How would a nightblade with a stamina build get over 22k HP? What's the norm?
So I know with the upcoming changes the burst damage will be toned down a bit... But getting TWO SHOT rather reliably from nbs rocking heavy attack into proximity detonation with 15k hits is getting old and is still going to be insane burst with 35% damage reduction. NTM the buff for magicka nightblades with the cloak changes...
I also am specced rather defensively with 5/5 whitestrakes and 22k hp pool.. so anyone saying just dont build glass cannon is just wrong.
The burst and reliable escape for NBs is just ridiculous. End rant.
So I know with the upcoming changes the burst damage will be toned down a bit... But getting TWO SHOT rather reliably from nbs rocking heavy attack into proximity detonation with 15k hits is getting old and is still going to be insane burst with 35% damage reduction. NTM the buff for magicka nightblades with the cloak changes...
I also am specced rather defensively with 5/5 whitestrakes and 22k hp pool.. so anyone saying just dont build glass cannon is just wrong.
The burst and reliable escape for NBs is just ridiculous. End rant.
Magicka NBs may have massive burst in some cases - but is that not the point of the class? Get in, kill the target and get out asap. They have unreliable sustained damage and poor survivability. Just my opinion :P
Magicka NBs may have massive burst in some cases - but is that not the point of the class? Get in, kill the target and get out asap. They have unreliable sustained damage and poor survivability. Just my opinion :P
Magicka NBs have no burst outside of Magicka Detonation, which will become useless against single targets. Their biggest hitting skill hits for 5K damage if they spec entirely into spell damage, which means they won't be able to use Cloak very often at all.
Magicka NBs that can spam Cloak, have NO burst what so ever.
I've seen magicka NBs in a 5-1-1 setup that can still perma-cloak and have over 2k spell damage. That seems decent to me. It won't have massive burst, but enough to kill.
1500 magicka recovery isn't enough to keep casting Cloak along with other spells in combat, you run out of magicka that way.
I've seen magicka NBs in a 5-1-1 setup that can still perma-cloak and have over 2k spell damage. That seems decent to me. It won't have massive burst, but enough to kill.
I'll believe it if I see it.
In order to perma cloak, (Cloak has the same magicka cost as Breath of Life) you have to have at least 3 magicka recovery set bonuses, which doesn't leave room for many spell damage set bonuses, you won't have enough to reach 2K spell damage that way.
ScruffyWhiskers wrote: »I watched the deltia video and see Zysmon's point now. Deltia is showing off the perma cloak OUT OF COMBAT. Huge difference there actually.
So I know with the upcoming changes the burst damage will be toned down a bit... But getting TWO SHOT rather reliably from nbs rocking heavy attack into proximity detonation with 15k hits is getting old and is still going to be insane burst with 35% damage reduction. NTM the buff for magicka nightblades with the cloak changes...
I also am specced rather defensively with 5/5 whitestrakes and 22k hp pool.. so anyone saying just dont build glass cannon is just wrong.
The burst and reliable escape for NBs is just ridiculous. End rant.
Magicka Detonation will scale with number of enemies hit soon, which means it'll be useless in small scale combat, which means you won't get two shot with Magicka Detonation again.
Also, Cloak didn't suddenly become this OP skill, it's been the same since launch, it still breaks right after activation most of the time, the coming changes won't fix that. There are still ways to counter Cloak even after detecton potions, which should have never countered Cloak in the first place, get changed.
It makes no sense for a potion to completely negate the most important skill of a class. That's like having a potion prevent the use of Hardened Ward or Breath of Life. Magicka Nightblades have literally NOTHING outside of Cloak, if they can't spam Cloak then they die without a chance. They have no self heals, they have no shields, no big burst skills, they have no escapes outside of Cloak, they have nothing.. Sorcs are still incredibly powerful despite the BE penalties, but if you nerf Cloak then you leave NBs with absolutely nothing, and no one will ever play one again.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Magicka Detonation will scale with number of enemies hit soon, which means it'll be useless in small scale combat, which means you won't get two shot with Magicka Detonation again.
Magicka Detonation will scale with number of enemies hit soon, which means it'll be useless in small scale combat, which means you won't get two shot with Magicka Detonation again.
What's the chance ZOS will break the spell and cause it to wipe out everything living in Cyrodiil ? At least the critters were smart enough to leave Cyrodiil before that happens.