skillastatb16_ESO wrote: »Ok let me explain:
On live I got 1113 armor, should been 10x more in PTS ? That could be then around 11130 ? But as you see I have roughly 6000 on the ptsskillastatb16_ESO wrote: »yall really think this is normal ? On live right now there is no way I could get hit by a snipe for that amount of damage (even scaled). And I have the exact same build as of PTS
On Live, I shoot people before they can react. Snipe+Pois Inj+LA hit all at the same time bb enemy.
Snipe got NERFED hard on PTS. People who say otherwise have no clue at all.
Also, with 3,6k CP and all the BUGS around, you cant rly say if it does too much dmg
First hit is out of stealth, seems you have never been hit by a wrecking blow out of stealth.
________________________________________________________________
And also, you have 6k Armor= 600 armor on LIVE. you have literally NO ARMOR at ALL.
________________________________________________________________
I'm using 5 pieces of Impen, Epic.
I did not spent any points in the Resist critical CP, as I only have a limited numbers for now.
Finally, I have huge amount of times in ESO PvP that I can tell this guy was really OP. I have took numerous arrows to know that this guy was really OP. 3 People couldn't handle his power.
If it's what you become when you reach 3600cp, then wow... the game will be a lot unbalanced in 2-3 years.
6000 armor??? hahaha you must be a light armor users... 1.6 dude, bye bye fakey tanky light armorersssss. and 5 pieces of impenetrable ae nothing in 1.6, they changed impenetrable formula, now u need 7 pieces and the champion passive anti critic, to have half the impenetrable value of 1.5.
skillastatb16_ESO wrote: »Ok let me explain:
On live I got 1113 armor, should been 10x more in PTS ? That could be then around 11130 ? But as you see I have roughly 6000 on the ptsskillastatb16_ESO wrote: »yall really think this is normal ? On live right now there is no way I could get hit by a snipe for that amount of damage (even scaled). And I have the exact same build as of PTS
On Live, I shoot people before they can react. Snipe+Pois Inj+LA hit all at the same time bb enemy.
Snipe got NERFED hard on PTS. People who say otherwise have no clue at all.
Also, with 3,6k CP and all the BUGS around, you cant rly say if it does too much dmg
First hit is out of stealth, seems you have never been hit by a wrecking blow out of stealth.
________________________________________________________________
And also, you have 6k Armor= 600 armor on LIVE. you have literally NO ARMOR at ALL.
________________________________________________________________
I'm using 5 pieces of Impen, Epic.
I did not spent any points in the Resist critical CP, as I only have a limited numbers for now.
Finally, I have huge amount of times in ESO PvP that I can tell this guy was really OP. I have took numerous arrows to know that this guy was really OP. 3 People couldn't handle his power.
If it's what you become when you reach 3600cp, then wow... the game will be a lot unbalanced in 2-3 years.
skillastatb16_ESO wrote: »Ok let me explain:
On live I got 1113 armor, should been 10x more in PTS ? That could be then around 11130 ? But as you see I have roughly 6000 on the ptsskillastatb16_ESO wrote: »yall really think this is normal ? On live right now there is no way I could get hit by a snipe for that amount of damage (even scaled). And I have the exact same build as of PTS
On Live, I shoot people before they can react. Snipe+Pois Inj+LA hit all at the same time bb enemy.
Snipe got NERFED hard on PTS. People who say otherwise have no clue at all.
Also, with 3,6k CP and all the BUGS around, you cant rly say if it does too much dmg
First hit is out of stealth, seems you have never been hit by a wrecking blow out of stealth.
________________________________________________________________
And also, you have 6k Armor= 600 armor on LIVE. you have literally NO ARMOR at ALL.
________________________________________________________________
I'm using 5 pieces of Impen, Epic.
I did not spent any points in the Resist critical CP, as I only have a limited numbers for now.
Finally, I have huge amount of times in ESO PvP that I can tell this guy was really OP. I have took numerous arrows to know that this guy was really OP. 3 People couldn't handle his power.
If it's what you become when you reach 3600cp, then wow... the game will be a lot unbalanced in 2-3 years.
People have done PVE DPS comparisons between 70-100CP and 3600CP and it seems like it may be as much as a 40%+ increase in overall damage output. This is part of the reason why it is a shame ZOS decided to nerf Hardened Ward in PVP. Damaging abilities get cost reduction and dmg bonus, while damage shields and defensive buffs will only get the cost reductions. There are tons of defensive passives out there too, specifically tied to roll dodge and bash (look at Opportunist passive in The Ritual constellation) that will add significant power to your defensive stats and damage, all of which will result in negative relative power for a build relying on damage shields.
skillastatb16_ESO wrote: »Ok let me explain:
On live I got 1113 armor, should been 10x more in PTS ? That could be then around 11130 ? But as you see I have roughly 6000 on the ptsskillastatb16_ESO wrote: »yall really think this is normal ? On live right now there is no way I could get hit by a snipe for that amount of damage (even scaled). And I have the exact same build as of PTS
On Live, I shoot people before they can react. Snipe+Pois Inj+LA hit all at the same time bb enemy.
Snipe got NERFED hard on PTS. People who say otherwise have no clue at all.
Also, with 3,6k CP and all the BUGS around, you cant rly say if it does too much dmg
First hit is out of stealth, seems you have never been hit by a wrecking blow out of stealth.
________________________________________________________________
And also, you have 6k Armor= 600 armor on LIVE. you have literally NO ARMOR at ALL.
________________________________________________________________
I'm using 5 pieces of Impen, Epic.
I did not spent any points in the Resist critical CP, as I only have a limited numbers for now.
Finally, I have huge amount of times in ESO PvP that I can tell this guy was really OP. I have took numerous arrows to know that this guy was really OP. 3 People couldn't handle his power.
If it's what you become when you reach 3600cp, then wow... the game will be a lot unbalanced in 2-3 years.
People have done PVE DPS comparisons between 70-100CP and 3600CP and it seems like it may be as much as a 40%+ increase in overall damage output. This is part of the reason why it is a shame ZOS decided to nerf Hardened Ward in PVP. Damaging abilities get cost reduction and dmg bonus, while damage shields and defensive buffs will only get the cost reductions. There are tons of defensive passives out there too, specifically tied to roll dodge and bash (look at Opportunist passive in The Ritual constellation) that will add significant power to your defensive stats and damage, all of which will result in negative relative power for a build relying on damage shields.
2 quick cents. Due to damage shields only scaling from one stat they get a higher percentile growth then damaging skills when base attribute increases. I think with 3.6 k cp your stats will be increased by 50% (from what i saw when i checked earlier) and thus your shields will be increased by aprox 50% purly off of stats while damage abilities would gain less (quick guess is 20-30% increase depending on if focus is power or attribute) off of the pure stats.
skillastatb16_ESO wrote: »Ok let me explain:
On live I got 1113 armor, should been 10x more in PTS ? That could be then around 11130 ? But as you see I have roughly 6000 on the ptsskillastatb16_ESO wrote: »yall really think this is normal ? On live right now there is no way I could get hit by a snipe for that amount of damage (even scaled). And I have the exact same build as of PTS
On Live, I shoot people before they can react. Snipe+Pois Inj+LA hit all at the same time bb enemy.
Snipe got NERFED hard on PTS. People who say otherwise have no clue at all.
Also, with 3,6k CP and all the BUGS around, you cant rly say if it does too much dmg
First hit is out of stealth, seems you have never been hit by a wrecking blow out of stealth.
________________________________________________________________
And also, you have 6k Armor= 600 armor on LIVE. you have literally NO ARMOR at ALL.
________________________________________________________________
I'm using 5 pieces of Impen, Epic.
I did not spent any points in the Resist critical CP, as I only have a limited numbers for now.
Finally, I have huge amount of times in ESO PvP that I can tell this guy was really OP. I have took numerous arrows to know that this guy was really OP. 3 People couldn't handle his power.
If it's what you become when you reach 3600cp, then wow... the game will be a lot unbalanced in 2-3 years.
People have done PVE DPS comparisons between 70-100CP and 3600CP and it seems like it may be as much as a 40%+ increase in overall damage output. This is part of the reason why it is a shame ZOS decided to nerf Hardened Ward in PVP. Damaging abilities get cost reduction and dmg bonus, while damage shields and defensive buffs will only get the cost reductions. There are tons of defensive passives out there too, specifically tied to roll dodge and bash (look at Opportunist passive in The Ritual constellation) that will add significant power to your defensive stats and damage, all of which will result in negative relative power for a build relying on damage shields.
2 quick cents. Due to damage shields only scaling from one stat they get a higher percentile growth then damaging skills when base attribute increases. I think with 3.6 k cp your stats will be increased by 50% (from what i saw when i checked earlier) and thus your shields will be increased by aprox 50% purly off of stats while damage abilities would gain less (quick guess is 20-30% increase depending on if focus is power or attribute) off of the pure stats.
Oh yeah ... investing CP into mage/thief/warrior increases your magicka/stamina/hp. I wasn't considering that fact, which does benefit dmg shields. I still see a ton of blocking, bashing, dodging, armor, spell resist, elemental resist, and damage increasing passives in the constellations so I do still think a min/max Sorc damage shield stacker build will get less and less powerful as time goes by compared to a build that focuses on stamina/weapon power and their own defensive stats.
prototypefb wrote: »snipe have more than enough counters atm, it's not OP.
radiant magelight reduces snipe dmg(from stealth) by 56%, with that it will just tickle ppl, it still have cast time so it can be easily enough avoided.
prototypefb wrote: »snipe have more than enough counters atm, it's not OP.
radiant magelight reduces snipe dmg(from stealth) by 56%, with that it will just tickle ppl, it still have cast time so it can be easily enough avoided.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
skillastatb16_ESO wrote: »yall really think this is normal ? On live right now there is no way I could get hit by a snipe for that amount of damage (even scaled). And I have the exact same build as of PTS
On Live, I shoot people before they can react. Snipe+Pois Inj+LA hit all at the same time bb enemy.
Snipe got NERFED hard on PTS. People who say otherwise have no clue at all.
Also, with 3,6k CP and all the BUGS around, you cant rly say if it does too much dmg
First hit is out of stealth, seems you have never been hit by a wrecking blow out of stealth.
________________________________________________________________
And also, you have 6k Armor= 600 armor on LIVE. you have literally NO ARMOR at ALL.
________________________________________________________________
After testing for about an hour with an instant VR 14 NB, I have been hit many times for 10k-15k. I'm not good/old player enough to say if it is too strong or not.
But I don't know how, but some snipe look really bugged. Below is a screen for what I got as insane damage. I was attacking that player so he wasn't even sneaking.
I don't know if it's a bug or not, but a player shouldn't be able to deal so high damage in only one shot.
People who tried snipe is running with it now (for some reason it is many-many people). And those who use called "snipers" coz snipe only skill they use from bow skills. Entire zerg battle with only spam 1 skill, guess why...On a more serious note, I would love for all those people complaining about snipe to go try it out and see how much they succeed when there are a lot of other people around. The problem with the game is not the snipes who is taking out a few people running alone but the guys who run into a zerg and kill them all. Don't be such whiny little babies.
PTS is bugged so we don't know what exactly is proper damage and not, other than that sniping might be strong and it should be but a decent player can use block or dodge roll. If you get to the sniping guy he's going to be minced meat quickly. It's all about niches and the snipers have their niche cut out for them.People who tried snipe is running with it now (for some reason it is many-many people). And those who use called "snipers" coz snipe only skill they use from bow skills. Entire zerg battle with only spam 1 skill, guess why...On a more serious note, I would love for all those people complaining about snipe to go try it out and see how much they succeed when there are a lot of other people around. The problem with the game is not the snipes who is taking out a few people running alone but the guys who run into a zerg and kill them all. Don't be such whiny little babies.