Hlaren_shortsheath wrote: »so your one and only proof is that you think i can loot a barrel faster then some one who does not have sneak speeds?
ok lets look at this, 1st of all, the items that gave us sneak speeds was from 2 easy to get items that are available to ALL classes races and peoples.
1) the night silence set - available to all classes races and people-
2) vampirism passive in sneak speed -again, available to all classes and races and peoples-
anyone can do this, as you mentioned someone can loot a barrel quickly without being seen by a guard. so what? anyone can do it.
the cheating part comes in when the sorcerers use that bolt escape that is incredibly by far way faster then any speeds we ever had in eso and continue to have thier bolt escape yet we nightblades are somehow marked as cheating when i just showed proof that it is not for just nightblades it's for all peoples all races to have those speeds.
so here we are, once again where im asking you to show proof where the speed increase we had was in some way cheating and i still have not seen you provide any proof to what im asking.
Well, keep complaining, because night's silence and dark stalker both bring you to 100% movement speed again. Add in concealed weapon adds another 25% on top of that. Rapid manouver causes you to go even faster.
Out of curiosity, on what basis is 90% to 99% appropriate, but 160% is not? I would recommend you study double-loop thinking.
Regardless, your argument, now that you've had more than enough chance to voice it, and done so in a very hostile and insulting way, still looks like #5 (potential future dev plans we don't know the details of). As stated in the counterargument, and our responses, you have no information that the stacking would actually impact the justice system. We don't know how Justice system will work, so that argument is not only pre-mature, but highly speculative.
Also, I addressed your response where you called me an idiot before you even made it. I said you're implying that people in stealth that can move faster can avoid people faster, so that would help them. I reiterated that the important thing to consider is detect radius. You're failing to acknowledge the facts.
Given the way stealth mechanics work, IN ESO, if I see someone, even a player, running in my general direction, I can simply move a little and be out of detect radius (which gets down to about 2-3 meters from the front depending on what you're wearing), even at 60% speed. Guards also don't run magelight, so avoiding a patrolling guard is easy even at 60% speed (go see for yourself). Even if there was a narrow passage in some quest with patrolling guards (there isn't currently), NB have dark cloak, and everyone else has invis potions. Even if there's someone with magelight, I just need to move sooner and out of their path. It's easy.
Also, if someone is intelligent enough to stack abilities / passives / armor in such a way that it gives them an advantage over someone who doesn't for a specific type of game play (ex. doing damage, those wearing night's silence do less damage than someone who stacked a damage set instead, they cast less heals or spells than someone using Seducers, etc. etc.) that is exactly how the game is designed to function currently in every other play style.
Again, you're taking game-play from another game, that works very differently from ESO, and trying to apply things from there to here. You're saying they're nerfing an entire playstyle because it might possibly give some advantage in some future system that may never see the light of day. What kind of rationale is that? Things do not work in ESO like they do in Thief. The game here is designed to allow people to stack abilities and passives to be more effective in some ways while sacrificing ability to be effective in others. Being insulting won't change any of that.
You made an argument based entirely on speculation, and one that was already addressed before you even posted in the first place. Even if, hypothetically, justice system would work EXACTLY like Thief, which it won't, and even if the extra speed would offer significant enough benefit in Justice play that it broke the system (which is unlikely given that everyone had access to vampire and night's silence so we're already within 25% movement speed of each other regardless of class), the appropriate time to nerf the set would have been when the Justice system was released and it became an issue.
However, even in that entirely unlikely, highly speculative, and hypothetical situation, I would argue that, nerfing a set that anyone can get, just because some people who choose to engage in a given subset of play (justice system, PvE, PvP), choose not to use use a set and thereby put themselves at a marginal disadvantage, they are CHOOSING not to be on a level playing field with regards to movement speed. ZOS should nerf those players, not the suit. Nightblades are still 25% faster than everyone else when they slot concealed weapon.
Either way, players can still use rapid manouver to go at breakneck speed, we can still stack speed to move at sprint or faster in stealth, so this nerf, accomplished nothing in terms of the mechanics you're concerned with.
I believe ZOS is smarter than to nerf a set that had no impact to the majority of the game other than to reduce travel time, just because, someday, it might have some impact (which can be offset and countered easily) on a system that's not even out yet.
But if you want to argue that, then, as your argument goes, Seducers set will allow those wearing it to be able to cast A BILLION TIMES more spells than someone who's not wearing it. So they'll be better than those not wearing it in Justice system, so we should nerf it, and every other 5-peice set, because it gives an advantage.
Night's silence, specifically, makes stealth speed faster, dark stalker, specifically, makes stealth speed faster, concealed weapon, specifically, makes stealth speed faster, rapid manouvers, specifically, makes movement speed faster. Etc. etc. Night's silence is now the only set in the game that doesn't stack with other passives. If one set isn't going to stack, it's time we start making all the other sets not stack as well. By your (il)logic.
This is my last response to you, if you still don't see where your critical thinking needs work after all this, I can't help you.
This no longer stacking breaks my build.
i go away unwillingly for 8 months and now my sorc stealth build cannot initiate propperly in pvp.
why not just make it so that only 2 may stack? so that NB users cant get 3 stacked bonuses but non-NB users can get both effects?
as a DW sorc i have no initiation anymore.