what do you expect from ZoS?
Ufukb86rwb17_ESO wrote: »I ditched my Nightblade entirely and am now going with the much more powerful other classes
They dont give a sh... They never cared about NBs. They love DK, and now Sorcerers got big love. They made em OP and unable to fix cloak. ZoS is a big fail in balance. I bet they never fix Sorcs not speaking about the insane damage output, but the shield spam. 19k low cost anti crit HP added to the health. its more than templar could heal.
So since they su.. so hard in balance, and failed to fix cloak since beta, what do you expect from ZoS?
Ufukb86rwb17_ESO wrote: »This problem existed during beta. And more than a year later, it still persists. Nightblade's shadow cloak ability does not work properly against bosses or larger monsters. Sometimes it even doesn't work against weak enemies. I can't tell how many times I activate shadow cloak and try to sneak away, and all the mobs are following me. And I spam and spam night cloak, and they are still following and attacking. Also in PvP enemy players see me when I activate night cloak.
We are speaking about a main mechanic of an entire class here! How come does it have such low priority?!
Ufukb86rwb17_ESO wrote: »This problem existed during beta. And more than a year later, it still persists. Nightblade's shadow cloak ability does not work properly against bosses or larger monsters. Sometimes it even doesn't work against weak enemies. I can't tell how many times I activate shadow cloak and try to sneak away, and all the mobs are following me. And I spam and spam night cloak, and they are still following and attacking. Also in PvP enemy players see me when I activate night cloak.
We are speaking about a main mechanic of an entire class here! How come does it have such low priority?!
This is very annoying and has been a problem for far to long.
dwemer_paleologist wrote: »i now use invis pots and they work VERY good and never fail compared to shadow cloak they are god mode for invis!
and thats a true shame!
what do you expect from ZoS?
I expect them to fix the bloody move, I don't even use morph it anymore. Hell the ability is available to everyone who are good with alchemy which completely makes it worthless for the class.Ufukb86rwb17_ESO wrote: »I ditched my Nightblade entirely and am now going with the much more powerful other classes
Why switch, the NBs other skill lines are really powerful and are great in both PVP and PVE. Granted I'd like more AOE attacks but they're pretty damn great in the right hands taking down bosses with ease they've come a ways since BETA.
Ufukb86rwb17_ESO wrote: »Thanks for all the comments. It appears that there is really no question that this class defining mechanic is not working as expected (can't say anything about ZoS intention). Yet, in all the thread regarding this issue, I don't see a single Dev commenting or at least acknowledging this issue, which is even more frustrating.
The point of cloak is to vanish and attack again from stealth or get out if it gets messy which won't work with sneak. That's the whole reason I chose to play as a Nightblade. I wanted a stealthy rogue/archer/assassin not just a DD that can sneak like any other class in the game. Cloak is completely broken and needs to be fixed asap. Even my own healing dots (blood craze for example) will break cloak sometimes. I use cloak in PVP fights - people can still attack me with single target abilities even though I don't have a mark or dot on me. It's a damn joke that people can use my class defining skill better than me, just by throwing in a potion.With the correct gear and skill point build you can practically walk through almost all mobs using sneak. AT this point my detect radius has to be about as close to 0 as possible. Not only that, my sneak now cost nothing. Did I give up some DPS and armor etc. to do this? Yeap. Working as intended in my opinion. But this let's me burgle and pickpocket to my black heart's content. Money is now free in the cities. I have enough gold that I can have multiple sets of armor depending on what I want to do. Right now I like playing with the justice system more than fighting. When the time comes I am sure I will create some specific combat sets (high resists etc., high DPS, AOE v monomobs, etc.) but as it is right now - doing the things I am doing - I have sneak and don't waste any points on this worthless skill (Shadow Cloak).
IIxGH0STxII wrote: »The point of cloak is to vanish and attack again from stealth or get out if it gets messy which won't work with sneak. That's the whole reason I chose to play as a Nightblade. I wanted a stealthy rogue/archer/assassin not just a DD that can sneak like any other class in the game. Cloak is completely broken and needs to be fixed asap. Even my own healing dots (blood craze for example) will break cloak sometimes. I use cloak in PVP fights - people can still attack me with single target abilities even though I don't have a mark or dot on me. It's a damn joke that people can use my class defining skill better than me, just by throwing in a potion.With the correct gear and skill point build you can practically walk through almost all mobs using sneak. AT this point my detect radius has to be about as close to 0 as possible. Not only that, my sneak now cost nothing. Did I give up some DPS and armor etc. to do this? Yeap. Working as intended in my opinion. But this let's me burgle and pickpocket to my black heart's content. Money is now free in the cities. I have enough gold that I can have multiple sets of armor depending on what I want to do. Right now I like playing with the justice system more than fighting. When the time comes I am sure I will create some specific combat sets (high resists etc., high DPS, AOE v monomobs, etc.) but as it is right now - doing the things I am doing - I have sneak and don't waste any points on this worthless skill (Shadow Cloak).
dwemer_paleologist wrote: »i now use invis pots and they work VERY good and never fail compared to shadow cloak they are god mode for invis!
and thats a true shame!
We should never have to buy/craft/use potions for a mechanic that is built into our character class. A potion should never be superior to a designed class ability.
Edit: I'm a wood elf vamp nightblade with 7 piece medium armor.. No one should be able to see me at all times like they do in PvP. Agreed that there are potions and abilities that reveal, but with the most stealthy class you can possibly be, I should be able to at least use my stealth mechanics.what do you expect from ZoS?
I expect them to fix the bloody move, I don't even use morph it anymore. Hell the ability is available to everyone who are good with alchemy which completely makes it worthless for the class.Ufukb86rwb17_ESO wrote: »I ditched my Nightblade entirely and am now going with the much more powerful other classes
Why switch, the NBs other skill lines are really powerful and are great in both PVP and PVE. Granted I'd like more AOE attacks but they're pretty damn great in the right hands taking down bosses with ease they've come a ways since BETA.
Agreed, but NB actually has decent AOE if built correctly. dual wield and 2h aoe is pretty decent, and if you use siphoning there is a good aoe there as well. On top of bats for vamp NB and all the aoe's that are in guild/world trees like dawnbreaker. VoB is a good aoe as well, although i believe it should travel with the caster instead of staying stationary on the cast areaUfukb86rwb17_ESO wrote: »Thanks for all the comments. It appears that there is really no question that this class defining mechanic is not working as expected (can't say anything about ZoS intention). Yet, in all the thread regarding this issue, I don't see a single Dev commenting or at least acknowledging this issue, which is even more frustrating.
Nightblades are super powerful, so ZoS refuses to make our mechanics work correctly for fear that they will have to actually spend the effort to balance the class. They already refuse to balance sorcs and DK's with all the shield spam/streak spam bologna, so they definitely wouldn't want to see how many people playing sorcs/dk's/templars would cry about how op nightblades would be if our stealth worked properly.
IIxGH0STxII wrote: »The point of cloak is to vanish and attack again from stealth or get out if it gets messy which won't work with sneak. That's the whole reason I chose to play as a Nightblade. I wanted a stealthy rogue/archer/assassin not just a DD that can sneak like any other class in the game. Cloak is completely broken and needs to be fixed asap. Even my own healing dots (blood craze for example) will break cloak sometimes. I use cloak in PVP fights - people can still attack me with single target abilities even though I don't have a mark or dot on me. It's a damn joke that people can use my class defining skill better than me, just by throwing in a potion.With the correct gear and skill point build you can practically walk through almost all mobs using sneak. AT this point my detect radius has to be about as close to 0 as possible. Not only that, my sneak now cost nothing. Did I give up some DPS and armor etc. to do this? Yeap. Working as intended in my opinion. But this let's me burgle and pickpocket to my black heart's content. Money is now free in the cities. I have enough gold that I can have multiple sets of armor depending on what I want to do. Right now I like playing with the justice system more than fighting. When the time comes I am sure I will create some specific combat sets (high resists etc., high DPS, AOE v monomobs, etc.) but as it is right now - doing the things I am doing - I have sneak and don't waste any points on this worthless skill (Shadow Cloak).
it is ridiculous,
that is why anyone that says "Nightblades sneak better than the other classes" are wrong. NBs DO NOT sneak better than the other three classes. The only skill NBs have that improve stealth is cloak, and every class has access to cloak via potions. If it was not for dark cloak the NB cloak would be almost utterly useless.
Shadow Cloak and it's morphs aren't meant to completely drop combat and instantly enter Stealth. That would be insanely powerful. It's meant to drop targeting and give you a slight edge IN COMBAT. It accomplishes this probably 7/10 times. Multiple factors go into getting a clean "stealth" with it: Projectiles already coming towards you, AoE abilities, and the ill-timed auto attack. If there's a MOB of players attacking you, you should probably double dodge roll+Cloak instead of just spam Cloak and hoping they miraculously don't know how to find you.
In PvE it works pretty well from my experience. 9/10 times it works as intended. 3+ mobs>Shadow Cloak>Surprise Attack for CC on one, or follow it up with a Wrecking Blow.
In PvP there's a lot more going on and things you just can't control. That's why Shadow Cloak looses some of it's effectiveness. People think just because they're a Nightblade they should be impossible to find in Stealth. So many people have the "WoW Rogue" mentality of "Vanishing." "
I should have an ability to "VANISH" because I'm a Nightblade"... no you have to work at it. This isn't WoW. Also Shadow Cloak makes it easier to do this. It's not a one button "STEALTHderp" but it makes it considerably easier.
People want to be in super close quarters as a NB and expect to not be seen. It's just not attractive gameplay IMO. The idea of being with a group is safety or strength in numbers. The playstyle yall are looking for scrubs that idea completely. You're wanting to go into a large group, instagib a healer or priority target, and walk away unscathed. That's not fun for anyone except you.
In small group situations of 5-10 people it can be a very powerful ability, of which there are plenty. You can smoke a priority target or lock a healer down and escape in situations like that.
kendellking_chaosb14_ESO wrote: »Shadow Cloak and it's morphs aren't meant to completely drop combat and instantly enter Stealth. That would be insanely powerful. It's meant to drop targeting and give you a slight edge IN COMBAT. It accomplishes this probably 7/10 times. Multiple factors go into getting a clean "stealth" with it: Projectiles already coming towards you, AoE abilities, and the ill-timed auto attack. If there's a MOB of players attacking you, you should probably double dodge roll+Cloak instead of just spam Cloak and hoping they miraculously don't know how to find you.
In PvE it works pretty well from my experience. 9/10 times it works as intended. 3+ mobs>Shadow Cloak>Surprise Attack for CC on one, or follow it up with a Wrecking Blow.
In PvP there's a lot more going on and things you just can't control. That's why Shadow Cloak looses some of it's effectiveness. People think just because they're a Nightblade they should be impossible to find in Stealth. So many people have the "WoW Rogue" mentality of "Vanishing." "
I should have an ability to "VANISH" because I'm a Nightblade"... no you have to work at it. This isn't WoW. Also Shadow Cloak makes it easier to do this. It's not a one button "STEALTHderp" but it makes it considerably easier.
People want to be in super close quarters as a NB and expect to not be seen. It's just not attractive gameplay IMO. The idea of being with a group is safety or strength in numbers. The playstyle yall are looking for scrubs that idea completely. You're wanting to go into a large group, instagib a healer or priority target, and walk away unscathed. That's not fun for anyone except you.
With Flare (can't stealth at all once hit for 8 *** seconds) , Mage light, detection potions (with 41.3 seconds of detection with a 3.7 second cool down once the effect ends) piercing Mark all hard counters to stealth the game all ready acts as if instead guaranteed stealth is already a thing
First: Yes, we should be able to disappear just because we're nightblades. We're freaking "NIGHT"blades. we are supposed to be the ultimate assassins, not mosquitos on a dk's shield or getting zapped by overload/streak spamming crap bucket sorcs just because we can't get back into stealth after failing to get a stun past all your 12 freaking shields.. Gimme a freakin break man..
Second: There are so many counters to stealth, the least they could do is make stealth actually work to make those counters actually useful. The cards are stacked against something that is already not working correctly.. It's like shooting a deer which has no legs...
We should never have to buy/craft/use potions for a mechanic that is built into our character class.
Resipsa131 wrote: »Why do sorcs get the dark magic class line instead of nightblades? Kappa
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