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Why DC should do what AD wouldn't...

CN_Daniel
CN_Daniel
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Last cycle of Azura, the banana constantly piled on 4+ raids against Nemesis & NPK. We asked them to self police, but they didn't...

I'd like to show the AD we're better than this. We need to spread out DC, this ain't pvp...

Don't make me regret asking for this bananas. Now that you know how being dog-piled feels, try to do a better job of self-policing yourselves going forward. I feel like we've made our point, now I want to take a positive step forward together. The current state of Azura should be a learning opportunity for everyone.


A little respect from each side would go a long way in making this a better game, and it will prevent things like this happening in the future.
  • ksimpscnub18_ESO
    ksimpscnub18_ESO
    ✭✭✭
    i made this point yesterday in one of the other threads. yes pls we need to spread out. good fights to be had in other places.
    Tikijim DC NB
    Wakka Flame DC DK
    Nearcyde DC Templar

  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    NPK Daniel wrote: »
    Last cycle of Azura, the banana constantly piled on 4+ raids against Nemesis & NPK. We asked them to self police, but they didn't...

    I'd like to show the AD we're better than this. We need to spread out DC, this ain't pvp...

    Don't make me regret asking for this bananas. Now that you know how being dog-piled feels, try to do a better job of self-policing yourselves going forward. I feel like we've made our point, now I want to take a positive step forward together. The current state of Azura should be a learning opportunity for everyone.


    A little respect from each side would go a long way in making this a better game, and it will prevent things like this happening in the future.

    Addition:
    "Or suffer the blue biceps again"
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Gorthax
    Gorthax
    ✭✭✭✭✭
    Trying to get the people to NOT gang bang each other is like asking any government to stop screwing over its people.....just wont happen. I commend you for the effort though!
  •  Jules
    Jules
    ✭✭✭✭✭
    ✭✭
    What server are you guys homed on?
    Edited by Jules on 13 July 2015 18:43
    JULES | PC NA | ADAMANT

    IGN- @Juies || Youtube || Twitch
    EP - Julianos . Jules . Family Jules . Jules of Misrule. Joy
    DC - Julsie . Jules . Jukes . Jojuji . Juliet . Jaded
    AD - Juice . Jubaited . Joules . Julmanji . Julogy . Jubroni . Ju Jitsu



    Rest in Peace G & Yi
    Viva La Aristocracy
  • Publius_Scipio
    Publius_Scipio
    ✭✭✭✭✭
    ✭✭✭
    Isn't Nemsis an EP guild?
  •  Jules
    Jules
    ✭✭✭✭✭
    ✭✭
    Isn't Nemsis an EP guild?

    Nemesis = DC
    Nexus = EP
    JULES | PC NA | ADAMANT

    IGN- @Juies || Youtube || Twitch
    EP - Julianos . Jules . Family Jules . Jules of Misrule. Joy
    DC - Julsie . Jules . Jukes . Jojuji . Juliet . Jaded
    AD - Juice . Jubaited . Joules . Julmanji . Julogy . Jubroni . Ju Jitsu



    Rest in Peace G & Yi
    Viva La Aristocracy
  • Kupoking
    Kupoking
    ✭✭✭✭✭
    NPK Daniel wrote: »
    Last cycle of Azura, the banana constantly piled on 4+ raids against Nemesis & NPK. We asked them to self police, but they didn't...

    I'd like to show the AD we're better than this. We need to spread out DC, this ain't pvp...

    Don't make me regret asking for this bananas. Now that you know how being dog-piled feels, try to do a better job of self-policing yourselves going forward. I feel like we've made our point, now I want to take a positive step forward together. The current state of Azura should be a learning opportunity for everyone.


    A little respect from each side would go a long way in making this a better game, and it will prevent things like this happening in the future.

    No just no Daniel.

    One of our main tactics is to fan out.

    Ive never seen any tko, decibel or misfits raid stack 1-2 meters appart and be completely static and immobile like what we saw recently.

    You are making this all up or really screwing yourself over for saying what we stack our raids in springs and stop moving. Show that you are totally clueless about games tactics.

    Yes in tko we have large numbers. But we are spread out and mobile, unlike npk is these days.

    Ill say it again, Ive started to have respect to you dc guys. You guys had great individual players and going large grp vs large grp felt like having many skirmishes in a battleground which felt good. Much better than the old opinion ive had of fake alliance dealers and backstabbers.

    Claming that crap because you guys lost due only to having smaller pop is freaking unreal.
  • Kupoking
    Kupoking
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    Gosh darn you guys had potential. Way to screw that up.
  • CN_Daniel
    CN_Daniel
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    NPK Daniel wrote: »
    Last cycle of Azura, the banana constantly piled on 4+ raids against Nemesis & NPK. We asked them to self police, but they didn't...

    I'd like to show the AD we're better than this. We need to spread out DC, this ain't pvp...

    Don't make me regret asking for this bananas. Now that you know how being dog-piled feels, try to do a better job of self-policing yourselves going forward. I feel like we've made our point, now I want to take a positive step forward together. The current state of Azura should be a learning opportunity for everyone.


    A little respect from each side would go a long way in making this a better game, and it will prevent things like this happening in the future.

    No just no Daniel.

    One of our main tactics is to fan out.

    Ive never seen any tko, decibel or misfits raid stack 1-2 meters appart and be completely static and immobile like what we saw recently.

    You are making this all up or really screwing yourself over for saying what we stack our raids in springs and stop moving. Show that you are totally clueless about games tactics.

    Yes in tko we have large numbers. But we are spread out and mobile, unlike npk is these days.

    Ill say it again, Ive started to have respect to you dc guys. You guys had great individual players and going large grp vs large grp felt like having many skirmishes in a battleground which felt good. Much better than the old opinion ive had of fake alliance dealers and backstabbers.

    Claming that crap because you guys lost due only to having smaller pop is freaking unreal.

    At least you admit tko, decibal & misfits were all fighting NPK and the small Nemesis team lol. And....We've won 3 out of 4....so, that's, like, uh, not losing.... :-)

    I am CN now, and our tactics developed while fighting superior numbers constantly. It's not our fault those same tactics break the server now that we have equal numbers of DC and AD fighting each other.
  • CN_Daniel
    CN_Daniel
    ✭✭✭✭
    Jules wrote: »
    What server are you guys homed on?

    I dunno, just know I don't like the lag... lol

    Hit me up tonight, maybe we can pick together. Servers can't really handle more than 2-3 guilds per alliance... We'd love to play with you guys :-)
  • Ghostbane
    Ghostbane
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    ✭✭✭
    My blob guild has been in Had all week. We will be were there are fights/tolerable latency.
    {★★★★★ · ★★★★★ · ★★ · ★★★★★}
    350m+ AP PC - EU
    AD :: Imported Waffles [37]EP :: Wee ee ee ee ee [16]DC :: Ghostbane's DK [16], Impending Loadscreen [12]PC - NA
    AD :: Ghostbane [50], yer ma [43], Sir Humphrey Winterbottom 2.0 [18], robotic baby legs [18]EP :: Wee Mad Arthur [50], avast ye buttcrackz [49], Sir Horace Foghorn [27], Brother Ballbag [24], Scatman John [16]DC :: W T B Waffles [36], Morale Boost [30], W T F Waffles [17], Ghostbanë [15]RIPAD :: Sir Humphrey Winterbottom 1.0 [20]
    Addons
  • CN_Daniel
    CN_Daniel
    ✭✭✭✭
    Ghostbane wrote: »
    My blob guild has been in Had all week. We will be were there are fights/tolerable latency.

    Excellent, I just hope that means if 9000 other AD show up, in the future, you choose not to continue dog-pilling the apposing faction. You guys have no idea how many DC quit this game after what you Banana did the previous cycle in Azura (that yes, you won!).

    As victors, I'd prefer not to rub it in, and us DC actually do the right thing, regardless of the fact the banana did not.
  •  Jules
    Jules
    ✭✭✭✭✭
    ✭✭
    NPK Daniel wrote: »
    Jules wrote: »
    What server are you guys homed on?

    I dunno, just know I don't like the lag... lol

    Hit me up tonight, maybe we can pick together. Servers can't really handle more than 2-3 guilds per alliance... We'd love to play with you guys :-)

    You'll have to speak with Bulb about that, as its his decision. I was just curious. Pretty sure we are not homing any campaigns until next rotation though. :/
    JULES | PC NA | ADAMANT

    IGN- @Juies || Youtube || Twitch
    EP - Julianos . Jules . Family Jules . Jules of Misrule. Joy
    DC - Julsie . Jules . Jukes . Jojuji . Juliet . Jaded
    AD - Juice . Jubaited . Joules . Julmanji . Julogy . Jubroni . Ju Jitsu



    Rest in Peace G & Yi
    Viva La Aristocracy
  • BigTone
    BigTone
    ✭✭✭✭
    Just remember that recently there was an effort made for DC guilds to come together because we were too spread out and not able to pop lock a campaign when we were going up against two other pop locked factions.

    The problem I see with this is not the guilds, its everyone else. Most, not all, single players single players will go where there is the most population and eventually pop lock a campaign. What needs to happen is ZoS needs to lower population caps so players are forced to spread out. I admire your idea, but I don't think its going to help.

    For example if my guild suddenly decided to go to Thornblade Azura would still be pop locked until Thornblade had a higher population, and then most of the single players would pop lock Thornblade and we will be in the same position we are in now.
    Big'Tone-V16 DC Sorc AR31
    Sneaky'Tone-V16 DC NB AR22
    Holy'Tone-V12 DC Temp
    Chunky'Tone-33 DC DK (BWB beast)

    Worst NB NA
    Roll dodging magicka sorc


    "Do you know why they call him Big'Tone?"
  •  Jules
    Jules
    ✭✭✭✭✭
    ✭✭
    BigTone wrote: »
    Just remember that recently there was an effort made for DC guilds to come together because we were too spread out and not able to pop lock a campaign when we were going up against two other pop locked factions.

    The problem I see with this is not the guilds, its everyone else. Most, not all, single players single players will go where there is the most population and eventually pop lock a campaign. What needs to happen is ZoS needs to lower population caps so players are forced to spread out. I admire your idea, but I don't think its going to help.

    For example if my guild suddenly decided to go to Thornblade Azura would still be pop locked until Thornblade had a higher population, and then most of the single players would pop lock Thornblade and we will be in the same position we are in now.

    I understand where you're coming from. However Cyrodiil is an insanely large map and the person per sq foot (or whatever the tamriel equivalence of this) is fairly low. We don't know what the actual pop cap is for some unknown reason. But I feel that lowering it further would result in higher queues into big campaigns, and less overall good fights within those campaigns.

    Edit: Though the more I think about it, this could have the potential to reduce lag as well. Which would improve cyrodiil. I guess it's a toss up. I've lagged out against groups that roll 60 deep, but also I've lagged in 8v8s with no other conflicts noted on the map. The servers are just screwy and population is not always indicative of the likelihood to have lag spikes. Ultimately, we should be able to maintain high populations. That's what this game was marketed as. Open world, large scale, PVP.
    Edited by Jules on 13 July 2015 19:42
    JULES | PC NA | ADAMANT

    IGN- @Juies || Youtube || Twitch
    EP - Julianos . Jules . Family Jules . Jules of Misrule. Joy
    DC - Julsie . Jules . Jukes . Jojuji . Juliet . Jaded
    AD - Juice . Jubaited . Joules . Julmanji . Julogy . Jubroni . Ju Jitsu



    Rest in Peace G & Yi
    Viva La Aristocracy
  • CN_Daniel
    CN_Daniel
    ✭✭✭✭
    Yeah, that's what my teams been saying. I just dunno what to do...lol


  • BigTone
    BigTone
    ✭✭✭✭
    Jules wrote: »
    BigTone wrote: »
    Just remember that recently there was an effort made for DC guilds to come together because we were too spread out and not able to pop lock a campaign when we were going up against two other pop locked factions.

    The problem I see with this is not the guilds, its everyone else. Most, not all, single players single players will go where there is the most population and eventually pop lock a campaign. What needs to happen is ZoS needs to lower population caps so players are forced to spread out. I admire your idea, but I don't think its going to help.

    For example if my guild suddenly decided to go to Thornblade Azura would still be pop locked until Thornblade had a higher population, and then most of the single players would pop lock Thornblade and we will be in the same position we are in now.

    I understand where you're coming from. However Cyrodiil is an insanely large map and the person per sq foot (or whatever the tamriel equivalence of this) is fairly low. We don't know what the actual pop cap is for some unknown reason. But I feel that lowering it further would result in higher queues into big campaigns, and less overall good fights within those campaigns.

    My hope is that the higher queues would entice people to play on a different server. It just frustrates me that we as players have to police ourselves when the responsibility should fall on ZoS.
    Big'Tone-V16 DC Sorc AR31
    Sneaky'Tone-V16 DC NB AR22
    Holy'Tone-V12 DC Temp
    Chunky'Tone-33 DC DK (BWB beast)

    Worst NB NA
    Roll dodging magicka sorc


    "Do you know why they call him Big'Tone?"
  •  Jules
    Jules
    ✭✭✭✭✭
    ✭✭
    BigTone wrote: »
    Jules wrote: »
    BigTone wrote: »
    Just remember that recently there was an effort made for DC guilds to come together because we were too spread out and not able to pop lock a campaign when we were going up against two other pop locked factions.

    The problem I see with this is not the guilds, its everyone else. Most, not all, single players single players will go where there is the most population and eventually pop lock a campaign. What needs to happen is ZoS needs to lower population caps so players are forced to spread out. I admire your idea, but I don't think its going to help.

    For example if my guild suddenly decided to go to Thornblade Azura would still be pop locked until Thornblade had a higher population, and then most of the single players would pop lock Thornblade and we will be in the same position we are in now.

    I understand where you're coming from. However Cyrodiil is an insanely large map and the person per sq foot (or whatever the tamriel equivalence of this) is fairly low. We don't know what the actual pop cap is for some unknown reason. But I feel that lowering it further would result in higher queues into big campaigns, and less overall good fights within those campaigns.

    My hope is that the higher queues would entice people to play on a different server. It just frustrates me that we as players have to police ourselves when the responsibility should fall on ZoS.

    Yeah I see that. And I completely agree. It's funny, as you were typing your response I edited mine and kinda said the same thing. It's ridiculous that our entire gameplay and community revolves around avoiding lag. The fact that we have to even have this conversation - that guilds have to align themselves and rework their game plans just to accommodate lag should make every ZOS worker embarrassed.
    JULES | PC NA | ADAMANT

    IGN- @Juies || Youtube || Twitch
    EP - Julianos . Jules . Family Jules . Jules of Misrule. Joy
    DC - Julsie . Jules . Jukes . Jojuji . Juliet . Jaded
    AD - Juice . Jubaited . Joules . Julmanji . Julogy . Jubroni . Ju Jitsu



    Rest in Peace G & Yi
    Viva La Aristocracy
  • RinaldoGandolphi
    RinaldoGandolphi
    ✭✭✭✭✭
    ✭✭✭✭
    Jules wrote: »
    BigTone wrote: »
    Jules wrote: »
    BigTone wrote: »
    Just remember that recently there was an effort made for DC guilds to come together because we were too spread out and not able to pop lock a campaign when we were going up against two other pop locked factions.

    The problem I see with this is not the guilds, its everyone else. Most, not all, single players single players will go where there is the most population and eventually pop lock a campaign. What needs to happen is ZoS needs to lower population caps so players are forced to spread out. I admire your idea, but I don't think its going to help.

    For example if my guild suddenly decided to go to Thornblade Azura would still be pop locked until Thornblade had a higher population, and then most of the single players would pop lock Thornblade and we will be in the same position we are in now.

    I understand where you're coming from. However Cyrodiil is an insanely large map and the person per sq foot (or whatever the tamriel equivalence of this) is fairly low. We don't know what the actual pop cap is for some unknown reason. But I feel that lowering it further would result in higher queues into big campaigns, and less overall good fights within those campaigns.

    My hope is that the higher queues would entice people to play on a different server. It just frustrates me that we as players have to police ourselves when the responsibility should fall on ZoS.

    Yeah I see that. And I completely agree. It's funny, as you were typing your response I edited mine and kinda said the same thing. It's ridiculous that our entire gameplay and community revolves around avoiding lag. The fact that we have to even have this conversation - that guilds have to align themselves and rework their game plans just to accommodate lag should make every ZOS worker embarrassed.

    Agreed!

    I left Azura and took my people to another campaign the last two nights as i don't want to deal with the lag being caused.

    https://www.youtube.com/watch?v=1Geja2ZbEWg

    For Nostaligia sakes, look at this video from the 1st cycle of Wabbajack with Fixate,Those groups spamming the living tar out of AOE, bat swarm, impulse, etc and look...no lag or FPS drops hardly at all... I wish we could have this back.
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
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    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  •  Jules
    Jules
    ✭✭✭✭✭
    ✭✭
    Jules wrote: »
    BigTone wrote: »
    Jules wrote: »
    BigTone wrote: »
    Just remember that recently there was an effort made for DC guilds to come together because we were too spread out and not able to pop lock a campaign when we were going up against two other pop locked factions.

    The problem I see with this is not the guilds, its everyone else. Most, not all, single players single players will go where there is the most population and eventually pop lock a campaign. What needs to happen is ZoS needs to lower population caps so players are forced to spread out. I admire your idea, but I don't think its going to help.

    For example if my guild suddenly decided to go to Thornblade Azura would still be pop locked until Thornblade had a higher population, and then most of the single players would pop lock Thornblade and we will be in the same position we are in now.

    I understand where you're coming from. However Cyrodiil is an insanely large map and the person per sq foot (or whatever the tamriel equivalence of this) is fairly low. We don't know what the actual pop cap is for some unknown reason. But I feel that lowering it further would result in higher queues into big campaigns, and less overall good fights within those campaigns.

    My hope is that the higher queues would entice people to play on a different server. It just frustrates me that we as players have to police ourselves when the responsibility should fall on ZoS.

    Yeah I see that. And I completely agree. It's funny, as you were typing your response I edited mine and kinda said the same thing. It's ridiculous that our entire gameplay and community revolves around avoiding lag. The fact that we have to even have this conversation - that guilds have to align themselves and rework their game plans just to accommodate lag should make every ZOS worker embarrassed.

    Agreed!

    I left Azura and took my people to another campaign the last two nights as i don't want to deal with the lag being caused.

    https://www.youtube.com/watch?v=1Geja2ZbEWg

    For Nostaligia sakes, look at this video from the 1st cycle of Wabbajack with Fixate,Those groups spamming the living tar out of AOE, bat swarm, impulse, etc and look...no lag or FPS drops hardly at all... I wish we could have this back.

    Great vid. Also interesting points to note:

    1) this healer is using healing springs fairly frequently
    2) there is no crown
    3) populations appear to be much larger

    Where did you go wrong ZOS?
    JULES | PC NA | ADAMANT

    IGN- @Juies || Youtube || Twitch
    EP - Julianos . Jules . Family Jules . Jules of Misrule. Joy
    DC - Julsie . Jules . Jukes . Jojuji . Juliet . Jaded
    AD - Juice . Jubaited . Joules . Julmanji . Julogy . Jubroni . Ju Jitsu



    Rest in Peace G & Yi
    Viva La Aristocracy
  • Draxys
    Draxys
    ✭✭✭✭✭
    ✭✭
    Jules wrote: »
    Jules wrote: »
    BigTone wrote: »
    Jules wrote: »
    BigTone wrote: »
    Just remember that recently there was an effort made for DC guilds to come together because we were too spread out and not able to pop lock a campaign when we were going up against two other pop locked factions.

    The problem I see with this is not the guilds, its everyone else. Most, not all, single players single players will go where there is the most population and eventually pop lock a campaign. What needs to happen is ZoS needs to lower population caps so players are forced to spread out. I admire your idea, but I don't think its going to help.

    For example if my guild suddenly decided to go to Thornblade Azura would still be pop locked until Thornblade had a higher population, and then most of the single players would pop lock Thornblade and we will be in the same position we are in now.

    I understand where you're coming from. However Cyrodiil is an insanely large map and the person per sq foot (or whatever the tamriel equivalence of this) is fairly low. We don't know what the actual pop cap is for some unknown reason. But I feel that lowering it further would result in higher queues into big campaigns, and less overall good fights within those campaigns.

    My hope is that the higher queues would entice people to play on a different server. It just frustrates me that we as players have to police ourselves when the responsibility should fall on ZoS.

    Yeah I see that. And I completely agree. It's funny, as you were typing your response I edited mine and kinda said the same thing. It's ridiculous that our entire gameplay and community revolves around avoiding lag. The fact that we have to even have this conversation - that guilds have to align themselves and rework their game plans just to accommodate lag should make every ZOS worker embarrassed.

    Agreed!

    I left Azura and took my people to another campaign the last two nights as i don't want to deal with the lag being caused.

    https://www.youtube.com/watch?v=1Geja2ZbEWg

    For Nostaligia sakes, look at this video from the 1st cycle of Wabbajack with Fixate,Those groups spamming the living tar out of AOE, bat swarm, impulse, etc and look...no lag or FPS drops hardly at all... I wish we could have this back.

    Great vid. Also interesting points to note:

    1) this healer is using healing springs fairly frequently
    2) there is no crown
    3) populations appear to be much larger

    Where did you go wrong ZOS?

    anti-botting code, target caps, and being bad at code
    2013

    rip decibel
  • bosmern_ESO
    bosmern_ESO
    ✭✭✭✭✭
    "AD please stop running with more then group"

    -meanwhile NPK is running with 50+
    ~Thallen~
  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    "AD please stop running with more then group"

    -meanwhile NPK is running with 50+

    Who are probably all new players looking for a group while the other guilds lock their ranks up.

    Hate or love it, but either meta up, join a zerg, or we attempt to self organize so lag is reduced.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Kobaal
    Kobaal
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    "AD please stop running with more then group"

    -meanwhile NPK is running with 50+

    This guy obviously has no idea what is going on, confirmed by outdated NPK reference.
    Kobaal - VR16 Dragon Knight - PC [NA] Azura Star
    Kobaal Shadowborn - VR16 NightBlade - PC [NA] Azura Star
    Kobaal Stormborn- VR3 Sorcerer - PC [NA] Azura Star
    Fat Old Templar - lvl 19 Templar - PC [NA] BwB
  • Phoenix99
    Phoenix99
    ✭✭✭
    Jules wrote: »
    Jules wrote: »
    BigTone wrote: »
    Jules wrote: »
    BigTone wrote: »
    Just remember that recently there was an effort made for DC guilds to come together because we were too spread out and not able to pop lock a campaign when we were going up against two other pop locked factions.

    The problem I see with this is not the guilds, its everyone else. Most, not all, single players single players will go where there is the most population and eventually pop lock a campaign. What needs to happen is ZoS needs to lower population caps so players are forced to spread out. I admire your idea, but I don't think its going to help.

    For example if my guild suddenly decided to go to Thornblade Azura would still be pop locked until Thornblade had a higher population, and then most of the single players would pop lock Thornblade and we will be in the same position we are in now.

    I understand where you're coming from. However Cyrodiil is an insanely large map and the person per sq foot (or whatever the tamriel equivalence of this) is fairly low. We don't know what the actual pop cap is for some unknown reason. But I feel that lowering it further would result in higher queues into big campaigns, and less overall good fights within those campaigns.

    My hope is that the higher queues would entice people to play on a different server. It just frustrates me that we as players have to police ourselves when the responsibility should fall on ZoS.

    Yeah I see that. And I completely agree. It's funny, as you were typing your response I edited mine and kinda said the same thing. It's ridiculous that our entire gameplay and community revolves around avoiding lag. The fact that we have to even have this conversation - that guilds have to align themselves and rework their game plans just to accommodate lag should make every ZOS worker embarrassed.

    Agreed!

    I left Azura and took my people to another campaign the last two nights as i don't want to deal with the lag being caused.

    https://www.youtube.com/watch?v=1Geja2ZbEWg

    For Nostaligia sakes, look at this video from the 1st cycle of Wabbajack with Fixate,Those groups spamming the living tar out of AOE, bat swarm, impulse, etc and look...no lag or FPS drops hardly at all... I wish we could have this back.

    Great vid. Also interesting points to note:

    1) this healer is using healing springs fairly frequently
    2) there is no crown
    3) populations appear to be much larger

    Where did you go wrong ZOS?

    to be honest there is a huge difference... look at this healers mana pool and passive mana regen, it is hardly the spam of what we have today. Yes, the skills are used frequently, but you can clearly see 3-4s intervals and a lot more of movement in order to avoid/mitigate dmg and then use the skills... Today you just see the spam hard 1 button, no matter what is goin on. This vid shows a lot more situational awareness and resource management than what we see from current VR14s with '00s of CPs.

    Check carefully on the push between 1:15 to 2:00, how many times this healer uses specific skills, also notice for example how many times an impulse or some other form of AoE is used there. you see some standards, talons and bats, a couple impulses some heals etc. Conserving your resources was much more crucial in that period of time. The only exception was the broken beyond repair magicka vamp DK bashlord with bats/standard, plus sorc and vampire mobility....

    Now compare that push, to what you see nowadays when the push is called... people start spamming skills before they even get in range of them... they do not care about their resources...

    also, people were spreading out more, because of how powerful vampire and DKs were and their AoE ults plus impulse and occasional negate.
    Edited by Phoenix99 on 13 July 2015 22:24
  • Publius_Scipio
    Publius_Scipio
    ✭✭✭✭✭
    ✭✭✭
    Phoenix99 wrote: »
    Jules wrote: »
    Jules wrote: »
    BigTone wrote: »
    Jules wrote: »
    BigTone wrote: »
    Just remember that recently there was an effort made for DC guilds to come together because we were too spread out and not able to pop lock a campaign when we were going up against two other pop locked factions.

    The problem I see with this is not the guilds, its everyone else. Most, not all, single players single players will go where there is the most population and eventually pop lock a campaign. What needs to happen is ZoS needs to lower population caps so players are forced to spread out. I admire your idea, but I don't think its going to help.

    For example if my guild suddenly decided to go to Thornblade Azura would still be pop locked until Thornblade had a higher population, and then most of the single players would pop lock Thornblade and we will be in the same position we are in now.

    I understand where you're coming from. However Cyrodiil is an insanely large map and the person per sq foot (or whatever the tamriel equivalence of this) is fairly low. We don't know what the actual pop cap is for some unknown reason. But I feel that lowering it further would result in higher queues into big campaigns, and less overall good fights within those campaigns.

    My hope is that the higher queues would entice people to play on a different server. It just frustrates me that we as players have to police ourselves when the responsibility should fall on ZoS.

    Yeah I see that. And I completely agree. It's funny, as you were typing your response I edited mine and kinda said the same thing. It's ridiculous that our entire gameplay and community revolves around avoiding lag. The fact that we have to even have this conversation - that guilds have to align themselves and rework their game plans just to accommodate lag should make every ZOS worker embarrassed.

    Agreed!

    I left Azura and took my people to another campaign the last two nights as i don't want to deal with the lag being caused.

    https://www.youtube.com/watch?v=1Geja2ZbEWg

    For Nostaligia sakes, look at this video from the 1st cycle of Wabbajack with Fixate,Those groups spamming the living tar out of AOE, bat swarm, impulse, etc and look...no lag or FPS drops hardly at all... I wish we could have this back.

    Great vid. Also interesting points to note:

    1) this healer is using healing springs fairly frequently
    2) there is no crown
    3) populations appear to be much larger

    Where did you go wrong ZOS?

    to be honest there is a huge difference... look at this healers mana pool and passive mana regen, it is hardly the spam of what we have today. Yes, the skills are used frequently, but you can clearly see 3-4s intervals and a lot more of movement in order to avoid/mitigate dmg and then use the skills... Today you just see the spam hard 1 button, no matter what is goin on. This vid shows a lot more situational awareness and resource management than what we see from current VR14s with '00s of CPs.

    Check carefully on the push between 1:15 to 2:00, how many times this healer uses specific skills, also notice for example how many times an impulse or some other form of AoE is used there. you see some standards, talons and bats, a couple impulses some heals etc. Conserving your resources was much more crucial in that period of time. The only exception was the broken beyond repair magicka vamp DK bashlord with bats/standard, plus sorc and vampire mobility....

    Now compare that push, to what you see nowadays when the push is called... people start spamming skills before they even get in range of them... they do not care about their resources...

    also, people were spreading out more, because of how powerful vampire and DKs were and their AoE ults plus impulse and occasional negate.

    The 3rd thread Phoenix99 has won.

    Wow that was Nicolle on that video lol.
  • Zheg
    Zheg
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    ✭✭✭✭
    Daniel, I know a particular group of yellows has been doing this every night around primetime NA PC on azura's, but when they stack multiple raids at ash mine, it doesn't make it any better when DC does the same to counter them. I know in this meta it's the only way to stop them, but when you roll in with all of those DC it makes the server take a poop. Ultimately this is all on ZOS, and they should be ashamed of their utter failure to fix this, but I know I cringe when I see the wedding dress and 40+ DC trying to beat the yellow blob on top of that mine flag. Nothing against you or CN, but DC shares part of the blame in the cluster that is Azura's primetime lag. I know your OP is calling for the same thing I'm hinting at, but we really can't afford to keep caving and fighting fire with fire in this case, because the whole server burns. You're in charge of the most numerous DC guild on Azura's right now, so a lot of this responsibility will be on you to follow through with.
    Edited by Zheg on 13 July 2015 23:24
  •  Jules
    Jules
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    ✭✭
    Zheg wrote: »
    Daniel, I know a particular group of yellows has been doing this every night around primetime NA PC on azura's, but when they stack multiple raids at ash mine, it doesn't make it any better when DC does the same to counter them. I know in this meta it's the only way to stop them, but when you roll in with all of those DC it makes the server take a poop. Ultimately this is all on ZOS, and they should be ashamed of their utter failure to fix this, but I know I cringe when I see the wedding dress and 40+ DC trying to beat the yellow blob on top of that mine flag. Nothing against you or CN, but DC shares part of the blame in the cluster that is Azura's primetime lag. I know your OP is calling for the same thing I'm hinting at, but we really can't afford to keep caving and fighting fire with fire in this case, because the whole server burns. You're in charge of the most numerous DC guild on Azura's right now, so a lot of this responsibility will be on you to follow through with.

    Zheg. I'mma start referring to you as the closer.
    I hope this is to your liking.
    JULES | PC NA | ADAMANT

    IGN- @Juies || Youtube || Twitch
    EP - Julianos . Jules . Family Jules . Jules of Misrule. Joy
    DC - Julsie . Jules . Jukes . Jojuji . Juliet . Jaded
    AD - Juice . Jubaited . Joules . Julmanji . Julogy . Jubroni . Ju Jitsu



    Rest in Peace G & Yi
    Viva La Aristocracy
  • qsnoopyjr
    qsnoopyjr
    ✭✭✭✭
    !
    Minno wrote: »
    "AD please stop running with more then group"

    -meanwhile NPK is running with 50+

    Who are probably all new players looking for a group while the other guilds lock their ranks up.

    Hate or love it, but either meta up, join a zerg, or we attempt to self organize so lag is reduced.

    Only a handful of those 50+ you claim... Are V14 too.
    Of course a full or almost full group of V14 will beat a handful of V14 and a bunch of people under V14 who most likely get 1 shotted easily.
    Beat your chest all you want, you killed 30+ newbs, and thankfully there was a guild that let those newbs experience good pvp, rather than get dismotivated and leave pvp because no one would play with them.

    Now when you, 12 - 24 chest pounding V14s LOSE to a handful of V14 and a bucket full of newbs... Jokes on you... Pretty funny when the best of the best EP and AD LOSE to a bucket full of newbs, with a handful of pros to lead the way.
    I mean... You pretty much 1 shot 30+ people with an AOE.. Now its uneven fight... Yet they get you before you get them.
    ..
    ...

    Now I was playing with this other guild on Haderus yesterday...
    Lemme tell ya, it was fun yesterday.
    16-24 people in group pretty much all V14 except 2-4 of us.
    SPANKED AD
    SPANKED EP

    Only person of notice I saw on AD, and it was tea pot, and EP didn't recognize anyone, heard talk about Zavezer or something like that.
    Was, outnumbered every fight by 20+.
    Won like over 10 REAL fights... Lost 1 fight because they siege baited us at a milegate and had 8 flame siege ready and... went through the gate... Game over right when we saw 8 flame siege pointed at our direction.
    But in the first hour and half, was nothing but good AD wooping, those AD guys quit playing. So next hour and half of good EP wooping, EP quit playing. Both those AD and EP got farmed HARD.. None wanted to play after the wooping.
    Those AD pretty much quit quit, they had numbers to defend and such. FREELY took down a scroll keep, FREELY ran it, those AD knew who was there and they knew better than to get farmed. We took our time taking down that keep too, we just wanted to farm, didn't give a hoot about the scroll... But them AD they was scared sooo bad they didn't even think about trying to defend and get it back. Their 3 bar was pretty much was like, GG, you can have everything, stop messing with us and go fight EP.
    100k+ AP in 3-4 hours.
    Serious

    They seriously went HAM on them AD and EP.
    Some serious high end group, never went HAM on AD and EP like they did.
    Wouldn't be surprised if they the same people in that video posted on this thread too, I see those guys going HAM.
    Just a bunch of enemies around them and no friendlies in sight... Only people dropping is a bunch of EP or AD

    ..
    As for thread, I agree people should spread out. Kinda surprised to goto a different server than Azura and see DC losing.. But the people winning all the fights is the losing team. That's how EP was in Azura, losing losing losing the campaign... But who really getting all the AP?? EP is. Walk to L'Rey Mr. 6.5 MILLION!

    Only server I'd avoid.. Chillrend. EP buff server. AP heroes just itching to farm you there. Thornblade and Haderus good servers to spread too!!
  • Minno
    Minno
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    ✭✭✭✭✭
    qsnoopyjr wrote: »
    !
    Minno wrote: »
    "AD please stop running with more then group"

    -meanwhile NPK is running with 50+

    Who are probably all new players looking for a group while the other guilds lock their ranks up.

    Hate or love it, but either meta up, join a zerg, or we attempt to self organize so lag is reduced.

    Only a handful of those 50+ you claim... Are V14 too.
    Of course a full or almost full group of V14 will beat a handful of V14 and a bunch of people under V14 who most likely get 1 shotted easily.
    Beat your chest all you want, you killed 30+ newbs, and thankfully there was a guild that let those newbs experience good pvp, rather than get dismotivated and leave pvp because no one would play with them.

    Now when you, 12 - 24 chest pounding V14s LOSE to a handful of V14 and a bucket full of newbs... Jokes on you... Pretty funny when the best of the best EP and AD LOSE to a bucket full of newbs, with a handful of pros to lead the way.
    I mean... You pretty much 1 shot 30+ people with an AOE.. Now its uneven fight... Yet they get you before you get them.
    ..
    ...

    Now I was playing with this other guild on Haderus yesterday...
    Lemme tell ya, it was fun yesterday.
    16-24 people in group pretty much all V14 except 2-4 of us.
    SPANKED AD
    SPANKED EP

    Only person of notice I saw on AD, and it was tea pot, and EP didn't recognize anyone, heard talk about Zavezer or something like that.
    Was, outnumbered every fight by 20+.
    Won like over 10 REAL fights... Lost 1 fight because they siege baited us at a milegate and had 8 flame siege ready and... went through the gate... Game over right when we saw 8 flame siege pointed at our direction.
    But in the first hour and half, was nothing but good AD wooping, those AD guys quit playing. So next hour and half of good EP wooping, EP quit playing. Both those AD and EP got farmed HARD.. None wanted to play after the wooping.
    Those AD pretty much quit quit, they had numbers to defend and such. FREELY took down a scroll keep, FREELY ran it, those AD knew who was there and they knew better than to get farmed. We took our time taking down that keep too, we just wanted to farm, didn't give a hoot about the scroll... But them AD they was scared sooo bad they didn't even think about trying to defend and get it back. Their 3 bar was pretty much was like, GG, you can have everything, stop messing with us and go fight EP.
    100k+ AP in 3-4 hours.
    Serious

    They seriously went HAM on them AD and EP.
    Some serious high end group, never went HAM on AD and EP like they did.
    Wouldn't be surprised if they the same people in that video posted on this thread too, I see those guys going HAM.
    Just a bunch of enemies around them and no friendlies in sight... Only people dropping is a bunch of EP or AD

    ..
    As for thread, I agree people should spread out. Kinda surprised to goto a different server than Azura and see DC losing.. But the people winning all the fights is the losing team. That's how EP was in Azura, losing losing losing the campaign... But who really getting all the AP?? EP is. Walk to L'Rey Mr. 6.5 MILLION!

    Only server I'd avoid.. Chillrend. EP buff server. AP heroes just itching to farm you there. Thornblade and Haderus good servers to spread too!!

    I was on haderus last night too. Running with Rinaldo on MVP.

    Point of my comment above was highlighting some of the counter arguments AD made against DC when they zerged thorn followed by azura star.
    I'm paraphrasing but I remember we were told us to get more players or get all the guilds together. So DC did the latter essentialally.

    I was too passive aggressive, I apologize.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
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