Need 3 campaigns. 2 servers now experience lag, and you want to reduce the amount of campaigns to only two?
Minnesinger wrote: »Those of us who play a couple factions this isn´t a good idea. Still can´t unassign or play on the same campaign. TF and Hade have some good fights anyways. Not sure about Axe.

kevlarto_ESO wrote: »If the lag was under control I would agree, we have to many campaigns that are just taking up resources at the moment, but you never know if they were to get the lag under control might fill those up, guess we will have to wait and see.
MountainHound wrote: »It is always bad when you see one faction on 3 bars and the other two on one bar with there being literally nothing you can do to stop the horde. I would prefer it if they made TF + AZ gated and open axe.
So you guys would rather play on an empty server?riverdragon72 wrote: »Its not AD's fault you all would rather play on a friggin slide show.
DisgracefulMind wrote: »I'd say get rid of Axe, keep Trueflame. There is no need for Axe to just serve as the AD buff server. It needs to go.
bchulettub17_ESO wrote: »So you guys would rather play on an empty server?riverdragon72 wrote: »Its not AD's fault you all would rather play on a friggin slide show.
DisgracefulMind wrote: »I'd say get rid of Axe, keep Trueflame. There is no need for Axe to just serve as the AD buff server. It needs to go.
If you don't let the highest population faction control proportionally more campaigns then they will only zerg down the next campaign when the campaign they inhabit is removed. Let the players who choose to inhabit a buff server play on that server and let the players who want competitive PvP play on the competitive campaigns.
I think we need 2 MORE campaigns and a pop cap that is half of what it is now.
DisgracefulMind wrote: »I'd say get rid of Axe, keep Trueflame. There is no need for Axe to just serve as the AD buff server. It needs to go.
If you don't let the highest population faction control proportionally more campaigns then they will only zerg down the next campaign when the campaign they inhabit is removed. Let the players who choose to inhabit a buff server play on that server and let the players who want competitive PvP play on the competitive campaigns.
I think we need 2 MORE campaigns and a pop cap that is half of what it is now.
Copy cat
DisgracefulMind wrote: »I'd say get rid of Axe, keep Trueflame. There is no need for Axe to just serve as the AD buff server. It needs to go.
If you don't let the highest population faction control proportionally more campaigns then they will only zerg down the next campaign when the campaign they inhabit is removed. Let the players who choose to inhabit a buff server play on that server and let the players who want competitive PvP play on the competitive campaigns.
I think we need 2 MORE campaigns and a pop cap that is half of what it is now.
Copy cat
Lol, great minds evidently think alike. I didn't even continue reading after I saw Bee's comment and posting so I never even saw your same suggestion.
Still it makes sense to anyone with a logical mind. Reduce pop caps and increase number of campaigns until lag becomes marginal. Unfortunately it appears ZoS has been doing the opposite.
How long has it been since any of you have waited in a campaign queue? I haven't seen ONE in 4 or 5 months now. Even when it says "locked" I queue, and get instapopped.
Bfish22090 wrote: »How about just 1 campaign that didn't lag at all
Those campaigns are for people to get emp without actually doing any work
DisgracefulMind wrote: »I'd say get rid of Axe, keep Trueflame. There is no need for Axe to just serve as the AD buff server. It needs to go.
If you don't let the highest population faction control proportionally more campaigns then they will only zerg down the next campaign when the campaign they inhabit is removed. Let the players who choose to inhabit a buff server play on that server and let the players who want competitive PvP play on the competitive campaigns.
I think we need 2 MORE campaigns and a pop cap that is half of what it is now.