One minor thing with the new patch apparently was the introduction of new models for the lowest tier of armor. Contrary to the higher tiers, those generally look very used, plain and unadorned, whereas endgame armor generally is ornate to the point where it doesn't really look like armor anymore.
Personally, I'd like this look for some of my characters at higher levels, but the restrictions of the crafting system make that impossible. Therefore, I suggest simply adding another selector in the crafting process that would decouple the style from the base material used to create an item.