We are testing the Serpent Trials/1.4 on PTS to try and give feedback. But, a couple oversights with the PTS system are making it more difficult:
1) Maxed crafting, but no traits. This means we cannot craft the set gear most players would use.
2) No Undaunted skill line. This means tanks cannot use a ranged taunt. This is a big problem for testing PVE content.
3) Mage's guild/Fighter's guild abilities are not leveled or morphable without grinding.
4) No PVP abilities. Specifically, Rapid Maneuvers, Caltrops, Warhorn and Barrier.
Regardless, we are testing and will post problems we find for your review.
Current Found bugs/problems (working list):
1) Chests in the Serpent Trials despawn once looted and do not provide loot to the entire raid.
2) The walls of the platform to right side of the first boss can be climbed, allowing the raid to bug/exploit trash before the boss and potentially avoid some boss mechanics.
3) There is a bug with trait researching, where a player can only research one trait at a time, regardless of skill points invested.
4) There is a bug with the second "Stage" of Dragonstar arena, where your player can sometimes have a temporary "frozen" status permanently. This is a graphical-only bug where the "snow flakes" remain around your screen, and your player remains ice-colored. This bug persists through death and reloading UI.
5) Occasionally dropping a Standard of Might will allow a player to "Hit E to Talk to Standard of Might."
@ZOS_JessicaFolsom @ZOS_GinaBruno
Officer of Da Funk (EP NA)
DSA Vet Fastest Time NA (83 mins)
World 1st AA HM
World 3rd Hel Ra HM