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If Knockback is Absolutely Necessary for Puncturing Strikes Changes Must Be Made

Animal_Mother
Animal_Mother
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Knockback obviously has it's uses for ranged abilities, like Piercing Javelin and Scattershot, to keep opponents at bay. But what is the point of knockback with melee abilities, such as Puncturing Strikes?

The obvious answer is to protect us from melee opponents. Puncturing Strike has a 5m knockback. Unfortunately, 5m is still melee range in this game, which can extend to 7m with a couple abilities rendering the whole effect useless for those protecting themselves with this ability. Clearly, as it exists now, the knockback component of Puncturing Strikes is not having it's intended purpose of protecting the Templar. It grants CC immunity to the target of the ability and the small knockback has no real affect of countering melee attacks.

Therefore, I propose that if Puncturing Strikes must have knockback and produce CC immunity to it's intended target that the knockback distance be increased to provide protection to the casting Templar. Something on the order of 10, err.. 15m should suffice. This would take the opponent out of direct melee - the opponent has CC immunity and can still move towards the Templar, can charge the Templar, or attack the Templar with ranged weapons at will. However, the Templar will have had the opportunity to defend themselves from melee combat.

This is not without precedent, Scattershot has a knockback of 6m and it intended to be used at range. It's morph - Magnum Shot has knockback for both the user and target for a combined 12m knockback.

With this small change at least one Templar will be happy with Knockback on Puncturing Strikes. And that is one more than exists now.
  • Tankqull
    Tankqull
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    actaully i would prefer it to be converted into a stacking snare of 15 % per hit with all attacks actually hitting that would be a 65% snare that may last 1sec per hit aswell(max 5 sec as it does 5 jabs per activation) on every target beeing hit.
    a free cc immunity for a cc effect that is not even bothering the player beeing affected is complet BS.
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Yakidafi
    Yakidafi
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    morph to puncturing sweep, problem solved, no cc immunity there.
    Moons and sands shall be your guide and path.
    PC EU/NA
  • Varicite
    Varicite
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    Yakidafi wrote: »
    morph to puncturing sweep, problem solved, no cc immunity there.

    Except that Puncturing Sweep scales off of Magicka, and most people who actually want to use the skill are Stamina builds using Biting Jabs because it's the only morph that scales from Stamina.

    So no, problem not solved. At all. : /
  • eliisra
    eliisra
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    Yakidafi wrote: »
    morph to puncturing sweep, problem solved, no cc immunity there.

    Puncturing Sweep also has a tiny knock back that gives the enemy full cc immunity. So definitely not a solution.

    I'd prefer it if they just remove the knock back entirely at this point. We will never get a snare or anything else that's useful. Make it a pure dps skill, without negative secondary effects and therefore no immunity to cc. As sad as it may be, doing only that would vastly improve the skill. At least than your other cc abilities would work against the target.
  • Yakidafi
    Yakidafi
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    eliisra wrote: »
    Yakidafi wrote: »
    morph to puncturing sweep, problem solved, no cc immunity there.

    Puncturing Sweep also has a tiny knock back that gives the enemy full cc immunity. So definitely not a solution.

    I'd prefer it if they just remove the knock back entirely at this point. We will never get a snare or anything else that's useful. Make it a pure dps skill, without negative secondary effects and therefore no immunity to cc. As sad as it may be, doing only that would vastly improve the skill. At least than your other cc abilities would work against the target.

    never got that immunity, hopefully it is the lags ^^
    Moons and sands shall be your guide and path.
    PC EU/NA
  • Animal_Mother
    Animal_Mother
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    All I really want is a meaningful cc from Puncturing Strike and its morphs. 15m is enough space for us to apply one of our slow moving DoTs to an opponent, give us some breathing room to formulate an response and carry it out. 5m gives us nothing, only the target gets a benefit from cc immunity.
  • Varicite
    Varicite
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    I don't even play a Templar, but I know that there's nothing that I hate more than when a Templar comes to try to "help" me against a tough world boss and basically makes it impossible to CC it at any point that I might need to.
  • Animal_Mother
    Animal_Mother
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    Varicite wrote: »
    I don't even play a Templar, but I know that there's nothing that I hate more than when a Templar comes to try to "help" me against a tough world boss and basically makes it impossible to CC it at any point that I might need to.

    New action plan for Templars; encourage other classes to submit feedback in the game after we "help" them against world bosses.
  • ThatHappyCat
    ThatHappyCat
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    The primary purpose of Puncturing Strikes is melee DPS. Making it push the enemy out of Puncturing Strike range is rather self-defeating unless you're chaining it with Critical Rush or something.

    Making Puncturing Strikes snare instead as Tankqull suggested would be much better. Stop them from escaping your spam.
  • david.haypreub18_ESO
    david.haypreub18_ESO
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    If a Templar is to be a melee fighter, it needs to be able either to keep enemies close or to AoE CC them. Since it has no AoE CC, it desperately needs something like a snare or root to at least keep enemies in melee range. Without either an escape or an AoE CC, it is a very poor melee class.

    So my vote is for a snare or a root.
    Edited by david.haypreub18_ESO on 23 May 2015 16:11
    Templars are 'just slower... by design'
    Yes, Gina actually said that (at least regarding Rushed Ceremony) right here:
    http://forums.elderscrollsonline.com/en/discussion/161959/templar-skills-bugged-made-useless-ignored/p24
    VR 16 Templar (retired until Templars get fixed)
    VR 16 Sorcerer
    38 Nightblade
    24 DK
  • Baphomet
    Baphomet
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    The ability is so wonky to begin with so they need to rethink it completely. They should change it into a one-strike "holy strike" ability, which functions the same way as lava whip so the templars can block-cast similarly to surprise attack and lava whip. This would solve tons of issues templars have with being reliable tanks that don't just get counter CC'ed and slain.
    - The Psijic Order
    - TKO
    - Dominant Dominion
    - The Noore
  • glak
    glak
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    Varicite wrote: »
    I don't even play a Templar, but I know that there's nothing that I hate more than when a Templar comes to try to "help" me against a tough world boss and basically makes it impossible to CC it at any point that I might need to.

    New action plan for Templars; encourage other classes to submit feedback in the game after we "help" them against world bosses.
    This is a must. /feedback from DKs would provide the most impact, but any class other than Templar will do. Do we need another thread for getting that message out?

    Of course ZOS is gonna ask if the Jacobites are in.
  • F7sus4
    F7sus4
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    Varicite wrote: »
    Except that Puncturing Sweep scales off of Magicka, and most people who actually want to use the skill are Stamina builds using Biting Jabs because it's the only morph that scales from Stamina.

    So no, problem not solved. At all. : /
    You simply can't have everything (and shouldn't want to).

    <3
    Edited by F7sus4 on 24 May 2015 09:55
  • Varicite
    Varicite
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    F7sus4 wrote: »
    Varicite wrote: »
    Except that Puncturing Sweep scales off of Magicka, and most people who actually want to use the skill are Stamina builds using Biting Jabs because it's the only morph that scales from Stamina.

    So no, problem not solved. At all. : /
    You simply can't have everything (and shouldn't want to).

    <3

    I'm not even a Templar.

    But asking for your main damage ability to not give free CC immunity to everything all the time isn't asking much.
  • Suntzu1414
    stacking snare is an excellent idea.


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