Like said in my post, someone with an extremely strong CPU (one that blows away the recommended specs this game claims to need) have built in compensation for the issue causing it.
That being said, even the most powerful processor will still be overwhelmed under the right conditions. You dont see it because your system is uberhaxxorz. It is still there, however.
Just because a game can be played on a top of the line super gaming rig built in q2 2014 doesnt mean its correct. It needs to be playable at that level even just at recommended system specs printed on the box.
Anything less is dishonest.
Speaking of me being "shady" where have you been? Ive been talking about this issue for over a week and no one has listened yet.
Ifthir_ESO wrote: »
Pretty much, yes. There will be no genuine celebratory thanks when this is fixed.
Pretty much, yes. There will be no genuine celebratory thanks when this is fixed.
... This is similar to an issue in my job (I deal with HPC clusters). We finally figured out that on a specific OS version, performance... sucks horribly as compared to the previous as soon as anything expecting interrupts to work sanely was ran. Locally, it blew performance away though even with the crap kernel (i.e. local 9 sec wrf run compared to 11 sec same machine/dataset, different OS).
This took weeks. Delving deep into kernel tune ables, custom kernels, library rebuilds, etc... (I mean, would you expect an strace to speed up a run by 5 sec? What about preloading libc?) before finally finding something that worked to get performance back on par. So yeah... some issues are buried so deep, and are so intrinsic, that you don't even know there is an issue until certain conditions are met. And by that point you can be completely screwed.
If they got the FPS issue starting to be ironed out, then wonderful. But to say what you have is, IMO, just down right petty. Yes, the issue was a PITA. Yes it sucks. But some things just are. If they are getting it worked out, then they do deserve thanks.
They also deserve being beaten over the head for the lack of communication on the issue, but I cannot completely fault the community managers for that. They, most likely, have a small bit to work with.
-M
Edit: I somewhat apologize for the snarkiness. Way to much blood in my caffeine stream to be writing a post. Still stand by my statements though, and I'll let it stand as is.