josh.lackey_ESO wrote: »I find that, as a magicka sorcerer, I can fare pretty well against every class except Dragonknight because of Reflective Scale. Once they start flapping their wings, I know the fight is going to be a stalemate, and just start spamming encase on them to be annoying. (I usually like to play fair, but I will definitely counter cheap tactics with cheap tactics -- often relentlessly.)
I know that I can use Curse and Fury, but that will never be enough to kill them. I keep Encase, Lightning Splash, and Volcanic Rune on my Overload bar. I try to keep them rooted in Lightning Splash and use Volcanic Rune and Overload Heavy Attack to kill them, but frankly, it's still not usually enough burst.
I'm level 40 right now. I don't have bolt or mines yet, and realize they might be helpful when I get them. But until then, does anyone have advice on how I can fight DKs with flappy wings?
I don't have lightning flood, because in PvP I just find it completely useless. Curse and mages wrath, heavy attacks with lightning staff, wait for wings to go down, then knock them with reach and throw every projectile you can at them before they get up and recast wings. Repeat.spawn_to_kill wrote: »use lightnig flood with cure and mages wrath you shouldnt have a problem thats coming from a flappy wing dk turnt sorc
I don't have lightning flood, because in PvP I just find it completely useless. Curse and mages wrath, heavy attacks with lightning staff, wait for wings to go down, then knock them with reach and throw every projectile you can at them before they get up and recast wings. Repeat.spawn_to_kill wrote: »use lightnig flood with cure and mages wrath you shouldnt have a problem thats coming from a flappy wing dk turnt sorc
Fought two DKs this morning and it worked pretty well. It does take a little more thought process than fighting anything else, but it's still easily accomplished.
spawn_to_kill wrote: »my lightning flood hit nearly nearly 2k a sec and has a chance of disintegrating low health targets also as cyrodil is a erg fest now aoe like that just helps with groups
On my DK, my favourite encounters are sorcerers. Stam dk, so not enought stam to use flappy wings, but shield&sword deflect magic is low cost, and always works, not to mention it's a sneaky skill, not so obvious like flappy wings. (unless you can spot the shimmer on the character mid-combat).
So OP's problem can be extended to other tanks, since s&b can be accessed by anyone. This topped with higher than avarage spell resistance, and say you encounter a DK with chains equipped, often it ends badly for magic ranged users. (destro staffers included).
When they give me a hard time it's usually the following:
Bolt-stunning me.
Staying behind their minefield, circling around (most tanks are usually melee)
Soul strike (gods I hate this!!!)
Encase
Lightning staff heavy attacks (cant be reflected, but they wont really do much of a damage neither, but at least you wont be faceslapping yourself neither with reflected spells)
Among the sorc skills I keep seeing in my death recap are: endless fury, overload
Avoid at all cost:
Meteor - 9 out of 10 times I send it back
Frags - 9 out of 10 is sent back (unless you use it on a stunned tank, or when he is not aware), and you will run out of stamina for break free, opening yourself for two handed wrecking blow wrecking.
Duels usually end with stalemate anyhow. Sorcs escaping with bolt.
Hope I could help.
americansteel wrote: »On my DK, my favourite encounters are sorcerers. Stam dk, so not enought stam to use flappy wings, but shield&sword deflect magic is low cost, and always works, not to mention it's a sneaky skill, not so obvious like flappy wings. (unless you can spot the shimmer on the character mid-combat).
So OP's problem can be extended to other tanks, since s&b can be accessed by anyone. This topped with higher than avarage spell resistance, and say you encounter a DK with chains equipped, often it ends badly for magic ranged users. (destro staffers included).
When they give me a hard time it's usually the following:
Bolt-stunning me.
Staying behind their minefield, circling around (most tanks are usually melee)
Soul strike (gods I hate this!!!)
Encase
Lightning staff heavy attacks (cant be reflected, but they wont really do much of a damage neither, but at least you wont be faceslapping yourself neither with reflected spells)
Among the sorc skills I keep seeing in my death recap are: endless fury, overload
Avoid at all cost:
Meteor - 9 out of 10 times I send it back
Frags - 9 out of 10 is sent back (unless you use it on a stunned tank, or when he is not aware), and you will run out of stamina for break free, opening yourself for two handed wrecking blow wrecking.
Duels usually end with stalemate anyhow. Sorcs escaping with bolt.
Hope I could help.
magick DK
V3 nord
7 heavy
extended chains
talons
reflective scales
stone fist
defensive posture
lava whip
shield bash or shield assault i love using this on night blades and then hit them with talons.
lave whip
lava whip
frags seem to never bother me. ill pop scales a few times in battle I have a lot of magick.
I manage to kill a few sorcs but usually ends in one of us running away due to a stalemate and a friend request sent.
I don't think I seen a mentioning of CP on this thread either which certainly does help if a sorc has a lot.
the OP should worry about ranking up first and getting his abilities unlocked before worrying about how to fight a dragon knight.
there's a lot of competent dragonknights out there in cyrodiil and some trolling IC sewers and arena area. chances are most DKs wont forget to pop scales because in all fairness that's the most OP ability we have and probably the single most reason why DKs can survive so long in cyrodiil. I remember playing my DK on PC last year before the CP came out scales was so much better than it is now.
I also put CP into bastion.
spawn_to_kill wrote: »in cyrodil i will let u know exact figures later when i can log in its around 850 per 0.5 sec 1700.
Always wondered what would happen if a Sorc threw a frag, the DK reflected it with wings, then the sorc casted defensive posture. Would they play tennis?
Not tried it, and tried it on my dk vs another dk with a meteor with the shield reflect instead. ... was hoping to have a good rally
Reflects are capped at 2 per projectile.
This means Fragments get reflected by the DK. Then the sorc reflects them back at the DK with posture and they will ignore the DKs wings.
Always wondered what would happen if a Sorc threw a frag, the DK reflected it with wings, then the sorc casted defensive posture. Would they play tennis?
Not tried it, and tried it on my dk vs another dk with a meteor with the shield reflect instead. ... was hoping to have a good rally
Reflects are capped at 2 per projectile.
This means Fragments get reflected by the DK. Then the sorc reflects them back at the DK with posture and they will ignore the DKs wings.
Always wondered what would happen if a Sorc threw a frag, the DK reflected it with wings, then the sorc casted defensive posture. Would they play tennis?
Not tried it, and tried it on my dk vs another dk with a meteor with the shield reflect instead. ... was hoping to have a good rally
Reflects are capped at 2 per projectile.
This means Fragments get reflected by the DK. Then the sorc reflects them back at the DK with posture and they will ignore the DKs wings.
Not if DK used flappy on first serve and S&B reflect on 3rd return....
Always wondered what would happen if a Sorc threw a frag, the DK reflected it with wings, then the sorc casted defensive posture. Would they play tennis?
Not tried it, and tried it on my dk vs another dk with a meteor with the shield reflect instead. ... was hoping to have a good rally
Reflects are capped at 2 per projectile.
This means Fragments get reflected by the DK. Then the sorc reflects them back at the DK with posture and they will ignore the DKs wings.
Not if DK used flappy on first serve and S&B reflect on 3rd return....
KozawahGaming wrote: »americansteel wrote: »On my DK, my favourite encounters are sorcerers. Stam dk, so not enought stam to use flappy wings, but shield&sword deflect magic is low cost, and always works, not to mention it's a sneaky skill, not so obvious like flappy wings. (unless you can spot the shimmer on the character mid-combat).
So OP's problem can be extended to other tanks, since s&b can be accessed by anyone. This topped with higher than avarage spell resistance, and say you encounter a DK with chains equipped, often it ends badly for magic ranged users. (destro staffers included).
When they give me a hard time it's usually the following:
Bolt-stunning me.
Staying behind their minefield, circling around (most tanks are usually melee)
Soul strike (gods I hate this!!!)
Encase
Lightning staff heavy attacks (cant be reflected, but they wont really do much of a damage neither, but at least you wont be faceslapping yourself neither with reflected spells)
Among the sorc skills I keep seeing in my death recap are: endless fury, overload
Avoid at all cost:
Meteor - 9 out of 10 times I send it back
Frags - 9 out of 10 is sent back (unless you use it on a stunned tank, or when he is not aware), and you will run out of stamina for break free, opening yourself for two handed wrecking blow wrecking.
Duels usually end with stalemate anyhow. Sorcs escaping with bolt.
Hope I could help.
magick DK
V3 nord
7 heavy
extended chains
talons
reflective scales
stone fist
defensive posture
lava whip
shield bash or shield assault i love using this on night blades and then hit them with talons.
lave whip
lava whip
frags seem to never bother me. ill pop scales a few times in battle I have a lot of magick.
I manage to kill a few sorcs but usually ends in one of us running away due to a stalemate and a friend request sent.
I don't think I seen a mentioning of CP on this thread either which certainly does help if a sorc has a lot.
the OP should worry about ranking up first and getting his abilities unlocked before worrying about how to fight a dragon knight.
there's a lot of competent dragonknights out there in cyrodiil and some trolling IC sewers and arena area. chances are most DKs wont forget to pop scales because in all fairness that's the most OP ability we have and probably the single most reason why DKs can survive so long in cyrodiil. I remember playing my DK on PC last year before the CP came out scales was so much better than it is now.
I also put CP into bastion.
Why Nord for Magicka DK? I went High Elf, extra magicka, extra magicka recovery, and increased spell damage with my fire attacks. 5 Light 2 Heavy DW/S&S. Granted I made him a few days ago so he's only level 20 but in the non-vet pvp I can hold my own in 1v1 even a 1v2. Only bad thing for me right now is I don't have a crafted set I want. Until I get Lava whip I'm using
Firey Breath (gonna use structured Entropy)
Inner Light
Fire Scratches
Talons
Harden Armor (waiting for Scales)
Magma Armor (for 1vX)
Inner Light
Dragons Blood
(Free slot use what you want boo)
(Free slot: Prox. Det.)
Invasion
Preferred Ult would be Meteor
Gear I'm aiming for 4 Toruqs, 5 Seducer,
Always wondered what would happen if a Sorc threw a frag, the DK reflected it with wings, then the sorc casted defensive posture. Would they play tennis?
Not tried it, and tried it on my dk vs another dk with a meteor with the shield reflect instead. ... was hoping to have a good rally
Reflects are capped at 2 per projectile.
This means Fragments get reflected by the DK. Then the sorc reflects them back at the DK with posture and they will ignore the DKs wings.
Not if DK used flappy on first serve and S&B reflect on 3rd return....
josh.lackey_ESO wrote: »I find that, as a magicka sorcerer, I can fare pretty well against every class except Dragonknight because of Reflective Scale. Once they start flapping their wings, I know the fight is going to be a stalemate, and just start spamming encase on them to be annoying. (I usually like to play fair, but I will definitely counter cheap tactics with cheap tactics -- often relentlessly.)
I know that I can use Curse and Fury, but that will never be enough to kill them. I keep Encase, Lightning Splash, and Volcanic Rune on my Overload bar. I try to keep them rooted in Lightning Splash and use Volcanic Rune and Overload Heavy Attack to kill them, but frankly, it's still not usually enough burst.
I'm level 40 right now. I don't have bolt or mines yet, and realize they might be helpful when I get them. But until then, does anyone have advice on how I can fight DKs with flappy wings?
Just light attack four times.
I flap my wings like sorc spam shields in a 1v1. Stalemate and we can both /cry and walk away.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
mike.gaziotisb16_ESO wrote: »
Depends. Magicka DK vs Magicka Sorc is an almost endless fight due to harness and scales, true.
But the OP did not specify stamina or magicka DK from what I see (correct me if I'm wrong).
A stamina DK with drinks and shield breaker is a very anti-sorc build. Sorc is forced to go offensive as his defense is nullified and it's usually a much much shorter fight.
josh.lackey_ESO wrote: »But until then, does anyone have advice on how I can fight DKs with flappy wings?
mike.gaziotisb16_ESO wrote: »
Depends. Magicka DK vs Magicka Sorc is an almost endless fight due to harness and scales, true.
But the OP did not specify stamina or magicka DK from what I see (correct me if I'm wrong).
A stamina DK with drinks and shield breaker is a very anti-sorc build. Sorc is forced to go offensive as his defense is nullified and it's usually a much much shorter fight.
You can just space and los them though. They either fight melee on your terms (in mines) or you´re gone.