Inner Light is now so effective, most magicka players would be crazy not to use it. Just by slotting it, my magicka nb gains 2000 magicka and 10% crit chance. In addition, it is also a hard counter to stealth and cloak (6 second detect + 5 second cloak negate) that grants Empower. Making Inner Light so attractive is an indirect nerf to cloak. IMO, a majority of magicka users will use it. Surely many Stamina users will also use it for Empower.
cschwingeb14_ESO wrote: »The need to recast inner light is quite a nerf to the ability if it only has a 5 second duration. +20%damage on the next attack and dealing no damage or just attacking twice at 100%damage each
Ditto with radiant. It's no longer long term gank protection
RinaldoGandolphi wrote: »Yes but 8 meters is pretty small and with medium armor passive a you will literally have to be standing right on top of the nightblade to reveal
Radiant Magelight will still be the only one used for revealing in pvp for that reason
My main is a stam DK.
My second most played character is a stam nightblade.
I love this change because it's actually fair, haha. One skill to counter another skill, fair trade. If you start talking about passive synergy that comes with the mage guild passives, we can all just as easily (as has been done many a time before) point out the ridiculous passive synergy NB has going on with Dark cloak.
My main is a stam DK.
My second most played character is a stam nightblade.
I love this change because it's actually fair, haha. One skill to counter another skill, fair trade. If you start talking about passive synergy that comes with the mage guild passives, we can all just as easily (as has been done many a time before) point out the ridiculous passive synergy NB has going on with Dark cloak.
Well that is where you are misinformed. That one skill combined with any gap closer, both of which can be spammed, it will be easy to counter any NB (magic or stam). However, combined with the change to snares and DoTs well it becomes laughably easy for any competent player to kill any NB.
Wait, you mean the NB ganking is now just a wee bit more difficult?
Bahahahahahahahahahahahahahahaha!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
About freaking time.
My main is a stam DK.
My second most played character is a stam nightblade.
I love this change because it's actually fair, haha. One skill to counter another skill, fair trade. If you start talking about passive synergy that comes with the mage guild passives, we can all just as easily (as has been done many a time before) point out the ridiculous passive synergy NB has going on with Dark cloak.
Well that is where you are misinformed. That one skill combined with any gap closer, both of which can be spammed, it will be easy to counter any NB (magic or stam). However, combined with the change to snares and DoTs well it becomes laughably easy for any competent player to kill any NB.
No.. It's not countering NBs. It's countering cloak specifically. NBs have more than one skill. Mayhaps it's time to learn how to use them, hmm?
My main is a stam DK.
My second most played character is a stam nightblade.
I love this change because it's actually fair, haha. One skill to counter another skill, fair trade. If you start talking about passive synergy that comes with the mage guild passives, we can all just as easily (as has been done many a time before) point out the ridiculous passive synergy NB has going on with Dark cloak.
Well that is where you are misinformed. That one skill combined with any gap closer, both of which can be spammed, it will be easy to counter any NB (magic or stam). However, combined with the change to snares and DoTs well it becomes laughably easy for any competent player to kill any NB.
No.. It's not countering NBs. It's countering cloak specifically. NBs have more than one skill. Mayhaps it's time to learn how to use them, hmm?
LOL....it's not countering cloak. These changes effectively KILL cloak for any any practical purpose in PvP combat. It was a key class defining 'defensive' skill which for PvP is now a wasted slot. No buffs to any other defensive skills were provided. Without this defensive skill or buffs to other defensive skills NBs are going to be easy pickings.
My main is a stam DK.
My second most played character is a stam nightblade.
I love this change because it's actually fair, haha. One skill to counter another skill, fair trade. If you start talking about passive synergy that comes with the mage guild passives, we can all just as easily (as has been done many a time before) point out the ridiculous passive synergy NB has going on with Dark cloak.
Well that is where you are misinformed. That one skill combined with any gap closer, both of which can be spammed, it will be easy to counter any NB (magic or stam). However, combined with the change to snares and DoTs well it becomes laughably easy for any competent player to kill any NB.
No.. It's not countering NBs. It's countering cloak specifically. NBs have more than one skill. Mayhaps it's time to learn how to use them, hmm?
LOL....it's not countering cloak. These changes effectively KILL cloak for any any practical purpose in PvP combat. It was a key class defining 'defensive' skill which for PvP is now a wasted slot. No buffs to any other defensive skills were provided. Without this defensive skill or buffs to other defensive skills NBs are going to be easy pickings.
Of course it kills cloak, THAT'S THE POINT. One skill is being used as a comprehensive counter to another skill. They largely cancel out each other's benefits, but cloak is still and always will be an excellent escape (just get a tiny bit of distance on your opponent first instead of laughing and cloaking in their face like it is now), which is a good counter to DoTs on Magicka builds. It also has a small host of passive synergies like armour increases and max health for being slotted/used, much like radiant ward. There is now simply a skill that is cloak's equal in every way, and these two skills cancel each other out.
I mean, it's *** hilarious. You're bitching about radiant magelight now when radiant/inner magelight has basically become every class' version of cloak - a skill with good passive synergies that counters another skill (though cloak countered a lot more than just one skill).
No, when the changes are eventually applied, the balance will be finally restored.
For a long time we've been experiencing a huge advantage of NBs over any other class. The cloak + ambush are (soon: were) the pain in the arse of 30% of players playing classes other than the NB. Yeah, approx. 70% of chars I see in PvP (especially in Imperial City) are the NBs (check the polls on the forum). This fact just speaks for itself: this class is now the easiest-to-play and the most OP. It is obvious that it needs a nerf to restore the balance to the game (or rather to PvP). It's also understandable that people who play the NBs are opposing the changes but it's just inevitable. That issue has been talked about for a long time.
The changes made to magelight are really a clever way to do so. NBs will be still attractive though. The stealth detection from inner light will require its cast so basically the NBs can hide behind the cloak just before the first attack which is enough.