CaptnCreamsicle wrote: »So it turns out that I'm a homicidal maniac. I am learning to live with that. The problem is that it's a very expensive hobby. I don't always have enough gold on my character to settle my bounty with the guards. Unfortunately I have no way to get the gold I need from the bank.
I can sneak guards the guards outside most banks but for a reason unknown to me, it seems that guards also hang out inside the bank. Even if I let my heat die down they confront me as soon as I enter the bank. It would seem like a good idea to have a way to access your bank funds without being accosted by guards. Maybe the guards inside of the banks could be relocated?
Also, why does healing cause a bounty? I jumped down from the bridge in Davon's Watch and took some damage on my Templar. I popped Rushed Ceremony for a quick heal and that some how ticked off one of the NPCs. Next thing you know I'm running for my life with a 280g bounty for using a heal in town.
CaptnCreamsicle wrote: »So it turns out that I'm a homicidal maniac. I am learning to live with that. The problem is that it's a very expensive hobby. I don't always have enough gold on my character to settle my bounty with the guards. Unfortunately I have no way to get the gold I need from the bank.
starkerealm wrote: »Townspeople follow roughly the same drop rules as wilderness mobs. If you're more than five levels over them, they won't drop anything. If you're at level, they'll usually drop a couple stolen items that are worth slightly more than your bounty to the fence.
lordrichter wrote: »Sadly, while the heat is on you, the banker won't do business with you. Mournhold bank security is terrible and they let me stand around in there until the heat had subsided. I was able to get money and pay off my fine.
CaptnCreamsicle wrote: »I waited some more for my heat to die down. Those bankers really hold a grudge! I did finally get my bounty paid off. Of course then the healing incident on my way out of town so I just logged out and went to bed.
starkerealm wrote: »CaptnCreamsicle wrote: »So it turns out that I'm a homicidal maniac. I am learning to live with that. The problem is that it's a very expensive hobby. I don't always have enough gold on my character to settle my bounty with the guards. Unfortunately I have no way to get the gold I need from the bank.
Townspeople follow roughly the same drop rules as wilderness mobs. If you're more than five levels over them, they won't drop anything. If you're at level, they'll usually drop a couple stolen items that are worth slightly more than your bounty to the fence.
dap_robertb16_ESO wrote: »Except that dying to guards wipes your bounty and you're back to innocence and safe travel around cities.
The only annoying part of all this is if you're determined not to die.
LonePirate wrote: »starkerealm wrote: »CaptnCreamsicle wrote: »So it turns out that I'm a homicidal maniac. I am learning to live with that. The problem is that it's a very expensive hobby. I don't always have enough gold on my character to settle my bounty with the guards. Unfortunately I have no way to get the gold I need from the bank.
Townspeople follow roughly the same drop rules as wilderness mobs. If you're more than five levels over them, they won't drop anything. If you're at level, they'll usually drop a couple stolen items that are worth slightly more than your bounty to the fence.
That is not entirely true. My VR14 ran around murdering people in my VR6 zone and I looted numerous stolen items from their corpses. The rules may be different for the non-vet zones.
dap_robertb16_ESO wrote: »Except that dying to guards wipes your bounty and you're back to innocence and safe travel around cities.
The only annoying part of all this is if you're determined not to die.
No it does not if you didn't have enough gold on your corpse
dap_robertb16_ESO wrote: »dap_robertb16_ESO wrote: »Except that dying to guards wipes your bounty and you're back to innocence and safe travel around cities.
The only annoying part of all this is if you're determined not to die.
No it does not if you didn't have enough gold on your corpse
After reading other posts I stand corrected.
hopefully it'll be fixed so that killing players wipes the bounty without needing gold.
jnjdun_ESO wrote: »Maybe I missed something and I apologize if this has already been answered, but do the NPCs that get killed respawn eventually like mobs or are they dead forever once you go on your murder, death, kill spree?
I wish I could test it for myself, but Alas! I am unable to do so at this time.
dap_robertb16_ESO wrote: »hopefully it'll be fixed so that killing players wipes the bounty without needing gold.
This is going to be as big issue for new starting characters with little money . The guards also frequent city wayshrines so you may not be able to continue the quest lines if you accidentally shoot a innocent civilian while attacking a quest npc in the city . A big problem for inner city quest that involve combat . People low level will get camped by guards at wayshrines after death because no other wayshrines are unlocked yet .
You might have healed someone with a bounty, I healed another player fighting a guard and immediately got a bounty for it.CaptnCreamsicle wrote: »Also, why does healing cause a bounty? I jumped down from the bridge in Davon's Watch and took some damage on my Templar. I popped Rushed Ceremony for a quick heal and that some how ticked off one of the NPCs. Next thing you know I'm running for my life with a 280g bounty for using a heal in town.
Dagoth_Rac wrote: »dap_robertb16_ESO wrote: »hopefully it'll be fixed so that killing players wipes the bounty without needing gold.
But what would be the risk for being a criminal? If you don't get caught, you gain gold and gear from stolen items. If you do get caught, just let guard kill you and pay 0 gold. There need to be repercussions to getting caught and there would be none if there was a loophole to get away with not paying the bounty.
This is going to be as big issue for new starting characters with little money . The guards also frequent city wayshrines so you may not be able to continue the quest lines if you accidentally shoot a innocent civilian while attacking a quest npc in the city . A big problem for inner city quest that involve combat . People low level will get camped by guards at wayshrines after death because no other wayshrines are unlocked yet .
This is going to be as big issue for new starting characters with little money . The guards also frequent city wayshrines so you may not be able to continue the quest lines if you accidentally shoot a innocent civilian while attacking a quest npc in the city . A big problem for inner city quest that involve combat . People low level will get camped by guards at wayshrines after death because no other wayshrines are unlocked yet .
There is a game play option in setting to turn off the ability to hit NPCs so you can attack them all you want but you wont follow through with the attack. its below the hide/show helmet option.