777
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    Erock25 wrote: »
    The people who play eso multiple hours every day really think that's the standard player. It's not.

    I don't. I see plenty of people not CP501.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Gargath
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    With more CP in game the difficulty of pve content should also be raised significantly.
    Now most of so called world bosses or group bosses in pve areas can be killed solo in less than a minute with help of CPs - those bosses should have 5x more hp and hit 2x harder to make this challenge challenging.
    PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."
  • Rylana
    Rylana
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    RazielSR wrote: »
    Rylana wrote: »
    So, I know theres a fair few players still somehow struggling to get to cap, but when i look at all my guilds, even trade guilds, most players are already champ 531 in the game.

    So I will continue to sit on being about 200 over cap I guess? Am I ever gonna be able to use these? Sometime this decade?

    For real though zos, 30 a patch is ridiculously slow, even just PvPing i still manage 2-3 a day despite them costs 900kish XP each.

    60-90 a patch would be much more realistic.

    OK, then ZOS can close the whole thing. You manage 2-3 cp a day just doing pvp....ok...THAT IS YOU.

    Not the other 80% of people paying for this game in one way or another.


    THIS IS BUSINESS after all.

    Im far beyond the cap too, but I think its SILLY to add more than 30 cp for this patch, or more than 30 for the next.

    It will even cause more imbalance than now.

    And why in the world would you want to be able to use more CP with the current content??
    Wanna solo vWGT?

    o_O

    Why do you say 80 percent? Where do you get that figure.

    I can pull a screen, right now, of aforementioned trade guild proving my percentages, but you pulled 80 out of nowhere.

    Also, my CP gain is ridiculously slow compared to PvE grinders and dungeon runners, they are in the 900+ area already.
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • RazielSR
    RazielSR
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    Rylana wrote: »
    RazielSR wrote: »
    Rylana wrote: »
    So, I know theres a fair few players still somehow struggling to get to cap, but when i look at all my guilds, even trade guilds, most players are already champ 531 in the game.

    So I will continue to sit on being about 200 over cap I guess? Am I ever gonna be able to use these? Sometime this decade?

    For real though zos, 30 a patch is ridiculously slow, even just PvPing i still manage 2-3 a day despite them costs 900kish XP each.

    60-90 a patch would be much more realistic.

    OK, then ZOS can close the whole thing. You manage 2-3 cp a day just doing pvp....ok...THAT IS YOU.

    Not the other 80% of people paying for this game in one way or another.


    THIS IS BUSINESS after all.

    Im far beyond the cap too, but I think its SILLY to add more than 30 cp for this patch, or more than 30 for the next.

    It will even cause more imbalance than now.

    And why in the world would you want to be able to use more CP with the current content??
    Wanna solo vWGT?

    o_O

    Why do you say 80 percent? Where do you get that figure.

    I can pull a screen, right now, of aforementioned trade guild proving my percentages, but you pulled 80 out of nowhere.

    Also, my CP gain is ridiculously slow compared to PvE grinders and dungeon runners, they are in the 900+ area already.

    Zos data, not mine. And I was talking about the 2-3 cp -costing 900k each- a day just doing pvp.

    Of course you can pull a screen with all the people having 501. And I can pull another one with more than 80% people with 300-400.

    With no content for it, and new players coming every day...would you find logical to let us use 600-700 cp¿?
    Edited by RazielSR on 1 August 2016 21:15
  • Shadowstep2003
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    There are prob tens of thousands of active players in this game. You gotta understand that your five hundred member guild is also a minority. Even without evidence I'd argue that a majority of the people that play this game aren't in a trader guild of that magnitude.

  • Rylana
    Rylana
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    RazielSR wrote: »
    Rylana wrote: »
    RazielSR wrote: »
    Rylana wrote: »
    So, I know theres a fair few players still somehow struggling to get to cap, but when i look at all my guilds, even trade guilds, most players are already champ 531 in the game.

    So I will continue to sit on being about 200 over cap I guess? Am I ever gonna be able to use these? Sometime this decade?

    For real though zos, 30 a patch is ridiculously slow, even just PvPing i still manage 2-3 a day despite them costs 900kish XP each.

    60-90 a patch would be much more realistic.

    OK, then ZOS can close the whole thing. You manage 2-3 cp a day just doing pvp....ok...THAT IS YOU.

    Not the other 80% of people paying for this game in one way or another.


    THIS IS BUSINESS after all.

    Im far beyond the cap too, but I think its SILLY to add more than 30 cp for this patch, or more than 30 for the next.

    It will even cause more imbalance than now.

    And why in the world would you want to be able to use more CP with the current content??
    Wanna solo vWGT?

    o_O

    Why do you say 80 percent? Where do you get that figure.

    I can pull a screen, right now, of aforementioned trade guild proving my percentages, but you pulled 80 out of nowhere.

    Also, my CP gain is ridiculously slow compared to PvE grinders and dungeon runners, they are in the 900+ area already.

    Zos data, not mine. And I was talking about the 2-3 cp -costing 900k each- a day just doing pvp.

    Of course you can pull a screen with all the people having 501. And I can pull another one with more than 80% people with 300-400.

    Source on data. Specifically this "ZoS Data" because as someone who follows everything they do pretty damn religiously, they have never posted hard figures on their metrics, not even once. Practically everything you see quoted as coming from ZoS is either speculation or linked from another speculator.
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Brittany_Joy
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    Keep in consideration new gear levels coming as well . They probably wanted to avoid making people regear two new levels . While people maybe we'll over CP cap mainly because of old grinding bugs in the past , those same people are just now getting fully geared . To do that twice over would be great for crafters but tough on costumers .

    Are you insane. I am a crafter and regearing is tough on me because of the massive material grind.
  • Rylana
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    There are prob tens of thousands of active players in this game. You gotta understand that your five hundred member guild is also a minority. Even without evidence I'd argue that a majority of the people that play this game aren't in a trader guild of that magnitude.

    Sample size is sample size, hell lets poll every trade guild, results likely the same really, a trade guild comprises all walks of life in the game, PvE, PvP, RP, making money, hell even socializing. Go stand in AD Rawlkha or Elden Root, use FTC to see other players champion points on display.

    Mind gets blown pretty quickly when you realize there actually arent that many under 400 anymore, and far fewer under 200.
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • CerseiL
    CerseiL
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    so the whining begins
  • UltimaJoe777
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    Rylana wrote: »
    There are prob tens of thousands of active players in this game. You gotta understand that your five hundred member guild is also a minority. Even without evidence I'd argue that a majority of the people that play this game aren't in a trader guild of that magnitude.

    Sample size is sample size, hell lets poll every trade guild, results likely the same really, a trade guild comprises all walks of life in the game, PvE, PvP, RP, making money, hell even socializing. Go stand in AD Rawlkha or Elden Root, use FTC to see other players champion points on display.

    Mind gets blown pretty quickly when you realize there actually arent that many under 400 anymore, and far fewer under 200.

    If you play on PC then you're more likely to see more 500+ than not. On consoles though it's a different story.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Acrolas
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    Rylana wrote: »
    struggling to get to cap


    It's called pacing. Not everybody wants to rush to hit the cap penalty and need three times the XP for 0.2% of an increase they can't even use. Besides... winter is coming...
    signing off
  • RazielSR
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    Rylana wrote: »
    RazielSR wrote: »
    Rylana wrote: »
    RazielSR wrote: »
    Rylana wrote: »
    So, I know theres a fair few players still somehow struggling to get to cap, but when i look at all my guilds, even trade guilds, most players are already champ 531 in the game.

    So I will continue to sit on being about 200 over cap I guess? Am I ever gonna be able to use these? Sometime this decade?

    For real though zos, 30 a patch is ridiculously slow, even just PvPing i still manage 2-3 a day despite them costs 900kish XP each.

    60-90 a patch would be much more realistic.

    OK, then ZOS can close the whole thing. You manage 2-3 cp a day just doing pvp....ok...THAT IS YOU.

    Not the other 80% of people paying for this game in one way or another.


    THIS IS BUSINESS after all.

    Im far beyond the cap too, but I think its SILLY to add more than 30 cp for this patch, or more than 30 for the next.

    It will even cause more imbalance than now.

    And why in the world would you want to be able to use more CP with the current content??
    Wanna solo vWGT?

    o_O

    Why do you say 80 percent? Where do you get that figure.

    I can pull a screen, right now, of aforementioned trade guild proving my percentages, but you pulled 80 out of nowhere.

    Also, my CP gain is ridiculously slow compared to PvE grinders and dungeon runners, they are in the 900+ area already.

    Zos data, not mine. And I was talking about the 2-3 cp -costing 900k each- a day just doing pvp.

    Of course you can pull a screen with all the people having 501. And I can pull another one with more than 80% people with 300-400.

    Source on data. Specifically this "ZoS Data" because as someone who follows everything they do pretty damn religiously, they have never posted hard figures on their metrics, not even once. Practically everything you see quoted as coming from ZoS is either speculation or linked from another speculator.

    I dont have the source, honestly. But it was in some interview or some place where they said (some months ago) that the vast majority of players were far beyond the cap. MMOs need new player influx to continue, if not, they lead nowhere.

    The whole CP idea was horrible (at least, how it ended up) so what they do now is just to put limits according to their business model/new players data to continue selling dlcs, and story based content.

    Its a TES game after all. Strange and having not much to do with a TES sp game, but still being a TES game.

    So this is not about grinding korean style.

    Imagine you would be able to use 700 cp today...and a friend want to start playing....
    Now imagine the amount of time he would have to put to enjoy the endgame content. Now imagine he is paying too and it is a potential customer paying all the rainbowfarting items in the crown store...and he decides to leave cause he feels theres no game for him/her cause he/she feels isolated due to the cp barrier.

    OK.

    I mean, I can disagree with ZOS in 95% of things, but not with this.
    Edited by RazielSR on 1 August 2016 21:28
  • Mojmir
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    Raise cap by 60-90 makes more sense,incentive to go higher. Don't like it,don't do it. Reward those who have.
  • Rylana
    Rylana
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    RazielSR wrote: »
    Rylana wrote: »
    RazielSR wrote: »
    Rylana wrote: »
    RazielSR wrote: »
    Rylana wrote: »
    So, I know theres a fair few players still somehow struggling to get to cap, but when i look at all my guilds, even trade guilds, most players are already champ 531 in the game.

    So I will continue to sit on being about 200 over cap I guess? Am I ever gonna be able to use these? Sometime this decade?

    For real though zos, 30 a patch is ridiculously slow, even just PvPing i still manage 2-3 a day despite them costs 900kish XP each.

    60-90 a patch would be much more realistic.

    OK, then ZOS can close the whole thing. You manage 2-3 cp a day just doing pvp....ok...THAT IS YOU.

    Not the other 80% of people paying for this game in one way or another.


    THIS IS BUSINESS after all.

    Im far beyond the cap too, but I think its SILLY to add more than 30 cp for this patch, or more than 30 for the next.

    It will even cause more imbalance than now.

    And why in the world would you want to be able to use more CP with the current content??
    Wanna solo vWGT?

    o_O

    Why do you say 80 percent? Where do you get that figure.

    I can pull a screen, right now, of aforementioned trade guild proving my percentages, but you pulled 80 out of nowhere.

    Also, my CP gain is ridiculously slow compared to PvE grinders and dungeon runners, they are in the 900+ area already.

    Zos data, not mine. And I was talking about the 2-3 cp -costing 900k each- a day just doing pvp.

    Of course you can pull a screen with all the people having 501. And I can pull another one with more than 80% people with 300-400.

    Source on data. Specifically this "ZoS Data" because as someone who follows everything they do pretty damn religiously, they have never posted hard figures on their metrics, not even once. Practically everything you see quoted as coming from ZoS is either speculation or linked from another speculator.

    I dont have the source, honestly. But it was in some interview or some place where they said (some months ago) that the vast majority of players were far beyond the cap. MMOs need new player influx to continue, if not, they lead nowhere.

    The whole CP idea was horrible (at least, how it ended up) so what they do now is just to put limits according to their business model/new players data to continue selling dlcs, and story based content.

    Its a TES game after all. Strange and having not much to do with a TES sp game, but still being a TES game.

    So this is not about grinding korean style.

    Imagine you would be able to use 700 cp today...and a friend want to start playing....
    Now imagine the amount of time he would have to put to enjoy the endgame content. Now imagine he is paying too and it is a potential customer paying all the rainbowfarting items in the crown store...and he decides to leave cause he feels theres no game for him/her cause he/she fell isolated due to the cp barrier.

    OK.

    700 or 531, that newbie is still four-six months behind no matter how you slice it. (and to do 500 in four-six months is hardcore grinding, no way around that) That is an MMO reality, start late, start way behind, and nothing changes that.

    Arbitrarily capping endgamers for that reason is just fallacy really.
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • RazielSR
    RazielSR
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    Rylana wrote: »
    RazielSR wrote: »
    Rylana wrote: »
    RazielSR wrote: »
    Rylana wrote: »
    RazielSR wrote: »
    Rylana wrote: »
    So, I know theres a fair few players still somehow struggling to get to cap, but when i look at all my guilds, even trade guilds, most players are already champ 531 in the game.

    So I will continue to sit on being about 200 over cap I guess? Am I ever gonna be able to use these? Sometime this decade?

    For real though zos, 30 a patch is ridiculously slow, even just PvPing i still manage 2-3 a day despite them costs 900kish XP each.

    60-90 a patch would be much more realistic.

    OK, then ZOS can close the whole thing. You manage 2-3 cp a day just doing pvp....ok...THAT IS YOU.

    Not the other 80% of people paying for this game in one way or another.


    THIS IS BUSINESS after all.

    Im far beyond the cap too, but I think its SILLY to add more than 30 cp for this patch, or more than 30 for the next.

    It will even cause more imbalance than now.

    And why in the world would you want to be able to use more CP with the current content??
    Wanna solo vWGT?

    o_O

    Why do you say 80 percent? Where do you get that figure.

    I can pull a screen, right now, of aforementioned trade guild proving my percentages, but you pulled 80 out of nowhere.

    Also, my CP gain is ridiculously slow compared to PvE grinders and dungeon runners, they are in the 900+ area already.

    Zos data, not mine. And I was talking about the 2-3 cp -costing 900k each- a day just doing pvp.

    Of course you can pull a screen with all the people having 501. And I can pull another one with more than 80% people with 300-400.

    Source on data. Specifically this "ZoS Data" because as someone who follows everything they do pretty damn religiously, they have never posted hard figures on their metrics, not even once. Practically everything you see quoted as coming from ZoS is either speculation or linked from another speculator.

    I dont have the source, honestly. But it was in some interview or some place where they said (some months ago) that the vast majority of players were far beyond the cap. MMOs need new player influx to continue, if not, they lead nowhere.

    The whole CP idea was horrible (at least, how it ended up) so what they do now is just to put limits according to their business model/new players data to continue selling dlcs, and story based content.

    Its a TES game after all. Strange and having not much to do with a TES sp game, but still being a TES game.

    So this is not about grinding korean style.

    Imagine you would be able to use 700 cp today...and a friend want to start playing....
    Now imagine the amount of time he would have to put to enjoy the endgame content. Now imagine he is paying too and it is a potential customer paying all the rainbowfarting items in the crown store...and he decides to leave cause he feels theres no game for him/her cause he/she fell isolated due to the cp barrier.

    OK.

    700 or 531, that newbie is still four-six months behind no matter how you slice it. (and to do 500 in four-six months is hardcore grinding, no way around that) That is an MMO reality, start late, start way behind, and nothing changes that.

    Arbitrarily capping endgamers for that reason is just fallacy really.

    I agree, but nor you, nor me, are running ESO business.

    If we were running it, we would do the same.

    The cp cap concept is just make new players feel they can reach endgame in some months, anyway of course they won't be as good as a veteran player, mainly in PvP.
    Edited by RazielSR on 1 August 2016 21:32
  • disintegr8
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    Most people I see on console are not at the current 501 cap. I think ZOS would upset more current players by raising the cap too much than they would by raising it a little.

    Not raising it until now doesn't appear to have cost the game too many players otherwise we would not have people saying they have 100, 200, 300 or more unusable points. If people have hung around long enough to earn these, I do not envisage a mass exodus just because the cap has not been increased enough.

    BTW - I am also above the current cap.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • Rohamad_Ali
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    Keep in consideration new gear levels coming as well . They probably wanted to avoid making people regear two new levels . While people maybe we'll over CP cap mainly because of old grinding bugs in the past , those same people are just now getting fully geared . To do that twice over would be great for crafters but tough on costumers .

    Are you insane. I am a crafter and regearing is tough on me because of the massive material grind.

    I meant financially great ... Of course it's more work . It would be twice as much if they increased CP gear cap even further after this last raise , and you just made my point . Thank you .
  • Minsc
    Minsc
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    It still doesn't make any sense why the keep the same cap on PC with consoles...
  • Preyfar
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    I'm CP 738, and you know what? I'm okay with 30. At first, I thought it was an insult to injury. 30, after all this time? But I also understand that ZOS wants to watch to see how it affects power creep. Right now people are already pulling INSANE DPS, to the point that they're almost one man armies. Hell, guys like Alcast just log into a dungeon and half the mobs load before his loading screen is done.

    One Tamriel isn't too far off, and it may get raised again with that update (it's what, October? 2 months away?). 30 is fine as a "let's see what this time" in the short term.
  • GreenSoup2HoT
    GreenSoup2HoT
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    The power creep is real. TBH we were not even ready for 501 cap. Should of been lower. CP is creating balance issues.
    Edited by GreenSoup2HoT on 1 August 2016 22:10
    PS4 NA DC
  • leeux
    leeux
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    Maybe ZOS should add a mechanism that lets you convert "extra" CPs to something usable in-game (like skill points* or <insert other idea here>), that way the CP threadmill can be extended forever.

    I.e. just a way that lets you bank you invested time into the game to something "tangible" inside it, instead of them just laying there unusable for who knows how much time.

    Just a crazy/stupid idea.

    (([*] I remember back in the day some Skyrim mods used to do something like that for the accumulated Dragon Souls, allowing you to convert them to perk points.))

    PC/NA - Proud old member of the Antique Ordinatus Populus

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  • waterfairy
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    Rylana wrote: »
    Rylana wrote: »
    So, I know theres a fair few players still somehow struggling to get to cap, but when i look at all my guilds, even trade guilds, most players are already champ 531 in the game.

    So I will continue to sit on being about 200 over cap I guess? Am I ever gonna be able to use these? Sometime this decade?

    For real though zos, 30 a patch is ridiculously slow, even just PvPing i still manage 2-3 a day despite them costs 900kish XP each.

    60-90 a patch would be much more realistic.

    More than a few.

    You really don't understand just how many aren't at cap yet if you think it's just a few.

    501's are the minority.

    You sure about that mate? A full half of my 500 member trade guild are 531+ and another quarter are 501+

    Only the bottom 25-33 percent are under cap, and most of those are well over 400.

    My new small 46 member and counting guild has all low levels. I have the highest CP at 315. Not everyone has been playing since the beginning or grinding to the top. I've played for a year and haven't hit cap yet because I don't grind, have 6 alts and have restarted before hitting 50 several times.
  • nimander99
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    Yeah, I had a feeling this was going to happen. I intentionally stalled my progress about two months ago and will continue to do so until after winter. I don't want to hit CP cap then play the waiting game, rather play catch up. At about 400 now.
    I AM UPDATING MY PRIVACY POLICY

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    ∽∽∽ 2 years of Elder Scrolls Online ∼∼∼
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    Male, Dunmer, VR16, Templar, Aldmeri Dominion, Master Crafter & all Traits, CP450
  • rudimentxb14_ESO
    rudimentxb14_ESO
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    relax. One day you will be able to use them all.


    just not yet.
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