As long as there is no purge skill that costs stamina (maybe add it to the unused morph of vigor) and ultimates of my stamina builds get reflected by eclipse, I don't want to see this.dodgehopper_ESO wrote: »I'd like to see them remove the CC-break and CC-immunity element of Eclipse. There is no good reason to put this on a CC timer. For this skill to be actually good it should require a Purge. I could live with this being a single target effect if they made this single change.
I don't think curse needs a buff. But for eclipse it would be nice if we could cast it on multiple targets again.Both of these abilities should be able to be cast on multiple targets simultaneously. These abilities are unnecessarily gimped by being limited to one target. However, the explosions should deal zero damage to any other target affected by the same ability. This change would make the skills much more useful but still balanced.
lolo_01b16_ESO wrote: »As long as there is no purge skill that costs stamina (maybe add it to the unused morph of vigor) and ultimates of my stamina builds get reflected by eclipse, I don't want to see this.dodgehopper_ESO wrote: »I'd like to see them remove the CC-break and CC-immunity element of Eclipse. There is no good reason to put this on a CC timer. For this skill to be actually good it should require a Purge. I could live with this being a single target effect if they made this single change.I don't think curse needs a buff. But for eclipse it would be nice if we could cast it on multiple targets again.Both of these abilities should be able to be cast on multiple targets simultaneously. These abilities are unnecessarily gimped by being limited to one target. However, the explosions should deal zero damage to any other target affected by the same ability. This change would make the skills much more useful but still balanced.
dodgehopper_ESO wrote: »lolo_01b16_ESO wrote: »As long as there is no purge skill that costs stamina (maybe add it to the unused morph of vigor) and ultimates of my stamina builds get reflected by eclipse, I don't want to see this.dodgehopper_ESO wrote: »I'd like to see them remove the CC-break and CC-immunity element of Eclipse. There is no good reason to put this on a CC timer. For this skill to be actually good it should require a Purge. I could live with this being a single target effect if they made this single change.I don't think curse needs a buff. But for eclipse it would be nice if we could cast it on multiple targets again.Both of these abilities should be able to be cast on multiple targets simultaneously. These abilities are unnecessarily gimped by being limited to one target. However, the explosions should deal zero damage to any other target affected by the same ability. This change would make the skills much more useful but still balanced.
I agree cleansing/purging should be a magic-only affair. CC-Break is a Stamina thing, Cleansing should be a magic thing. I totally agree with this. I personally find it to be bad design to have any ability be both cc and debuff, and it should be one or the other. I'd love it if Eclipse could hit multiple targets as well. I found Eclipse to be poorly performing even when you could target multiple enemies, much less being a single target ability though.
dodgehopper_ESO wrote: »The problem with Curse is that it is also the system whereby pets are buffed versus a target and target an enemy. I think your suggestion will run against that design.
Both of these abilities should be able to be cast on multiple targets simultaneously. These abilities are unnecessarily gimped by being limited to one target. However, the explosions should deal zero damage to any other target affected by the same ability. This change would make the skills much more useful but still balanced.
dodgehopper_ESO wrote: »The problem with Curse is that it is also the system whereby pets are buffed versus a target and target an enemy. I think your suggestion will run against that design.
Isn't that only one morph? Perhaps the pet buffing morph should be limited to one target but last a little longer than current, and Velocious Curse could be used on multiple targets and be slightly weaker.
Eclipse as a CC stinks. The CC break is a way to run caster out of stamina though. I'm assuming the effect can still be applied to a CC immune targets.
Eclipse as a CC stinks. The CC break is a way to run caster out of stamina though. I'm assuming the effect can still be applied to a CC immune targets.
Alas.. eclipse can't be cast on CC immune targets.. would be nice if at least the damage component of it would work on CC immune targets.. but as it currently is, as long as the target is CC immune, it's a waste on your quickbar.