Hey guys, im a templar who is trying to maximise their pve magicka based dps
I would like some help as to what certain skills I should use, and which ones are better than others. I have a few questions, and I know they're long, but if you could answer them I would greatly appreciate it
The skillsbar setup I am currently using is:
Herehttp://www.esohead.com/calculator/skills#1.mokz9s8rFTl8hMhW8hmOd8A4hI8A4fM8A4uT8rZp08rFTd8bznQ8A4hI8fraS8A4uT8N7xLDG6LDu8j7JrUM6LU06LUx8n7JrWF8e7rLaqk6LaqT8O7ardeF6LkP6LdeB847zzxLCe8zf7zzNbo8zu7zzHfYE6zHfZd8zG7zzHQ3F8zI7zzJIoX6zJIkL8zN7zzJZcY8zA7zzKpUN8zL7zzK4EX
My first bar is my single target bar, and my second is my execute/AoE bar.
Questions
1 - Firstly, my understanding is that, to get the best dps from a templar build, you need about 2 or so DoT effects, along with a spell power effect, and then inbetween them cast a filler ability with medium weave, to finish with the radiant oppression ability. The DoT effects I currently use are Vampires Bane and Destructive Reach. However, I would like your opinion. I know Vampires bane is a good DoT to have, but should I continue using Destructive reach? Or should I change it for another ability, such as Purifying light, blazing spear or weakness to elements etc, for a better dps output? Or should I just ditch it completely, stick with one DoT and replace it with channeled focus or something different, like another buff?
2 - For my main attacks I have been using Force Pulse. However, I have heard that Puncturing sweeps can produce better dps, but I have also heard that it is not as effective. Which one is better for dps? I know puncturing sweeps is a melee ranged ability so does this cause a problem/drawback?
3 - I use Radiant Oppression as my execute. When should I start using it? I have heard at like 20% but I have also heard around 40-45%. Which one will give the highest overall, final dps? And also is the ability affected by the spell damage bonus from structured entropy or solar barrage?
4 - Finally (ability-wise), are there any abilities that you would recommend? I have seen a variety of different builds and have picked out ones I think will work best, but I may be missing a major one that produces high end dps. I dont mind re-speccing my morphs about this if I have made the wrong choice. So are there any seriously brilliant abilities, damage-wise or simply buff abilities, that I am missing that I should use?
5 - Now for gear
I have an ideal gear bonus' setup in my head, but im not sure if it would work. I am currently using one of the monster helm sets (head and shoulders) and yet I would still like to be able to have gear that gives the following set bonus': 4x Spell Damage, 2x Max Magicka. I know that you do have enough slots to do this, but is it actually possible to get that exact combination? I know a way to get 4x Spell Damage, 1x Max Magicka and 1x Magicka Regen, but I would prefer to have 2x Max Magicka instead. Is this possible? If not I would also like to know if the following is possible: 4x Spell Damage, 1x Max Magicka and then 1x Max Health, so then I can invest more enchantments/attributes into magicka in the hope of achieving a similar outcome to my ideal setup.
Thanks for reading and I hope you can help me out :P Thanks in advance!
Will