I'd be ok with the 40 seconds if they made it so it only detected hidden players. Cloak should beat detect pots imho.
rendolpheb16_ESO wrote: »
ScruffyWhiskers wrote: »Crippling grasp is now my go to speed boost. I've been trying double take out as well.
Elusive mist seems slower than before but that's probably just me. The text says that you are immune to control effects or something like that but snare and talons still seem to work on me when in mist form.
Biggest change to NB escape/evansion is stam drain while sneaking. Maybe it's just me but I am pretty sure they adjusted the stam drain for moving while stealthed as well. You run out of stam very quickly and I could almost swear that it gets worse the more you level up the first legerdemain skill. Nothing I can prove but it seems very different. Need somebody with a scientific mind to look at it.
The Devs have mentioned this as well as other forum-goers;
Invisibility is a tricky mechanic, as it is often set to break under a myriad of circumstances from taking damage to healing. This make invisibility almost useless save as a preemptive disengage. The most common fix for this is to make invisible players also invulnerable. No damage will get through to break the cloak. This fix would not go well in a competitive environment, as Dark Cloak would become the new Mist Form but without your abilities and healing negated.
ZOS has avoided Dark Cloak because it is such a fine fence to walk and neither side has something nice to fall on.
The Devs have mentioned this as well as other forum-goers;
Invisibility is a tricky mechanic, as it is often set to break under a myriad of circumstances from taking damage to healing. This make invisibility almost useless save as a preemptive disengage. The most common fix for this is to make invisible players also invulnerable. No damage will get through to break the cloak. This fix would not go well in a competitive environment, as Dark Cloak would become the new Mist Form but without your abilities and healing negated.
ZOS has avoided Dark Cloak because it is such a fine fence to walk and neither side has something nice to fall on.
They could add that UI that the senche Tigers have in the Shadowfen quest area where you have to sneak around in a disguise but can't get to close to the Senche or they'd notice you. It's a little blue circle over their head iirc.Detection pots should also have a visual effect that let those in the area it's been used.
Yeah it doesn't quite work like that but it would be such a low Stamina cost that it would SEEM perma, so close enough. The Champion System is a % of what you already have, not a straight stackable value. Even with 7 Medium Sneak costs very little so adding the 40% from Legerdemain would reduce the cost to something like 2-3 Stamina/sec. You could get it low enough that all you'd have to do is pause for 2 seconds for regen to kick back in and have another long distance sneak marathon.rendolpheb16_ESO wrote: »7 medium = 49% cost sneak reduction
Passif rank 4 Legerdemain = 40% cost sneak reduction
Champion system = 11%
100 cost sneak reduction.
Until detect pots are change I suggest using immovable speed pots to counter. Coupled with the hasty retreat bow passive you can run far enough away that you should be able to LoS & then stealth. On Saturday my group chases some speed pot using NB that ran faster than a streaking Sorc.
It's not the perfect solution, but it's a work around until some changes are made.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
The Devs have mentioned this as well as other forum-goers;
...
Now? It is difficult in the extreme. 40 seconds to reveal EVERYTHING with a detection potion is too long and it's too cheap. Give a detection pot to a sorc streaking around or someone with rapid maneuvers and OMG. Good Night. No chance ...
This^
It's a question of time before all Sorc run around with detect potion and reveal everything.
rendolpheb16_ESO wrote: »The Devs have mentioned this as well as other forum-goers;
...
Now? It is difficult in the extreme. 40 seconds to reveal EVERYTHING with a detection potion is too long and it's too cheap. Give a detection pot to a sorc streaking around or someone with rapid maneuvers and OMG. Good Night. No chance ...
This^
It's a question of time before all Sorc run around with detect potion and reveal everything.
Half and Half. While I think Radiant is really ridiculously OP the potions on the other hand are fine. They require ingredients and are limited in fuctionality.
Don't want to make something completely useless, especially when we have reveal flare and such.
As for getting away it isn't that hard to run like lightening behind something like everyother class to escape.
Most of the NB running just sit there or spend so much time thinking they could get away just because they are nightblades that they don't realize I am on their ass taking them apart where they would have a better chance trying to take me out.
If you can't gain distance against the target the best thing to do is to outlast them till you find an opening.
Izanagi.Xiiib16_ESO wrote: »5. Cloak is the ability that has had and still has the most bugs associated with it in the game.