Umm you have thieves skill line all along. Its called Ledgermain.
Thealteregoroman wrote: »DaveMoeDee wrote: »DaveMoeDee wrote: »ZOS_JessicaFolsom wrote: »Hey folks,
Just wanted to address some of the frustration about lack of details and new information being expressed in this thread. We've made a decision to tell you as much as we're able, as early as possible, and earlier than we have in the past. That means sometimes we can only tell you "We're working on X" without an ETA or additional details. This is especially true when we're talking about features we're working on that aren’t on the immediate horizon.
We understand you guys want dates on everything in the Year Ahead Article, and we’ll be working to keep you updated on these as soon as we’re ready and confident to share those dates. We will share with you full details and dates for everything coming to ESO in the next year, but it won’t come all in one shot, and definitely not this early in the year.
We don't understand how you claim certain things are being worked on in the game for months, and then scrap them without batting am eye. For example, TG skill lines and PvP Justice. How can we trust what you say period when it gets retracted down the road whenever you decided they are no longer valid options to invest your resources in?
You mentioned this stuff in July 2014 at Quakecon, and we're just now hearing about the Justice system and TG/DB? We don't want dates. We want some damn transparency. WE would understand better if you would give us ANY information at all. Cause a year goes by and we don't hear a thing and then you decide it's no longer going to happen. That is something we are okay with.
@ZOS_JessicaFolsom
This is how engineering works. Sometimes you try things and you only realize it isn't working after a long investment of time. Your lack of trust may be due to not understanding how software engineering works.
Your post is self-contradicting. We have people ranting because they want more info about the future. We have you claiming you want "transparency". Then we have you complaining because future plans didn't pan out. This is why device manufacturers keep details about new device models secret. They regularly cancel devices they worked on all year. Apple has tried all sorts of prototypes that got scrapped because they couldn't make it work yet. Look at Microsoft. No one expected the Surface Book due to secrecy. On the other hand, everyone expected a Surface Mini the year before, but that got cancelled due to engineering issues -- after much work and $ investment. The lack of a Surface Mini wasn't that big of a deal because they had never formally announced it anyway.
If you want transparency, be ready to be disappointed when ideas are worked on and then scrapped. This is completely normal in software projects, even highly successful ones. If you can't handle seeing the sausage being made, don't ask to see it in the first place.
Large projects like this have road maps. The same designers and engineers will work on multiple features. There may be no work on a particular planned feature for months because the engineers are busy with something else. No matter how much you nag them, they won't have more information until they have more information. Making them report updates to you on all features also won't help them get features out the door any faster.
Except those companies don't say " we are releasing this product and are still working on it" then when they get near the release date, they scrap it. They scrap them beforehand so they don't look stupid.
I should have added accountability to my previous post. Maybe it would make more sense to you.
When did ZOS say they were close to releasing PvP in the Justice System?
Companies scrap products and services after announcing a schedule for release all the time. Did ZOS even give us a schedule for PvP justice?
You said "those companies". Are you talking about Apple and MS? Those two companies have very little transparency when it comes to devices. On the other hand, MS has made many announcement of plans for Windows Phone over extended periods of time that they ended up cancelling because they knew they couldn't deliver. It happens all the time.
"Accountability" for what? For letting you know their tentative plans? You asked to know. If you can't handle disappointment, don't ask about plans because they often don't work out. Definitely don't ask to see the inner workings of software projects.
We shouldn't be like teenages who complain when their parents don't get them the car they promised them because the family car broke down and they had to spend all their money on a replacement. Plans are always tentative, especially at early stages and when the plan is far in the future.
GO IN!!! @DaveMoeDee I see you!
tbh me and many others are still no where near the cap. My guess is they took a look at the statistics and thought it would be a good idea to only give it a minor increase. If that's the case, then I don't see the problem in trying to keep CP balance as much as possible.
Haven't watched it yet, but I'm going to be disappointed if there was nothing about fixing existing class abilities. I don't care about any new skill lines. Basically your rant is pretty ridiculous.
Thealteregoroman wrote: »DaveMoeDee wrote: »DaveMoeDee wrote: »ZOS_JessicaFolsom wrote: »Hey folks,
Just wanted to address some of the frustration about lack of details and new information being expressed in this thread. We've made a decision to tell you as much as we're able, as early as possible, and earlier than we have in the past. That means sometimes we can only tell you "We're working on X" without an ETA or additional details. This is especially true when we're talking about features we're working on that aren’t on the immediate horizon.
We understand you guys want dates on everything in the Year Ahead Article, and we’ll be working to keep you updated on these as soon as we’re ready and confident to share those dates. We will share with you full details and dates for everything coming to ESO in the next year, but it won’t come all in one shot, and definitely not this early in the year.
We don't understand how you claim certain things are being worked on in the game for months, and then scrap them without batting am eye. For example, TG skill lines and PvP Justice. How can we trust what you say period when it gets retracted down the road whenever you decided they are no longer valid options to invest your resources in?
You mentioned this stuff in July 2014 at Quakecon, and we're just now hearing about the Justice system and TG/DB? We don't want dates. We want some damn transparency. WE would understand better if you would give us ANY information at all. Cause a year goes by and we don't hear a thing and then you decide it's no longer going to happen. That is something we are okay with.
@ZOS_JessicaFolsom
This is how engineering works. Sometimes you try things and you only realize it isn't working after a long investment of time. Your lack of trust may be due to not understanding how software engineering works.
Your post is self-contradicting. We have people ranting because they want more info about the future. We have you claiming you want "transparency". Then we have you complaining because future plans didn't pan out. This is why device manufacturers keep details about new device models secret. They regularly cancel devices they worked on all year. Apple has tried all sorts of prototypes that got scrapped because they couldn't make it work yet. Look at Microsoft. No one expected the Surface Book due to secrecy. On the other hand, everyone expected a Surface Mini the year before, but that got cancelled due to engineering issues -- after much work and $ investment. The lack of a Surface Mini wasn't that big of a deal because they had never formally announced it anyway.
If you want transparency, be ready to be disappointed when ideas are worked on and then scrapped. This is completely normal in software projects, even highly successful ones. If you can't handle seeing the sausage being made, don't ask to see it in the first place.
Large projects like this have road maps. The same designers and engineers will work on multiple features. There may be no work on a particular planned feature for months because the engineers are busy with something else. No matter how much you nag them, they won't have more information until they have more information. Making them report updates to you on all features also won't help them get features out the door any faster.
Except those companies don't say " we are releasing this product and are still working on it" then when they get near the release date, they scrap it. They scrap them beforehand so they don't look stupid.
I should have added accountability to my previous post. Maybe it would make more sense to you.
When did ZOS say they were close to releasing PvP in the Justice System?
Companies scrap products and services after announcing a schedule for release all the time. Did ZOS even give us a schedule for PvP justice?
You said "those companies". Are you talking about Apple and MS? Those two companies have very little transparency when it comes to devices. On the other hand, MS has made many announcement of plans for Windows Phone over extended periods of time that they ended up cancelling because they knew they couldn't deliver. It happens all the time.
"Accountability" for what? For letting you know their tentative plans? You asked to know. If you can't handle disappointment, don't ask about plans because they often don't work out. Definitely don't ask to see the inner workings of software projects.
We shouldn't be like teenages who complain when their parents don't get them the car they promised them because the family car broke down and they had to spend all their money on a replacement. Plans are always tentative, especially at early stages and when the plan is far in the future.
GO IN!!! @DaveMoeDee I see you!
Try not to get stuck.
Well, Gina did mention it here.
-crosses fingers again-
Plz Fix Templars
Buff them and DK too
Leave NB alone
tbh me and many others are still no where near the cap. My guess is they took a look at the statistics and thought it would be a good idea to only give it a minor increase. If that's the case, then I don't see the problem in trying to keep CP balance as much as possible.
Haven't watched it yet, but I'm going to be disappointed if there was nothing about fixing existing class abilities. I don't care about any new skill lines. Basically your rant is pretty ridiculous.
ZOS_JessicaFolsom wrote: »Hey folks,
Just wanted to address some of the frustration about lack of details and new information being expressed in this thread. We've made a decision to tell you as much as we're able, as early as possible, and earlier than we have in the past. That means sometimes we can only tell you "We're working on X" without an ETA or additional details. This is especially true when we're talking about features we're working on that aren’t on the immediate horizon.
We understand you guys want dates on everything in the Year Ahead Article, and we’ll be working to keep you updated on these as soon as we’re ready and confident to share those dates. We will share with you full details and dates for everything coming to ESO in the next year, but it won’t come all in one shot, and definitely not this early in the year.
@ZOS_JessicaFolsom
You guys seem to think that our frustration comes from the lack of finite dates. It's so much more than that. We seized on the "No ETA" thing because it succinctly and accurately reflects both Firor's answers today and ESO generally: "Big things are coming (sometime). Keep p(l)aying until they're here!" This isn't about dates per se, but rather the broken promises of "We hear you and we're going to do that." "No ETA" is representative of the fact that this game has and continues to fail to change and to deliver.
You guys need to fix PvP performance. And if that can't happen immediately you should be blog detailing EXACTLY what's being done to fix it. Even if the majority of the playerbase can't understand the changes that are being drawn up, they should be published for the sake of accountability--because many of us simply don't believe in your commitment to Cyrodiil anymore. Prove me wrong and tell us what's being. But don't parade Wheeler around for a 5-minute segment of vague and indefinitely answers. It's absolutely insulting given the current state of PvP and reinforces the feeling many of us share that ZOS does not actually care about the future of PvP in ESO.
The short of it is this: The development team needs to be more accountable, Jessica. And that starts by cutting out the fluff and high fives and acknowledging that this game has persisting problems that are unacceptable for a AAA title like this. Stop telling us stuff is being done to fix the game and show us what you're doing and what you're thinking about doing.
Pangnirtung wrote: »Seriously how could they add any new skill lines when the ones that are in game are still broken?
Well, Gina did mention it here.
-crosses fingers again-
Plz Fix Templars
Buff them and DK too
Leave NB alone
she's talking about class balance. Not new skill lines .if you look you can see she's responding inquiry about the class balance overhaul.
you're not making any sense. They gave us that skill line with the JUSTICE SYSTEM UPDATE.
DaveMoeDee wrote: »
you're not making any sense. They gave us that skill line with the JUSTICE SYSTEM UPDATE.
Yes. Thank you for being the forum historian.
The point you were unable to understand is that the skills that thieves bring to the table are already in Legerdemain. What additional skills would your add for thieves that aren't already in Legerdemain?
Now DB -- that is more of a problem. If you are in DB, you should have assassination skills -- which are currently under NB.
ZOS_JessicaFolsom wrote: »Hey folks,
Just wanted to address some of the frustration about lack of details and new information being expressed in this thread. We've made a decision to tell you as much as we're able, as early as possible, and earlier than we have in the past. That means sometimes we can only tell you "We're working on X" without an ETA or additional details. This is especially true when we're talking about features we're working on that aren’t on the immediate horizon.
We understand you guys want dates on everything in the Year Ahead Article, and we’ll be working to keep you updated on these as soon as we’re ready and confident to share those dates. We will share with you full details and dates for everything coming to ESO in the next year, but it won’t come all in one shot, and definitely not this early in the year.
ZOS_JessicaFolsom wrote: »Hey folks,
Just wanted to address some of the frustration about lack of details and new information being expressed in this thread. We've made a decision to tell you as much as we're able, as early as possible, and earlier than we have in the past. That means sometimes we can only tell you "We're working on X" without an ETA or additional details. This is especially true when we're talking about features we're working on that aren’t on the immediate horizon.
We understand you guys want dates on everything in the Year Ahead Article, and we’ll be working to keep you updated on these as soon as we’re ready and confident to share those dates. We will share with you full details and dates for everything coming to ESO in the next year, but it won’t come all in one shot, and definitely not this early in the year.
tbh me and many others are still no where near the cap. My guess is they took a look at the statistics and thought it would be a good idea to only give it a minor increase. If that's the case, then I don't see the problem in trying to keep CP balance as much as possible.
Pangnirtung wrote: »Seriously how could they add any new skill lines when the ones that are in game are still broken?
That was pretty much exactly what he said. Yes they want to add skill lines in the future, but they want to get what we already have balanced and such first.
there will NEVER be balance in this game when the DEVs do not play their game.
agreed.