Maintenance for the week of December 2:
• [IN PROGRESS] PC/Mac: NA and EU megaservers for patch maintenance – December 2, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)

[Suggestion] Nightblade Healer

Baly.n
Baly.n
Soul Shriven
You can join the discussion on reddit aswell if you prefer it: http://www.reddit.com/r/elderscrollsonline/comments/31rvcw/suggestion_nightblade_healer/

Hello,
in the 1.6 patch I saw some nice changes towards the healing build of Nightblades and I love this effort very much, but a bit more work needs to be done so people start to see Nightblade healer more competetive to Templar healer.

Funnel Health is very nice and combined with Rapid Regeneration can sustain allies from minor/medium damage pretty well. The problem is that Rapid Regeneration is not from Nightblade alone, so it leaves us with just Funnel Health if we want to compare ourselves with Templars (and that is nearly not enough to even think about competeting with that one spamable spell of theirs). I like the idea that Nightblade needs to set up his stuff before he can start healing his group, but it should not be less efficient than any other healer when he is done setting up that tent. Another problem is that you throw your Funnel + Rapid and then you have to resort to spamming healing springs since you have nothing else to do. Here are my suggestions for some changes:

Funnel Health - Damages enemy and heals 3 nearby allies for 18% of the damage done each 2 seconds. This effect can stack up to 5 times.

Sap Essence - No longer does damage. Ignites all of the Funnel Health stacks on allies and heals for 140% of the health the Funnel heals each two seconds (combined for all stacks). This one should be the same range as Breath of Life. (Ally looses all of his Funnel stacks on this cast)

Magicka Flood - On max level gives 3% max magicka for each Siphoning spell slotted.

Leeching Strikes - Additional effect causes heals landed on you to radiate to nearby allies for 10% of the amount. (supports HoT builds)

Refreshing Path - Make the heals 20% stronger and widen or lengthen the path because as it is now, it is hardly usable (I use it on AoE killable mobs just to give some tiny healing edge). With my 32k magicka it ticks for 800 heals with crit, that is rly not great.

I would drop the spell damage boost on Sap Essence because noone in their right mind would run into horde of mobs to get some spell damage boost and start spamming rly bad heals for that magicka cost. You can get that spell damage boost from Enthropy + 20% damage bonus on your next Funnel Health, which is more than great. (+8% health ofc and dont forget the +2% max magicka).

I know that the values could be unbalanced or OP, but its the idea that I want to present here. You can just tweak the percents untill everything is OK.
  • Varicite
    Varicite
    ✭✭✭✭✭
    Woah, woah, woah.

    Gonna have to stop you for a second. Very first problem is that you're trying to compare NBs to Templars, for some reason. Don't.

    No other class even comes close to doing what a Templar can, and out of those NB has it the very BEST by actually having a few heals that aid allies instead of only yourself. Look at what Sorc has. Look at what DK has.

    If you wanted to be a competent healer WITHOUT a Resto staff, there is one class that is described as being exactly that. I'm not sure why you didn't pick that one. <.<
  • Baly.n
    Baly.n
    Soul Shriven
    You can just stop yourself. I healer CoA, veteran DSA and AA + Hel Ra (Sanctum not yet tried) with NB healer. It is as viable as any templar healer, we just need a bit more tweaks before it is on the right track.

    This game is not WoW, you do not get certain roles which only certain classes can do and they actually try to balance it as much as they can (see the 1.6 changes, NB really DID get healing section).

    NB healer is different from templar and way more fun, that is why I play him. If I wanted to press one skill untill I win then I would play templar (no offense, I just find it way too easy to heal as a Templar).
  • Shunravi
    Shunravi
    ✭✭✭✭✭
    ✭✭
    Baly.n wrote: »
    You can just stop yourself. I healer CoA, veteran DSA and AA + Hel Ra (Sanctum not yet tried) with NB healer. It is as viable as any templar healer, we just need a bit more tweaks before it is on the right track.

    This game is not WoW, you do not get certain roles which only certain classes can do and they actually try to balance it as much as they can (see the 1.6 changes, NB really DID get healing section).

    NB healer is different from templar and way more fun, that is why I play him. If I wanted to press one skill untill I win then I would play templar (no offense, I just find it way too easy to heal as a Templar).

    This
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Varicite
    Varicite
    ✭✭✭✭✭
    Baly.n wrote: »
    You can just stop yourself. I healer CoA, veteran DSA and AA + Hel Ra (Sanctum not yet tried) with NB healer. It is as viable as any templar healer, we just need a bit more tweaks before it is on the right track.

    This game is not WoW, you do not get certain roles which only certain classes can do and they actually try to balance it as much as they can (see the 1.6 changes, NB really DID get healing section).

    NB healer is different from templar and way more fun, that is why I play him. If I wanted to press one skill untill I win then I would play templar (no offense, I just find it way too easy to heal as a Templar).

    I'm not sure how you got any of this from my post. <.<

    I never said anything about NBs not being competent healers or that certain classes could only do certain roles. I'm not sure where you're reading any of that.

    What I did say was that only one class was designed to do well at healing without a Resto staff, and that NB healers have a leg up on the other non-Templar classes when it comes to actually having group heals.

    Is that somehow untrue now?

    I think that NBs are in a good place when it comes to being a healer, tbh. I think it's Templar that is out of whack, personally, due to design intent.

    PS) My healer is a NB because I actually agree w/ you, and Templar happens to be the one class I can't bring myself to level past 10 or so.
  • Baly.n
    Baly.n
    Soul Shriven
    Varicite wrote: »
    Baly.n wrote: »
    You can just stop yourself. I healer CoA, veteran DSA and AA + Hel Ra (Sanctum not yet tried) with NB healer. It is as viable as any templar healer, we just need a bit more tweaks before it is on the right track.

    This game is not WoW, you do not get certain roles which only certain classes can do and they actually try to balance it as much as they can (see the 1.6 changes, NB really DID get healing section).

    NB healer is different from templar and way more fun, that is why I play him. If I wanted to press one skill untill I win then I would play templar (no offense, I just find it way too easy to heal as a Templar).

    I'm not sure how you got any of this from my post. <.<

    I never said anything about NBs not being competent healers or that certain classes could only do certain roles. I'm not sure where you're reading any of that.

    What I did say was that only one class was designed to do well at healing without a Resto staff, and that NB healers have a leg up on the other non-Templar classes when it comes to actually having group heals.

    Is that somehow untrue now?

    I think that NBs are in a good place when it comes to being a healer, tbh. I think it's Templar that is out of whack, personally, due to design intent.

    PS) My healer is a NB because I actually agree w/ you, and Templar happens to be the one class I can't bring myself to level past 10 or so.

    Sorry then, I guess I misunderstood.

    "No other class even comes close to doing what a Templar can"
    From this I assumed that no other healing build comes close to the Templar one. But if I read what you just wrote and reread what you wrote earlier, it now makes sense.

    I actually support the idea that even Sorc and DK should have healing builds. Not the same as Templar or NB, but some other that would be very different but still very viable compared to other ones (I can see DK healer as a damage reduction master by doing 50/50 heals and shields for allies).

    If you ever did veteran DSA as a healer, you would notice that having shield there is incredible advantage because you get IK so easily, that you wont even notice where it came from. Templar healer can actually heal with shield almost exactly as efficient as with resto staff (I think he would run out of magicka easier tho). That is not fair, since we do not have this chance at all. We should have more usable healing class abilities than just two (counting ult).
Sign In or Register to comment.