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Why do people hate the veteran ranks system?

  • Wolfshead
    Wolfshead
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    Lord_Ejl wrote: »
    I can understand it takes time to reach to vet 16. But personally, i like slow games. I played GW2 for a while, and in less than two months, i was level 80, with pretty good gear, and game started to feel boring. There wasn't any feeling of achievement when it all come so quick.

    Am i missing something what's bad with vet ranks, or do people just consider it to be too slow to gain?

    I guess you did not play ESO when 1st went live on PC up to IC DLC patch lvl 1 VR lvl took a very long time you need to complete all quest a whole zone and that was if you was lucky many time you need to enter next quest zone to get the last exp to get VR lvl and if lvl 50 is last lvl then why is we forced to do 16 extra lvl to reach end game we basically have 2 end game content in ESO.

    First one is that we need to get to lvl 50 and 2nd one is that we need to get VR 16 before we start end game and honestly if you have lvl more then 1 char that 2nd one to get to VR 16 is start to get really boring.

    People want remove VR system to get more freedom so if you want do Cadwells Silver/Gold Quest or just do dungeon or what every after you get to lvl 50 you can do and you dont need to force follow same way to get to VR 16
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  • Lord_Ejl
    Lord_Ejl
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    Wolfshead wrote: »
    Lord_Ejl wrote: »
    I can understand it takes time to reach to vet 16. But personally, i like slow games. I played GW2 for a while, and in less than two months, i was level 80, with pretty good gear, and game started to feel boring. There wasn't any feeling of achievement when it all come so quick.

    Am i missing something what's bad with vet ranks, or do people just consider it to be too slow to gain?

    I guess you did not play ESO when 1st went live on PC up to IC DLC patch lvl 1 VR lvl took a very long time you need to complete all quest a whole zone and that was if you was lucky many time you need to enter next quest zone to get the last exp to get VR lvl and if lvl 50 is last lvl then why is we forced to do 16 extra lvl to reach end game we basically have 2 end game content in ESO.

    i started late yes, few weeks before IC came. I wanted to start when eso was published, but the reviews were pretty bad. it was later when i saw my friend playing this and he told how most of the bugs were fixed, that i bought a copy.
  • Necrelios
    Necrelios
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    The main reason? Probably just that leveling is slow in this game to begin with. That is, if you do it how it was intended by completing every quest and exploring every nook and cranny. The bottom line is I don't think vet ranks are going anywhere anytime soon, some might even say they've become quite the selling point for the new DLC.

    For those who just want to get to end game, stack up on XP potions, find or start some leveling groups and run the oblivion out of vet dungeons, trials, or get to grinding. Like others have said, grinding is pretty much the end game anyways.
    Edited by Necrelios on 19 November 2015 11:57
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  • Kelces
    Kelces
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    Either people complain about "lack of progress in the game/story", which seems to be the majority, or about "too much of that to even play through once". You see this with every online game. So companies release new content, to prevent crap storms from the community.

    "Gimme MOAAR! Entertain me!" :wink:
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  • sadownik
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    Its just my opinion but vet ranks lvling is extremely boring- i got 98% of the skill i use as max lvl before reaching v2 and then... just numbers. I simply dont understand people who claimed that they played other MMOs and still dont understand that if you have your full build in 1/3 of the way to max lvl there is something terribly wrong in design.

    Furthermore the silver/gold content after doing 1 faction already seems simply plain and the fact that you have to go through 2 more is tedious.
  • AbraXuSeXile
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    Its just carrot on a stick and a pointless grind. Add content or different gear.

    ill literally *** out if they raise it again after i just maxed out 4 chars and 8 diff sets of gear.
    AbraXuS
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  • Van_0S
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    Lord_Ejl wrote: »
    I can understand it takes time to reach to vet 16. But personally, i like slow games. I played GW2 for a while, and in less than two months, i was level 80, with pretty good gear, and game started to feel boring. There wasn't any feeling of achievement when it all come so quick.

    Am i missing something what's bad with vet ranks, or do people just consider it to be too slow to gain?

    All rare boss items and merchants rare items are v14- v16, crafting legendary set (more powerful for v16 player) and the rest is what you have said that its toooooo slow.
  • Morozov
    Morozov
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    As an ex-WOW player I'll use them as my example of what I felt worked and what I feel ESO lacks:

    Backstory: Ive got 1 maxed toon in ESO and another at vr4. I cant bring myself to get the Templar to max. I started a sorc because I thought it would be fun after seeing my wife play hers. The thought of having to level another character to 50 and then again to vr16 has already made me want to stop at level 7. Even after making it easier for players to get VR ranks its still a daunting proposition.

    When WOW came out with an expansion they upped the level cap about 10 each time (burning crusade, Lich king, Cata, etc. and a year so apart from one another) There was maybe 10-15ish hours of leveling to get to max again and then you were right back into getting gear to do end game content. Whenever some new patch came out releasing additional raids/instances the leveling was not involved, it was just a gear chase to be able to do that content. So it never really felt like I was not doing something that ultimately helped me as the player.

    So the pros WOW had was they reduced the tediousness of having to level a character at the beginning and didn't have to think about afterwards. Chasing gear was at least fun because you had to do the raids, instances or BG's to get a feeling that you were getting stronger.

    In my opinion, the downside to the leveling structure in ESO is that you are in a constant feeling of level grinding. . The in-between time of VR1-16 does not give me that sense of getting stronger or working towards a goal. Its just a feeling of "something I have to do" which is a PITA. And then on top of it, IC has an additional few levels which in the end didn't make me feel like I gained anything AND THEN you have to grind a STUPID amount of mats to get the top end gear?!? Granted Orsinium is making that a bit better, but come on ZOS......really?

    I have to grind to grind? I would take the time to make a meme with Xzibit about "hey I hear you like grinding, so we added a grind to grind your grind" but I don't have the time to because I'm grinding.

    I get that the CP is a fix for the vet levels and hopefully will remove them sooner rather than later. At least it will give you the feeling you are accomplishing something with your time.
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  • Soulshine
    Soulshine
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    AMadAussie wrote: »
    Soulshine wrote: »
    AMadAussie wrote: »
    Soulshine wrote: »
    Pfff. The experience of earning Veteran ranks now is not anything like what it was at the start of the game, which is when the vast majority of people were complaining the most about them. VR1-VR10 was a sheer uphill task built on VP earned per rank and not linear XP as now. VP took far longer to earn, let alone that content to do it with was bugged out for weeks, (we couldn't even get INTO Caldwell's Gold for a time), mobs were not nerf-batted to faceroll easy yet (all the incessant griping waaaa waaaaa!!! VR zone mobs are too difficult!!!! made sure to change later...), etc.

    Since that time, came the bump to VR12 with a switch from VP to XP to earn VR ranks more easily, and then the bump from VR12 to VR14 with another reduction to XP earned needed for the ranks, to now bump to VR16 with even LESS XP needed to get there. There were grind spots to crank all of that out in about half a day if one were so inclined, but those got shut down as soon as the devs found out about them, which of course led to more griping on the forums.

    I would say all the legitimate reasons for complaining about VR have long since vanished from the game, save for the obvious tedium of slogging through factions some players simply may not wish to see. In the absence of sufficient content to provide a path with which to level from 0-66 without stepping into the other factions to accomplish it, this process of having to do Caldwell's will not change.

    As for the current insistence VR is a problem, I'd say it's nothing but fashion that people come here and gripe about VR when you consider that it doesn't take any time at all to get it done now if you are playing the game even normally, let alone TRYING to grind anything like CPs on top of that.
    Whatever mate, at one point in time people thought the world was flat. They weren't right.

    Right. And they didn't find that out until they actually got off their lousy behinds and went to where it was said you could not go. It's the same here.
    You're right, it is the same. People who thought it was flat were content to sit around and have those who thought it was round burnt at the stake for daring to think differently. Now we have you, who is willing to complain about others voicing their concern and persecute them for simply disagreeing with what you believe to be true.
    Encourage and accept the change, or live in the dark ages. Your ignorance is your own problem, not mine.
    udkya.jpg

    So now I am persecuting you for explaining the facts. I would say if you want to through labels of ignorance around, start by throwing it at yourself.
  • Mivryna
    Mivryna
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    Umad_BrO wrote: »
    Because they need something to complain about. Nothing more, nothing less.
    There is no difference in any way between vet 16 and level 66. No difference and still people fail to see this.

    Actually this is the entire point. People want a more open-ended experience, not another pointless level grind.
  • Iluvrien
    Iluvrien
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    No further increases before VR removal. Confirmed in the Reddit AMA today. Awesome.
  • Kammakazi
    Kammakazi
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    I like it.
  • Volkodav
    Volkodav
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    I dont even pay real attention to the ranks,or levels unless they stop me from doing content.
  • Ballzy321
    Ballzy321
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    Battle leveling. My vet 1 nb has 27 k health and 3200 weapon damage since orsinium update. I'm having so much fun with him but it's cheap as hell. They need to do something about it
  • Flameheart
    Flameheart
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    When I have a look on the intended changes (not in solid rock yet) for the veteran rank removement, it's needless to say, that this won't change anything.

    -instead of VR level dependency your gear will have a CP dependency
    -instead of VR level you will call yourself by your CP level
    -instead of "LF1 more DD for gold V16" you will see "LF1 more DD for gold CP 300sh" in the Deeshan chat (and people will demand a possibility to recognize the CP level of another player...oh god, this will by funny. I expect the first few threads about that soonish)
    -instead of grinding Veteran ranks and CPs, you will grind just CPs

    In addition I am curious to watch the implementation without any major power drop or enviromental rescaling.
    Edited by Flameheart on 20 November 2015 16:16
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  • AFrostWolf
    AFrostWolf
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    It's still too much of a grind. BWB is fun, The other campaigns aren't. PvE is fun pre vet. After the vet levels it's nothing more than grinding to be able to use end game gear.
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