GFBStarWars wrote: »Siphon spirit is useful for boss fight, he is sorcerer so no funnel health
ThatHappyCat wrote: »GFBStarWars wrote: »Siphon spirit is useful for boss fight, he is sorcerer so no funnel health
Sorry, for some reason I thought he said he's a NB. Anyways, Sorcs already have excellent magicka management, they don't need to spend 1.5 seconds to cast a weak heal and magicka restore that requires you to attack the target.
Also, Staff abilities scale off weapon power, so Surge is excellent for boosting healing output.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
my sorc setup when i´m entiteld to heal is this
i´m not using blessing of protection as the healing is garbage - and if the dd´s want the 13%dmg increasement they have to provide it on their own as the HP/mana ratio of this spell is utter BS.
Mutagen heals for X over 20 seconds, but if the target health drops below 20% is does a burst heal for 4XI dont understand this "Mutagen" morph. From what i read the morph makes the ability go away and stop healing if my target goes under 20%. That sounds very counter productive when trying to keep my target alive?
And also i see you have Magelight. Does that mean that spell critical strikes works on healing and healing over time spells?