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https://forums.elderscrollsonline.com/en/discussion/668104/

Testing Serpent Trials: Problems

zbtiqua
zbtiqua
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We are testing the Serpent Trials/1.4 on PTS to try and give feedback. But, a couple oversights with the PTS system are making it more difficult:

1) Maxed crafting, but no traits. This means we cannot craft the set gear most players would use.
2) No Undaunted skill line. This means tanks cannot use a ranged taunt. This is a big problem for testing PVE content.
3) Mage's guild/Fighter's guild abilities are not leveled or morphable without grinding.
4) No PVP abilities. Specifically, Rapid Maneuvers, Caltrops, Warhorn and Barrier.


Regardless, we are testing and will post problems we find for your review.

Current Found bugs/problems (working list):
1) Chests in the Serpent Trials despawn once looted and do not provide loot to the entire raid.
2) The walls of the platform to right side of the first boss can be climbed, allowing the raid to bug/exploit trash before the boss and potentially avoid some boss mechanics.
3) There is a bug with trait researching, where a player can only research one trait at a time, regardless of skill points invested.
4) There is a bug with the second "Stage" of Dragonstar arena, where your player can sometimes have a temporary "frozen" status permanently. This is a graphical-only bug where the "snow flakes" remain around your screen, and your player remains ice-colored. This bug persists through death and reloading UI.
5) Occasionally dropping a Standard of Might will allow a player to "Hit E to Talk to Standard of Might."


@ZOS_JessicaFolsom‌ @ZOS_GinaBruno‌
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  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    Thanks, @zbtiqua. We passed along your bug reports to the team focusing on the Serpent Trial and will let you know if we need any additional information.
    Gina Bruno
    Senior Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • Anjelicus
    Anjelicus
    ✭✭✭
    zbtiqua wrote: »
    We are testing the Serpent Trials/1.4 on PTS to try and give feedback. But, a couple oversights with the PTS system are making it more difficult:

    1) Maxed crafting, but no traits. This means we cannot craft the set gear most players would use.
    2) No Undaunted skill line. This means tanks cannot use a ranged taunt. This is a big problem for testing PVE content.
    3) Mage's guild/Fighter's guild abilities are not leveled or morphable without grinding.
    4) No PVP abilities. Specifically, Rapid Maneuvers, Caltrops, Warhorn and Barrier.


    Regardless, we are testing and will post problems we find for your review.

    Current Found bugs/problems (working list):
    1) Chests in the Serpent Trials despawn once looted and do not provide loot to the entire raid.
    2) The walls of the platform to right side of the first boss can be climbed, allowing the raid to bug/exploit trash before the boss and potentially avoid some boss mechanics.
    3) There is a bug with trait researching, where a player can only research one trait at a time, regardless of skill points invested.

    @ZOS_JessicaFolsom‌ @ZOS_GinaBruno‌

    Agree 100% about the traits, Granted tho we don't NEED those sets but they would make a HUGE difference for everyone.

    to add to your list I would say:
    The Undaunted skill book disappears once you open the bag its contained in before you can use the book, Thus not unlocking the Undaunted skill line.
    Vokundein
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  • Uniquex
    Uniquex
    zbtiqua wrote: »
    2) The walls of the platform to right side of the first boss can be climbed, allowing the raid to bug/exploit trash before the boss and potentially avoid some boss mechanics.

    can confirm that

    http://imgur.com/a/EwVux
    proud member of the Baby Face Bananas Guild

    VR12 Caster Nightblade
  • Attorneyatlawl
    Attorneyatlawl
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    ✭✭✭
    Uniquex wrote: »
    zbtiqua wrote: »
    2) The walls of the platform to right side of the first boss can be climbed, allowing the raid to bug/exploit trash before the boss and potentially avoid some boss mechanics.

    can confirm that

    http://imgur.com/a/EwVux

    I can confirm that the stones do not negate any of the boss mechanics, however :). His aoe pools and other things hit you juuuuuuuuuust fine as one guy trying to joke around during the tries I was in this evening can attest after losing most of his health then jumping to try to save himself and dying from the fall damage :p.
    Edited by Attorneyatlawl on 25 August 2014 06:50
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
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