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Spell cost reduction Jewelry glyphs are buged

Morvul
Morvul
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I have just replaced my purple spell cost reduction glyps (giving supposedly 186 points reduced magicka costs) with golden ones (supposedly giving 200 points of reduced magicka costs).
I have since tried relogging and re-equiping all my jewelry, however: the cost of my spells is not even a single point cheaper then when using the old glyphs!
  • Athas24
    Athas24
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    Ahh! Did you bug report that?
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  • Xexpo
    Xexpo
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    I think you need gold jewelry to get the full effect of that legendary enchant, I could also be wrong.
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  • Gorthax
    Gorthax
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    how did you make glyphs that reduce magicka cost by 186........even my legendary ones dont go that high
  • Morvul
    Morvul
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    Gorthax wrote: »
    how did you make glyphs that reduce magicka cost by 186........even my legendary ones dont go that high
    well, to be frank, I did not make them.
    The purple ones were the ones the rings came with, and the golden ones I bought from some guild-traders.
    But it is my impression that those are the normal values for veteran 10+ glyphs.
    Athas24 wrote: »
    Ahh! Did you bug report that?
    of course!
    but lately I have the impression that the forums get more Zenimax attention then the bug reports...
    kaer426 wrote: »
    I think you need gold jewelry to get the full effect of that legendary enchant, I could also be wrong.
    that's a distinct possibility, but a: it would be nice to have that "feature" documented somewhere, and b: I remember it used to be differently - high quality glyphs on low quality items have given full benefit a few patches back
  • Tankqull
    Tankqull
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    kaer426 wrote: »
    I think you need gold jewelry to get the full effect of that legendary enchant, I could also be wrong.


    nope - but the jewlery needs to be V10+
    Edited by Tankqull on 8 April 2015 09:57
    spelling and grammar errors are free to be abused

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  • Morvul
    Morvul
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    Tankqull wrote: »
    kaer426 wrote: »
    I think you need gold jewelry to get the full effect of that legendary enchant, I could also be wrong.


    nope - but the jewlery needs to be V10+

    just for reference: my jewelry, for which I noticed no change in spellcost when replacing the 186 glyphs with 200 glyphs, is Vet14 purple quality
    Edited by Morvul on 8 April 2015 10:13
  • Cuyler
    Cuyler
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    Thanks for the info I will test this myself tonight.
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  •  Jules
    Jules
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    Gorthax wrote: »
    how did you make glyphs that reduce magicka cost by 186........even my legendary ones dont go that high

    Cost reduction for v14 purple should be 186
    Cost reduction for v14 yellow should be 200

    Edit: on purple v10+ jewelry
    Edited by Jules on 8 April 2015 19:50
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  • Morvul
    Morvul
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    so, it was suggested to me in PM, that myV14 purple Jewelry was probably "default" enchanted with V14 purple glyphs, while the player made golden glyphs are only V10, hence yielding only the same benefit as the original enchantments. (which still would leave a bug with the tooltips reporting wrong values)

    To test that hypothesis, I obtained another set of V14 purple Jewelry (for a different build), and enchanted this new set with player made V10 purple cost-reduction glyphs.

    Result: my spells have exactly the same cost, no matter if I use the jewelry with the V10 golden -200 cost or the V10 purple -186 cost reduction glyphs on...

    @ZOS_GinaBruno , can you please bring this to the attention of Eric Wrobel?
    Obviously gold-quality magika cost reduction glyphs are not doing what they are supposed to be doing...

    PS: any one up to test if ANY quality of cost reduction glyphs is actually better then simply white glyphs?
    Edited by Morvul on 9 April 2015 13:22
  • Cuyler
    Cuyler
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    Morvul wrote: »
    so, it was suggested to me in PM, that myV14 purple Jewelry was probably "default" enchanted with V14 purple glyphs, while the player made golden glyphs are only V10, hence yielding only the same benefit as the original enchantments. (which still would leave a bug with the tooltips reporting wrong values)

    To test that hypothesis, I obtained another set of V14 purple Jewelry (for a different build), and enchanted this new set with player made V10 purple cost-reduction glyphs.

    Result: my spells have exactly the same cost, no matter if I use the jewelry with the V10 golden -200 cost or the V10 purple -186 cost reduction glyphs on...

    @ZOS_GinaBruno , can you please bring this to the attention of Eric Wrobel?
    Obviously gold-quality magika cost reduction glyphs are not doing what they are supposed to be doing...

    PS: any one up to test if ANY quality of cost reduction glyphs is actually better then simply white glyphs?

    Sorry, last night I had 2 trials and 3 pledges I got asked to do so couldn't take a look, I'll actually have time tonight to test.
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  • Ezareth
    Ezareth
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    This isn't a new bug guys it is a tooltip database conversion issue but this has always existed. Let me explain.

    Back in VR12 days the maximum Spell Cost reduction was 20. When VR14 Came came out the same VR10-VR12 Potency runes were changed to VR10-VR14 and the same enchants when made then would display 21 Spell cost reduction. This however always awarded 20 spell cost reduction despite the "tooltip" increase. (The VR10-VR12 patch actually increased this from 19 to 20).

    When these same enchants were converted via their database script the tooltips became 186 for the 20 spell cost reduction and 200 for the 21 spell cost reduction yet both provide the same reduction as they did before the patch.

    Coincidentally both enchants actually offer 211 spell cost reduction on rings and 188 spell cost reduction on the neck (which is another bug altogether).

    Tons of issues were created by their database conversion script on tooltips.
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  • Cuyler
    Cuyler
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    Ezareth wrote: »
    This isn't a new bug guys it is a tooltip database conversion issue but this has always existed. Let me explain.

    Back in VR12 days the maximum Spell Cost reduction was 20. When VR14 Came came out the same VR10-VR12 Potency runes were changed to VR10-VR14 and the same enchants when made then would display 21 Spell cost reduction. This however always awarded 20 spell cost reduction despite the "tooltip" increase. (The VR10-VR12 patch actually increased this from 19 to 20).

    When these same enchants were converted via their database script the tooltips became 186 for the 20 spell cost reduction and 200 for the 21 spell cost reduction yet both provide the same reduction as they did before the patch.

    Coincidentally both enchants actually offer 211 spell cost reduction on rings and 188 spell cost reduction on the neck (which is another bug altogether).

    Tons of issues were created by their database conversion script on tooltips.

    Im not sure if its just tooltip as the OP has referenced actual reduction numbers via skill testing. I so sorry, still ahvent had the time to confirm! but its Friday so yay
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
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