I'm about to roll an alt to play with friends, and due to the lack of tanks I would like to go tank. However i LOVE to pvp and i was wondering if anyone could share any viable nightblade tank bulds for pvp. I greatly appreciate any help out there. Thanks!
Well hopefully you know that tanks don't really exist in pvp, just tanky players... You can do a sap tank build, which will allow you to stay alive longer than anyone else in your group other than maybe a tanky templar, but you won't do tons of damage. 5 heavy armor > Siphoning attacks toggle > sap essence all the things. You can stay up forever but all you can really do efficiently is distract people. You will hit like a truck- a tonka truck.
edit- I should make it clear that I'm not trying to discourage you from it. It really is fun to play a sap tank, it's just not particularly useful in most situations in the current meta.
Well hopefully you know that tanks don't really exist in pvp, just tanky players... You can do a sap tank build, which will allow you to stay alive longer than anyone else in your group other than maybe a tanky templar, but you won't do tons of damage. 5 heavy armor > Siphoning attacks toggle > sap essence all the things. You can stay up forever but all you can really do efficiently is distract people. You will hit like a truck- a tonka truck.
edit- I should make it clear that I'm not trying to discourage you from it. It really is fun to play a sap tank, it's just not particularly useful in most situations in the current meta.
I guess i should have said tanky pvp build. Going in and harrasing would be something Id look at doing. I was thinking along the lines of the second comment which mentioned going SB/two hand. I hope I can find something that is fun and helpful to the group.
Well hopefully you know that tanks don't really exist in pvp, just tanky players... You can do a sap tank build, which will allow you to stay alive longer than anyone else in your group other than maybe a tanky templar, but you won't do tons of damage. 5 heavy armor > Siphoning attacks toggle > sap essence all the things. You can stay up forever but all you can really do efficiently is distract people. You will hit like a truck- a tonka truck.
edit- I should make it clear that I'm not trying to discourage you from it. It really is fun to play a sap tank, it's just not particularly useful in most situations in the current meta.
I guess i should have said tanky pvp build. Going in and harrasing would be something Id look at doing. I was thinking along the lines of the second comment which mentioned going SB/two hand. I hope I can find something that is fun and helpful to the group.
If you build a sap tank, use Caltrops and Mass Hysteria to be useful to your group and stay alive longer.
Probably Soul Tether on your first bar as an emergency heal, since you have no selfheal like DK/Templar.
Well hopefully you know that tanks don't really exist in pvp, just tanky players... You can do a sap tank build, which will allow you to stay alive longer than anyone else in your group other than maybe a tanky templar, but you won't do tons of damage. 5 heavy armor > Siphoning attacks toggle > sap essence all the things. You can stay up forever but all you can really do efficiently is distract people. You will hit like a truck- a tonka truck.
edit- I should make it clear that I'm not trying to discourage you from it. It really is fun to play a sap tank, it's just not particularly useful in most situations in the current meta.
I guess i should have said tanky pvp build. Going in and harrasing would be something Id look at doing. I was thinking along the lines of the second comment which mentioned going SB/two hand. I hope I can find something that is fun and helpful to the group.
If you build a sap tank, use Caltrops and Mass Hysteria to be useful to your group and stay alive longer.
Probably Soul Tether on your first bar as an emergency heal, since you have no selfheal like DK/Templar.
Any recomend ability to use over caltrops until i get it unlocked?
Well hopefully you know that tanks don't really exist in pvp, just tanky players... You can do a sap tank build, which will allow you to stay alive longer than anyone else in your group other than maybe a tanky templar, but you won't do tons of damage. 5 heavy armor > Siphoning attacks toggle > sap essence all the things. You can stay up forever but all you can really do efficiently is distract people. You will hit like a truck- a tonka truck.
edit- I should make it clear that I'm not trying to discourage you from it. It really is fun to play a sap tank, it's just not particularly useful in most situations in the current meta.
I guess i should have said tanky pvp build. Going in and harrasing would be something Id look at doing. I was thinking along the lines of the second comment which mentioned going SB/two hand. I hope I can find something that is fun and helpful to the group.
If you build a sap tank, use Caltrops and Mass Hysteria to be useful to your group and stay alive longer.
Probably Soul Tether on your first bar as an emergency heal, since you have no selfheal like DK/Templar.
Any recomend ability to use over caltrops until i get it unlocked?
Deep slash is far more useful to keep your group alive than caltrops IMO. And yeah Soul Tether is great for your S&B bar other than the heals you'll get from Absorb Magick (which are constant in my experience).
Well hopefully you know that tanks don't really exist in pvp, just tanky players... You can do a sap tank build, which will allow you to stay alive longer than anyone else in your group other than maybe a tanky templar, but you won't do tons of damage. 5 heavy armor > Siphoning attacks toggle > sap essence all the things. You can stay up forever but all you can really do efficiently is distract people. You will hit like a truck- a tonka truck.
edit- I should make it clear that I'm not trying to discourage you from it. It really is fun to play a sap tank, it's just not particularly useful in most situations in the current meta.
I guess i should have said tanky pvp build. Going in and harrasing would be something Id look at doing. I was thinking along the lines of the second comment which mentioned going SB/two hand. I hope I can find something that is fun and helpful to the group.
If you build a sap tank, use Caltrops and Mass Hysteria to be useful to your group and stay alive longer.
Probably Soul Tether on your first bar as an emergency heal, since you have no selfheal like DK/Templar.
Any recomend ability to use over caltrops until i get it unlocked?
Deep slash is far more useful to keep your group alive than caltrops IMO. And yeah Soul Tether is great for your S&B bar other than the heals you'll get from Absorb Magick (which are constant in my experience).
Do you have a guide you could link? Or just a build suggestion? I really would appreciate it
Well hopefully you know that tanks don't really exist in pvp, just tanky players... You can do a sap tank build, which will allow you to stay alive longer than anyone else in your group other than maybe a tanky templar, but you won't do tons of damage. 5 heavy armor > Siphoning attacks toggle > sap essence all the things. You can stay up forever but all you can really do efficiently is distract people. You will hit like a truck- a tonka truck.
edit- I should make it clear that I'm not trying to discourage you from it. It really is fun to play a sap tank, it's just not particularly useful in most situations in the current meta.
I guess i should have said tanky pvp build. Going in and harrasing would be something Id look at doing. I was thinking along the lines of the second comment which mentioned going SB/two hand. I hope I can find something that is fun and helpful to the group.
If you build a sap tank, use Caltrops and Mass Hysteria to be useful to your group and stay alive longer.
Probably Soul Tether on your first bar as an emergency heal, since you have no selfheal like DK/Templar.
Any recomend ability to use over caltrops until i get it unlocked?
Deep slash is far more useful to keep your group alive than caltrops IMO. And yeah Soul Tether is great for your S&B bar other than the heals you'll get from Absorb Magick (which are constant in my experience).
Do you have a guide you could link? Or just a build suggestion? I really would appreciate it
S&B Bar> Deep Slash, Piercing Mark, Absorb Magick, Mass Hysteria, Double-take > Soul Tether
2 Hander Bar> Crit Charge, Executioner, Grim Focus, Rally, Wrecking Blow > Incapacitating Strike
Gearing
Skirmisher Helm
Medium Night's Silence Chest (Nirnhoned)
Medium Night's Silence Shoulders (Nirnhoned)
Skirmisher Belt
Skirmisher Boots
Skirmisher Gloves
Skirmisher Legs
Shadow Walker Ring
Shadow Walker Band
Shadow Walker Neck
Night's Silence Sharpened 2 Hand Mace
Night's Silence Sharpened 1 Hand Mace
Night's Silence Shield (Nirnhoned)
Vet 10 Blue Stam/Magicka drink
Warrior Mundus (Shadow could be better I still need to run testing)
All of my gear is legendary where possible, enchanted with legendary Health on all but two pieces (gloves + belt which are stam) and my weapons are enchanted with fire.
Basically you keep everyone attacking you slowed and maimed with deep slash, keep Absorb magick up at all times (and animation cancel it so people aren't aware they're healing you by attacking you). Your primary attack is going to be deep slash, keep your piercing make on magicka nightblades or if you need a dirty heal one of those dwemer bots (when it is killed or fades you'll get a free heal). Keep your opponents feared as soon as their immunity is gone and keep double-take up at all times (also serves as an escape).
When your opponents run out of stamina or show a moment of weakness, switch to two-hander (need to do this periodically to refresh grim focus + rally regardless) and burst them down.
It takes some skillful play to pull of but I'm getting a lot better at it. Also keep block held at all times with S&B up to keep ult generation going and to reduce damage. If things get hairy, dodge roll around your nearest LoS object and double-take /roll spam your way out of gap-closer range. You can chase down a max-speed horse by sprinting with this build and spamming double-take every 4 seconds.
Well hopefully you know that tanks don't really exist in pvp, just tanky players... You can do a sap tank build, which will allow you to stay alive longer than anyone else in your group other than maybe a tanky templar, but you won't do tons of damage. 5 heavy armor > Siphoning attacks toggle > sap essence all the things. You can stay up forever but all you can really do efficiently is distract people. You will hit like a truck- a tonka truck.
edit- I should make it clear that I'm not trying to discourage you from it. It really is fun to play a sap tank, it's just not particularly useful in most situations in the current meta.
I guess i should have said tanky pvp build. Going in and harrasing would be something Id look at doing. I was thinking along the lines of the second comment which mentioned going SB/two hand. I hope I can find something that is fun and helpful to the group.
If you build a sap tank, use Caltrops and Mass Hysteria to be useful to your group and stay alive longer.
Probably Soul Tether on your first bar as an emergency heal, since you have no selfheal like DK/Templar.
Any recomend ability to use over caltrops until i get it unlocked?
Deep slash is far more useful to keep your group alive than caltrops IMO. And yeah Soul Tether is great for your S&B bar other than the heals you'll get from Absorb Magick (which are constant in my experience).
Do you have a guide you could link? Or just a build suggestion? I really would appreciate it
S&B Bar> Deep Slash, Piercing Mark, Absorb Magick, Mass Hysteria, Double-take > Soul Tether
2 Hander Bar> Crit Charge, Executioner, Grim Focus, Rally, Wrecking Blow > Incapacitating Strike
Gearing
Skirmisher Helm
Medium Night's Silence Chest (Nirnhoned)
Medium Night's Silence Shoulders (Nirnhoned)
Skirmisher Belt
Skirmisher Boots
Skirmisher Gloves
Skirmisher Legs
Shadow Walker Ring
Shadow Walker Band
Shadow Walker Neck
Night's Silence Sharpened 2 Hand Mace
Night's Silence Sharpened 1 Hand Mace
Night's Silence Shield (Nirnhoned)
Vet 10 Blue Stam/Magicka drink
Warrior Mundus (Shadow could be better I still need to run testing)
All of my gear is legendary where possible, enchanted with legendary Health on all but two pieces (gloves + belt which are stam) and my weapons are enchanted with fire.
Basically you keep everyone attacking you slowed and maimed with deep slash, keep Absorb magick up at all times (and animation cancel it so people aren't aware they're healing you by attacking you). Your primary attack is going to be deep slash, keep your piercing make on magicka nightblades or if you need a dirty heal one of those dwemer bots (when it is killed or fades you'll get a free heal). Keep your opponents feared as soon as their immunity is gone and keep double-take up at all times (also serves as an escape).
When your opponents run out of stamina or show a moment of weakness, switch to two-hander (need to do this periodically to refresh grim focus + rally regardless) and burst them down.
It takes some skillful play to pull of but I'm getting a lot better at it. Also keep block held at all times with S&B up to keep ult generation going and to reduce damage. If things get hairy, dodge roll around your nearest LoS object and double-take /roll spam your way out of gap-closer range. You can chase down a max-speed horse by sprinting with this build and spamming double-take every 4 seconds.
I really like the sound of that build. And nice set up. It works well without siphoning strikes? Also how do you place your attribute points?
Well hopefully you know that tanks don't really exist in pvp, just tanky players... You can do a sap tank build, which will allow you to stay alive longer than anyone else in your group other than maybe a tanky templar, but you won't do tons of damage. 5 heavy armor > Siphoning attacks toggle > sap essence all the things. You can stay up forever but all you can really do efficiently is distract people. You will hit like a truck- a tonka truck.
edit- I should make it clear that I'm not trying to discourage you from it. It really is fun to play a sap tank, it's just not particularly useful in most situations in the current meta.
I guess i should have said tanky pvp build. Going in and harrasing would be something Id look at doing. I was thinking along the lines of the second comment which mentioned going SB/two hand. I hope I can find something that is fun and helpful to the group.
If you build a sap tank, use Caltrops and Mass Hysteria to be useful to your group and stay alive longer.
Probably Soul Tether on your first bar as an emergency heal, since you have no selfheal like DK/Templar.
Any recomend ability to use over caltrops until i get it unlocked?
Deep slash is far more useful to keep your group alive than caltrops IMO. And yeah Soul Tether is great for your S&B bar other than the heals you'll get from Absorb Magick (which are constant in my experience).
Do you have a guide you could link? Or just a build suggestion? I really would appreciate it
S&B Bar> Deep Slash, Piercing Mark, Absorb Magick, Mass Hysteria, Double-take > Soul Tether
2 Hander Bar> Crit Charge, Executioner, Grim Focus, Rally, Wrecking Blow > Incapacitating Strike
Gearing
Skirmisher Helm
Medium Night's Silence Chest (Nirnhoned)
Medium Night's Silence Shoulders (Nirnhoned)
Skirmisher Belt
Skirmisher Boots
Skirmisher Gloves
Skirmisher Legs
Shadow Walker Ring
Shadow Walker Band
Shadow Walker Neck
Night's Silence Sharpened 2 Hand Mace
Night's Silence Sharpened 1 Hand Mace
Night's Silence Shield (Nirnhoned)
Vet 10 Blue Stam/Magicka drink
Warrior Mundus (Shadow could be better I still need to run testing)
All of my gear is legendary where possible, enchanted with legendary Health on all but two pieces (gloves + belt which are stam) and my weapons are enchanted with fire.
Basically you keep everyone attacking you slowed and maimed with deep slash, keep Absorb magick up at all times (and animation cancel it so people aren't aware they're healing you by attacking you). Your primary attack is going to be deep slash, keep your piercing make on magicka nightblades or if you need a dirty heal one of those dwemer bots (when it is killed or fades you'll get a free heal). Keep your opponents feared as soon as their immunity is gone and keep double-take up at all times (also serves as an escape).
When your opponents run out of stamina or show a moment of weakness, switch to two-hander (need to do this periodically to refresh grim focus + rally regardless) and burst them down.
It takes some skillful play to pull of but I'm getting a lot better at it. Also keep block held at all times with S&B up to keep ult generation going and to reduce damage. If things get hairy, dodge roll around your nearest LoS object and double-take /roll spam your way out of gap-closer range. You can chase down a max-speed horse by sprinting with this build and spamming double-take every 4 seconds.
I really like the sound of that build. And nice set up. It works well without siphoning strikes? Also how do you place your attribute points?
Yeah Siphoning strikes isn't going to be effective as stamina. If you plan on solo-diving zergs then you'll do much better with a SAP-tank build but I haven't seen a SAP tank in all that effective lately and I've killed quite a few of them solo recently with this build.
My Champions points are placed as such:
Mage: All in Mighty
Warrior: Split between Crit Damage reduction, Magic damage reduction and elemental reduction
Thief: Half to stamina regen, 1/4 to magicka regen and 1/8 to dodge cost reduction, 1/8 to stam cost reduction.
I just did a major rebalancing last night so I may be forgetting a minor skill I used for a 10 point passive somewhere but that's the basic split.
Well hopefully you know that tanks don't really exist in pvp, just tanky players... You can do a sap tank build, which will allow you to stay alive longer than anyone else in your group other than maybe a tanky templar, but you won't do tons of damage. 5 heavy armor > Siphoning attacks toggle > sap essence all the things. You can stay up forever but all you can really do efficiently is distract people. You will hit like a truck- a tonka truck.
edit- I should make it clear that I'm not trying to discourage you from it. It really is fun to play a sap tank, it's just not particularly useful in most situations in the current meta.
I guess i should have said tanky pvp build. Going in and harrasing would be something Id look at doing. I was thinking along the lines of the second comment which mentioned going SB/two hand. I hope I can find something that is fun and helpful to the group.
If you build a sap tank, use Caltrops and Mass Hysteria to be useful to your group and stay alive longer.
Probably Soul Tether on your first bar as an emergency heal, since you have no selfheal like DK/Templar.
Any recomend ability to use over caltrops until i get it unlocked?
Deep slash is far more useful to keep your group alive than caltrops IMO. And yeah Soul Tether is great for your S&B bar other than the heals you'll get from Absorb Magick (which are constant in my experience).
Do you have a guide you could link? Or just a build suggestion? I really would appreciate it
S&B Bar> Deep Slash, Piercing Mark, Absorb Magick, Mass Hysteria, Double-take > Soul Tether
2 Hander Bar> Crit Charge, Executioner, Grim Focus, Rally, Wrecking Blow > Incapacitating Strike
Gearing
Skirmisher Helm
Medium Night's Silence Chest (Nirnhoned)
Medium Night's Silence Shoulders (Nirnhoned)
Skirmisher Belt
Skirmisher Boots
Skirmisher Gloves
Skirmisher Legs
Shadow Walker Ring
Shadow Walker Band
Shadow Walker Neck
Night's Silence Sharpened 2 Hand Mace
Night's Silence Sharpened 1 Hand Mace
Night's Silence Shield (Nirnhoned)
Vet 10 Blue Stam/Magicka drink
Warrior Mundus (Shadow could be better I still need to run testing)
All of my gear is legendary where possible, enchanted with legendary Health on all but two pieces (gloves + belt which are stam) and my weapons are enchanted with fire.
Basically you keep everyone attacking you slowed and maimed with deep slash, keep Absorb magick up at all times (and animation cancel it so people aren't aware they're healing you by attacking you). Your primary attack is going to be deep slash, keep your piercing make on magicka nightblades or if you need a dirty heal one of those dwemer bots (when it is killed or fades you'll get a free heal). Keep your opponents feared as soon as their immunity is gone and keep double-take up at all times (also serves as an escape).
When your opponents run out of stamina or show a moment of weakness, switch to two-hander (need to do this periodically to refresh grim focus + rally regardless) and burst them down.
It takes some skillful play to pull of but I'm getting a lot better at it. Also keep block held at all times with S&B up to keep ult generation going and to reduce damage. If things get hairy, dodge roll around your nearest LoS object and double-take /roll spam your way out of gap-closer range. You can chase down a max-speed horse by sprinting with this build and spamming double-take every 4 seconds.
I really like the sound of that build. And nice set up. It works well without siphoning strikes? Also how do you place your attribute points?
Yeah Siphoning strikes isn't going to be effective as stamina. If you plan on solo-diving zergs then you'll do much better with a SAP-tank build but I haven't seen a SAP tank in all that effective lately and I've killed quite a few of them solo recently with this build.
My Champions points are placed as such:
Mage: All in Mighty
Warrior: Split between Crit Damage reduction, Magic damage reduction and elemental reduction
Thief: Half to stamina regen, 1/4 to magicka regen and 1/8 to dodge cost reduction, 1/8 to stam cost reduction.
I just did a major rebalancing last night so I may be forgetting a minor skill I used for a 10 point passive somewhere but that's the basic split.
Cool man. Im gona give this a whirl! Should I put my points all into health? Or throw a lil into stamina? But that sounds like a really fun set up.
I'm about to roll an alt to play with friends, and due to the lack of tanks I would like to go tank. However i LOVE to pvp and i was wondering if anyone could share any viable nightblade tank bulds for pvp. I greatly appreciate any help out there. Thanks!
I've been doing pretty well running my Sword and Board NB build as a pure Stamina NB. I couldn't tell you about SAP tanking but if you want the ability to tank multiple people and be able to switch to pure offense you could run 2 hander and sword and board. With the Sword and board I find Deep Slash to be amazing against groups of players as it will hit 3 targets with AOE apply a -15% Damage debuff to them and a -60% Slow to them while doing pretty decent damage.
Absorb magic is amazing when you're facing a Sorc or Magicka NB and provides a great source of healing. I'm rocking anywhere between 3100 and 4000 Stamina regen depending which buffs I'm rocking so It's pretty impossible for me to run out of stamina no matter how much I block/dodge roll etc.
Well hopefully you know that tanks don't really exist in pvp, just tanky players... You can do a sap tank build, which will allow you to stay alive longer than anyone else in your group other than maybe a tanky templar, but you won't do tons of damage. 5 heavy armor > Siphoning attacks toggle > sap essence all the things. You can stay up forever but all you can really do efficiently is distract people. You will hit like a truck- a tonka truck.
edit- I should make it clear that I'm not trying to discourage you from it. It really is fun to play a sap tank, it's just not particularly useful in most situations in the current meta.
I guess i should have said tanky pvp build. Going in and harrasing would be something Id look at doing. I was thinking along the lines of the second comment which mentioned going SB/two hand. I hope I can find something that is fun and helpful to the group.
If you build a sap tank, use Caltrops and Mass Hysteria to be useful to your group and stay alive longer.
Probably Soul Tether on your first bar as an emergency heal, since you have no selfheal like DK/Templar.
Any recomend ability to use over caltrops until i get it unlocked?
Deep slash is far more useful to keep your group alive than caltrops IMO. And yeah Soul Tether is great for your S&B bar other than the heals you'll get from Absorb Magick (which are constant in my experience).
Rune_Relic wrote: »I'm about to roll an alt to play with friends, and due to the lack of tanks I would like to go tank. However i LOVE to pvp and i was wondering if anyone could share any viable nightblade tank bulds for pvp. I greatly appreciate any help out there. Thanks!
I've been doing pretty well running my Sword and Board NB build as a pure Stamina NB. I couldn't tell you about SAP tanking but if you want the ability to tank multiple people and be able to switch to pure offense you could run 2 hander and sword and board. With the Sword and board I find Deep Slash to be amazing against groups of players as it will hit 3 targets with AOE apply a -15% Damage debuff to them and a -60% Slow to them while doing pretty decent damage.
Absorb magic is amazing when you're facing a Sorc or Magicka NB and provides a great source of healing. I'm rocking anywhere between 3100 and 4000 Stamina regen depending which buffs I'm rocking so It's pretty impossible for me to run out of stamina no matter how much I block/dodge roll etc.
How on earth do you actually get 4000 stamina regen ?
Any chance you could list the recipe ?
I spent a fortune stacking 2/3 piece of 5 set stamina gear with 62 stamina.
Never got anything like that lol.
I gave up and went back to an +armour stacking blocking build
I was beginning to believe its DPS build or GTFO cyrodiil.
Tanks are just a quickie punchbag with the damage floating around.
You're dead long before you can kill anything.
Don't even have the stamina to block/breakfree
Rune_Relic wrote: »I'm about to roll an alt to play with friends, and due to the lack of tanks I would like to go tank. However i LOVE to pvp and i was wondering if anyone could share any viable nightblade tank bulds for pvp. I greatly appreciate any help out there. Thanks!
I've been doing pretty well running my Sword and Board NB build as a pure Stamina NB. I couldn't tell you about SAP tanking but if you want the ability to tank multiple people and be able to switch to pure offense you could run 2 hander and sword and board. With the Sword and board I find Deep Slash to be amazing against groups of players as it will hit 3 targets with AOE apply a -15% Damage debuff to them and a -60% Slow to them while doing pretty decent damage.
Absorb magic is amazing when you're facing a Sorc or Magicka NB and provides a great source of healing. I'm rocking anywhere between 3100 and 4000 Stamina regen depending which buffs I'm rocking so It's pretty impossible for me to run out of stamina no matter how much I block/dodge roll etc.
How on earth do you actually get 4000 stamina regen ?
Any chance you could list the recipe ?
I spent a fortune stacking 2/3 piece of 5 set stamina gear with 62 stamina.
Never got anything like that lol.
I gave up and went back to an +armour stacking blocking build
I was beginning to believe its DPS build or GTFO cyrodiil.
Tanks are just a quickie punchbag with the damage floating around.
You're dead long before you can kill anything.
Don't even have the stamina to block/breakfree
I wouldn't consider my build a "Tank". It is "Tanky" all things consider (with block) but I can lower the output of everyone beating on me and negate a lot of the damage thrown at me for awhile but I take damage and (currently) without vigor I'll die if I tank too long without another source of heals. Me and a Templar friend were fighting a group of 10-15 EP for far longer than should of been possible last night.
4251 Stamina Regen is my peak burst (barring Continuous attack or something extraordinary)
Nightblade +30%
Medium Armor +28%
Bosmer +21%
Werewolf +15%
Tri-pot +20%
Grim Focus +10%
Battle Rush +30%
Champion points +17.3% (multiplicative of all)
Base 514 Stamina Regen
Blue Food +463 Stamina Regen
2 Stamina Recovery Set Bonuses (Skirmisher + Night's Silence) for +250 total.
Without any self-buffs and just drink I'm at 3090 Recovery.