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radiant destruction vs impale vs executioner

deepseamk20b14_ESO
deepseamk20b14_ESO
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What happened to the latter two skills? Something like impale was a great execute now it only does a little more damage that if I just use concealed weapon. Most builds I see now don't even have it on the bar yet I see temps using radiant destruction on targets with 50% HP and watch how it alone takes a person down to 0% doing 16k damage? I mean, personally I know how to counter it but every once in awhile it will get me during a zerg and I'm like wow, this new execute makes every other execute look like a joke. Was this unbalance on purpose? I'm fine with keeping it how it is but make the other executes not so.....worthless in comparison.
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  • timidobserver
    timidobserver
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    What happened to the latter two skills? Something like impale was a great execute now it only does a little more damage that if I just use concealed weapon. Most builds I see now don't even have it on the bar yet I see temps using radiant destruction on targets with 50% HP and watch how it alone takes a person down to 0% doing 16k damage? I mean, personally I know how to counter it but every once in awhile it will get me during a zerg and I'm like wow, this new execute makes every other execute look like a joke. Was this unbalance on purpose? I'm fine with keeping it how it is but make the other executes not so.....worthless in comparison.

    Radiant Destruction doesn't do more damage than any other execute. 16k damage over 3 seconds isn't that bad when there are plenty of abilities that can do that in one hit.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • olsborg
    olsborg
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    The mage execute, mages wrath is blockable, dodgeable etc etc, I dont even have it slotted anymore, it was much better pre 1.6

    PC EU
    PvP only
  • technohic
    technohic
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    What happened to the latter two skills? Something like impale was a great execute now it only does a little more damage that if I just use concealed weapon. Most builds I see now don't even have it on the bar yet I see temps using radiant destruction on targets with 50% HP and watch how it alone takes a person down to 0% doing 16k damage? I mean, personally I know how to counter it but every once in awhile it will get me during a zerg and I'm like wow, this new execute makes every other execute look like a joke. Was this unbalance on purpose? I'm fine with keeping it how it is but make the other executes not so.....worthless in comparison.

    Radiant Destruction doesn't do more damage than any other execute. 16k damage over 3 seconds isn't that bad when there are plenty of abilities that can do that in one hit.

    Still have yet to die to a single RD by itself. Whenever I see it on the death recap, it has 3 different casters and other things hitting harder.
    Edited by technohic on 29 March 2015 17:21
  • Cody
    Cody
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    assassins blade, mages fury, and reverse slash are far better executioners than RD. RDs' damage is over 3 seconds and can be stopped with purge and interruption abilities (and dark cloak, so it is utterly useless against most NBs)

    whereas assassins blade, mages fury, and reverse slash are instant damage and cant be interrupted. heck assassins blade can be morphed to heal you:/
  • frould
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    Other execute have more damage bonus at 25% hp isn't?
    or same at 50% hp?
    Edited by frould on 29 March 2015 20:46
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    That's the thing, impale and executioner only start doing real damage below 25%, I've seen some temps using it at 50% and doing the same amount of damage at a higher amount of health. Just wondering if that's intended or a glitch? Like I said, I'm not saying Nerf anything, I just think impale and such seem to do crap damage compared to pre 1.6 and radiant destruction.
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  • timidobserver
    timidobserver
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    That's the thing, impale and executioner only start doing real damage below 25%, I've seen some temps using it at 50% and doing the same amount of damage at a higher amount of health. Just wondering if that's intended or a glitch? Like I said, I'm not saying Nerf anything, I just think impale and such seem to do crap damage compared to pre 1.6 and radiant destruction.

    "Some temps" doing something doesn't mean it is right. I made a video for you. You can watch it and see that the largest of the execute bonus doesn't kick in until under 30%. The reason you see temps doing it at 50% is because our other class ranged damage options are so bad that our execute can pretty much competes with them even before execute range.
    https://www.youtube.com/watch?v=6T4NznOzGzE&feature=youtu.be
    Edited by timidobserver on 29 March 2015 21:17
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Mumnoch
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    That's the thing, impale and executioner only start doing real damage below 25%, I've seen some temps using it at 50% and doing the same amount of damage at a higher amount of health. Just wondering if that's intended or a glitch? Like I said, I'm not saying Nerf anything, I just think impale and such seem to do crap damage compared to pre 1.6 and radiant destruction.

    "Some temps" doing something doesn't mean it is right. I made a video for you. You can watch it and see that the largest of the execute bonus doesn't kick in until under 30%. The reason you see temps doing it at 50% is because our other class ranged damage options are so bad that our execute can pretty much competes with them even before execute range.
    https://www.youtube.com/watch?v=6T4NznOzGzE&feature=youtu.be

    I'm not sure other Excute's being spammed from 100% till dead would kill as quickly. Just saying.
  • technohic
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    Mumnoch wrote: »
    That's the thing, impale and executioner only start doing real damage below 25%, I've seen some temps using it at 50% and doing the same amount of damage at a higher amount of health. Just wondering if that's intended or a glitch? Like I said, I'm not saying Nerf anything, I just think impale and such seem to do crap damage compared to pre 1.6 and radiant destruction.

    "Some temps" doing something doesn't mean it is right. I made a video for you. You can watch it and see that the largest of the execute bonus doesn't kick in until under 30%. The reason you see temps doing it at 50% is because our other class ranged damage options are so bad that our execute can pretty much competes with them even before execute range.
    https://www.youtube.com/watch?v=6T4NznOzGzE&feature=youtu.be

    I'm not sure other Excute's being spammed from 100% till dead would kill as quickly. Just saying.

    LOL He also got a metor proc out of it there.

    EDIT: I don't even slot it ATM. Maybe I will again for a while, but I can live with or without this ability people are whining about. So far down on the list of things that actually hit really hard in 1 second or less rather than 3.

    Edited by technohic on 30 March 2015 03:14
  • McDoogs
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    I'm pretty sure mage's fury is only slotted to proc fragments
  • deleted221205-002626
    deleted221205-002626
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    I dunno.. I die to mages wrath/fragments and impale more than anything else even the new siege.. Id say theyre working as intended
  • timidobserver
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    Mumnoch wrote: »
    That's the thing, impale and executioner only start doing real damage below 25%, I've seen some temps using it at 50% and doing the same amount of damage at a higher amount of health. Just wondering if that's intended or a glitch? Like I said, I'm not saying Nerf anything, I just think impale and such seem to do crap damage compared to pre 1.6 and radiant destruction.

    "Some temps" doing something doesn't mean it is right. I made a video for you. You can watch it and see that the largest of the execute bonus doesn't kick in until under 30%. The reason you see temps doing it at 50% is because our other class ranged damage options are so bad that our execute can pretty much competes with them even before execute range.
    https://www.youtube.com/watch?v=6T4NznOzGzE&feature=youtu.be

    I'm not sure other Excute's being spammed from 100% till dead would kill as quickly. Just saying.

    Are you serious? Did you even look at the dps meters(I have two of them up?) I could do 8-9kdps or more just spamming force pulse alone.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • deleted221205-002626
    deleted221205-002626
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    I am a Templar and can assure you radiant doesn't even visually register on enemy health bars unless theyre low health.. hitting by mistake at the beginning is like brutally embarrassing!!! srsly lol
  • Joy_Division
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    Templars who use radiant destruction at an opponent with more than 50% health in two situations: 1) the Templar has no idea what they are doing or 2) The Templar is hoping her allies will damage the opponent and thus proc the execute.

    It's not unablanced. In some specific situations it is the best execute in the game (opponent incapable of reacting, another ally damaging/CC him, health between 30%-50%). In others it is the worst (opponent capable of reacting, templar is alone, range is short).
    Edited by Joy_Division on 30 March 2015 17:23
  • Mumnoch
    Mumnoch
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    Mumnoch wrote: »
    That's the thing, impale and executioner only start doing real damage below 25%, I've seen some temps using it at 50% and doing the same amount of damage at a higher amount of health. Just wondering if that's intended or a glitch? Like I said, I'm not saying Nerf anything, I just think impale and such seem to do crap damage compared to pre 1.6 and radiant destruction.

    "Some temps" doing something doesn't mean it is right. I made a video for you. You can watch it and see that the largest of the execute bonus doesn't kick in until under 30%. The reason you see temps doing it at 50% is because our other class ranged damage options are so bad that our execute can pretty much competes with them even before execute range.
    https://www.youtube.com/watch?v=6T4NznOzGzE&feature=youtu.be

    I'm not sure other Excute's being spammed from 100% till dead would kill as quickly. Just saying.

    Are you serious? Did you even look at the dps meters(I have two of them up?) I could do 8-9kdps or more just spamming force pulse alone.
    Mumnoch wrote: »
    That's the thing, impale and executioner only start doing real damage below 25%, I've seen some temps using it at 50% and doing the same amount of damage at a higher amount of health. Just wondering if that's intended or a glitch? Like I said, I'm not saying Nerf anything, I just think impale and such seem to do crap damage compared to pre 1.6 and radiant destruction.

    "Some temps" doing something doesn't mean it is right. I made a video for you. You can watch it and see that the largest of the execute bonus doesn't kick in until under 30%. The reason you see temps doing it at 50% is because our other class ranged damage options are so bad that our execute can pretty much competes with them even before execute range.
    https://www.youtube.com/watch?v=6T4NznOzGzE&feature=youtu.be

    I'm not sure other Excute's being spammed from 100% till dead would kill as quickly. Just saying.

    Are you serious? Did you even look at the dps meters(I have two of them up?) I could do 8-9kdps or more just spamming force pulse alone.

    Oh? I'm sorry I thought we was talking about class abilities that have a Execute mechanic not normal abilities in the destruction line...stay on topic.
  • Islyn
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    What happened to the latter two skills? Something like impale was a great execute now it only does a little more damage that if I just use concealed weapon. Most builds I see now don't even have it on the bar yet I see temps using radiant destruction on targets with 50% HP and watch how it alone takes a person down to 0% doing 16k damage? I mean, personally I know how to counter it but every once in awhile it will get me during a zerg and I'm like wow, this new execute makes every other execute look like a joke. Was this unbalance on purpose? I'm fine with keeping it how it is but make the other executes not so.....worthless in comparison.

    Radiant Destruction doesn't do more damage than any other execute. 16k damage over 3 seconds isn't that bad when there are plenty of abilities that can do that in one hit.

    After pvping a bunch yesterday - I am wondering if the kill recount thing is showing damage of 2 different RD as from 1 player - like showing dmg from both as coming from whoever hit first or last? Maybe this is why people think it does more dmg than it actually does?
  • Ara_Valleria
    Ara_Valleria
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    That's the thing, impale and executioner only start doing real damage below 25%, I've seen some temps using it at 50% and doing the same amount of damage at a higher amount of health. Just wondering if that's intended or a glitch? Like I said, I'm not saying Nerf anything, I just think impale and such seem to do crap damage compared to pre 1.6 and radiant destruction.

    "Some temps" doing something doesn't mean it is right. I made a video for you. You can watch it and see that the largest of the execute bonus doesn't kick in until under 30%. The reason you see temps doing it at 50% is because our other class ranged damage options are so bad that our execute can pretty much competes with them even before execute range.
    https://www.youtube.com/watch?v=6T4NznOzGzE&feature=youtu.be


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