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Will CPs remain account wide after VR removal?

Curragraigue
Curragraigue
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Currently you level each toon independently for VR levels but CPs gained are shared between characters. After they remove VR levels will CPs apply to all accounts so new characters created are max levelled or will CPs be toon allocated so you have to gain CPs on each character to level them?

Related to the first query but Richard seemed to keep saying that a VR16 character would be 160 CPs so does that mean all of our CPs over that amount are wiped at VR removal. In other words if you had 200 CPs before with 2 VR16 characters and a VR2 character do you end up with two characters each with only 160 CPs and a character with 20 CPs?
PUG Life - the true test of your skill

18 characters, 17 max level, at least 1 Stam and 1 Mag of every class, 1 of every race and 1200+ CP

Tanked to Undaunted 9+ Mag and Stam of every class using Group Finder for 90+% of the Vet Dungeon runs
  • SirDopey
    SirDopey
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    If they weren't account wide they wouldn't really be removing VR levels.....
    NA PC | AD
    xx Doc Holliday xx
  • Peel_Ya_Cap_517
    Peel_Ya_Cap_517
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    Yea, I am quite sure they are leaving them. That would be a far worse grind than vet levels lol
    N64 NA EP
  • Curragraigue
    Curragraigue
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    If they are account wide aren't they then removing pre-VR levels?
    PUG Life - the true test of your skill

    18 characters, 17 max level, at least 1 Stam and 1 Mag of every class, 1 of every race and 1200+ CP

    Tanked to Undaunted 9+ Mag and Stam of every class using Group Finder for 90+% of the Vet Dungeon runs
  • Curragraigue
    Curragraigue
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    Yea, I am quite sure they are leaving them. That would be a far worse grind than vet levels lol

    Agreed which is why I wanted to check. The grind would be real.
    PUG Life - the true test of your skill

    18 characters, 17 max level, at least 1 Stam and 1 Mag of every class, 1 of every race and 1200+ CP

    Tanked to Undaunted 9+ Mag and Stam of every class using Group Finder for 90+% of the Vet Dungeon runs
  • Curragraigue
    Curragraigue
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    If it remains account wide it also kills the economy on lower level CP gear if people's alts get scaled to your account wide CP.
    PUG Life - the true test of your skill

    18 characters, 17 max level, at least 1 Stam and 1 Mag of every class, 1 of every race and 1200+ CP

    Tanked to Undaunted 9+ Mag and Stam of every class using Group Finder for 90+% of the Vet Dungeon runs
  • Peel_Ya_Cap_517
    Peel_Ya_Cap_517
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    Yea, I'm not really sure how all of it will work.. I think they're still trying to figure it all out themselves.

    I don't even see the need to remove the vet ranks in the first place..
    N64 NA EP
  • icontested
    icontested
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    Currently you level each toon independently for VR levels but CPs gained are shared between characters. After they remove VR levels will CPs apply to all accounts so new characters created are max levelled or will CPs be toon allocated so you have to gain CPs on each character to level them?

    Related to the first query but Richard seemed to keep saying that a VR16 character would be 160 CPs so does that mean all of our CPs over that amount are wiped at VR removal. In other words if you had 200 CPs before with 2 VR16 characters and a VR2 character do you end up with two characters each with only 160 CPs and a character with 20 CPs?

    I didn't know there were toons in ESO?!

    I see heroes.. Toons though.. ?! Only kids play with toons
    Voted and Current reigning champion of most handsome ESO player of 2013-2016
  • MrDerrikk
    MrDerrikk
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    icontested wrote: »
    Currently you level each toon independently for VR levels but CPs gained are shared between characters. After they remove VR levels will CPs apply to all accounts so new characters created are max levelled or will CPs be toon allocated so you have to gain CPs on each character to level them?

    Related to the first query but Richard seemed to keep saying that a VR16 character would be 160 CPs so does that mean all of our CPs over that amount are wiped at VR removal. In other words if you had 200 CPs before with 2 VR16 characters and a VR2 character do you end up with two characters each with only 160 CPs and a character with 20 CPs?

    I didn't know there were toons in ESO?!

    I see heroes.. Toons though.. ?! Only kids play with toons

    Toons?

    7675_1.jpg
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • Curragraigue
    Curragraigue
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    icontested wrote: »
    Currently you level each toon independently for VR levels but CPs gained are shared between characters. After they remove VR levels will CPs apply to all accounts so new characters created are max levelled or will CPs be toon allocated so you have to gain CPs on each character to level them?

    Related to the first query but Richard seemed to keep saying that a VR16 character would be 160 CPs so does that mean all of our CPs over that amount are wiped at VR removal. In other words if you had 200 CPs before with 2 VR16 characters and a VR2 character do you end up with two characters each with only 160 CPs and a character with 20 CPs?

    I didn't know there were toons in ESO?!

    I see heroes.. Toons though.. ?! Only kids play with toons

    We must all be young at heart then, pressing buttons to make the pixels go POW!
    PUG Life - the true test of your skill

    18 characters, 17 max level, at least 1 Stam and 1 Mag of every class, 1 of every race and 1200+ CP

    Tanked to Undaunted 9+ Mag and Stam of every class using Group Finder for 90+% of the Vet Dungeon runs
  • icontested
    icontested
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    MrDerrikk wrote: »
    icontested wrote: »
    Currently you level each toon independently for VR levels but CPs gained are shared between characters. After they remove VR levels will CPs apply to all accounts so new characters created are max levelled or will CPs be toon allocated so you have to gain CPs on each character to level them?

    Related to the first query but Richard seemed to keep saying that a VR16 character would be 160 CPs so does that mean all of our CPs over that amount are wiped at VR removal. In other words if you had 200 CPs before with 2 VR16 characters and a VR2 character do you end up with two characters each with only 160 CPs and a character with 20 CPs?

    I didn't know there were toons in ESO?!

    I see heroes.. Toons though.. ?! Only kids play with toons

    Toons?

    7675_1.jpg

    Deja vu!

    Haha I wish I felt as peaceful as this pic when I read "toons"
    Voted and Current reigning champion of most handsome ESO player of 2013-2016
  • icontested
    icontested
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    icontested wrote: »
    Currently you level each toon independently for VR levels but CPs gained are shared between characters. After they remove VR levels will CPs apply to all accounts so new characters created are max levelled or will CPs be toon allocated so you have to gain CPs on each character to level them?

    Related to the first query but Richard seemed to keep saying that a VR16 character would be 160 CPs so does that mean all of our CPs over that amount are wiped at VR removal. In other words if you had 200 CPs before with 2 VR16 characters and a VR2 character do you end up with two characters each with only 160 CPs and a character with 20 CPs?

    I didn't know there were toons in ESO?!

    I see heroes.. Toons though.. ?! Only kids play with toons

    We must all be young at heart then, pressing buttons to make the pixels go POW!

    This was a very mature forum response. Awesome. But you use the word toon.. Why?!
    Voted and Current reigning champion of most handsome ESO player of 2013-2016
  • MrDerrikk
    MrDerrikk
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    icontested wrote: »
    MrDerrikk wrote: »
    icontested wrote: »
    Currently you level each toon independently for VR levels but CPs gained are shared between characters. After they remove VR levels will CPs apply to all accounts so new characters created are max levelled or will CPs be toon allocated so you have to gain CPs on each character to level them?

    Related to the first query but Richard seemed to keep saying that a VR16 character would be 160 CPs so does that mean all of our CPs over that amount are wiped at VR removal. In other words if you had 200 CPs before with 2 VR16 characters and a VR2 character do you end up with two characters each with only 160 CPs and a character with 20 CPs?

    I didn't know there were toons in ESO?!

    I see heroes.. Toons though.. ?! Only kids play with toons

    Toons?

    7675_1.jpg

    Deja vu!

    Haha I wish I felt as peaceful as this pic when I read "toons"

    I occasionally call my chars toons or peeps, but the prior always makes me think of that movie.
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • Curragraigue
    Curragraigue
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    icontested wrote: »
    icontested wrote: »
    Currently you level each toon independently for VR levels but CPs gained are shared between characters. After they remove VR levels will CPs apply to all accounts so new characters created are max levelled or will CPs be toon allocated so you have to gain CPs on each character to level them?

    Related to the first query but Richard seemed to keep saying that a VR16 character would be 160 CPs so does that mean all of our CPs over that amount are wiped at VR removal. In other words if you had 200 CPs before with 2 VR16 characters and a VR2 character do you end up with two characters each with only 160 CPs and a character with 20 CPs?

    I didn't know there were toons in ESO?!

    I see heroes.. Toons though.. ?! Only kids play with toons

    We must all be young at heart then, pressing buttons to make the pixels go POW!

    This was a very mature forum response. Awesome. But you use the word toon.. Why?!

    Reading this forum for too long. They have worn me down from character to toon.
    Edited by Curragraigue on 8 December 2015 05:19
    PUG Life - the true test of your skill

    18 characters, 17 max level, at least 1 Stam and 1 Mag of every class, 1 of every race and 1200+ CP

    Tanked to Undaunted 9+ Mag and Stam of every class using Group Finder for 90+% of the Vet Dungeon runs
  • icontested
    icontested
    ✭✭✭✭
    icontested wrote: »
    icontested wrote: »
    Currently you level each toon independently for VR levels but CPs gained are shared between characters. After they remove VR levels will CPs apply to all accounts so new characters created are max levelled or will CPs be toon allocated so you have to gain CPs on each character to level them?

    Related to the first query but Richard seemed to keep saying that a VR16 character would be 160 CPs so does that mean all of our CPs over that amount are wiped at VR removal. In other words if you had 200 CPs before with 2 VR16 characters and a VR2 character do you end up with two characters each with only 160 CPs and a character with 20 CPs?

    I didn't know there were toons in ESO?!

    I see heroes.. Toons though.. ?! Only kids play with toons

    We must all be young at heart then, pressing buttons to make the pixels go POW!

    This was a very mature forum response. Awesome. But you use the word toon.. Why?!

    Reading this forum for too long. They have worn me down from character to toon.

    Ok then I'm not too late.

    Here's the plan

    Buy a tazer. Anytime you use the word toon whether in place or typed, taze yourself. This is for your own good my brother. Lol :)
    Voted and Current reigning champion of most handsome ESO player of 2013-2016
  • TERMINAT0R_XVII
    TERMINAT0R_XVII
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    This is ONLY AN EXAMPLE OF HOW THEY COULD DO IT, DO NOT QUOTE ME ON THIS.

    Vet rank removal= Equipment Champion point level cap 160, No champion point cap increase still at 501
    1st Champion point cap raise, most likely to 1002= Equipment level cap at 360 champion points
    This would be the most efficient way of doing it.
    Xbox one NA server
    Current CP level: 481
    Main= Clan-Mother Ra'Zaria: Khajiit Dragonknight EP (Toxic Shock Build)
    Hlevala Redoran: Dark elf Sorcerer DC (Daedric Sorcerer Build)(race subject to change)
    Tsudajiti-Ri: Level 23 Kajiit Nightblade AD (Magicka, 3 hit ko Build)
    Tulara Ayrenn: High Elf Templar DC (Right Hand of Mara Build)
    One-Who-Breaks-Mountains: Argonian Templar EP (Left Hand of Mara Build)
    Lillca Boulder-Child: Nord Dragonknight EP (Indominable Tank Build)(no purge)
    Logranka-Gra-Orsinium: Level Orc Dragonknight AD (Volcanic Incineration Build)
    Nivinora Night-Hollow: Wood Elf Nightblade DC (Jaqspur Build)(bow abilities only)
    High Queen Atmorra: Level 10 Redguard Templar EP (Tireless Stamplar)
    Rakkiza Mane-Sister: Level 7 Khajiit nightblade DC (in progress)
    Vavakra Telvanni: Level 36 Dunmer Warden AD (in progress) (race subject to change)
  • Curragraigue
    Curragraigue
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    So is it worth levelling characters or should we just be CP and gear grinding while we wait for all characters to be maxed to our account CP? This whole system change seems like a mess. I hope we get some info from ZOS SoonTM
    PUG Life - the true test of your skill

    18 characters, 17 max level, at least 1 Stam and 1 Mag of every class, 1 of every race and 1200+ CP

    Tanked to Undaunted 9+ Mag and Stam of every class using Group Finder for 90+% of the Vet Dungeon runs
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    Is it me or I see more problems with CPs and the removal of VR?

    Item wise i believe for CP gear min level 50. Or they plan to remove levels completely? And isnt going to be tricky with cadwell silver/gold areas when they will be deserted if CPs are inherited?
  • mike.eso
    mike.eso
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    Would love to know more about this topic as I have been wanting to level a couple of alts.

    I have a couple of questions...I have about 430ish CP's and my main is v16

    The overall question is how will the character/level conversion work when the vet levels are removed and CP becomes the new leveling system...

    Should I level alts to 50 (vet 1) and then wait for the vet lvl removal?
    Should I not level at all/will any character created after the switch have a starting level based on CP, therefore allowing someone with enough CP to create max level characters from the start?
    Should I still grind to v16 if I want max level characters at the switch?

    I am not in a hurry to get these alts up and running so if it makes sense to just wait to avoid yet another grind I would rather do that, but if a grind (or at least to a certain point) will still be necessary I would like to know now so I can get a jump on it.

    @zos, I know its still a little ways out but any info you can share on this would be appreciated so we can begin to plan characters for the future.
  • NewBlacksmurf
    NewBlacksmurf
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    Based on the Rich Lambert comments in another thread, CP's will remain account wide. He doesn't say this but he does write about their thoughts on removing VR and it does specify that they are thinking to give CP based on the highest VR level character on the "account" in another VR to CP conversion award once removed.

    Because it doesn't say give all character Cp based on the highest VR level on the account and because CP's are account wide right now, I've not seen or heard any plans to think otherwise.
    Edited by NewBlacksmurf on 8 December 2015 13:36
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • ADarklore
    ADarklore
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    Also, wasn't there mention that CPs- even account wide- would not be accessible until your character is leveled to 50? As of now, any new character is immediately able to access your entire pool of CP... after the removal of VR, it seems new characters would have to reach 50 before having access to the CP pool and thus, achieving max level of your highest CP character on your account.
    CP: 2130 ** ESO+ ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025 | Returned: March 2026~~
  • mike.eso
    mike.eso
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    ADarklore wrote: »
    Also, wasn't there mention that CPs- even account wide- would not be accessible until your character is leveled to 50? As of now, any new character is immediately able to access your entire pool of CP... after the removal of VR, it seems new characters would have to reach 50 before having access to the CP pool and thus, achieving max level of your highest CP character on your account.

    Can anyone confirm?

    If true this would be helpful as it would mean alts at least need to be lvl 50 in order to be converted to max level and one could not simply create a max level character from the start. Also its pretty easy to get to lvl 50 right now, so i might just level them all up to that point just to be safe.
  • Saint314Louis1985
    Saint314Louis1985
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    ADarklore wrote: »
    Also, wasn't there mention that CPs- even account wide- would not be accessible until your character is leveled to 50? As of now, any new character is immediately able to access your entire pool of CP... after the removal of VR, it seems new characters would have to reach 50 before having access to the CP pool and thus, achieving max level of your highest CP character on your account.

    seems like the logical solution. would solve more problems than just the removal of vet ranks
  • AngryNord
    AngryNord
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    Personally I'd like them to be account wide, but disabled until any alt character reaches level 50
  • Curragraigue
    Curragraigue
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    Based on the Rich Lambert comments in another thread, CP's will remain account wide. He doesn't say this but he does write about their thoughts on removing VR and it does specify that they are thinking to give CP based on the highest VR level character on the "account" in another VR to CP conversion award once removed.

    Because it doesn't say give all character Cp based on the highest VR level on the account and because CP's are account wide right now, I've not seen or heard any plans to think otherwise.

    I remember that comment it was the reason why I am concerned that they may be giving everyone 160 CPs as the maximum amount of CPs given that he also kept saying they were thinking 10 CPs per VR level. Hopefully he just meant for those with less than 160 CPs and not people with more than 160.
    PUG Life - the true test of your skill

    18 characters, 17 max level, at least 1 Stam and 1 Mag of every class, 1 of every race and 1200+ CP

    Tanked to Undaunted 9+ Mag and Stam of every class using Group Finder for 90+% of the Vet Dungeon runs
  • Malmai
    Malmai
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    If not Account Bound good luck im gone out of this chinese grinder.
  • iamnotweakrwb17_ESO
    iamnotweakrwb17_ESO
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    Malmai wrote: »
    If not Account Bound good luck im gone out of this chinese grinder.

    ^ This. I would quit immediately and never look back.
  • odiasuda
    odiasuda
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    They said they're going to convert the vr level of your highest character into cp and add it to what you already have (cp) - I don't think they would be doing that if it wasn't account-wide.
    Edited by odiasuda on 8 December 2015 23:19
  • TERMINAT0R_XVII
    TERMINAT0R_XVII
    ✭✭✭
    This is ONLY AN EXAMPLE OF HOW THEY COULD DO IT, DO NOT QUOTE ME ON THIS.

    Vet rank removal= Equipment Champion point level cap 160, No champion point cap increase still at 501
    1st Champion point cap raise, most likely to 1002= Equipment level cap at 360 champion points
    This would be the most efficient way of doing it.

    Xbox one NA server
    Current CP level: 481
    Main= Clan-Mother Ra'Zaria: Khajiit Dragonknight EP (Toxic Shock Build)
    Hlevala Redoran: Dark elf Sorcerer DC (Daedric Sorcerer Build)(race subject to change)
    Tsudajiti-Ri: Level 23 Kajiit Nightblade AD (Magicka, 3 hit ko Build)
    Tulara Ayrenn: High Elf Templar DC (Right Hand of Mara Build)
    One-Who-Breaks-Mountains: Argonian Templar EP (Left Hand of Mara Build)
    Lillca Boulder-Child: Nord Dragonknight EP (Indominable Tank Build)(no purge)
    Logranka-Gra-Orsinium: Level Orc Dragonknight AD (Volcanic Incineration Build)
    Nivinora Night-Hollow: Wood Elf Nightblade DC (Jaqspur Build)(bow abilities only)
    High Queen Atmorra: Level 10 Redguard Templar EP (Tireless Stamplar)
    Rakkiza Mane-Sister: Level 7 Khajiit nightblade DC (in progress)
    Vavakra Telvanni: Level 36 Dunmer Warden AD (in progress) (race subject to change)
  • Enodoc
    Enodoc
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    CPs will definitely remain account wide. Otherwise the changes would be pointless.
    Based on the Rich Lambert comments in another thread, CP's will remain account wide. He doesn't say this but he does write about their thoughts on removing VR and it does specify that they are thinking to give CP based on the highest VR level character on the "account" in another VR to CP conversion award once removed.

    Because it doesn't say give all character Cp based on the highest VR level on the account and because CP's are account wide right now, I've not seen or heard any plans to think otherwise.
    I remember that comment it was the reason why I am concerned that they may be giving everyone 160 CPs as the maximum amount of CPs given that he also kept saying they were thinking 10 CPs per VR level. Hopefully he just meant for those with less than 160 CPs and not people with more than 160.
    The current plan is to give you 2.5 CPs per VR on your highest character. So if your highest character is VR16 you'll get 40 CPs added to your CPs total. If this does not put you over 10 times your VR in CPs, then you will instead be given that amount. So if you're VR16 with 200 CPs, you'll have 240 after the VR removal. If you're VR16 with 50 CPs, you'll have 160 after the VR removal.
    This is ONLY AN EXAMPLE OF HOW THEY COULD DO IT, DO NOT QUOTE ME ON THIS.

    Vet rank removal= Equipment Champion point level cap 160, No champion point cap increase still at 501
    1st Champion point cap raise, most likely to 1002= Equipment level cap at 360 champion points
    This would be the most efficient way of doing it.
    While an interesting idea, this has nothing to do with the topic of the thread or the OP's question, which is about CPs being account-wide and the VR to CP conversion rate, not the gear cap.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • Tyrion87
    Tyrion87
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    I'm just curious if there has been any official hint so far regarding the issue whether there will be increased the maximum number of levels after removing VRs, e.g. to lvl 66 or even more. My concern is after removing VRs and not giving us nothing in return, i.e. leaving the level cap at 50, the levelling and progression will end much faster and therefore the game would become more dumb and boring. It would be like depriving the players of some progression (understood as gaining levels, attributes, skill points etc.), which is the basic and fundamental aspect of every RPG which ESO actually is. Obtaining lvl 50 on a single char is very easy and fast. I levelled my char to lvl 50 already in the fifth zone of my alliance and when gone to Coldharbour I was already VR1. For me, CPs cannot replace levelling since they are only an addition to the proper levelling, but not the levelling itself. The slight changes/improvements provided by each single CP is almost unnoticeable. And what about 16 attribute/skill points given at each VR - they will be removed as well? I actually can agree with these ideas regarding VRs provided that it would be nothing but beneficial for players and realized reasonably. I know many of you have already a bunch of VR16 chars and you're bored with gaining VRs on your alts at incredibly slow pace but what about players who are still in the levelling process and it's really enjoyable for them?
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