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Account wide achievements change [SUGGESTION].

  • The_Sadist
    The_Sadist
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    Syzmicke wrote: »
    They can't get the achievment system right for 1 char so having shared achievments is kind of a mute point.

    Ultimately they should strive to and actually fix all the current bugs, once the achievement system is up to par would you be against an account wide system?
    Mescalamba wrote: »
    I wouldnt mind if it was shared, but I would prefer if someone cured ZOS from their early stage of schizophrenia and left that "share something between chars". This half-way between solution is rather bad.

    I'm not sure what situation allows characters to share stuff between each other in terms of achievements or quests, care to explain a little more?

    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
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  • Syzmicke
    Syzmicke
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    The_Sadist wrote: »
    Syzmicke wrote: »
    They can't get the achievment system right for 1 char so having shared achievments is kind of a mute point.

    Ultimately they should strive to and actually fix all the current bugs, once the achievement system is up to par would you be against an account wide system?

    No i would not be in favour of shared achievments can you imagine having 1 char with all the lore books and having rank 10 in the mages guild or the fighter's guild.

    Then having a level one char having all the skills the mage/fighters guild give you.

    No thank you
  • The_Sadist
    The_Sadist
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    Syzmicke wrote: »
    No i would not be in favour of shared achievments can you imagine having 1 char with all the lore books and having rank 10 in the mages guild or the fighter's guild.

    Then having a level one char having all the skills the mage/fighters guild give you.

    No thank you

    Seriously?

    Unlocking all the current lore books may yield an achievement (I'm not sure), but all you'd receive is the achievement, so you'll still have to collect lore books and kill undead / daedra to level specific character guild skill lines.

    Likewise completing group challenges won't automatically yield a skill point to newly created characters, you'd still have to do the group challenge to receive said skill point.

    Hopefully that clarified your confusion.
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
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  • Syzmicke
    Syzmicke
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    You level mage guild by collecting lore books and fighters guild by killing undead.
    So doing all that will unlock all the skill's in the respected skill lines.

    How are you going to seperate from one character to another?

    "Likewise completing group challenges won't automatically yield a skill point to newly created characters, you'd still have to do the group challenge to receive said skill point."

    If you have to do the group challenge and dungeons again on a new char why bother having shared achievments in the first place?

    They are called Achievments for a reason to show you have achieved something "On that character" Not as a player.

    Think about what you are asking.
    Edited by Syzmicke on 30 June 2014 06:29
  • KariTR
    KariTR
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    I'm against it too.

    If most of the achievements were of the 'slayer' type, it might be OK, but so much is entrenched in the actual gameplay, it would make nonsense of creating new characters.

    If my first character has collected all the Skyshards, for example, do each of my new characters get the benefit of the skill points? I'm sure everyone could agree how much nonsense that would be, so what is the point exactly of 'sharing' the achievement.

    I don't want less reason to roll an alt, I want more. Achievements should remain tied to character, not account.
  • The_Sadist
    The_Sadist
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    Syzmicke wrote: »
    You level mage guild by collecting lore books and fighters guild by killing undead.
    So doing all that will unlock all the skill's in the respected skill lines.

    How are you going to seperate from one character to another?

    If you have to do the group challenge and dungeons again on a new char why bother having shared achievments in the first place?

    They are called Achievments for a reason to show you have achieved something "On that character" Not as a player.

    Think about what you are asking.

    Unlocking an ACHIEVEMENT is a different thing entirely to unlocking a skill line. IF there is an achievement for collecting all the lore books all your characters simply have that achievement unlocked and gain access to the title or whatever it yields. New characters don't automatically have a maxed mage's guild or whatever, they simply have an achievement.

    Because achievements are entirely different to progression in terms of skill lines? It's not overly complicated stuff.

    Well many other games and players will disagree with you. Unlocking the achievement on one character unlocked it for the account and given the sheer number of achievements means not spending thousands of hours unlocking chests or harvesting nodes.. but if that's what you enjoy so be it.

    I have, thus the suggestion.
    KariTR wrote: »
    I'm against it too.

    If most of the achievements were of the 'slayer' type, it might be OK, but so much is entrenched in the actual gameplay, it would make nonsense of creating new characters.

    If my first character has collected all the Skyshards, for example, do each of my new characters get the benefit of the skill points? I'm sure everyone could agree how much nonsense that would be, so what is the point exactly of 'sharing' the achievement.

    I don't want less reason to roll an alt, I want more. Achievements should remain tied to character, not account.

    No it wouldn't, why do people not actually read the topic before posting. A lot of the achievements ARE cumulative 'slayer' stuff, some are not. It wouldn't have any bearing on new characters if done correctly.

    No.. I stated this time and time again. You simply have the achievement unlocked on all characters, so if there was a title 'Collector of things' you'd be able to use that title on all your characters HOWEVER, you won't have all the sky shards and you'd have to gather them again on a new character if you wanted the benefit of the skill points. It's not overly complicated stuff.
    The point is you don't have to grind 4 characters worth of the same achievements over the course of months.

    Edited by The_Sadist on 30 June 2014 07:49
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • Hilgara
    Hilgara
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    Some achievements unlock gated content. So no, it would be a bad idea
  • The_Sadist
    The_Sadist
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    Hilgara wrote: »
    Some achievements unlock gated content. So no, it would be a bad idea

    Such as? I know some achievements unlock skill points / titles but that's about it. What sort of content are we talking about?
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • Cogo
    Cogo
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    This is really a none issue. But I like to hear discussions and opinions.

    I was trying to find the statement from Zenimax about shared achievements, tradeskills, titles, rank, whatever (yes some people asked tradeskill should be account bound), etc. They are NOT going to be account bound. Only char bound.

    Zenimax stated (dont bite MY ear off now)
    The big man himself answered that each character in your accounts are their own. You share bank, Some imperial things. Some items will be account bound. But each char are their own new person in Tamriel.

    The reason was given to make Tamriel more living. More diversity.
    So you have 3 chars, with 3 different ways to play and different skills even.

    This is whats intended. Go yell at Zeni if you dont like it. Dont yell at me please! :-)

    But, for the record. I really like this! Each char will be their own.
    Eitherwise you can just run around doing everything with 1 char. And when you do an alt......everything is done and the "only" thing to do is level and gear. And how fun is that?

    Also. Way to many MMOs have account bound things. Kinda makes having alts useless for anything else then mules, tradeskills holders etc. Not a new char....which was kinda the idea with MMOs from day one. :-)
    Edited by Cogo on 30 June 2014 08:20
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  • Hilgara
    Hilgara
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    The_Sadist wrote: »
    Hilgara wrote: »
    Some achievements unlock gated content. So no, it would be a bad idea

    Such as? I know some achievements unlock skill points / titles but that's about it. What sort of content are we talking about?

    Cadwells silver, cadwells gold, Fighters guild, mages guild, Undaunted......I could go on

  • The_Sadist
    The_Sadist
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    Cogo wrote: »
    I was trying to find the statement from Zenimax about shared achievements, tradeskills, titles, rank, whatever (yes some people asked tradeskill should be account bound), etc. They are NOT going to be account bound. Only char bound.

    Zenimax stated (dont bite MY ear off now)
    The big man himself answered that each character in your accounts are their own. You share bank, Some imperial things. Some items will be account bound. But each char are their own new person in Tamriel.

    The reason was given to make Tamriel more living. More diversity.
    So you have 3 chars, with 3 different ways to play and different skills even.

    This is whats intended. Go yell at Zeni if you dont like it. Dont yell at me please! :-)

    Feel free to find and link it, ultimately this is just another suggestion which will never actually be read by anyone of importance, it's more letting off some steam over the notion that my grind has multiplied tenfold when it can be fixed relatively easily.

    There's a difference between diversity, play style and skills and simply unlocking achievements. Achievements appears to be what a rank 12 does when s/he has nothing else to do, having to do it 5 times (I plan on playing 2 Sorcerers) for 'diversities' sake isn't really justifiable. There's nothing diverse about repeating the same content 5 times to simply get a small title.

    I am yelling and ZeniMax xD! The issue is forum users can't seem to differentiate between achievements and progression in terms of skill points and whatnot. It's frustrating.
    Edited by The_Sadist on 30 June 2014 08:31
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • Mordria
    Mordria
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    brandon wrote: »
    I don't like that idea way to much sharing things as it is


    I agree. Can we stop this sharing crap already. I didn't realize our characters all shared recipes until yesterday. I'm getting ready to delete all my characters, so I can start fresh in one faction on only one character - enough of this sharing already! I'M AN ONLY CHILD FOR PETE SAKES! :-P
  • The_Sadist
    The_Sadist
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    Hilgara wrote: »
    The_Sadist wrote: »
    Hilgara wrote: »
    Some achievements unlock gated content. So no, it would be a bad idea

    Such as? I know some achievements unlock skill points / titles but that's about it. What sort of content are we talking about?

    Cadwells silver, cadwells gold, Fighters guild, mages guild, Undaunted......I could go on

    Go on and on.

    ONCE AGAIN. For people who can't quite grasp the concept.

    There. Is. A. Difference. Between. Achievements. And. Progression.

    Character A finished the Fighter's guild skill line and unlocks the title, Character B is created, can utilise the title BUT still has to do the quests if they want the spells / exp / rewards etc for that particular quest line. Not complicated stuff. IF an achievement results in a skill point Character B must complete said achievement to also get the skill point. The obvious issue with that is a player may be unsure of which character has which skill point related achievement unlocked.. but that's a different matter entirely.

    Anyone who has played GW2 will understand the concept. No I'm not saying ESO should be like GW2, I'm simply stating the achievement system was better (http://wiki.guildwars2.com/wiki/Achievement).
    Edited by The_Sadist on 30 June 2014 08:29
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • I55UE5
    I55UE5
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    I think dyes will only be the start of things being tied to achievements.. at least I hope so.

    I like being able to show off how much I have achieved playing a certain play-style/class.

    People are complaining about no end game and nothing to do. Rewards attached to achievements for a single character is an effective way to combat this as well.

    For example if I get hot pink dye for getting 'Tamriel Hero', I am going to drag my ass through all that VR content and buy a dress for my male Orc.
    Edited by I55UE5 on 30 June 2014 08:34
  • Seroczynski
    Seroczynski
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    I think archievements should be account based as well, not character based.
    “To alcohol! The cause of, and solution to, all of life's problems.” ― Homer J. Simpson
  • The_Sadist
    The_Sadist
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    I55UE5 wrote: »
    I think dyes will only be the start of things being tied to achievements.. at least I hope so.

    I like being able to show off how much I have achieved playing a certain play-style/class.

    People are complaining about no end game and nothing to do. Rewards attached to achievements is an effective way to combat this as well.

    For example if I get hot pink dye for getting 'Tamriel Hero', I am going to drag my ass through all that VR content and buy a dress for my male Orc.

    Finally, an actual counter-argument that makes any remote sense, thank you.

    My rebuttal is if dyes are tied to achievements I feel that only characters who have unlocked said achievements can use said dyes. Once equipment is traded the dyes are lost, unless the character getting the gear has the achievement. That way people who complain about an account wide achievement system can go re-think their stance.. It's only fair!

    Though I'm guessing it will be more akin to character A unlocking dye, dyeing gear and giving to character B who doesn't have the dye unlocked. If the dye itself is account wide I'm going to be frustrated.. because logically it would make sense to have the achievements account wide.

    I agree with achievements being endgame content.. but going back to your first zone to kill a few monsters you missed doesn't appeal to most and isn't challenging.. waiting hours for a boss to respawn in a dungeon is more a pain compared to actual endgame content.
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • The_Sadist
    The_Sadist
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    I think archievements should be account based as well, not character based.

    I knew I couldn't be the only one who thought it was a remotely sane idea. I'm very disappointed about my lack of poll :c.
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • Blooddancer
    Blooddancer
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    If it helps I agreed, last game I played was SWOTR, I really liked the Legacy system and definitely think that achievements should be by account.
    No one wants to have to find 1000 chests with every character.
  • The_Sadist
    The_Sadist
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    If it helps I agreed, last game I played was SWOTR, I really liked the Legacy system and definitely think that achievements should be by account.
    No one wants to have to find 1000 chests with every character.

    My thoughts exactly, thank you.
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • brandon
    brandon
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    The_Sadist wrote: »
    I think archievements should be account based as well, not character based.

    I knew I couldn't be the only one who thought it was a remotely sane idea. I'm very disappointed about my lack of poll :c.

    I am actually really curious so feel free to make a poll if you want
  • The_Sadist
    The_Sadist
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    brandon wrote: »
    I am actually really curious so feel free to make a poll if you want

    I'm pretty sure I'd have to remake the topic in order to get a poll in, it seems simple enough though.

    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • brandon
    brandon
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    The_Sadist wrote: »
    brandon wrote: »
    I am actually really curious so feel free to make a poll if you want

    I'm pretty sure I'd have to remake the topic in order to get a poll in, it seems simple enough though.

    I mean a poll would pretty much end this discussion on achievements for good
  • The_Sadist
    The_Sadist
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    brandon wrote: »
    The_Sadist wrote: »
    brandon wrote: »
    I am actually really curious so feel free to make a poll if you want

    I'm pretty sure I'd have to remake the topic in order to get a poll in, it seems simple enough though.

    I mean a poll would pretty much end this discussion on achievements for good

    Suppose I'll make another thread with a poll.

    EDIT: http://forums.elderscrollsonline.com/discussion/116035/suggestion-account-wide-achievements-change#latest
    Edited by The_Sadist on 30 June 2014 14:46
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • Jonathan46
    Jonathan46
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    Chatoyancy wrote: »
    Question! If achievements were shared, how much of the achievement would be shared?

    1. Would/should progress toward an achievement be shared among characters? For example, if the achievement is "destroy 50 Dark Anchors" and character A destroyed 30 and and character B destroyed 20, would they get the achievement, or would a single character have to destroy all 50?

    2. Achievements that require other achievements. If character completed Hero of the Aldmeri Dominion and Cyrodiil, character B did EP, and character C did DC, would they get the Tamriel Hero achievement?

    I don't know how other games have designed their shared achievement systems.

    Just my 2 cents and personal opinion No to both Progress within an achievement would NOT be shared. Only the actual completion flag so one character destroys 50 dark anchors or 500 dark anchors (instead of current system where if you want the achievement on all of your characters each must destroy 500 anchors). Games I have played that had a similar system required all sub steps on the same character to flag the meta-achievement (except in the case of event achievements)
  • JessieColt
    JessieColt
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    The_Sadist wrote: »
    So I posted the idea in an incorrect section ages ago (see http://forums.elderscrollsonline.com/discussion/93090/universal-achievements-no-idea-where-this-goes-because-i-can-t-seem-to-find-a-suggestion-area#latest) but the suggestion still stands.

    Basically if you achieve x achievement on y character any character on your account also has said achievement unlocked. Basically a shared achievement system.

    Um, no.

    Hey, I went to college and got a degree, let's give my brother the same degree even though he didn't go to college since, you know, he is related to me.

    If you didn't achieve something on one of your characters, you shouldn't get the reward for it.
  • The_Sadist
    The_Sadist
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    Um, no.

    Hey, I went to college and got a degree, let's give my brother the same degree even though he didn't go to college since, you know, he is related to me.

    If you didn't achieve something on one of your characters, you shouldn't get the reward for it.

    Interesting analogy, if a bit misguided.

    It's more 'Hey, I just spent 3000 hours grinding on an MMO to unlock all of these achievements and hypothetical future dyes which are locked to this particular character.. LET'S DO IT 3 MORE TIMES! Oh, and now there are 50 more achievements and 5 new zones I have to explore, but that's cool.'

    But thank you for the amusing post.
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • AlexDougherty
    AlexDougherty
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    The_Sadist wrote: »
    So I posted the idea in an incorrect section ages ago (see http://forums.elderscrollsonline.com/discussion/93090/universal-achievements-no-idea-where-this-goes-because-i-can-t-seem-to-find-a-suggestion-area#latest) but the suggestion still stands.

    Basically if you achieve x achievement on y character any character on your account also has said achievement unlocked. Basically a shared achievement system.

    Well at least one acheivement would be rendered moot. The one where you complete all the quests for all factions.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • AngryNord
    AngryNord
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    Kinda bad idea, I don't really want to see level 4 Pact Heroes...
  • The_Sadist
    The_Sadist
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    Well at least one acheivement would be rendered moot. The one where you complete all the quests for all factions.
    How so?
    AngryNord wrote: »
    Kinda bad idea, I don't really want to see level 4 Pact Heroes...
    And I don't want to spend countless hours grinding the same 5 things on all my characters. Furthermore, what would a veteran rank 12 even be doing amongst level 4s? PvP aside.
    Edited by The_Sadist on 30 June 2014 15:28
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • AlexDougherty
    AlexDougherty
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    The_Sadist wrote: »
    Well at least one acheivement would be rendered moot. The one where you complete all the quests for all factions.

    How so?

    Well the whole point of that achievement is to get you to do the Veteran Levels, if you can do it without doing any veteran levels it's rendered pointless or moot.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
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