Peel_Ya_Cap_517 wrote: »Yea, I am quite sure they are leaving them. That would be a far worse grind than vet levels lol
Curragraigue wrote: »Currently you level each toon independently for VR levels but CPs gained are shared between characters. After they remove VR levels will CPs apply to all accounts so new characters created are max levelled or will CPs be toon allocated so you have to gain CPs on each character to level them?
Related to the first query but Richard seemed to keep saying that a VR16 character would be 160 CPs so does that mean all of our CPs over that amount are wiped at VR removal. In other words if you had 200 CPs before with 2 VR16 characters and a VR2 character do you end up with two characters each with only 160 CPs and a character with 20 CPs?
icontested wrote: »Curragraigue wrote: »Currently you level each toon independently for VR levels but CPs gained are shared between characters. After they remove VR levels will CPs apply to all accounts so new characters created are max levelled or will CPs be toon allocated so you have to gain CPs on each character to level them?
Related to the first query but Richard seemed to keep saying that a VR16 character would be 160 CPs so does that mean all of our CPs over that amount are wiped at VR removal. In other words if you had 200 CPs before with 2 VR16 characters and a VR2 character do you end up with two characters each with only 160 CPs and a character with 20 CPs?
I didn't know there were toons in ESO?!
I see heroes.. Toons though.. ?! Only kids play with toons

icontested wrote: »Curragraigue wrote: »Currently you level each toon independently for VR levels but CPs gained are shared between characters. After they remove VR levels will CPs apply to all accounts so new characters created are max levelled or will CPs be toon allocated so you have to gain CPs on each character to level them?
Related to the first query but Richard seemed to keep saying that a VR16 character would be 160 CPs so does that mean all of our CPs over that amount are wiped at VR removal. In other words if you had 200 CPs before with 2 VR16 characters and a VR2 character do you end up with two characters each with only 160 CPs and a character with 20 CPs?
I didn't know there were toons in ESO?!
I see heroes.. Toons though.. ?! Only kids play with toons
icontested wrote: »Curragraigue wrote: »Currently you level each toon independently for VR levels but CPs gained are shared between characters. After they remove VR levels will CPs apply to all accounts so new characters created are max levelled or will CPs be toon allocated so you have to gain CPs on each character to level them?
Related to the first query but Richard seemed to keep saying that a VR16 character would be 160 CPs so does that mean all of our CPs over that amount are wiped at VR removal. In other words if you had 200 CPs before with 2 VR16 characters and a VR2 character do you end up with two characters each with only 160 CPs and a character with 20 CPs?
I didn't know there were toons in ESO?!
I see heroes.. Toons though.. ?! Only kids play with toons
Toons?
Curragraigue wrote: »icontested wrote: »Curragraigue wrote: »Currently you level each toon independently for VR levels but CPs gained are shared between characters. After they remove VR levels will CPs apply to all accounts so new characters created are max levelled or will CPs be toon allocated so you have to gain CPs on each character to level them?
Related to the first query but Richard seemed to keep saying that a VR16 character would be 160 CPs so does that mean all of our CPs over that amount are wiped at VR removal. In other words if you had 200 CPs before with 2 VR16 characters and a VR2 character do you end up with two characters each with only 160 CPs and a character with 20 CPs?
I didn't know there were toons in ESO?!
I see heroes.. Toons though.. ?! Only kids play with toons
We must all be young at heart then, pressing buttons to make the pixels go POW!
icontested wrote: »icontested wrote: »Curragraigue wrote: »Currently you level each toon independently for VR levels but CPs gained are shared between characters. After they remove VR levels will CPs apply to all accounts so new characters created are max levelled or will CPs be toon allocated so you have to gain CPs on each character to level them?
Related to the first query but Richard seemed to keep saying that a VR16 character would be 160 CPs so does that mean all of our CPs over that amount are wiped at VR removal. In other words if you had 200 CPs before with 2 VR16 characters and a VR2 character do you end up with two characters each with only 160 CPs and a character with 20 CPs?
I didn't know there were toons in ESO?!
I see heroes.. Toons though.. ?! Only kids play with toons
Toons?
Deja vu!
Haha I wish I felt as peaceful as this pic when I read "toons"
icontested wrote: »Curragraigue wrote: »icontested wrote: »Curragraigue wrote: »Currently you level each toon independently for VR levels but CPs gained are shared between characters. After they remove VR levels will CPs apply to all accounts so new characters created are max levelled or will CPs be toon allocated so you have to gain CPs on each character to level them?
Related to the first query but Richard seemed to keep saying that a VR16 character would be 160 CPs so does that mean all of our CPs over that amount are wiped at VR removal. In other words if you had 200 CPs before with 2 VR16 characters and a VR2 character do you end up with two characters each with only 160 CPs and a character with 20 CPs?
I didn't know there were toons in ESO?!
I see heroes.. Toons though.. ?! Only kids play with toons
We must all be young at heart then, pressing buttons to make the pixels go POW!
This was a very mature forum response. Awesome. But you use the word toon.. Why?!
Curragraigue wrote: »icontested wrote: »Curragraigue wrote: »icontested wrote: »Curragraigue wrote: »Currently you level each toon independently for VR levels but CPs gained are shared between characters. After they remove VR levels will CPs apply to all accounts so new characters created are max levelled or will CPs be toon allocated so you have to gain CPs on each character to level them?
Related to the first query but Richard seemed to keep saying that a VR16 character would be 160 CPs so does that mean all of our CPs over that amount are wiped at VR removal. In other words if you had 200 CPs before with 2 VR16 characters and a VR2 character do you end up with two characters each with only 160 CPs and a character with 20 CPs?
I didn't know there were toons in ESO?!
I see heroes.. Toons though.. ?! Only kids play with toons
We must all be young at heart then, pressing buttons to make the pixels go POW!
This was a very mature forum response. Awesome. But you use the word toon.. Why?!
Reading this forum for too long. They have worn me down from character to toon.
Also, wasn't there mention that CPs- even account wide- would not be accessible until your character is leveled to 50? As of now, any new character is immediately able to access your entire pool of CP... after the removal of VR, it seems new characters would have to reach 50 before having access to the CP pool and thus, achieving max level of your highest CP character on your account.
Also, wasn't there mention that CPs- even account wide- would not be accessible until your character is leveled to 50? As of now, any new character is immediately able to access your entire pool of CP... after the removal of VR, it seems new characters would have to reach 50 before having access to the CP pool and thus, achieving max level of your highest CP character on your account.
NewBlacksmurf wrote: »Based on the Rich Lambert comments in another thread, CP's will remain account wide. He doesn't say this but he does write about their thoughts on removing VR and it does specify that they are thinking to give CP based on the highest VR level character on the "account" in another VR to CP conversion award once removed.
Because it doesn't say give all character Cp based on the highest VR level on the account and because CP's are account wide right now, I've not seen or heard any plans to think otherwise.
TERMINAT0R_XVII wrote: »This is ONLY AN EXAMPLE OF HOW THEY COULD DO IT, DO NOT QUOTE ME ON THIS.
Vet rank removal= Equipment Champion point level cap 160, No champion point cap increase still at 501
1st Champion point cap raise, most likely to 1002= Equipment level cap at 360 champion points
This would be the most efficient way of doing it.
The current plan is to give you 2.5 CPs per VR on your highest character. So if your highest character is VR16 you'll get 40 CPs added to your CPs total. If this does not put you over 10 times your VR in CPs, then you will instead be given that amount. So if you're VR16 with 200 CPs, you'll have 240 after the VR removal. If you're VR16 with 50 CPs, you'll have 160 after the VR removal.Curragraigue wrote: »I remember that comment it was the reason why I am concerned that they may be giving everyone 160 CPs as the maximum amount of CPs given that he also kept saying they were thinking 10 CPs per VR level. Hopefully he just meant for those with less than 160 CPs and not people with more than 160.NewBlacksmurf wrote: »Based on the Rich Lambert comments in another thread, CP's will remain account wide. He doesn't say this but he does write about their thoughts on removing VR and it does specify that they are thinking to give CP based on the highest VR level character on the "account" in another VR to CP conversion award once removed.
Because it doesn't say give all character Cp based on the highest VR level on the account and because CP's are account wide right now, I've not seen or heard any plans to think otherwise.
While an interesting idea, this has nothing to do with the topic of the thread or the OP's question, which is about CPs being account-wide and the VR to CP conversion rate, not the gear cap.TERMINAT0R_XVII wrote: »TERMINAT0R_XVII wrote: »This is ONLY AN EXAMPLE OF HOW THEY COULD DO IT, DO NOT QUOTE ME ON THIS.
Vet rank removal= Equipment Champion point level cap 160, No champion point cap increase still at 501
1st Champion point cap raise, most likely to 1002= Equipment level cap at 360 champion points
This would be the most efficient way of doing it.