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[BUG] Dexterity passive : bug or nerfed very hard?

Brasseurfb16_ESO
Brasseurfb16_ESO
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Hi,

Yesterday I was messing around on PTS to make some calculation with the new statistical disparities between items and attribute points and when I was testing the new critical stat value I saw Medium Armour, Dexterity passive (Rank 3) only granted my character 3% additional weapon critical chance when using a whole 7/7 set of medium armour.

I suspect it might be a bug since the previous value was going up to 21%, can I have a confirmation on this?

Many Thanks!
  • Gigasax
    Gigasax
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    Same here,
    I think it´s a huge nerf -.-

    I can understand the fact that they had to reduce the crit chance with the CS, but that´s too much.
    Edited by Gigasax on 4 February 2015 12:03
    - Noractis -
    - PC EU -
  • Brasseurfb16_ESO
    Brasseurfb16_ESO
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    Gigasax wrote: »
    Same here,
    I think it´s a huge nerf -.-

    I can understand the fact that they had to reduce the crit chance with the CS, but that´s too much.

    I find it hard to believe its an intentional nerf since Prodigy passive still grants the same 10% critical chance for spells and I saw nothing about that change in the PTS patchnote.
  • Helluin
    Helluin
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    With the value so low, it's not worth 3 skill points.
    Imho it should be increased a little at least.
    Another option is this: it could grant the same ammount for 2 skill points and maybe another passive skill could get the 3rd point.
    "... and the blue fire of Helluin flickered in the mists above the borders of the world, in that hour the Children of the Earth awoke, the Firstborn of Ilúvatar."
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