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Nightblade siphoning prolonged suffering
From what i have tested this does no dmg if the target can't be cc'ed. Is this a bug or a designing decision? And if it's a decision why does cripple do dmg while it doesn't slow the whole concept arround this seams wrong and feels wrong. And the spam from cripple when it does dmg and doesn't cripple (target can't be affected) feels like a poor design feature aswell.
To sum it all up:
Why does cripple do dmg and prolonged suffering not?
Please remove the (target can't be affected ) message or atleast the sound it feels really off.