There's another post on the zerg right now, but it is getting bogged down in a debate over whether removing the AoE cap will mean the Zerg's end or its total dominance. What I'd like to do here is to talk about some ways in which the Impulse-spamming Zerg can be countered, so we can fight it most effectively.
Personally, as a Templar, I find the Spear Shards morph, Blazing Spear to be one of my more effective counters. You can't stand in the Zerg with it, but you can get out of its way, harry its flanks, do a bit of damage and work to break up the zerg by stunning some of its members (one at a time). You can then pick off the stragglers.
Blazing Shield of course goes without saying, but if even it won't let you stay in the path of the zerg for long without dying.
Caltrops, Barrier and Meatbag catapults have also been mentioned.
What other counters/ways of fighting the zerg have you found effective?
Edited by david.haypreub18_ESO on 27 August 2014 22:58 Templars are 'just slower... by design'
Yes, Gina actually said that (at least regarding Rushed Ceremony) right here:
http://forums.elderscrollsonline.com/en/discussion/161959/templar-skills-bugged-made-useless-ignored/p24
VR 16 Templar (retired until Templars get fixed)
VR 16 Sorcerer
38 Nightblade
24 DK