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Unfinished Idea: Shaman + Necromancer Classes

  • Anhedonie
    Anhedonie
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    ZO$ removed the Warden class which was shaman/druid in some way. Also people were asking for the necromancer class since release. Do we have it? I think they won't add classes anymore.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • Atarax
    Atarax
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    Lionxoft wrote: »
    I really, REALLY, want necromancy in eso. I need necromancy.

    :no_mouth:

    It will hopefully be in the spell school called "Conjuration" when Spellcrafting releases, and be accessible to everyone.
    Anhedonie wrote: »
    ZO$ removed the Warden class which was shaman/druid in some way. Also people were asking for the necromancer class since release. Do we have it? I think they won't add classes anymore.

    I hope they add weapon lines, guild lines, and world lines (which are open to everyone), but no new class lines unless all class lines become available to everyone.
    Edited by Atarax on 3 August 2015 15:18
    50 Bosmer Nightblade
    50 Breton Sorcerer
    50 Dunmer Dragonknight
    50 Imperial Templar
    50 Khajit Nightblade
    50 Imperial Dragonknight
    50 Altmer Sorcerer
    50 Argonian Templar

    Discussions of Interest:
    Class Balance in 1.6
    Quest Choices
    Request to Reinstate Night's Silence and Dark Stalker stacking
  • Kendaric
    Kendaric
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    Or they could just make it a skill line. They have weapon skill line so they could add a magic skill line for conjuration, alteration etc

    ^This. They should really consider skill lines for the magic schools, similiar to how it was supposed in Spellcrafting.

      PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!. PC EU/PC NA roleplayer and solo PvE quester
    • Morguloth
      Morguloth
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      Well, we already have LOTS of werewolves and vampires and a class DEVOTED to summoning the very Daedric beings we're fighting.

      Here's a thought, make it similar to werewolves and vamps, have a Worm Cultist pop up in certain graveyards on certain nights and allow you to converse with him and open up a quest line which would eventually end up in him teaching you the art of necromancy.

      Seems perfectly plausible to me.
    • darkspyro92_ESO
      darkspyro92_ESO
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      Morguloth wrote: »
      Well, we already have LOTS of werewolves and vampires and a class DEVOTED to summoning the very Daedric beings we're fighting.

      Here's a thought, make it similar to werewolves and vamps, have a Worm Cultist pop up in certain graveyards on certain nights and allow you to converse with him and open up a quest line which would eventually end up in him teaching you the art of necromancy.

      Seems perfectly plausible to me.

      So another world quest line for Necromancy? I guess that's what the other guy was saying. That would be great, although it would downplay the Sorc's summons because then everyone gets a summon. He just gets more.
      Argonians always and forever.
    • Morguloth
      Morguloth
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      Morguloth wrote: »
      Well, we already have LOTS of werewolves and vampires and a class DEVOTED to summoning the very Daedric beings we're fighting.

      Here's a thought, make it similar to werewolves and vamps, have a Worm Cultist pop up in certain graveyards on certain nights and allow you to converse with him and open up a quest line which would eventually end up in him teaching you the art of necromancy.

      Seems perfectly plausible to me.

      So another world quest line for Necromancy? I guess that's what the other guy was saying. That would be great, although it would downplay the Sorc's summons because then everyone gets a summon. He just gets more.

      Well I for one am still shocked there is no possible Necro build in this game, I've had Necros in the last 3 Elder Scrolls games.

      The closest build idea I have had was making a caster out of the NB Shadow and Siphoning trees and using the Shades as "ghostly" type pets. But the shades are buggy as hell (they'll reset your mobs if you use Shadow Cloak and will often stand around with their thumbs up their asses) and do horrrrible damage (they're meant to be tank pets for the -15% dmg debuff and stamina drains)

      So anything even remotely close to a Necro pet in this game is a no go for dps, someone running ESO really must hate Necros I think.
    • darkspyro92_ESO
      darkspyro92_ESO
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      Morguloth wrote: »
      Morguloth wrote: »
      Well, we already have LOTS of werewolves and vampires and a class DEVOTED to summoning the very Daedric beings we're fighting.

      Here's a thought, make it similar to werewolves and vamps, have a Worm Cultist pop up in certain graveyards on certain nights and allow you to converse with him and open up a quest line which would eventually end up in him teaching you the art of necromancy.

      Seems perfectly plausible to me.

      So another world quest line for Necromancy? I guess that's what the other guy was saying. That would be great, although it would downplay the Sorc's summons because then everyone gets a summon. He just gets more.

      Well I for one am still shocked there is no possible Necro build in this game, I've had Necros in the last 3 Elder Scrolls games.

      The closest build idea I have had was making a caster out of the NB Shadow and Siphoning trees and using the Shades as "ghostly" type pets. But the shades are buggy as hell (they'll reset your mobs if you use Shadow Cloak and will often stand around with their thumbs up their asses) and do horrrrible damage (they're meant to be tank pets for the -15% dmg debuff and stamina drains)

      So anything even remotely close to a Necro pet in this game is a no go for dps, someone running ESO really must hate Necros I think.

      Actually the Shades can't even tank since they don't draw aggro. They're complete *** after the update.
      Argonians always and forever.
    • Morguloth
      Morguloth
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      Morguloth wrote: »
      Morguloth wrote: »
      Well, we already have LOTS of werewolves and vampires and a class DEVOTED to summoning the very Daedric beings we're fighting.

      Here's a thought, make it similar to werewolves and vamps, have a Worm Cultist pop up in certain graveyards on certain nights and allow you to converse with him and open up a quest line which would eventually end up in him teaching you the art of necromancy.

      Seems perfectly plausible to me.

      So another world quest line for Necromancy? I guess that's what the other guy was saying. That would be great, although it would downplay the Sorc's summons because then everyone gets a summon. He just gets more.

      Well I for one am still shocked there is no possible Necro build in this game, I've had Necros in the last 3 Elder Scrolls games.

      The closest build idea I have had was making a caster out of the NB Shadow and Siphoning trees and using the Shades as "ghostly" type pets. But the shades are buggy as hell (they'll reset your mobs if you use Shadow Cloak and will often stand around with their thumbs up their asses) and do horrrrible damage (they're meant to be tank pets for the -15% dmg debuff and stamina drains)

      So anything even remotely close to a Necro pet in this game is a no go for dps, someone running ESO really must hate Necros I think.

      Actually the Shades can't even tank since they don't draw aggro. They're complete *** after the update.

      No no no, the SHADES aren't tanks, they're pets designed for tanks because they debuff enemy dmg supposedly have a stamina drain (although that's not in the description on the tool tip).

      Just saying the Shades are about as close as we're gonna get to any type of semi Necrotic pet ........sadly

      And yeah, they suck balls atm lol.
    • darkspyro92_ESO
      darkspyro92_ESO
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      Morguloth wrote: »
      Morguloth wrote: »
      Morguloth wrote: »
      Well, we already have LOTS of werewolves and vampires and a class DEVOTED to summoning the very Daedric beings we're fighting.

      Here's a thought, make it similar to werewolves and vamps, have a Worm Cultist pop up in certain graveyards on certain nights and allow you to converse with him and open up a quest line which would eventually end up in him teaching you the art of necromancy.

      Seems perfectly plausible to me.

      So another world quest line for Necromancy? I guess that's what the other guy was saying. That would be great, although it would downplay the Sorc's summons because then everyone gets a summon. He just gets more.

      Well I for one am still shocked there is no possible Necro build in this game, I've had Necros in the last 3 Elder Scrolls games.

      The closest build idea I have had was making a caster out of the NB Shadow and Siphoning trees and using the Shades as "ghostly" type pets. But the shades are buggy as hell (they'll reset your mobs if you use Shadow Cloak and will often stand around with their thumbs up their asses) and do horrrrible damage (they're meant to be tank pets for the -15% dmg debuff and stamina drains)

      So anything even remotely close to a Necro pet in this game is a no go for dps, someone running ESO really must hate Necros I think.

      Actually the Shades can't even tank since they don't draw aggro. They're complete *** after the update.

      No no no, the SHADES aren't tanks, they're pets designed for tanks because they debuff enemy dmg supposedly have a stamina drain (although that's not in the description on the tool tip).

      Just saying the Shades are about as close as we're gonna get to any type of semi Necrotic pet ........sadly

      And yeah, they suck balls atm lol.

      The damage reduction isn't even very much. Give me %30 or %40 or hell even %50 and I'll overlook all the flaws they have.
      Argonians always and forever.
    • AshTal
      AshTal
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      I would like a necromancer class but I think the weakness is we already have a pet class, and pets kinda suck.
    • Atarax
      Atarax
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      AshTal wrote: »
      I would like a necromancer class but I think the weakness is we already have a pet class, and pets kinda suck.

      ? My VR2 sorc disagrees with you. Even putting all my points on leveling up into health, my clanfear has about 5k more health than my guy, draws agro, and seems to take significantly less damage..

      But, yeah, no new classes unless we open up class lines to everyone to pick and choose from.
      50 Bosmer Nightblade
      50 Breton Sorcerer
      50 Dunmer Dragonknight
      50 Imperial Templar
      50 Khajit Nightblade
      50 Imperial Dragonknight
      50 Altmer Sorcerer
      50 Argonian Templar

      Discussions of Interest:
      Class Balance in 1.6
      Quest Choices
      Request to Reinstate Night's Silence and Dark Stalker stacking
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