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How should light and medium armour scale off from heavy

Teridaxus
Teridaxus
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Edited by Teridaxus on 1 June 2015 03:06

How should light and medium armour scale off from heavy 33 votes

Keep it like it is now , 75% medium, 25% light
33%
stimpy986b14_ESOXsorusAballisternikolaj.lemcheb16_ESODarkeusTheSunAlsoRisesDurbanRomoTheShadowScoutrb2001Peekachu99 11 votes
75% medium, 50% light
21%
FMonknickreb17_ESOHellingerAshtarisBloodStormPE_Bagaturboonrok 7 votes
66% medium, 33% light
45%
Zazaajibyrom101b16_ESOJitterbugSeptimus_Magnadennissomb16_ESOTeridaxusKorah_EaglecryRobbmrpMayraelAlcastKatsibrokosJohngo0036YinmaigaoHeromofosix2fall 15 votes
  • Teridaxus
    Teridaxus
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    66% medium, 33% light
    Arghhh...pressed enter too early. Wanted to make an other values options...
  • Ffastyl
    Ffastyl
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    I vote for other:
    75% medium, 33% light

    Light Armor is very close to street clothes. It's like wearing 5-6 shirts. 25% gives that clothing feel, but it is a little too little for defense.
    50% is a no. While it would be game logic, TES games are also ruled by real logic, so compromise must be made.
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  • TheShadowScout
    TheShadowScout
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    Keep it like it is now , 75% medium, 25% light
    I have no complaints - my lightly armored characters are all doing fine, better then some of my medium armored ones. All that extra magica can be put to good use casting heals or shields after all...
  • MyNegation
    MyNegation
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    Other:
    66% medium
    25% light.
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  • drschplatt
    drschplatt
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    Yeah, I have no issue with the way armor is set in the game. The extra magicka allows me to keep shields and armors cast on myself to stay out of too much trouble. It isn't fair for light armor to buff your magicka so you can use shields AND give you a better armor value by itself at the same time.
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  • Septimus_Magna
    Septimus_Magna
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    66% medium, 33% light
    I voted 66% Medium and 25% Light but only for Physical resist

    For Spell resist it should be Medium 25% and Light 66%

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  • Raash
    Raash
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    hmm... I think run speed, movement and attacks should be much slower the heavier armor you wear.

    edited for typo
    Edited by Raash on 1 June 2015 07:24
  • Trollwut
    Trollwut
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    Without math, this question and all its answers are superflous.
  • Aballister
    Aballister
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    Keep it like it is now , 75% medium, 25% light
    I'd leave light as is, although 75% for med sounds a little to high so maybe 66%.
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  • stimpy986b14_ESO
    stimpy986b14_ESO
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    Keep it like it is now , 75% medium, 25% light
    As far as protection goes, I think the values are good now, but the offensive passives need to be buffed to compensate for the lack of protection
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