UltimaJoe777 wrote: »
UltimaJoe777 wrote: »thing i dont get about everyone who loves playing large groups why cant they support small scale pvp to get it in the damn game everyone who loves large groups if you like large groups so much you will stay in cyro is we dont get small scale pvp only thing thats going to be added is PVE DLC the only thing that will change is the peolpe who like small scale will be playing that and people who like large scale will be playing large scale pve players will be doing pve nobody will lose out we will only gain that small scale pvp and if anything more players for all the people who quite because of zergs causing lag
The thing is no one (or at least not many) ever really said small-scale PvP is not wanted or disapproves of the concept in general. Those that do not want it simply do not care about it, that's all.
Beyond that though no amount of support for small-scale PvP will boost its priority any. Zenimax has stated such a thing is not planned for the near future but never said it would not happen at all in any way. It's a waiting game at this point...
4v4v4 King of the Hill game mode. Which group can hold Hill long enough to win?
Hiero_Glyph wrote: »I noted this before but ZOS needs to add in arenas and slowly upgradde them based on user data. What I mean is adding a very basic arena at first and only offering TDM. See how the matchmaking works and slowly adjust the features if the original mode is popular. I'd say start with 4v4 and expand from there. I would love to see private challenges or the ability to team up with anyone regardless of alliance (at least for private matches) but I think these are things that could be added further down the road.
Start with 4v4 with matchmaking then expand to 4v4v4 and make sure the matchmaking still works. Then add in private matches with team selection (pick a banner to change teams). And finally add in different teams sizes, areana layouts, and game types. Eventually include ladders, configurable/selectable home arenas, and official tournaments.
The point being that ZOS needs to start small but they need to actually put some limited form of small scale PvP in ESO. Once it's in the game they can adjust/add things as needed (based on player data). If it's not popular then leave it in a very basic form. If it is popular then ZOS has the data to understand what the players want and support it accordingly (regardless of what they think we want).