i think we need more set of jewelry/weapon....
for now we only have agility, endurance, willpower, and all the pvp set from cyrodil rewards...kinda boring with all tht sets...:p
pls at least make some new jewelry/weapon set drop from vet dungeon/pledge chest, or scaleup the old pve set....
so we have more option to build....
i think we need more set of jewelry/weapon....
for now we only have agility, endurance, willpower, and all the pvp set from cyrodil rewards...kinda boring with all tht sets...:p
pls at least make some new jewelry/weapon set drop from vet dungeon/pledge chest, or scaleup the old pve set....
so we have more option to build....
Jewelry is also available with the new trials sets, and it's BoE.
andypappb16_ESO wrote: »i think we need more set of jewelry/weapon....
for now we only have agility, endurance, willpower, and all the pvp set from cyrodil rewards...kinda boring with all tht sets...:p
pls at least make some new jewelry/weapon set drop from vet dungeon/pledge chest, or scaleup the old pve set....
so we have more option to build....
Jewelry is also available with the new trials sets, and it's BoE.
@NBrookus
Heya, can you confirm jewelry on Trial Sets?
We know Dreughkingslayer and Vipers'Sting come with Necklace, did they keep it that way or add Rings maybe?
And did Sets we knew without Jewelry only, get some jewelry added?
Emma_Eunjung wrote: »Despite my early misgivings, the Dreugh King Slayer COULD be a better set than it first appears. The built-in Major Brutality buff could save you a slot on your off bar, a slot that could be used for something useful that you had to sacrifice before.
I really need to know, however, if it comes with a full set of jewelry. If you could use this with Pelinal's, you would be getting Major Brutality AND Major Sorcery at the same time, in effect.
Yolokin_Swagonborn wrote: »Emma_Eunjung wrote: »Despite my early misgivings, the Dreugh King Slayer COULD be a better set than it first appears. The built-in Major Brutality buff could save you a slot on your off bar, a slot that could be used for something useful that you had to sacrifice before.
I really need to know, however, if it comes with a full set of jewelry. If you could use this with Pelinal's, you would be getting Major Brutality AND Major Sorcery at the same time, in effect.
Originally this set came in only five peices. Chest, Legs, Shoulders, Amulet, and 2H Sword.
When it was updated to V14, they added all the other armor pieces and the Amulet and Sword were updated too but very rare.
Without rings and without the sword, you could use this with a crafted set but only with the Amulet and two weapons (duel wield or S&B). You would also LOSE any 5pc bonuses from either light or medium armor as you would be forced to wear 3 heavy pieces. So any PvE applications wouldn't be min-maxed with either the Medium Agility Passive or light armors spell penetration.
Adding rings or more weapons would really help. This is a great set but if its just armor pieces I will be looking elsewhere.
ZOS_GinaBruno wrote: »
- Do you have any feedback on the new Runebox available from the Tel Var Stone vendor in Imperial City?
Sallington wrote: »exiledtyrant wrote: »Dreugh King Slayer now gives permanent Major Brutality. How is no one talking about this? What a nice 5 piece.
It's kind of useless in my opinion, since Major Brutality is such an easy buff to put on yourself with skills. I would love to see a 5-piece bonus that increased attack speed or something.
Think outside of the box on this one.
WhiteNoiseMaker wrote: »How is it that people are testing the Pelinal's Aptitude set? The ones I opened from template boxes all say they are disabled currently. Was it ninja-activated and nothing was updated?
Viper Sting set.
This set is currently bugged and is working with spell penetration instead of physical penetration. It deals poison damage so therefore it should be physical penetration. Here a short video showing it.https://youtu.be/WdFhd0ns_jw
Emma_Eunjung wrote: »Yolokin_Swagonborn wrote: »Emma_Eunjung wrote: »Despite my early misgivings, the Dreugh King Slayer COULD be a better set than it first appears. The built-in Major Brutality buff could save you a slot on your off bar, a slot that could be used for something useful that you had to sacrifice before.
I really need to know, however, if it comes with a full set of jewelry. If you could use this with Pelinal's, you would be getting Major Brutality AND Major Sorcery at the same time, in effect.
Originally this set came in only five peices. Chest, Legs, Shoulders, Amulet, and 2H Sword.
When it was updated to V14, they added all the other armor pieces and the Amulet and Sword were updated too but very rare.
Without rings and without the sword, you could use this with a crafted set but only with the Amulet and two weapons (duel wield or S&B). You would also LOSE any 5pc bonuses from either light or medium armor as you would be forced to wear 3 heavy pieces. So any PvE applications wouldn't be min-maxed with either the Medium Agility Passive or light armors spell penetration.
Adding rings or more weapons would really help. This is a great set but if its just armor pieces I will be looking elsewhere.
I'm hopeful because when they updated the Shadow Dancer set for TG, they added all jewelry and weapon pieces.
I did several more tests in PvE and PvP for the Vicecanon of Venom set.
I discovered additional bugs.
I recap here new stuff and also what already written.
Bugs:
- NB's Mark Target and morphs apply the leeching poison like they were attacks (already reported).
- The leeching poison, even if based on poison damage, it's considered a spell: spell critical chances, spell critical damage/healing and spell penetration improve this skill instead of weapon critical chances, weapon critical damage/healing and armor penetration.
For the same reason the leeching poison is increased as damage/healing spending points into Elfborn and Spell Erosion.
Please make it scale correctly off weapon critical chances, weapon critical damage/healing, armor penetration, Precise Strikes and Piercing (NEW).
Other info:
- The leeching poison is gained also from invisibility; I hope is intended otherwise the set is completely uninteresting and weak
- Weapon Damage and Spell Damage has no impact on the leeching poison
- The leeching poison is correctly increased by Mighty and Thaumaturge and decreased by Hardy and Thick Skinned
Feedback:
- Damage is really low, it can be increased by 20-30% or reduced the duration to 10-12 seconds
- The leeching poison works just against one target at time, I presume this is intended; if you make the set working on multiple targets at the same time, then it should be probably tuned down otherwise it should be buffed as written above EDIT: The leeching poison is working on multiple targets when using single target attacks and skills, while when using AoE skills it works just on one target: is this intended?
(thanks to @Synozeer )- Being a PvP set, Battle Spirit should not reduce by 50% the leeching poison otherwise the leeching poison should be increased as explained above; considering its damage is low in general, also in PvE, this set is not appealing as it could seem at first sight, especially PvP wise
Thanks to Raw'l the Lion Guard for the PvP tests.
SublimeSparo wrote: »Does imperial physique work in IC dungeons...?
MaxwellCrystal wrote: »Marksman set
5 items Marksman's Crest Reduce the stamina cost of abilities by 5% and increase damage of your bow abilities against players by 8%
Can we just remove against players and have it be a flat damage output of 8% to all enemies in the game. This set would wanted even more than it already is and be more viable for PvE.
exiledtyrant wrote: »Varen's Legacy - This set is interesting. Apparently the 5 piece bonus can be used for Duration aoe attacks or direct damage which is neat. I could have hurricane ramping up while proccing extra 3k damage hits. The damage only buffs one instance of damage however. The whole point of AOEs are to hit multiple targets so why is the damage bonus locked to one target?
The proc rate itself is abysmal. The set doesn't really start proccing until 4+ targets are hitting you. DOTs also don't seem to proc the set bonus. Low proc rate, that requires direct damage attacks, and blocking plays out terribly. Interaction with blocking trigger sets feels bad in general. Varen's Legacy reminds me of the Twin sister set. It has a great bleed, but locks you into blocking on a 20% proc chance to access it. It's just not fun or functional.
A bigger damage blast, with a 100% chance on block, and a functional cooldown (3-5 seconds) would feel a lot better. Power bash feels much better the way it was designed to buff on blocking. I think block trigger sets could benefit from following suit.