(ABILITY + POWER × 10.46) × COEF
There is a truncation in the above formula so the numbers are a little bit off.
This means that WEAPON/SPELL POWER > ABILITY > CRIT % Bonus.
There ya go.
Special thanks to my guildmates for helping to test with me.
SKILL COEF COEF 2 Backlash 0.459884882 0 Spell Power does not affect this skill Razor Caltrops 0.384118407 0.023493481 Was not rank 4 when tested, calculated for 30 seconds Caltrops 0.384118407 0 Liquid Lightning 0.173146952 0.117115001 Lightnig Flood 0.165629038 0.117115001 Lightning Splash 0.15740632 0.117115001 Eruption 0.232585458 0.039938917 Thundering Presence 0.243157524 0 Radiant Oppression 100% 0.281216962 0 Radiant Oppression 75% 0.271173499 0 Radiant Oppression 50% 0.241043111 0 Cinder Storm 0.232585458 0 Infectious Claw 0.054974745 0.174439093 Solar Flare 0.220368848 0 Volatile Familiar 0.019969458 0.2 Unstable Flame 0.051803125 0.162868554 Crippling Grasp 0.029954188 0.176788441 Assassin's Blade 0.201104194 0 Merciless Resolve 0.200281922 0 Radiant Destruction 0.194526019 0 Searing Strikes 0.051803125 0.138024198 Ash Cloud 0.186068366 0 Assassin's Will 0.179960061 0 Trap Beast 0.049923646 0.127217197 Vampire's Bane 0.062140256 0.108070011 Cripple 0.16962293 0 Lethal Arrow 0.154822037 0.01174674 Mage's Fury 0.03888171 0.124985317 Trapping Web 0.062492658 0.09996476 Shadow Silk 0.062492658 0.09996476 Tangeling Webs 0.062492658 0.09996476 Poison Arrow 0.062140256 0.099847292 Torching Flare 0.161165277 0 Dark Talons 0.059908375 0.09996476 Puncturing Strikes 0.158580994 0 Lightning Form 0.158580994 0 Snipe 0.154822037 0 Inevitable Detonation 0.154822037 0 Rending Blades 0.029719253 0.124515447 Dizzying 0.153999765 0 Twin Slashes 0.026077763 0.124515447 Blood Craze 0.026077763 0.124515447 Magicka Detonation 0.149888406 0 Proximity Detonation 0.149888406 0 Wrecking 0.149653471 0 Crystal Shard 0.149653471 0 Howl of Despair 0.149301069 0 Twisting Path 0.145659579 0 Piercing Howl 0.144954775 0 Sun's Fire 0.062140256 0.07506167 Vigor 0.134617644 0 Destructive Touch 0.059908375 0.071890051 Force Pulse 0.09091977 0.038999178 Daedric Curse 0.129096676 0 Volocious Curse 0.129096676 0 Daedric Prey 0.124985317 0 Burning Talons 0.059203571 0.058498767 0.09996476(Synergy) Entropy 0.0904499 0.027369905 Cleave 0.051803125 0.065781746 Firey Breath 0.024903089 0.091624574 Scalding Rune 0.071890051 0.03935158 (Was not Rank 4) Prolonged Suffering 0.110184424 0 Path of Darkness 0.108070011 0 Acid Spray 0.069893105 0.035945025 Veiled Strike 0.103253847 0 Blazing Spear 0.05697169 0.044402678 Elemental Ring 0.062140256 0.037002232 Lava Whip 0.093034183 0 Funnel Health 0.093034183 0 Swallow Soul 0.093034183 0 Feral Pounce 0.092681781 0 Force Shock 0.09091977 0 Heroic Slash 0.0904499 0 Focused Charge 0.100588805 0 Hidden Blade* 0.089980031 0 Pounce 0.089980031 0 Strife 0.089980031 0 Winged Twilight 0.069893105 0.017473276 Lotus Fan 0.037472101 0.049806179 Splitting Trap* 0.08457653 0 Flurry 0.022201339 0.062257723 Puncture 0.082697052 0 Silver Bolts 0.082697052 0 Teleport Strike 0.082697052 0 Soul Trap 0.082227182 0 Aurora Javelin 0.079084929 0 Magnum Shot* 0.077763421 0 Shield C 0.077528486 0 Daedric Mines 0.077528486 0 Consuming 0.074591801 0 Agony 0.074591801 0 Fire Rune 0.074474333 0 Obsidian Shield 0.074474333 0 Power Slam 0.069893105 0 Arrow Spray 0.069893105 0 Crit Charge 0.069775637 0 Scatter 0.067191354 0 Elemental Blockade 0.062375191 0 Impulse 0.062140256 0 Stone Fist 0.062140256 0 Stone Giant 0.062140256 0 Inferno 0.061552919 0 Streak 0.059908375 0 Dark Shades 0.059908375 0 Un. Wall of Elements* 0.034652884 0.022906144 BUG: RANK 1 LASTS 6 SECONDS Power Extraction 0.05697169 0 Executioner 051803125 0 Whirlwind 0.051803125 0 Firey Grip 0.051803125 0 Scorched Earth 0.015740632 0.035945025 Inner Fire 0.051450722 0 Sap Essence 0.050276048 0 Reverberating Bash 0.049923646 0 Inhale 0.049923646 0 Petrify 0.049923646 0 Drain Power 0.049923646 0 Fragmented Shield 0.046986961 0 Brutal Punce 0.046282157 0 Shattering Prison 0.042405732 0 Shadow Image 0.039938917 0 Wall of Elements 0.034652884 0 Shades 0.029954188 0 Blade Cloak 0.024903089 0 Unstable Familiar 0.019969458 0.002995419 Spiked Armor 0.018324915 0 Volley 0.015740632 0 Expert Hunter 0.00399859 0 Necrotic Orb 0.071067779 -0.09996476 Mystic Orb 0.071067779 -0.09996476 Siphon -0.00904499 0 Momentum -0.01491836 -0.023141078 Burning Light -0.027487372 0 Blessing of Protection -0.077528486 0 Steadfast Ward -0.0904499 0 Grand Healing -0.093738987 0 Blessing of Restoration -0.100317162 0 Healing Ritual -0.12392811 0 Echoing Vigor -0.13884647 0 Breath -0.149888406 0 Lingering -0.119934218 -0.029954188 Energy Orb -0.06695642 -0.09996476 Resolving Vigor -0.179725126 0 Ext. Ritual -0.18994479 0 Hircine's Bounty -0.239985904 0 Regeneration -0.241630448 0 Rapid Regen -0.274873723 0 Harness -0.340185598 -0.029954188 (Second value is Magicka Restore) Mutagen -0.241630448 -0.082697052
Ability refers to Magicka or Stamina, it is the game's generic term for these values. The above value statements of relative effectiveness refer to in-slot assessments.
For example, on gear in 1.6: 177 Spell Power is equivalent to 933 (945 on some) Magicka, and 2% (1% on some items) Spell Critical.
For ANY normal Magicka-based skill, 177 Spell Power will provide more damage than 933 Magicka will provide more damage than 2% Spell Critical.
For purposes of comparison, we can remove the COEF value (or make it 1), it's irrelevant here, leaving us with ABILITY + POWER × 10.46. we can already see that 933 Ability is way less than 1777 Power, let alone. Thus, It's better to get as much Power as possible. We can also compare 177 power to 2% critical with an easy example. Let's use 10,000 Magicka and 1600 Spell Power for our example. 10,000 + 1600 × 10.46 = 26,736. 177 extra power gives us 28587.42, which is 1851.42 damage higher.
2% Spell Critical is a 2% chance of dealing and extra ×0.5 damage, or in our case 13,368 damage. However, there is only a 2% chance of this occurring, so it's really an average of 267.36 extra damage with that 2% critical. Even if it were 10% critical, that's only 1,336.8 extra damage on average, still less than our 177 spell power (though more than 933 Magicka would provide).
So this information is not as useless as you say, you just didn't understand it (or, which is possible, I didn't explain it well enough).
Any theories/ideas as to WHY to multiplier of POWER is 10.46? This seems like such an arbitrary number to me, but it's clearly the one they chose.
Merlin13KAGL wrote: »Outstanding. You've put much love into this.
Thankyou.