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https://forums.elderscrollsonline.com/en/discussion/668861

Wrecking blows animation

Sleevez340
Sleevez340
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So I know that Wrecking blow is what it is, and its never going away. It's likely that its going to stay the go to for all melee classes in pvp. But is it impossible to fix the animation so you can see it? Its super frustrating to get chained with WB weaving and never see anything accept your body go flying.

Kaiser Dragon ~ VR14 Bosmer Templar
Dark Priest
Aldmeri Dominion
  • magictucktuck
    magictucktuck
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    I thought it was a obvious move once you know what you're looking at. Try slotting it if u need to see what it looks like. But it's fairly easy to see them swinging my way
    PC-NA

    Necromancer

    Flawless Conqueror

    https://www.magictucktuck.com for my builds and guides!
  • kadar
    kadar
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    I agree the animation could be better. The whole WB> Light Attack > Executioner thing? Whenever I do it, the enemy player is dead on the ground > WB animation > then I Light attack and Executioner their corpse. My other combos seem to work without such weird visuals.
  • Ampnode
    Ampnode
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    Heh, be lucky you don't run into the players that cancel their WBs. People who do it should be ashamed of themselves!
    PC NA - CP640+

    Characters:
    Amp - Magicka Nightblade
    Amp - Magicka Sorcerer
    Amp - Magicka Templar
    Amp - Stamina Dragonknight
    Amp - Stamina Templar
    Amp - Magicka Dragonknight
    Amp - Stamina Sorcerer
    Amp - Stamina Nightblade
  • Wreuntzylla
    Wreuntzylla
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    You can't see the wrecking blow animation because you can cancel it with a heavy attack and only see the heavy attack for 80% of the duration.

    This game does not involve skill. Skill means you react to something, not that you can obscure a animation so no reaction is possible...
  • Abob
    Abob
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    Almost anything can be animation cancelled, not just wb.
  • Durham
    Durham
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    Sleevez340 wrote: »
    So I know that Wrecking blow is what it is, and its never going away. It's likely that its going to stay the go to for all melee classes in pvp. But is it impossible to fix the animation so you can see it? Its super frustrating to get chained with WB weaving and never see anything accept your body go flying.

    Laaaaaaaaag is what makes this ability so hated this thing is super easy to counter in a non lag enviroment.. but I'm tired to of not seeing animations... ZOS will never fix the horrid latency that's in this game... it's been 2 years now ... last night I was on True Lag ... my latency was 230's to 999... switched to Haderous with substantial less players latency 98 to130... ZOS fix you game it's been 2 years already...
    Edited by Durham on 16 March 2016 11:22
    PVP DEADWAIT
    PVP The Unguildables
  • sluice
    sluice
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    Try to always keep an eye on two thing when starting a fight with someone:
    -What class he is
    -What weapon does he use. (This often tells if he's a stamina or magica build)

    Keep an eye out for Two-handed guys and be ready for a Wrecking Blow (Meaning be ready to block, dodge roll or CC him)
    And always, always, always keep moving (circle around him, move backward, etc.)...

    If you have ever used Wrecking Blow for a period of time, you know how hard it can be to connect people that keeps moving with it.


    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • Durham
    Durham
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    sluice wrote: »
    Try to always keep an eye on two thing when starting a fight with someone:
    -What class he is
    -What weapon does he use. (This often tells if he's a stamina or magica build)

    Keep an eye out for Two-handed guys and be ready for a Wrecking Blow (Meaning be ready to block, dodge roll or CC him)
    And always, always, always keep moving (circle around him, move backward, etc.)...

    If you have ever used Wrecking Blow for a period of time, you know how hard it can be to connect people that keeps moving with it.


    I agree with this poster :) Against a good opponent Wreaking Blow is tough to get off..... It also hits for much less now ... with impen and hardy a 5k WB is very common.... With empower my WB delves for 14.5k so base damage is 7.25k... -20% for armor and -20% for hardy and high Crit resistance mean WB can be greatly reduced..... Even my Dragon Leap is much weaker after this patch ...
    PVP DEADWAIT
    PVP The Unguildables
  • Wreuntzylla
    Wreuntzylla
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    Abob wrote: »
    Almost anything can be animation cancelled, not just wb.

    Very few animations can be cancelled by an animation of lesser priority. The normal priority, from lowest to highest is Light/Heavy Attack -->Ability-->Bash/block. The problem as it relates to WB is that you see a heavy attack animation and not the WB animation, and then both hit about the same time. As a result, I am often forced to block heavy 2H attacks in case they are really HA+WB...
  • sluice
    sluice
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    Abob wrote: »
    Almost anything can be animation cancelled, not just wb.

    Very few animations can be cancelled by an animation of lesser priority. The normal priority, from lowest to highest is Light/Heavy Attack -->Ability-->Bash/block. The problem as it relates to WB is that you see a heavy attack animation and not the WB animation, and then both hit about the same time. As a result, I am often forced to block heavy 2H attacks in case they are really HA+WB...

    It's a great thing to do, that too few people actually do...
    Good players will mostly never do single Heavy Attack unless maybe if they are running out of Stamina (Good time to CC?), at which point they might as well be dead.
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
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