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When will we see an actual expansion?

Horus6
Horus6
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Just like the title says when will we get an actual expansion so far all we've gotten is major patches.
  • Lenikus
    Lenikus
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    ...
    We had Orsinium, a while back.
    ... Mai cave. >:3
  • Elsonso
    Elsonso
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    E3 2016?
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Xendyn
    Xendyn
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    I think they've chosen to go with the quarterly dlcs, rather than huge expansions.
    At least, that's what it looks like. Probably get more money that way, too.

    Lag is ruinin' my 'mershun!
    A society grows great when old men plant trees whose shade they know they shall never sit in.
    There is only one good, knowledge, and one evil, ignorance - Socrates
    Member of the Old Guard, keepers of the game's history

    PC/NA
  • Horus6
    Horus6
    ✭✭
    Lenikus wrote: »
    ...
    We had Orsinium, a while back.

    No, Orsinium, Imp, and thieves guild were all major patches which is why they're all free to subscribers.

    An expansion comes with a lot of new content, including level cap increase, a continuation of the main story lien and so on.
  • Horus6
    Horus6
    ✭✭
    Xendyn wrote: »
    I think they've chosen to go with the quarterly dlcs, rather than huge expansions.
    At least, that's what it looks like. Probably get more money that way, too.

    Possibly but it's free to subscribers and you have to figure at least two thirds of the community pays a sub
  • Flaminir
    Flaminir
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    Expansions take a LOT longer to produce.... they have openly and consistently said that their model is going to be DLC's every quarter to provide extra content and features on a more regular 'bite sized' basis rather than having to wait a year or so for what you describe as a full expansion.

    Personally... I quite like the DLC approach in theory. But obviously depends on the quality of them which has been mixed so far... some excellent stuff.. and others a bit flawed.
    GM of the Unholy Legacy
    PC/EU/EP
  • Paulington
    Paulington
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    I wasn't aware we needed one. We get four mini expansions a year which in my opinion is the better system as it keeps the game fresh and new.

    Maybe we get one in the future, like "TESO: Yokuda" where they add a whole continent, who knows? As it stands I prefer this method of mini expansions every three months. :smiley:.
  • DenMoria
    DenMoria
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    Apparently never. It seems to be small increments. IC, Orsinium, TG and on and on. Fixes and minor additions.
  • Horus6
    Horus6
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    Paulington wrote: »
    I wasn't aware we needed one. We get four mini expansions a year which in my opinion is the better system as it keeps the game fresh and new.

    Maybe we get one in the future, like "TESO: Yokuda" where they add a whole continent, who knows? As it stands I prefer this method of mini expansions every three months. :smiley:.

    That's your opinion, and the " four mini expansions " are some thing called patches which all mmoprgs get and are as always free to people that pay for the game. An expansion is a major addition to the game that cannot in any way be compared to a major content patch.
  • WalkingLegacy
    WalkingLegacy
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    Matt Firor has been quoted with saying they are fine where the main story has left off and no current plans to extend it.

    When/IF they do extend it I hope it is a big expansion.
  • Turelus
    Turelus
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    I think they've chosen a more episodic, small updates business model rather than a massive expansion every year model.

    This model seems to be better for this game as it means we get new content every few months rather than waiting a year or two for a larger one. As others said they seem to be making good money this way and we as players have been mostly happy with new content to play every few months.

    I don't feel they need one huge expansion, it would be the same as what we're getting but with a longer wait.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Horus6
    Horus6
    ✭✭
    Matt Firor has been quoted with saying they are fine where the main story has left off and no current plans to extend it.

    When/IF they do extend it I hope it is a big expansion.

    Which is a problem seeing as how the main story ended with molag bal stating much worse was to come lol which implies that their was going to be additions to it, it seems that with the game going free to play they chose to scrap a huge portion of what they actually wanted to do.
  • Flaminir
    Flaminir
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    Horus6 wrote: »
    Lenikus wrote: »
    ...
    We had Orsinium, a while back.

    No, Orsinium, Imp, and thieves guild were all major patches which is why they're all free to subscribers.

    An expansion comes with a lot of new content, including level cap increase, a continuation of the main story lien and so on.

    They weren't free...., you had to pay your sub to get them. And you lose access if you drop your sub. If you aren't subscribing they had to be paid for.

    They have had new content in.... and whole new zones. But keep in mind these are bite sized chunks as they are coming approx every 14 weeks. One of them did come with a level cap increase... but then the next one didn't because of community outcry. You simply can't have a level increase every 14 weeks with the old vet level system.

    The beauty of the original story is that there are a lot of other daedric princes that can be used to continue it.... we've seen some spoilers of that in the past couple... but also hints at future stories involving Mephala etc.

    TLDR: They ARE expansions... but they are smaller bite sized expansions consistant with the fact they are releasing more frequently now than 1 a year as if it was a major expansion.
    GM of the Unholy Legacy
    PC/EU/EP
  • Horus6
    Horus6
    ✭✭
    Turelus wrote: »
    I think they've chosen a more episodic, small updates business model rather than a massive expansion every year model.

    This model seems to be better for this game as it means we get new content every few months rather than waiting a year or two for a larger one. As others said they seem to be making good money this way and we as players have been mostly happy with new content to play every few months.

    I don't feel they need one huge expansion, it would be the same as what we're getting but with a longer wait.

    Yeah but there is some confusion here as to what a major patch is and what an expansion is lol.

    The dlc we get is what all other mmorpgs call a patch, a major content patch that adds a significant amount of content to the game, the time line for these patches in this game and in all others varies but generally you get 1 - 4 a year.

    But not give an expansion which actually adds a massive amount of new content, from an addition to the main story to new zones new pve new pvp, higher lvl cap etc.. is insane
  • Dreyloch
    Dreyloch
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    Xendyn wrote: »
    I think they've chosen to go with the quarterly dlcs, rather than huge expansions.
    At least, that's what it looks like. Probably get more money that way, too.

    /Agreed. Besides, why would we want to subject ourselves to a full on expansion when they can't even release DLC's without vast amounts of bugs rofl.
    "The fear of Death, is often worse than death itself"
  • Xendyn
    Xendyn
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    Horus6 wrote: »
    Lenikus wrote: »
    ...
    We had Orsinium, a while back.

    No, Orsinium, Imp, and thieves guild were all major patches which is why they're all free to subscribers.

    An expansion comes with a lot of new content, including level cap increase, a continuation of the main story lien and so on.

    Main story line is done, altho it looks like they may be starting something new with Clockwork City
    The war between the Daedric Princes hinted at by The Prophet at the end of the Wrothgar story
    Level cap increases are a moot point since Vet ranks are going away next quarter. CP increase will be implemented by dlc.
    Lag is ruinin' my 'mershun!
    A society grows great when old men plant trees whose shade they know they shall never sit in.
    There is only one good, knowledge, and one evil, ignorance - Socrates
    Member of the Old Guard, keepers of the game's history

    PC/NA
  • Horus6
    Horus6
    ✭✭
    Flaminir wrote: »
    Horus6 wrote: »
    Lenikus wrote: »
    ...
    We had Orsinium, a while back.

    No, Orsinium, Imp, and thieves guild were all major patches which is why they're all free to subscribers.

    An expansion comes with a lot of new content, including level cap increase, a continuation of the main story lien and so on.

    They weren't free...., you had to pay your sub to get them. And you lose access if you drop your sub. If you aren't subscribing they had to be paid for.

    They have had new content in.... and whole new zones. But keep in mind these are bite sized chunks as they are coming approx every 14 weeks. One of them did come with a level cap increase... but then the next one didn't because of community outcry. You simply can't have a level increase every 14 weeks with the old vet level system.

    The beauty of the original story is that there are a lot of other daedric princes that can be used to continue it.... we've seen some spoilers of that in the past couple... but also hints at future stories involving Mephala etc.

    TLDR: They ARE expansions... but they are smaller bite sized expansions consistant with the fact they are releasing more frequently now than 1 a year as if it was a major expansion.

    You don't seem to understand how an mmorpg works.

    1. Pay to play mmorpgs charge peopel a monthly subscription, those people that pay for the subscription get access to the game. A major content patch is free to subscribers, an expansion is not and costs on average 49 - 60 dollars.

    I understand a lot of console gamers and even single player pc gamers are not familiar with this system but the point your trying to make is moot as it's incorrect.
  • Horus6
    Horus6
    ✭✭
    Xendyn wrote: »
    Horus6 wrote: »
    Lenikus wrote: »
    ...
    We had Orsinium, a while back.

    No, Orsinium, Imp, and thieves guild were all major patches which is why they're all free to subscribers.

    An expansion comes with a lot of new content, including level cap increase, a continuation of the main story lien and so on.

    Main story line is done, altho it looks like they may be starting something new with Clockwork City
    The war between the Daedric Princes hinted at by The Prophet at the end of the Wrothgar story
    Level cap increases are a moot point since Vet ranks are going away next quarter. CP increase will be implemented by dlc.

    Not really all they have to do is increases the level cap lol.... The system they've got in place now is quite similar to a handful of mmos that allow progression after the max cap, and upon release of a new expansion points towards the systems still continue as your character levels.
  • Flaminir
    Flaminir
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    ✭✭
    Horus6 wrote: »
    Turelus wrote: »
    I think they've chosen a more episodic, small updates business model rather than a massive expansion every year model.

    This model seems to be better for this game as it means we get new content every few months rather than waiting a year or two for a larger one. As others said they seem to be making good money this way and we as players have been mostly happy with new content to play every few months.

    I don't feel they need one huge expansion, it would be the same as what we're getting but with a longer wait.

    Yeah but there is some confusion here as to what a major patch is and what an expansion is lol.

    The dlc we get is what all other mmorpgs call a patch, a major content patch that adds a significant amount of content to the game, the time line for these patches in this game and in all others varies but generally you get 1 - 4 a year.

    But not give an expansion which actually adds a massive amount of new content, from an addition to the main story to new zones new pve new pvp, higher lvl cap etc.. is insane

    Patch = Something that changes or fixes existing content and systems. We have incremental patches every week or two. THOSE are the patches.

    Update / DLC (The clue is in the 'C'... for CONTENT'): Something which adds new content or makes additions to what is pre-existing.
    GM of the Unholy Legacy
    PC/EU/EP
  • Xendyn
    Xendyn
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    Horus6 wrote: »
    Xendyn wrote: »
    Horus6 wrote: »
    Lenikus wrote: »
    ...
    We had Orsinium, a while back.

    No, Orsinium, Imp, and thieves guild were all major patches which is why they're all free to subscribers.

    An expansion comes with a lot of new content, including level cap increase, a continuation of the main story lien and so on.

    Main story line is done, altho it looks like they may be starting something new with Clockwork City
    The war between the Daedric Princes hinted at by The Prophet at the end of the Wrothgar story
    Level cap increases are a moot point since Vet ranks are going away next quarter. CP increase will be implemented by dlc.

    Not really all they have to do is increases the level cap lol.... The system they've got in place now is quite similar to a handful of mmos that allow progression after the max cap, and upon release of a new expansion points towards the systems still continue as your character levels.

    Yeh that's the point. There will not Be any Vet levels anymore. Period.
    The system is changing.
    Lag is ruinin' my 'mershun!
    A society grows great when old men plant trees whose shade they know they shall never sit in.
    There is only one good, knowledge, and one evil, ignorance - Socrates
    Member of the Old Guard, keepers of the game's history

    PC/NA
  • Horus6
    Horus6
    ✭✭
    Dreyloch wrote: »
    Xendyn wrote: »
    I think they've chosen to go with the quarterly dlcs, rather than huge expansions.
    At least, that's what it looks like. Probably get more money that way, too.

    /Agreed. Besides, why would we want to subject ourselves to a full on expansion when they can't even release DLC's without vast amounts of bugs rofl.

    Because mmorpgs are supposed to be dynamic and major patches (the thing the console gamers and single player pc gamers refer to as " DLC " ) are small additions to the game to keep players satisfied while they work on the major expansions which will add a year or more of new content.
  • WalkingLegacy
    WalkingLegacy
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    Horus6 wrote: »
    Matt Firor has been quoted with saying they are fine where the main story has left off and no current plans to extend it.

    When/IF they do extend it I hope it is a big expansion.

    Which is a problem seeing as how the main story ended with molag bal stating much worse was to come lol which implies that their was going to be additions to it, it seems that with the game going free to play they chose to scrap a huge portion of what they actually wanted to do.

    I agree, the story really didn't have much closure. It's more opposite, it was very open ended at something much greater in the works and Molag Bal may just be a pawn. Which I think leaves them the possibility of doing a big expansion down the road.

    Game isn't free to play though (yet). It is a B2P model.
  • Horus6
    Horus6
    ✭✭
    Flaminir wrote: »
    Horus6 wrote: »
    Turelus wrote: »
    I think they've chosen a more episodic, small updates business model rather than a massive expansion every year model.

    This model seems to be better for this game as it means we get new content every few months rather than waiting a year or two for a larger one. As others said they seem to be making good money this way and we as players have been mostly happy with new content to play every few months.

    I don't feel they need one huge expansion, it would be the same as what we're getting but with a longer wait.

    Yeah but there is some confusion here as to what a major patch is and what an expansion is lol.

    The dlc we get is what all other mmorpgs call a patch, a major content patch that adds a significant amount of content to the game, the time line for these patches in this game and in all others varies but generally you get 1 - 4 a year.

    But not give an expansion which actually adds a massive amount of new content, from an addition to the main story to new zones new pve new pvp, higher lvl cap etc.. is insane

    Patch = Something that changes or fixes existing content and systems. We have incremental patches every week or two. THOSE are the patches.

    Update / DLC (The clue is in the 'C'... for CONTENT'): Something which adds new content or makes additions to what is pre-existing.

    Once again you're looking at this from teh aspect of some one that's not played an mmorpg before and don't say you have because any one that has will know your'e full of crap lol..

    1. A Patch is broken down into three catagories

    . Hotfix: Which is implemented to fix certain types of issues, This is a standard patch.

    . Patch: A standard patch which is implemented to fix various bugs and or tweak existing Systems

    . A major content patch, usually a named patch is either a medium to significant update to the game which included various fixes and new content

    An Expansion of the game is some thing that brings with it new main story quests, new zones, new pve and pvp content, in many cases new races and factions, an increased level cap and much much more.

    I'm not asking for new races or factions I'm simply asking for an expansion which we have not gotten yet.

    Console gamers and single player pc gamers that don't understand how an mmorpg works should refrain from trying to state that the dlc we've gotten thus far is an expansion because it's not lol.
  • Turelus
    Turelus
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    Xendyn wrote: »
    Horus6 wrote: »
    Xendyn wrote: »
    Horus6 wrote: »
    Lenikus wrote: »
    ...
    We had Orsinium, a while back.

    No, Orsinium, Imp, and thieves guild were all major patches which is why they're all free to subscribers.

    An expansion comes with a lot of new content, including level cap increase, a continuation of the main story lien and so on.

    Main story line is done, altho it looks like they may be starting something new with Clockwork City
    The war between the Daedric Princes hinted at by The Prophet at the end of the Wrothgar story
    Level cap increases are a moot point since Vet ranks are going away next quarter. CP increase will be implemented by dlc.

    Not really all they have to do is increases the level cap lol.... The system they've got in place now is quite similar to a handful of mmos that allow progression after the max cap, and upon release of a new expansion points towards the systems still continue as your character levels.

    Yeh that's the point. There will not Be any Vet levels anymore. Period.
    The system is changing.

    This. Once VR levels are removed CP will become the new level mechanic which everything is based off of (at least this was the last official information we heard). Caps will be raised with various updates meaning more "levels" however those levels will be able to be pre-earned.

    In regards to the main story as others have already said there are hits about this continuing in the end of the Wrothgar DLC, it seems they plan to add more story via these smaller updates as well.

    Again OP what you're looking for is already being delivered, however rather than one whole cake each year we get slices every three months.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Horus6
    Horus6
    ✭✭
    Horus6 wrote: »
    Matt Firor has been quoted with saying they are fine where the main story has left off and no current plans to extend it.

    When/IF they do extend it I hope it is a big expansion.

    Which is a problem seeing as how the main story ended with molag bal stating much worse was to come lol which implies that their was going to be additions to it, it seems that with the game going free to play they chose to scrap a huge portion of what they actually wanted to do.

    I agree, the story really didn't have much closure. It's more opposite, it was very open ended at something much greater in the works and Molag Bal may just be a pawn. Which I think leaves them the possibility of doing a big expansion down the road.

    Game isn't free to play though (yet). It is a B2P model.

    Well said
  • I_killed_Vivec
    I_killed_Vivec
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    ✭✭
    Horus6 wrote: »
    Flaminir wrote: »
    Horus6 wrote: »
    Lenikus wrote: »
    ...
    We had Orsinium, a while back.

    No, Orsinium, Imp, and thieves guild were all major patches which is why they're all free to subscribers.

    An expansion comes with a lot of new content, including level cap increase, a continuation of the main story lien and so on.

    They weren't free...., you had to pay your sub to get them. And you lose access if you drop your sub. If you aren't subscribing they had to be paid for.

    They have had new content in.... and whole new zones. But keep in mind these are bite sized chunks as they are coming approx every 14 weeks. One of them did come with a level cap increase... but then the next one didn't because of community outcry. You simply can't have a level increase every 14 weeks with the old vet level system.

    The beauty of the original story is that there are a lot of other daedric princes that can be used to continue it.... we've seen some spoilers of that in the past couple... but also hints at future stories involving Mephala etc.

    TLDR: They ARE expansions... but they are smaller bite sized expansions consistant with the fact they are releasing more frequently now than 1 a year as if it was a major expansion.

    You don't seem to understand how an mmorpg works.

    1. Pay to play mmorpgs charge peopel a monthly subscription, those people that pay for the subscription get access to the game. A major content patch is free to subscribers, an expansion is not and costs on average 49 - 60 dollars.

    I understand a lot of console gamers and even single player pc gamers are not familiar with this system but the point your trying to make is moot as it's incorrect.

    Obviously you consider ESO to be an MMORPG, otherwise you wouldn't seek to apply your rules as to how it should behave. And yet it does not behave how you expect it to...

    Maybe your prejudices are not universally applicable.

    Maybe there are no hard and fast rules.

    Maybe ESO just wanted to be different.

    Whatever, they have decided how they want to manage the game.

    Apart from not meeting your preconceived ideas of how they should operate, any problems? :)
  • Humatiel
    Humatiel
    ✭✭✭✭
    Horus6 wrote: »
    Dreyloch wrote: »
    Xendyn wrote: »
    I think they've chosen to go with the quarterly dlcs, rather than huge expansions.
    At least, that's what it looks like. Probably get more money that way, too.

    /Agreed. Besides, why would we want to subject ourselves to a full on expansion when they can't even release DLC's without vast amounts of bugs rofl.

    Because mmorpgs are supposed to be dynamic and major patches (the thing the console gamers and single player pc gamers refer to as " DLC " ) are small additions to the game to keep players satisfied while they work on the major expansions which will add a year or more of new content.

    Since everyone else appears to be too civil to point it out, allow me the honor; Your view of an mmo is traditional and eso has virtually no semblance to a traditional mmo. As has been explained to you ten times on this thread there are no plans for any more major expansions, but there are quarterly DLC and weekly patches, whether you agree with the fact that it constitutes a dlc or not is somewhat moot as ZoS has stated its their version of it.

    I dislike carebears and I suspect you prefer direct, so to be direct your beating a dead horse and repeating yourself in every response you give as if the player you're responding to hasn't read your responses before they posted. You have your answer.
    Edited by Humatiel on 17 March 2016 16:13
    VMA | vHRC-HM | vAA-HM | vSO-HM | vMOL-HM
    700+ CP
    GM of Luxury Raids
  • Horus6
    Horus6
    ✭✭
    Turelus wrote: »
    Xendyn wrote: »
    Horus6 wrote: »
    Xendyn wrote: »
    Horus6 wrote: »
    Lenikus wrote: »
    ...
    We had Orsinium, a while back.

    No, Orsinium, Imp, and thieves guild were all major patches which is why they're all free to subscribers.

    An expansion comes with a lot of new content, including level cap increase, a continuation of the main story lien and so on.

    Main story line is done, altho it looks like they may be starting something new with Clockwork City
    The war between the Daedric Princes hinted at by The Prophet at the end of the Wrothgar story
    Level cap increases are a moot point since Vet ranks are going away next quarter. CP increase will be implemented by dlc.

    Not really all they have to do is increases the level cap lol.... The system they've got in place now is quite similar to a handful of mmos that allow progression after the max cap, and upon release of a new expansion points towards the systems still continue as your character levels.

    Yeh that's the point. There will not Be any Vet levels anymore. Period.
    The system is changing.

    This. Once VR levels are removed CP will become the new level mechanic which everything is based off of (at least this was the last official information we heard). Caps will be raised with various updates meaning more "levels" however those levels will be able to be pre-earned.

    In regards to the main story as others have already said there are hits about this continuing in the end of the Wrothgar DLC, it seems they plan to add more story via these smaller updates as well.

    Again OP what you're looking for is already being delivered, however rather than one whole cake each year we get slices every three months.

    It's not though lol what we've gotten so far is standard to every other mmorpg in existence they all do it the same way but with an end result being an expansion
  • Horus6
    Horus6
    ✭✭
    Horus6 wrote: »
    Flaminir wrote: »
    Horus6 wrote: »
    Lenikus wrote: »
    ...
    We had Orsinium, a while back.

    No, Orsinium, Imp, and thieves guild were all major patches which is why they're all free to subscribers.

    An expansion comes with a lot of new content, including level cap increase, a continuation of the main story lien and so on.

    They weren't free...., you had to pay your sub to get them. And you lose access if you drop your sub. If you aren't subscribing they had to be paid for.

    They have had new content in.... and whole new zones. But keep in mind these are bite sized chunks as they are coming approx every 14 weeks. One of them did come with a level cap increase... but then the next one didn't because of community outcry. You simply can't have a level increase every 14 weeks with the old vet level system.

    The beauty of the original story is that there are a lot of other daedric princes that can be used to continue it.... we've seen some spoilers of that in the past couple... but also hints at future stories involving Mephala etc.

    TLDR: They ARE expansions... but they are smaller bite sized expansions consistant with the fact they are releasing more frequently now than 1 a year as if it was a major expansion.

    You don't seem to understand how an mmorpg works.

    1. Pay to play mmorpgs charge peopel a monthly subscription, those people that pay for the subscription get access to the game. A major content patch is free to subscribers, an expansion is not and costs on average 49 - 60 dollars.

    I understand a lot of console gamers and even single player pc gamers are not familiar with this system but the point your trying to make is moot as it's incorrect.

    Obviously you consider ESO to be an MMORPG, otherwise you wouldn't seek to apply your rules as to how it should behave. And yet it does not behave how you expect it to...

    Maybe your prejudices are not universally applicable.

    Maybe there are no hard and fast rules.

    Maybe ESO just wanted to be different.

    Whatever, they have decided how they want to manage the game.

    Apart from not meeting your preconceived ideas of how they should operate, any problems? :)

    ESO is an mmorpg so I'm not sure what you're point is?
  • Lysette
    Lysette
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    Another thing is, the main storyline was not really what most focused on in TES games - I doubt that the majority of players have ever completed it in any TES game. There are just so many other things to do in a TES game, that many will just unfold their own story in the world, without to pay much attention to the main story line, or if, play through it rather early in their game to "get done with it" and enjoy what is really TES game play - questing in an open world environment, with the main story line either not started yet or "being done with" so that the "real" game play can be enjoyed without interference of the "main story".

    Edit:

    And that is actually what I like with ESO as well - I can happily play without to ever really care about the main storyline - and treat it more like an open world environment - ok, the base game has level-gated zones, but the DLCs will be scaled and accessible for every level - which makes it an open world experience, and that is what I am after - I want to experience my own story - not follow a scripted storyline like an actor. I play a role, but I am not an actor, my characters develop as they go. Having to follow a certain story does not work in the same way - ok, I enjoyed Metro 2033 and last light, but what a great game could that have been, if it would have been open world and not with a linear storyline - but ok, Metro is a story-driven shooter, not an RPG.
    Edited by Lysette on 17 March 2016 16:25
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