This actually makes a lot of sense.More places for people to challenge themselves.Thing is,I think some of those players like ganking unsuspecting players before they can fight back,so it might not please them to have to go toe to toe with another player.
Oh,and WoW isnt dying.I was just there yesterday and there were a lot of other players running around as well.
JoseDelgadoCub17_ESO wrote: »This actually makes a lot of sense.More places for people to challenge themselves.Thing is,I think some of those players like ganking unsuspecting players before they can fight back,so it might not please them to have to go toe to toe with another player.
Oh,and WoW isnt dying.I was just there yesterday and there were a lot of other players running around as well.
Please don't turn this into "Wow is/ isn't dying thread"
fact is top dog is in a decline and I feel like ESO has potential to take the crown.
It's PvE is already top quality it's just lack of PvP content that could hold it from that
dennissomb16_ESO wrote: »Have to say I disagree with OP. My personal preference is to see all PvP development resources committed to constant improvement and new area of the existing realm vs realm style PvP. I appreciate that we all have preferences in game play etc. Myself and friends came to this game for the large scale warfare. There are limited resources for the developer and I would hate to see things get stretched thin trying to appeal to every play style vs working on what the core of the game was.
JoseDelgadoCub17_ESO wrote: »This actually makes a lot of sense.More places for people to challenge themselves.Thing is,I think some of those players like ganking unsuspecting players before they can fight back,so it might not please them to have to go toe to toe with another player.
Oh,and WoW isnt dying.I was just there yesterday and there were a lot of other players running around as well.
Please don't turn this into "Wow is/ isn't dying thread"
fact is top dog is in a decline and I feel like ESO has potential to take the crown.
It's PvE is already top quality it's just lack of PvP content that could hold it from that
If you can talk about it,then why shouldnt I.You brought it up.Not me. And I surely hope ESO takes the crown,but I still dont agree that WoW is dying. My reply to your own comment.
JoseDelgadoCub17_ESO wrote: »JoseDelgadoCub17_ESO wrote: »This actually makes a lot of sense.More places for people to challenge themselves.Thing is,I think some of those players like ganking unsuspecting players before they can fight back,so it might not please them to have to go toe to toe with another player.
Oh,and WoW isnt dying.I was just there yesterday and there were a lot of other players running around as well.
Please don't turn this into "Wow is/ isn't dying thread"
fact is top dog is in a decline and I feel like ESO has potential to take the crown.
It's PvE is already top quality it's just lack of PvP content that could hold it from that
If you can talk about it,then why shouldnt I.You brought it up.Not me. And I surely hope ESO takes the crown,but I still dont agree that WoW is dying. My reply to your own comment.
My apologies didn't mean it to come off rude.
let's just agree to disagree.
I honestly feel like ESO truly has lots of potential.
dennissomb16_ESO wrote: »Have to say I disagree with OP. My personal preference is to see all PvP development resources committed to constant improvement and new area of the existing realm vs realm style PvP. I appreciate that we all have preferences in game play etc. Myself and friends came to this game for the large scale warfare. There are limited resources for the developer and I would hate to see things get stretched thin trying to appeal to every play style vs working on what the core of the game was.
Thing is that the core of the game wasnt PvP.That was added along the way to please players who might want it.The core of the game w as PvE. I know some dont want to hear this,but it's true.
dennissomb16_ESO wrote: »dennissomb16_ESO wrote: »Have to say I disagree with OP. My personal preference is to see all PvP development resources committed to constant improvement and new area of the existing realm vs realm style PvP. I appreciate that we all have preferences in game play etc. Myself and friends came to this game for the large scale warfare. There are limited resources for the developer and I would hate to see things get stretched thin trying to appeal to every play style vs working on what the core of the game was.
Thing is that the core of the game wasnt PvP.That was added along the way to please players who might want it.The core of the game w as PvE. I know some dont want to hear this,but it's true.
PvE is of course a bigger focus but the large scale realm vs realm was absolutely part of the original selling point of the game well before release and heavily promoted as a selling point to the game
dennissomb16_ESO wrote: »Have to say I disagree with OP. My personal preference is to see all PvP development resources committed to constant improvement and new area of the existing realm vs realm style PvP. I appreciate that we all have preferences in game play etc. Myself and friends came to this game for the large scale warfare. There are limited resources for the developer and I would hate to see things get stretched thin trying to appeal to every play style vs working on what the core of the game was.
dennissomb16_ESO wrote: »dennissomb16_ESO wrote: »Have to say I disagree with OP. My personal preference is to see all PvP development resources committed to constant improvement and new area of the existing realm vs realm style PvP. I appreciate that we all have preferences in game play etc. Myself and friends came to this game for the large scale warfare. There are limited resources for the developer and I would hate to see things get stretched thin trying to appeal to every play style vs working on what the core of the game was.
Thing is that the core of the game wasnt PvP.That was added along the way to please players who might want it.The core of the game w as PvE. I know some dont want to hear this,but it's true.
PvE is of course a bigger focus but the large scale realm vs realm was absolutely part of the original selling point of the game well before release and heavily promoted as a selling point to the game
Can you show me where it was advertised as that? Just curious.I would like to learn,if I am wrong.
JoseDelgadoCub17_ESO wrote: »dennissomb16_ESO wrote: »Have to say I disagree with OP. My personal preference is to see all PvP development resources committed to constant improvement and new area of the existing realm vs realm style PvP. I appreciate that we all have preferences in game play etc. Myself and friends came to this game for the large scale warfare. There are limited resources for the developer and I would hate to see things get stretched thin trying to appeal to every play style vs working on what the core of the game was.
That's understandable, I just don't really see how adding arenas would remove Cyrodil content.It would still be there just players that don't enjoy that PvP wouldn't be forced into it like they are now to get any form of PvP.
dennissomb16_ESO wrote: »Have to say I disagree with OP. My personal preference is to see all PvP development resources committed to constant improvement and new area of the existing realm vs realm style PvP. I appreciate that we all have preferences in game play etc. Myself and friends came to this game for the large scale warfare. There are limited resources for the developer and I would hate to see things get stretched thin trying to appeal to every play style vs working on what the core of the game was.
For arena's I can take them or leave them. What I truly think eso needs is smaller scale battle grounds. 12v12v12 and 8v8v8. Objective based and with smaller maps to get into the action faster. Think something like that would go over extremely well
kevlarto_ESO wrote: »dennissomb16_ESO wrote: »Have to say I disagree with OP. My personal preference is to see all PvP development resources committed to constant improvement and new area of the existing realm vs realm style PvP. I appreciate that we all have preferences in game play etc. Myself and friends came to this game for the large scale warfare. There are limited resources for the developer and I would hate to see things get stretched thin trying to appeal to every play style vs working on what the core of the game was.
I agree what brought me to ESO was the AVAVA, the large scale battles, plus I would have played it even if it did not have pvp, I like Elder Scrolls, but even with pvp being an after thought, I would rather them spend time and resources on making Cyrodiil better, I have pvp'ed for many years there are plenty of games on the market that offer queued up mini games and other things, I am not totally against small scale here in ESO, just hate to see it take away from Cyrodiil, But then on the other hand if they cannot get the lag under control, there will be a time when the faithful start losing faith.
exeeter702 wrote: »kevlarto_ESO wrote: »dennissomb16_ESO wrote: »Have to say I disagree with OP. My personal preference is to see all PvP development resources committed to constant improvement and new area of the existing realm vs realm style PvP. I appreciate that we all have preferences in game play etc. Myself and friends came to this game for the large scale warfare. There are limited resources for the developer and I would hate to see things get stretched thin trying to appeal to every play style vs working on what the core of the game was.
I agree what brought me to ESO was the AVAVA, the large scale battles, plus I would have played it even if it did not have pvp, I like Elder Scrolls, but even with pvp being an after thought, I would rather them spend time and resources on making Cyrodiil better, I have pvp'ed for many years there are plenty of games on the market that offer queued up mini games and other things, I am not totally against small scale here in ESO, just hate to see it take away from Cyrodiil, But then on the other hand if they cannot get the lag under control, there will be a time when the faithful start losing faith.
Sorry but I want pvp where my actions actually matter on the outcome of a fight. People that desire large scale pvp do so usually because the spectacle of it all is exciting. In reality there is little room to actually demonstrate your ability over an opposing player/s, it can happen but it's a headache and those moments are few and far between.
Say they snap their fingers and fix the server stability issues tomorrow. It wouldn't change anything, it would still be gimmicky siege nonsense and snowballing your way to victory via power in numbers. It's not intimate, it doesn't satisfy thst visceral desire to outperform another player. It makes you feel like you are apart of some grandiose battle without the need to actually outplay anyone that often if at all.
Contrary to what people here are saying, eso's combat actually lends itslef perfectly to smaller, structured pvp.
Arena and battle grounds couldn't come any sooner.
exeeter702 wrote: »kevlarto_ESO wrote: »dennissomb16_ESO wrote: »Have to say I disagree with OP. My personal preference is to see all PvP development resources committed to constant improvement and new area of the existing realm vs realm style PvP. I appreciate that we all have preferences in game play etc. Myself and friends came to this game for the large scale warfare. There are limited resources for the developer and I would hate to see things get stretched thin trying to appeal to every play style vs working on what the core of the game was.
I agree what brought me to ESO was the AVAVA, the large scale battles, plus I would have played it even if it did not have pvp, I like Elder Scrolls, but even with pvp being an after thought, I would rather them spend time and resources on making Cyrodiil better, I have pvp'ed for many years there are plenty of games on the market that offer queued up mini games and other things, I am not totally against small scale here in ESO, just hate to see it take away from Cyrodiil, But then on the other hand if they cannot get the lag under control, there will be a time when the faithful start losing faith.
Sorry but I want pvp where my actions actually matter on the outcome of a fight. People that desire large scale pvp do so usually because the spectacle of it all is exciting. In reality there is little room to actually demonstrate your ability over an opposing player/s, it can happen but it's a headache and those moments are few and far between.
Say they snap their fingers and fix the server stability issues tomorrow. It wouldn't change anything, it would still be gimmicky siege nonsense and snowballing your way to victory via power in numbers. It's not intimate, it doesn't satisfy thst visceral desire to outperform another player. It makes you feel like you are apart of some grandiose battle without the need to actually outplay anyone that often if at all.
Contrary to what people here are saying, eso's combat actually lends itslef perfectly to smaller, structured pvp.
Arena and battle grounds couldn't come any sooner.
Couldn't agree more. Ever since I started PvP (1.5 yrs ago) I always went solo looking for 1 vs 1 or small group encounters. (Same in any mmo with PvP really). The breathtaking moments of a large siege battle grew stale after a week's play and reminded me too much of Planetside2 which is in the same boat - zerg vs zerg and zerg vs a bigger zerg - fun for a while but grows very old very fast as like you said - my individual skill barely matters because if the zerg I am part of sucks, my skill becomes irrelevant.
Same as you - I fight for personal skill growth, the status of a good and formidable player and to satisfy my competitive nature, but it's hard to do during laggy zergfights, which is why I will welcome small scale organised PvP areas/arenas with actual skill-based ranking not ranking based on mutagen spam and PvDoor... I mean alliance points..
exeeter702 wrote: »kevlarto_ESO wrote: »dennissomb16_ESO wrote: »Have to say I disagree with OP. My personal preference is to see all PvP development resources committed to constant improvement and new area of the existing realm vs realm style PvP. I appreciate that we all have preferences in game play etc. Myself and friends came to this game for the large scale warfare. There are limited resources for the developer and I would hate to see things get stretched thin trying to appeal to every play style vs working on what the core of the game was.
I agree what brought me to ESO was the AVAVA, the large scale battles, plus I would have played it even if it did not have pvp, I like Elder Scrolls, but even with pvp being an after thought, I would rather them spend time and resources on making Cyrodiil better, I have pvp'ed for many years there are plenty of games on the market that offer queued up mini games and other things, I am not totally against small scale here in ESO, just hate to see it take away from Cyrodiil, But then on the other hand if they cannot get the lag under control, there will be a time when the faithful start losing faith.
Sorry but I want pvp where my actions actually matter on the outcome of a fight. People that desire large scale pvp do so usually because the spectacle of it all is exciting. In reality there is little room to actually demonstrate your ability over an opposing player/s, it can happen but it's a headache and those moments are few and far between.
Say they snap their fingers and fix the server stability issues tomorrow. It wouldn't change anything, it would still be gimmicky siege nonsense and snowballing your way to victory via power in numbers. It's not intimate, it doesn't satisfy thst visceral desire to outperform another player. It makes you feel like you are apart of some grandiose battle without the need to actually outplay anyone that often if at all.
Contrary to what people here are saying, eso's combat actually lends itslef perfectly to smaller, structured pvp.
Arena and battle grounds couldn't come any sooner.
dennissomb16_ESO wrote: »dennissomb16_ESO wrote: »dennissomb16_ESO wrote: »Have to say I disagree with OP. My personal preference is to see all PvP development resources committed to constant improvement and new area of the existing realm vs realm style PvP. I appreciate that we all have preferences in game play etc. Myself and friends came to this game for the large scale warfare. There are limited resources for the developer and I would hate to see things get stretched thin trying to appeal to every play style vs working on what the core of the game was.
Thing is that the core of the game wasnt PvP.That was added along the way to please players who might want it.The core of the game w as PvE. I know some dont want to hear this,but it's true.
PvE is of course a bigger focus but the large scale realm vs realm was absolutely part of the original selling point of the game well before release and heavily promoted as a selling point to the game
Can you show me where it was advertised as that? Just curious.I would like to learn,if I am wrong.
Not sure if this link will work but this is a video from 2012 by zenimax describing eso. In it you will see them talking about Cyrodil. This is almost 2 years before release.
http://www.elderscrollsonline.com/en-us/news/post/2012/11/07/watch-the-introduction-to-the-elder-scrolls-online-video
If the link does not work simply go to their elder scroll page/news and go to their earliest postings