madangrypally wrote: »There will be a power gap regardless due to gear. ZoS has stated gear will be season based once veteran ranks disappear and the older seasons will be much easier to obtain while newer seasons much harder. The gap between these seasons will likely be much smaller thus newer players will have an easier time having competitive gear. They will just need to catch up in champion points.
Champion Point Gaps will become an issue and I feel ZoS should look at ways to overcome this. I feel there is already a mechanic added that can help.
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Enlightenment: Currently base bonus increases exp earned towards Champion points by a value of 4.
This mechanic could be adjusted to increase champion points based on total champion points earned. Few champion points a player has the faster they earn the points.
Example:
Lets assume the average player has 100 Champion Points.
Instead of giving every player 4 times enlightenment bonus it changes based on that players champion point total.
Week 1:
0-39 Champion Points: 8 Times Enlightenment Bonus.
40-79 Champion Points: 6 Times Enlightenment Bonus.
80+ Champion Points: 4 Times Enlightenment Bonus.
The above values changes according to the average players champion points.
Lets say after 2 Weeks the new average player now has 140 champion points.
0-59 Champion Points: 8 Times Enlightenment Bonus.
60-160 Champion Points: 6 Times Enlightenment Bonus.
120+ Champion Points: 4 Times Enlightenment Bonus.
Lets say a year passes and now the average player has 1,000 Champion Points.
0-299 Champion Points: 12 Times Enlightenment Bonus.
300-599 Champion Points: 8 Times Enlightenment Bonus.
600-899 Champion Points: 6 Times Enlightenment Bonus.
900+ Champion Points: 4 Times Enlightenment Bonus.
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The above changes of Enlightenment still requires the ones with fewer champion points to earn their points, but it lets them earn them faster. I rather not see free points be given with no work required.
The above values were just an example. Likely a better way to set it up but the gist is still the same.
I'd like it for every faction though... To test power gaps it might be nice to go back and forth between different champion levels in a controlled environment (1vs1, 3vs3, 8vs8 etc.). But as a special testing event I could totally see giving it only one faction. That would actually be very interesting to see.Maybe make full cp unlock only on 1 faction so it can be PvP tested...