While I think that the Justice System is outstanding, I have concerns about other players being able to hunt me down if I have a bounty. Guards, sure. That's fine. That's a staple in the Elder Scrolls series... however, I have absolutely no intrest in PvP. Period. None. Not even if I have a bounty. I do pure PvE and do not want to interact in a PvP way with another player EVER or for any reason outside of mutually agreed upon roleplay rules. Will there be a bounty threshhold before you become visible to "guard" type players? Will there be a level requirement? Is there going to be a way to entirely opt out of the player-recognizable bounty system so that we are not instantly mobbed by VR12 players when we steal a grape at level 3? I can see a thousand ways this system will be exploited by PvPers against PvEers and ultimately make players like me (thief/assassin/stealth type) not enjoy playing anymore because we will be attacked for 95% of our gameplay time by people who are just being PvP pr**ks.
I also bring this up because I am a roleplayer, and I know other roleplayers who will 100% take the first opportunity available to create guard guilds that do nothing but tear a swath of destruction through other players for absolutely no reason, claiming it to be in-character when really they just want to gank everyone in sight. And now they CAN.
DCGoth_OTG wrote: »While I think that the Justice System is outstanding, I have concerns about other players being able to hunt me down if I have a bounty. Guards, sure. That's fine. That's a staple in the Elder Scrolls series... however, I have absolutely no intrest in PvP. Period. None. Not even if I have a bounty. I do pure PvE and do not want to interact in a PvP way with another player EVER or for any reason outside of mutually agreed upon roleplay rules. Will there be a bounty threshhold before you become visible to "guard" type players? Will there be a level requirement? Is there going to be a way to entirely opt out of the player-recognizable bounty system so that we are not instantly mobbed by VR12 players when we steal a grape at level 3? I can see a thousand ways this system will be exploited by PvPers against PvEers and ultimately make players like me (thief/assassin/stealth type) not enjoy playing anymore because we will be attacked for 95% of our gameplay time by people who are just being PvP pr**ks.
I also bring this up because I am a roleplayer, and I know other roleplayers who will 100% take the first opportunity available to create guard guilds that do nothing but tear a swath of destruction through other players for absolutely no reason, claiming it to be in-character when really they just want to gank everyone in sight. And now they CAN.
I agree. If I cannot opt out of forced PvP, I will cancel my sub. And i've been playing since March of last year.