Which reduces its DPS.hasselhoffman wrote: »I haven't heard anything about reducing it's damage, only increasing its stamina to use.
Idiotic of them. No one will use melee at all.alexandru987eb17_ESO wrote: »They don`t care about melee users that much... magic is already better and it looks like they want to keep it like that. The destruction staff is getting buffed in the same patch that nerfs Flying Blade so that should give you a hint...
Maverick827 wrote: »I'm very disappointed that this Nerf remained in the patch notes. I'll be very interested to see the group makeup of the Trials leaderboards.
100% of the time in pve i am seen immediate after the invis wares off.
Maverick827 wrote: »Which reduces its DPS.hasselhoffman wrote: »I haven't heard anything about reducing it's damage, only increasing its stamina to use.
If you have run away at that point they home-in and rush you; sucks in a major way. The mob agro mechanic is just ridiculous. And of course the fact the minute they break off chasing you; they immediately are back a full health.steven.flemingub17_ESO wrote: »100% of the time in pve i am seen immediate after the invis wares off.
This actually bugs me quite a bit. My natural feeling is that if I go invis, then I should lose aggro completely, and when invis wears off I should now be in stealth. If I attack while invis then fine, it breaks. But the way it currently works is that if I spam invis and run 100 years away while still invis, the instant invis wears off the pve mobs IMMEDIATELY know where I am and start attacking me again. That just doesn't flow well. That's not even how it works in pvp, where real players have to take a moment relocate you, and sometimes don't.
Just seems the mob leashing mechanic is a bit broken with this skill.
If you have run away at that point they home-in and rush you; sucks in a major way. The mob agro mechanic is just ridiculous. And of course the fact the minute they break off chasing you; they immediately are back a full health.
An abity that deals 100 damage and costs 100 stamina does less DPS than an ability that deals 100 damage and costs 50 stamina when stamina is not infinite.smercgames_ESO wrote: »Maverick827 wrote: »Which reduces its DPS.hasselhoffman wrote: »I haven't heard anything about reducing it's damage, only increasing its stamina to use.
I'm pretty sure it doesn't lower it's DPS. It lowers it's efficiency but don't confuse the simple minded people and say it lowers their DPS because then more posts like this one will come out saying OMG YOU NERFED THE DAMAGE!?!? when they didn't touch the dmg. People get confused easy.
I do understand you meant that you will run out of stamina faster meaning you can use the ability less times which then means you did less dmg before your stamina reached the point where you could no longer use it and had to wait for it to regen.
Maverick827 wrote: »An abity that deals 100 damage and costs 100 stamina does less DPS than an ability that deals 100 damage and costs 50 stamina when stamina is not infinite.smercgames_ESO wrote: »Maverick827 wrote: »Which reduces its DPS.hasselhoffman wrote: »I haven't heard anything about reducing it's damage, only increasing its stamina to use.
I'm pretty sure it doesn't lower it's DPS. It lowers it's efficiency but don't confuse the simple minded people and say it lowers their DPS because then more posts like this one will come out saying OMG YOU NERFED THE DAMAGE!?!? when they didn't touch the dmg. People get confused easy.
I do understand you meant that you will run out of stamina faster meaning you can use the ability less times which then means you did less dmg before your stamina reached the point where you could no longer use it and had to wait for it to regen.
Maverick827 wrote: »An abity that deals 100 damage and costs 100 stamina does less DPS than an ability that deals 100 damage and costs 50 stamina when stamina is not infinite.smercgames_ESO wrote: »Maverick827 wrote: »Which reduces its DPS.hasselhoffman wrote: »I haven't heard anything about reducing it's damage, only increasing its stamina to use.
I'm pretty sure it doesn't lower it's DPS. It lowers it's efficiency but don't confuse the simple minded people and say it lowers their DPS because then more posts like this one will come out saying OMG YOU NERFED THE DAMAGE!?!? when they didn't touch the dmg. People get confused easy.
I do understand you meant that you will run out of stamina faster meaning you can use the ability less times which then means you did less dmg before your stamina reached the point where you could no longer use it and had to wait for it to regen.
You're really splitting hairs here but DPS is damage per second therefore is based upon a unit of time that is 1 second long and therefore stamina cost is irrelevant.